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angle.cpp
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MATH: Normalize the angle only if/when requested.
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2011-09-30 17:42:26 +02:00 |
angle.h
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MATH: Normalize the angle only if/when requested.
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2011-09-30 17:42:26 +02:00 |
line2d.cpp
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MATH: New function to calculate the distance of a point to a rect.
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2011-10-04 21:37:39 +02:00 |
line2d.h
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MATH: New function to calculate the distance of a point to a rect.
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2011-10-04 21:37:39 +02:00 |
line3d.cpp
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MATH: Move the math classes to their own math/ dir and Math namespace.
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2011-09-14 23:05:52 +02:00 |
line3d.h
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MATH: Move the math classes to their own math/ dir and Math namespace.
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2011-09-14 23:05:52 +02:00 |
mathfwd.h
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MATH: Further work on the Matrix class.
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2011-09-14 23:06:14 +02:00 |
matrix3.cpp
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MATH: Call the base constructor with the template arguments. Fix #362
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2011-09-17 21:40:37 +02:00 |
matrix3.h
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MATH: Further work on the Matrix class.
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2011-09-14 23:06:14 +02:00 |
matrix4.cpp
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MATH: Fix Vector4d on msvc, thanks to klusark
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2011-12-30 19:19:45 +01:00 |
matrix4.h
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MATH: Further work on the Matrix class.
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2011-09-14 23:06:14 +02:00 |
matrix.h
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MATH: Use a one-dimensional array for the matrix data. Should fix #414
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2011-11-20 15:17:41 +01:00 |
module.mk
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MATH: Add some quaternion-math from plib.
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2011-12-30 14:49:01 +01:00 |
quat.cpp
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MATH: Add some quaternion-math from plib.
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2011-12-30 14:49:01 +01:00 |
quat.h
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MATH: Add some quaternion-math from plib.
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2011-12-30 14:49:01 +01:00 |
rect2d.cpp
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GRIM: Fix bounding box calculation. Fix #391
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2011-10-18 17:43:35 +02:00 |
rect2d.h
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GRIM: Fix bounding box calculation. Fix #391
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2011-10-18 17:43:35 +02:00 |
rotation3d.h
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MATH: Documented rotation3d.h rotation conventions.
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2011-12-30 16:54:27 +01:00 |
squarematrix.h
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GRIM: Fix bounding box calculation. Fix #391
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2011-10-18 17:43:35 +02:00 |
transform.h
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MATH: Further work on the Matrix class.
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2011-09-14 23:06:14 +02:00 |
utils.h
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MATH: Further work on the Matrix class.
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2011-09-14 23:06:14 +02:00 |
vector2d.cpp
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MATH: Use a one-dimensional array for the matrix data. Should fix #414
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2011-11-20 15:17:41 +01:00 |
vector2d.h
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MATH: Use a one-dimensional array for the matrix data. Should fix #414
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2011-11-20 15:17:41 +01:00 |
vector3d.cpp
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MATH: Use a one-dimensional array for the matrix data. Should fix #414
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2011-11-20 15:17:41 +01:00 |
vector3d.h
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MATH: Use a one-dimensional array for the matrix data. Should fix #414
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2011-11-20 15:17:41 +01:00 |
vector4d.cpp
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MATH: Add Vector4D
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2011-12-30 12:18:30 +01:00 |
vector4d.h
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MATH: Add some quaternion-math from plib.
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2011-12-30 14:49:01 +01:00 |
vector.h
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MATH: Use a one-dimensional array for the matrix data. Should fix #414
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2011-11-20 15:17:41 +01:00 |