scummvm/math
2011-12-30 19:19:45 +01:00
..
angle.cpp MATH: Normalize the angle only if/when requested. 2011-09-30 17:42:26 +02:00
angle.h MATH: Normalize the angle only if/when requested. 2011-09-30 17:42:26 +02:00
line2d.cpp MATH: New function to calculate the distance of a point to a rect. 2011-10-04 21:37:39 +02:00
line2d.h MATH: New function to calculate the distance of a point to a rect. 2011-10-04 21:37:39 +02:00
line3d.cpp MATH: Move the math classes to their own math/ dir and Math namespace. 2011-09-14 23:05:52 +02:00
line3d.h MATH: Move the math classes to their own math/ dir and Math namespace. 2011-09-14 23:05:52 +02:00
mathfwd.h MATH: Further work on the Matrix class. 2011-09-14 23:06:14 +02:00
matrix3.cpp MATH: Call the base constructor with the template arguments. Fix #362 2011-09-17 21:40:37 +02:00
matrix3.h MATH: Further work on the Matrix class. 2011-09-14 23:06:14 +02:00
matrix4.cpp MATH: Fix Vector4d on msvc, thanks to klusark 2011-12-30 19:19:45 +01:00
matrix4.h MATH: Further work on the Matrix class. 2011-09-14 23:06:14 +02:00
matrix.h MATH: Use a one-dimensional array for the matrix data. Should fix #414 2011-11-20 15:17:41 +01:00
module.mk MATH: Add some quaternion-math from plib. 2011-12-30 14:49:01 +01:00
quat.cpp MATH: Add some quaternion-math from plib. 2011-12-30 14:49:01 +01:00
quat.h MATH: Add some quaternion-math from plib. 2011-12-30 14:49:01 +01:00
rect2d.cpp GRIM: Fix bounding box calculation. Fix #391 2011-10-18 17:43:35 +02:00
rect2d.h GRIM: Fix bounding box calculation. Fix #391 2011-10-18 17:43:35 +02:00
rotation3d.h MATH: Documented rotation3d.h rotation conventions. 2011-12-30 16:54:27 +01:00
squarematrix.h GRIM: Fix bounding box calculation. Fix #391 2011-10-18 17:43:35 +02:00
transform.h MATH: Further work on the Matrix class. 2011-09-14 23:06:14 +02:00
utils.h MATH: Further work on the Matrix class. 2011-09-14 23:06:14 +02:00
vector2d.cpp MATH: Use a one-dimensional array for the matrix data. Should fix #414 2011-11-20 15:17:41 +01:00
vector2d.h MATH: Use a one-dimensional array for the matrix data. Should fix #414 2011-11-20 15:17:41 +01:00
vector3d.cpp MATH: Use a one-dimensional array for the matrix data. Should fix #414 2011-11-20 15:17:41 +01:00
vector3d.h MATH: Use a one-dimensional array for the matrix data. Should fix #414 2011-11-20 15:17:41 +01:00
vector4d.cpp MATH: Add Vector4D 2011-12-30 12:18:30 +01:00
vector4d.h MATH: Add some quaternion-math from plib. 2011-12-30 14:49:01 +01:00
vector.h MATH: Use a one-dimensional array for the matrix data. Should fix #414 2011-11-20 15:17:41 +01:00