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0d5ba6ac6c
scummvm
/
engines
/
saga
History
Max Horn
42120ed626
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
...
svn-id: r44793
2009-10-08 19:41:38 +00:00
..
actor_path.cpp
SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
2009-09-02 19:33:08 +00:00
actor_walk.cpp
actor.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
actor.h
Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
2009-08-18 06:43:06 +00:00
animation.cpp
Slightly modified version of Patch
#2838562
: Improve endian.h and stream.h
2009-09-11 08:55:47 +00:00
animation.h
console.cpp
console.h
detection_tables.h
Corrected the size of one of the Italian fan-translated versions of ITE (bug report
#2845399
)
2009-09-17 09:40:39 +00:00
detection.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
displayinfo.h
Put some more IHNM / SAGA2 specific code into compile guards.
2009-08-12 18:08:01 +00:00
events.cpp
events.h
font_map.cpp
font.cpp
Removed unused variable.
2009-07-24 19:24:15 +00:00
font.h
gfx.cpp
gfx.h
image.cpp
input.cpp
interface.cpp
interface.h
introproc_ihnm.cpp
introproc_ite.cpp
introproc_saga2.cpp
isomap.cpp
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
isomap.h
itedata.cpp
itedata.h
module.mk
music.cpp
Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev.
#43480
2009-08-17 18:25:51 +00:00
music.h
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp
puzzle.h
render.cpp
render.h
resource_hrs.cpp
Fixed cppcheck warnings about mismatching allocation/deallocation.
2009-10-02 18:38:52 +00:00
resource_res.cpp
resource_rsc.cpp
resource.cpp
resource.h
saga.cpp
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
saga.h
saveload.cpp
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
2009-10-08 19:41:38 +00:00
scene.cpp
scene.h
script.cpp
script.h
sfuncs_ihnm.cpp
sfuncs.cpp
sndres.cpp
Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
2009-08-17 11:49:07 +00:00
sndres.h
sound.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
sound.h
Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
2009-08-17 11:49:07 +00:00
sprite.cpp
sprite.h
sthread.cpp
xref.txt