scummvm/engines/sword1
2009-10-08 19:41:38 +00:00
..
animation.cpp Fix indentation 2009-08-30 20:50:23 +00:00
animation.h Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
collision.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
control.cpp Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
control.h Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
debug.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
debug.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
detection.cpp sword1: add Broken Sword PSX demo support 2009-06-08 12:37:24 +00:00
eventman.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
eventman.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
logic.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
logic.h Allow quitting or returning to the launcher while cutscenes are playing. 2008-09-27 17:47:22 +00:00
memman.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
memman.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
menu.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
menu.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
module.mk Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
mouse.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
mouse.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
music.cpp If make*Stream failed, the file needs to be closed to prevent an assert on a consecutive open(). 2009-10-03 19:29:14 +00:00
music.h Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00
object.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
objectman.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
objectman.h Committed a slightly updated patch #2602772 ("Patches for BS1 bug ID #1977094") 2009-02-27 05:20:37 +00:00
resman.cpp SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
resman.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
router.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
router.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
screen.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
screen.h sword1: cache decompressed psx version backgrounds, to avoid uncompressing them at every screen update. 2009-03-16 23:10:50 +00:00
sound.cpp Fixed bug #2847910, "Loss of background audio loop". It would probably be safe 2009-09-13 21:38:47 +00:00
sound.h Patch #1936137: "Speech for Mac BS1 english" 2009-07-12 18:52:38 +00:00
staticres.cpp Fix indentation 2009-08-30 20:50:23 +00:00
sword1.cpp Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel. 2009-09-23 00:15:00 +00:00
sword1.h sword1: add Broken Sword PSX demo support 2009-06-08 12:37:24 +00:00
sworddefs.h Add missing PACKED_STRUCT attribute to FrameHeader. 2009-10-04 15:49:40 +00:00
swordres.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
text.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
text.h Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00