scummvm/engines/wintermute/BFileManager.h
2012-06-02 13:01:15 +02:00

87 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_BFILEMANAGER_H
#define WINTERMUTE_BFILEMANAGER_H
#include <map>
#include "coll_templ.h"
#include "BFileEntry.h"
#include "common/archive.h"
namespace Common {
class File;
}
namespace WinterMute {
class CBFile;
class CBFileManager: CBBase {
public:
bool FindPackageSignature(Common::File *f, uint32 *Offset);
HRESULT Cleanup();
HRESULT SetBasePath(const char *Path);
HRESULT RestoreCurrentDir();
char *_basePath;
bool GetFullPath(const char *Filename, char *Fullname);
CBFile *OpenFileRaw(const char *Filename);
HRESULT CloseFile(CBFile *File);
CBFile *OpenFile(const char *Filename, bool AbsPathWarning = true);
CBFileEntry *GetPackageEntry(const char *Filename);
Common::File *OpenSingleFile(const char *Name);
Common::File *OpenPackage(const char *Name);
HRESULT RegisterPackages();
HRESULT InitPaths();
HRESULT ReloadPaths();
typedef enum {
PATH_PACKAGE, PATH_SINGLE
} TPathType;
HRESULT AddPath(TPathType Type, const char *Path);
HRESULT RequestCD(int CD, char *PackageFile, char *Filename);
HRESULT SaveFile(const char *Filename, byte *Buffer, uint32 BufferSize, bool Compressed = false, byte *PrefixBuffer = NULL, uint32 PrefixSize = 0);
byte *ReadWholeFile(const char *Filename, uint32 *Size = NULL, bool MustExist = true);
CBFileManager(CBGame *inGame = NULL);
virtual ~CBFileManager();
CBArray<char *, char *> _singlePaths;
CBArray<char *, char *> _packagePaths;
CBArray<CBPackage *, CBPackage *> _packages;
CBArray<CBFile *, CBFile *> _openFiles;
Common::HashMap<Common::String, CBFileEntry *> _files;
private:
HRESULT RegisterPackage(const char *Path, const char *Name, bool SearchSignature = false);
HRESULT RegisterPackage(Common::String Filename, bool SearchSignature = false);
Common::HashMap<Common::String, CBFileEntry *>::iterator _filesIter;
bool IsValidPackage(const AnsiString &fileName) const;
};
} // end of namespace WinterMute
#endif