scummvm/engines/wintermute/UIObject.h
2012-06-02 13:01:15 +02:00

84 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_UIOBJECT_H
#define WINTERMUTE_UIOBJECT_H
#include "BObject.h"
#include "dctypes.h" // Added by ClassView
namespace WinterMute {
class CUITiledImage;
class CBFont;
class CUIObject : public CBObject {
public:
HRESULT GetTotalOffset(int *OffsetX, int *OffsetY);
bool _canFocus;
HRESULT Focus();
virtual HRESULT HandleMouse(TMouseEvent Event, TMouseButton Button);
bool IsFocused();
bool _parentNotify;
DECLARE_PERSISTENT(CUIObject, CBObject)
CUIObject *_parent;
virtual HRESULT Display(int OffsetX = 0, int OffsetY = 0);
virtual void CorrectSize();
bool _sharedFonts;
bool _sharedImages;
void SetText(const char *Text);
char *_text;
CBFont *_font;
bool _visible;
CUITiledImage *_back;
bool _disable;
CUIObject(CBGame *inGame = NULL);
virtual ~CUIObject();
int _width;
int _height;
TUIObjectType _type;
CBSprite *_image;
void SetListener(CBScriptHolder *Object, CBScriptHolder *ListenerObject, uint32 ListenerParam);
CBScriptHolder *_listenerParamObject;
uint32 _listenerParamDWORD;
CBScriptHolder *_listenerObject;
CUIObject *_focusedWidget;
virtual HRESULT SaveAsText(CBDynBuffer *Buffer, int Indent);
// scripting interface
virtual CScValue *ScGetProperty(const char *Name);
virtual HRESULT ScSetProperty(const char *Name, CScValue *Value);
virtual HRESULT ScCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
virtual char *ScToString();
};
} // end of namespace WinterMute
#endif