scummvm/engines/hdb/ai-player.cpp
2019-09-03 17:16:49 +02:00

968 lines
21 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hdb/hdb.h"
namespace HDB {
void aiPlayerInit(AIEntity *e) {
warning("STUB: AI: aiPlayerInit required");
}
void aiPlayerInit2(AIEntity *e) {
warning("STUB: AI: aiPlayerInit2 required");
}
void aiPlayerAction(AIEntity *e) {
warning("STUB: AI: aiPlayerAction required");
}
void aiPlayerDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiPlayerDraw required");
}
void aiGemAttackInit(AIEntity *e) {
warning("STUB: AI: aiGemAttackInit required");
}
void aiGemAttackInit2(AIEntity *e) {
warning("STUB: AI: aiGemAttackInit2 required");
}
void aiGemAttackAction(AIEntity *e) {
warning("STUB: AI: aiGemAttackAction required");
}
void aiChickenAction(AIEntity *e) {
warning("STUB: AI: aiChickenAction required");
}
void aiChickenUse(AIEntity *e) {
warning("STUB: AI: aiChickenUse required");
}
void aiChickenInit(AIEntity *e) {
warning("STUB: AI: aiChickenInit required");
}
void aiChickenInit2(AIEntity *e) {
warning("STUB: AI: aiChickenInit2 required");
}
void aiDollyInit(AIEntity *e) {
warning("STUB: AI: aiDollyInit required");
}
void aiDollyInit2(AIEntity *e) {
warning("STUB: AI: aiDollyInit2 required");
}
void aiSergeantInit(AIEntity *e) {
warning("STUB: AI: aiSergeantInit required");
}
void aiSergeantInit2(AIEntity *e) {
warning("STUB: AI: aiSergeantInit2 required");
}
void aiSergeantAction(AIEntity *e) {
warning("STUB: AI: aiSergeantAction required");
}
void aiSpacedudeInit(AIEntity *e) {
warning("STUB: AI: aiSpacedudeInit required");
}
void aiSpacedudeInit2(AIEntity *e) {
warning("STUB: AI: aiSpacedudeInit2 required");
}
void aiCrateAction(AIEntity *e) {
warning("STUB: AI: aiCrateAction required");
}
void aiCrateInit2(AIEntity *e) {
warning("STUB: AI: aiCrateInit2 required");
}
void aiCrateInit(AIEntity *e) {
warning("STUB: AI: aiCrateInit required");
}
void aiBarrelLightAction(AIEntity *e) {
warning("STUB: AI: aiBarrelLightAction required");
}
void aiBarrelLightInit2(AIEntity *e) {
warning("STUB: AI: aiBarrelLightInit2 required");
}
void aiBarrelLightInit(AIEntity *e) {
warning("STUB: AI: aiBarrelLightInit required");
}
void aiBarrelHeavyAction(AIEntity *e) {
warning("STUB: AI: aiBarrelHeavyAction required");
}
void aiBarrelHeavyInit2(AIEntity *e) {
warning("STUB: AI: aiBarrelHeavyInit2 required");
}
void aiBarrelHeavyInit(AIEntity *e) {
warning("STUB: AI: aiBarrelHeavyInit required");
}
void aiBarrelExplosionEnd(AIEntity *e) {
warning("STUB: AI: aiBarrelExplosionEnd required");
}
void aiBarrelExplosionAction(AIEntity *e) {
warning("STUB: AI: aiBarrelExplosionAction required");
}
void aiBarrelExplode(AIEntity *e) {
warning("STUB: AI: aiBarrelExplode required");
}
void aiBarrelExplodeInit(AIEntity *e) {
warning("STUB: AI: aiBarrelExplodeInit required");
}
void aiBarrelExplodeInit2(AIEntity *e) {
warning("STUB: AI: aiBarrelExplodeInit2 required");
}
void aiBarrelExplodeAction(AIEntity *e) {
warning("STUB: AI: aiBarrelExplodeAction required");
}
void aiBarrelExplodeSpread(AIEntity *e) {
warning("STUB: AI: aiBarrelExplodeSpread required");
}
void aiBarrelBlowup(AIEntity *e, int x, int y) {
warning("STUB: AI: aiBarrelBlowup required");
}
void aiMaintBotInit(AIEntity *e) {
warning("STUB: AI: aiMaintBotInit required");
}
void aiMaintBotInit2(AIEntity *e) {
warning("STUB: AI: aiMaintBotInit2 required");
}
void aiMaintBotInitAction(AIEntity *e) {
warning("STUB: AI: aiMaintBotInitAction required");
}
void aiShockBotAction(AIEntity *e) {
warning("STUB: AI: aiShockBotAction required");
}
void aiShockBotShock(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiShockBotShock required");
}
void aiShockBotInit(AIEntity *e) {
warning("STUB: AI: aiShockBotInit required");
}
void aiShockBotInit2(AIEntity *e) {
warning("STUB: AI: aiShockBotInit2 required");
}
void aiScientistInit(AIEntity *e) {
warning("STUB: AI: aiScientistInit required");
}
void aiScientistInit2(AIEntity *e) {
warning("STUB: AI: aiScientistInit2 required");
}
void aiFourFirerInit(AIEntity *e) {
warning("STUB: AI: aiFourFirerInit required");
}
void aiFourFirerInit2(AIEntity *e) {
warning("STUB: AI: aiFourFirerInit2 required");
}
void aiFourFirerAction(AIEntity *e) {
warning("STUB: AI: aiFourFirerAction required");
}
void aiRailRiderInit(AIEntity *e) {
warning("STUB: AI: aiRailRiderInit required");
}
void aiRailRiderInit2(AIEntity *e) {
warning("STUB: AI: aiRailRiderInit2 required");
}
void aiRailRiderAction(AIEntity *e) {
warning("STUB: AI: aiRailRiderAction required");
}
void aiRailRiderUse(AIEntity *e) {
warning("STUB: AI: aiRailRiderUse required");
}
void aiRailRiderOnUse(AIEntity *e) {
warning("STUB: AI: aiRailRiderOnUse required");
}
void aiRailRiderOnAction(AIEntity *e) {
warning("STUB: AI: aiRailRiderOnAction required");
}
void aiOmniBotMissileAction(AIEntity *e) {
warning("STUB: AI: aiOmniBotMissileAction required");
}
void aiOmniBotMissileInit(AIEntity *e) {
warning("STUB: AI: aiOmniBotMissileInit required");
}
void aiOmniBotMissileInit2(AIEntity *e) {
warning("STUB: AI: aiOmniBotMissileInit2 required");
}
void aiSlugAttackAction(AIEntity *e) {
warning("STUB: AI: aiSlugAttackAction required");
}
void aiSlugAttackDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiSlugAttackDraw required");
}
void aiSlugAttackInit(AIEntity *e) {
warning("STUB: AI: aiSlugAttackInit required");
}
void aiSlugAttackInit2(AIEntity *e) {
warning("STUB: AI: aiSlugAttackInit2 required");
}
void aiDeadWorkerInit(AIEntity *e) {
warning("STUB: AI: aiDeadWorkerInit required");
}
void aiDeadWorkerInit2(AIEntity *e) {
warning("STUB: AI: aiDeadWorkerInit2 required");
}
void aiWorkerInit(AIEntity *e) {
warning("STUB: AI: aiWorkerInit required");
}
void aiWorkerInit2(AIEntity *e) {
warning("STUB: AI: aiWorkerInit2 required");
}
void aiAccountantInit(AIEntity *e) {
warning("STUB: AI: aiAccountantInit required");
}
void aiAccountantInit2(AIEntity *e) {
warning("STUB: AI: aiAccountantInit2 required");
}
void aiFrogStatueInit(AIEntity *e) {
warning("STUB: AI: aiFrogStatueInit required");
}
void aiFrogStatueInit2(AIEntity *e) {
warning("STUB: AI: aiFrogStatueInit2 required");
}
void aiFrogStatueAction(AIEntity *e) {
warning("STUB: AI: aiFrogStatueAction required");
}
void aiRoboStunnerAction(AIEntity *e) {
warning("STUB: AI: aiRoboStunnerAction required");
}
void aiRoboStunnerInit(AIEntity *e) {
warning("STUB: AI: aiRoboStunnerInit required");
}
void aiRoboStunnerInit2(AIEntity *e) {
warning("STUB: AI: aiRoboStunnerInit2 required");
}
void aiClubInit(AIEntity *e) {
warning("STUB: AI: aiClubInit required");
}
void aiClubInit2(AIEntity *e) {
warning("STUB: AI: aiClubInit2 required");
}
void aiSlugSlingerInit(AIEntity *e) {
warning("STUB: AI: aiSlugSlingerInit required");
}
void aiSlugSlingerInit2(AIEntity *e) {
warning("STUB: AI: aiSlugSlingerInit2 required");
}
void aiTurnBotAction(AIEntity *e) {
warning("STUB: AI: aiTurnBotAction required");
}
void aiPushBotAction(AIEntity *e) {
warning("STUB: AI: aiPushBotAction required");
}
void aiOmniBotAction(AIEntity *e) {
warning("STUB: AI: aiOmniBotAction required");
}
void aiOmniBotMove(AIEntity *e) {
warning("STUB: AI: aiOmniBotMove required");
}
void aiLaserAction(AIEntity *e) {
warning("STUB: AI: aiLaserAction required");
}
void aiLaserDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiLaserDraw required");
}
void aiDiverterAction(AIEntity *e) {
warning("STUB: AI: aiDiverterAction required");
}
void aiDiverterDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiDiverterDraw required");
}
void aiRightBotAction(AIEntity *e) {
warning("STUB: AI: aiRightBotAction required");
}
void aiDeadEyeAction(AIEntity *e) {
warning("STUB: AI: aiDeadEyeAction required");
}
void aiMeerkatDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiMeerkatDraw required");
}
void aiMeerkatAction(AIEntity *e) {
warning("STUB: AI: aiMeerkatAction required");
}
void aiMeerkatLookAround(AIEntity *e) {
warning("STUB: AI: aiMeerkatLookAround required");
}
void aiDeadEyeWalkInPlace(AIEntity *e) {
warning("STUB: AI: aiDeadEyeWalkInPlace required");
}
void aiFatFrogAction(AIEntity *e) {
warning("STUB: AI: aiFatFrogAction required");
}
void aiFatFrogTongueDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiFatFrogTongueDraw required");
}
void aiGoodFairyAction(AIEntity *e) {
warning("STUB: AI: aiGoodFairyAction required");
}
void aiBadFairyAction(AIEntity *e) {
warning("STUB: AI: aiBadFairyAction required");
}
void aiGatePuddleAction(AIEntity *e) {
warning("STUB: AI: aiGatePuddleAction required");
}
void aiIcePuffSnowballAction(AIEntity *e) {
warning("STUB: AI: aiIcePuffSnowballAction required");
}
void aiIcePuffSnowballDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiIcePuffSnowballDraw required");
}
void aiIcePuffAction(AIEntity *e) {
warning("STUB: AI: aiIcePuffAction required");
}
void aiBuzzflyAction(AIEntity *e) {
warning("STUB: AI: aiBuzzflyAction required");
}
void aiDragonAction(AIEntity *e) {
warning("STUB: AI: aiDragonAction required");
}
void aiDragonDraw(AIEntity *e, int mx, int my) {
warning("STUB: AI: aiDragonDraw required");
}
void aiTurnBotInit(AIEntity *e) {
warning("STUB: AI: aiTurnBotInit required");
}
void aiTurnBotInit2(AIEntity *e) {
warning("STUB: AI: aiTurnBotInit2 required");
}
void aiListenBotInit(AIEntity *e) {
warning("STUB: AI: aiListenBotInit required");
}
void aiListenBotInit2(AIEntity *e) {
warning("STUB: AI: aiListenBotInit2 required");
}
void aiOmniBotInit(AIEntity *e) {
warning("STUB: AI: aiOmniBotInit required");
}
void aiOmniBotInit2(AIEntity *e) {
warning("STUB: AI: aiOmniBotInit2 required");
}
void aiLaserInit(AIEntity *e) {
warning("STUB: AI: aiLaserInit required");
}
void aiLaserInit2(AIEntity *e) {
warning("STUB: AI: aiLaserInit2 required");
}
void aiDiverterInit(AIEntity *e) {
warning("STUB: AI: aiDiverterInit required");
}
void aiDiverterInit2(AIEntity *e) {
warning("STUB: AI: aiDiverterInit2 required");
}
void aiRightBotInit(AIEntity *e) {
warning("STUB: AI: aiRightBotInit required");
}
void aiRightBotInit2(AIEntity *e) {
warning("STUB: AI: aiRightBotInit2 required");
}
void aiPushBotInit(AIEntity *e) {
warning("STUB: AI: aiPushBotInit required");
}
void aiPushBotInit2(AIEntity *e) {
warning("STUB: AI: aiPushBotInit2 required");
}
void aiDeadEyeInit(AIEntity *e) {
warning("STUB: AI: aiDeadEyeInit required");
}
void aiDeadEyeInit2(AIEntity *e) {
warning("STUB: AI: aiDeadEyeInit2 required");
}
void aiMeerkatInit(AIEntity *e) {
warning("STUB: AI: aiMeerkatInit required");
}
void aiMeerkatInit2(AIEntity *e) {
warning("STUB: AI: aiMeerkatInit2 required");
}
void aiFatFrogInit(AIEntity *e) {
warning("STUB: AI: aiFatFrogInit required");
}
void aiFatFrogInit2(AIEntity *e) {
warning("STUB: AI: aiFatFrogInit2 required");
}
void aiGoodFairyInit(AIEntity *e) {
warning("STUB: AI: aiGoodFairyInit required");
}
void aiGoodFairyInit2(AIEntity *e) {
warning("STUB: AI: aiGoodFairyInit2 required");
}
void aiGoodFairyMoveaway(AIEntity *e) {
warning("STUB: AI: aiGoodFairyMoveaway required");
}
void aiBadFairyInit(AIEntity *e) {
warning("STUB: AI: aiBadFairyInit required");
}
void aiBadFairyInit2(AIEntity *e) {
warning("STUB: AI: aiBadFairyInit2 required");
}
void aiGatePuddleInit(AIEntity *e) {
warning("STUB: AI: aiGatePuddleInit required");
}
void aiGatePuddleInit2(AIEntity *e) {
warning("STUB: AI: aiGatePuddleInit2 required");
}
void aiIcePuffInit(AIEntity *e) {
warning("STUB: AI: aiIcePuffInit required");
}
void aiIcePuffInit2(AIEntity *e) {
warning("STUB: AI: aiIcePuffInit2 required");
}
void aiBuzzflyInit(AIEntity *e) {
warning("STUB: AI: aiBuzzflyInit required");
}
void aiBuzzflyInit2(AIEntity *e) {
warning("STUB: AI: aiBuzzflyInit2 required");
}
void aiDragonInit(AIEntity *e) {
warning("STUB: AI: aiDragonInit required");
}
void aiDragonInit2(AIEntity *e) {
warning("STUB: AI: aiDragonInit2 required");
}
void aiDragonWake(AIEntity *e) {
warning("STUB: AI: aiDragonWake required");
}
void aiDragonUse(AIEntity *e) {
warning("STUB: AI: aiDragonUse required");
}
void aiEnvelopeGreenInit(AIEntity *e) {
warning("STUB: AI: aiEnvelopeGreenInit required");
}
void aiEnvelopeGreenInit2(AIEntity *e) {
warning("STUB: AI: aiEnvelopeGreenInit2 required");
}
void aiGemBlueInit(AIEntity *e) {
warning("STUB: AI: aiGemBlueInit required");
}
void aiGemBlueInit2(AIEntity *e) {
warning("STUB: AI: aiGemBlueInit2 required");
}
void aiGemRedInit(AIEntity *e) {
warning("STUB: AI: aiGemRedInit required");
}
void aiGemRedInit2(AIEntity *e) {
warning("STUB: AI: aiGemRedInit2 required");
}
void aiGemGreenInit(AIEntity *e) {
warning("STUB: AI: aiGemGreenInit required");
}
void aiGemGreenInit2(AIEntity *e) {
warning("STUB: AI: aiGemGreenInit2 required");
}
void aiTeaCupInit(AIEntity *e) {
warning("STUB: AI: aiTeaCupInit required");
}
void aiTeaCupInit2(AIEntity *e) {
warning("STUB: AI: aiTeaCupInit2 required");
}
void aiCookieInit(AIEntity *e) {
warning("STUB: AI: aiCookieInit required");
}
void aiCookieInit2(AIEntity *e) {
warning("STUB: AI: aiCookieInit2 required");
}
void aiBurgerInit(AIEntity *e) {
warning("STUB: AI: aiBurgerInit required");
}
void aiBurgerInit2(AIEntity *e) {
warning("STUB: AI: aiBurgerInit2 required");
}
void aiBookInit(AIEntity *e) {
warning("STUB: AI: aiBookInit required");
}
void aiBookInit2(AIEntity *e) {
warning("STUB: AI: aiBookInit2 required");
}
void aiClipboardInit(AIEntity *e) {
warning("STUB: AI: aiClipboardInit required");
}
void aiClipboardInit2(AIEntity *e) {
warning("STUB: AI: aiClipboardInit2 required");
}
void aiNoteInit(AIEntity *e) {
warning("STUB: AI: aiNoteInit required");
}
void aiNoteInit2(AIEntity *e) {
warning("STUB: AI: aiNoteInit2 required");
}
void aiKeycardWhiteInit(AIEntity *e) {
warning("STUB: AI: aiKeycardWhiteInit required");
}
void aiKeycardWhiteInit2(AIEntity *e) {
warning("STUB: AI: aiKeycardWhiteInit2 required");
}
void aiKeycardBlueInit(AIEntity *e) {
warning("STUB: AI: aiKeycardBlueInit required");
}
void aiKeycardBlueInit2(AIEntity *e) {
warning("STUB: AI: aiKeycardBlueInit2 required");
}
void aiKeycardRedInit(AIEntity *e) {
warning("STUB: AI: aiKeycardRedInit required");
}
void aiKeycardRedInit2(AIEntity *e) {
warning("STUB: AI: aiKeycardRedInit2 required");
}
void aiKeycardGreenInit(AIEntity *e) {
warning("STUB: AI: aiKeycardGreenInit required");
}
void aiKeycardGreenInit2(AIEntity *e) {
warning("STUB: AI: aiKeycardGreenInit2 required");
}
void aiKeycardPurpleInit(AIEntity *e) {
warning("STUB: AI: aiKeycardPurpleInit required");
}
void aiKeycardPurpleInit2(AIEntity *e) {
warning("STUB: AI: aiKeycardPurpleInit2 required");
}
void aiKeycardBlackInit(AIEntity *e) {
warning("STUB: AI: aiKeycardBlackInit required");
}
void aiKeycardBlackInit2(AIEntity *e) {
warning("STUB: AI: aiKeycardBlackInit2 required");
}
void aiSeedInit(AIEntity *e) {
warning("STUB: AI: aiSeedInit required");
}
void aiSeedInit2(AIEntity *e) {
warning("STUB: AI: aiSeedInit2 required");
}
void aiSodaInit(AIEntity *e) {
warning("STUB: AI: aiSodaInit required");
}
void aiSodaInit2(AIEntity *e) {
warning("STUB: AI: aiSodaInit2 required");
}
void aiDollyTool1Init(AIEntity *e) {
warning("STUB: AI: aiDollyTool1Init required");
}
void aiDollyTool1Init2(AIEntity *e) {
warning("STUB: AI: aiDollyTool1Init2 required");
}
void aiDollyTool2Init(AIEntity *e) {
warning("STUB: AI: aiDollyTool2Init required");
}
void aiDollyTool2Init2(AIEntity *e) {
warning("STUB: AI: aiDollyTool2Init2 required");
}
void aiDollyTool3Init(AIEntity *e) {
warning("STUB: AI: aiDollyTool3Init required");
}
void aiDollyTool3Init2(AIEntity *e) {
warning("STUB: AI: aiDollyTool3Init2 required");
}
void aiDollyTool4Init(AIEntity *e) {
warning("STUB: AI: aiDollyTool4Init required");
}
void aiDollyTool4Init2(AIEntity *e) {
warning("STUB: AI: aiDollyTool4Init2 required");
}
void aiRouterInit(AIEntity *e) {
warning("STUB: AI: aiRouterInit required");
}
void aiRouterInit2(AIEntity *e) {
warning("STUB: AI: aiRouterInit2 required");
}
void aiSlicerInit(AIEntity *e) {
warning("STUB: AI: aiSlicerInit required");
}
void aiSlicerInit2(AIEntity *e) {
warning("STUB: AI: aiSlicerInit2 required");
}
void aiPackageInit(AIEntity *e) {
warning("STUB: AI: aiPackageInit required");
}
void aiPackageInit2(AIEntity *e) {
warning("STUB: AI: aiPackageInit2 required");
}
void aiMagicEggAction(AIEntity *e) {
warning("STUB: AI: aiMagicEggAction required");
}
void aiMagicEggInit(AIEntity *e) {
warning("STUB: AI: aiMagicEggInit required");
}
void aiMagicEggInit2(AIEntity *e) {
warning("STUB: AI: aiMagicEggInit2 required");
}
void aiMagicEggUse(AIEntity *e) {
warning("STUB: AI: aiMagicEggUse required");
}
void aiIceBlockAction(AIEntity *e) {
warning("STUB: AI: aiIceBlockAction required");
}
void aiIceBlockInit(AIEntity *e) {
warning("STUB: AI: aiIceBlockInit required");
}
void aiIceBlockInit2(AIEntity *e) {
warning("STUB: AI: aiIceBlockInit2 required");
}
void aiCabKeyInit(AIEntity *e) {
warning("STUB: AI: aiCabKeyInit required");
}
void aiCabKeyInit2(AIEntity *e) {
warning("STUB: AI: aiCabKeyInit2 required");
}
void aiItemChickenInit(AIEntity *e) {
warning("STUB: AI: aiItemChickenInit required");
}
void aiItemChickenInit2(AIEntity *e) {
warning("STUB: AI: aiItemChickenInit2 required");
}
void aiPdaInit(AIEntity *e) {
warning("STUB: AI: aiPdaInit required");
}
void aiPdaInit2(AIEntity *e) {
warning("STUB: AI: aiPdaInit2 required");
}
void aiCellUse(AIEntity *e) {
warning("STUB: AI: aiCellUse required");
}
void aiCellInit2(AIEntity *e) {
warning("STUB: AI: aiCellInit2 required");
}
void aiCellInit(AIEntity *e) {
warning("STUB: AI: aiCellInit required");
}
void aiEnvelopeWhiteInit(AIEntity *e) {
warning("STUB: AI: aiEnvelopeWhiteInit required");
}
void aiEnvelopeWhiteInit2(AIEntity *e) {
warning("STUB: AI: aiEnvelopeWhiteInit2 required");
}
void aiEnvelopeBlueInit(AIEntity *e) {
warning("STUB: AI: aiEnvelopeBlueInit required");
}
void aiEnvelopeBlueInit2(AIEntity *e) {
warning("STUB: AI: aiEnvelopeBlueInit2 required");
}
void aiEnvelopeRedInit(AIEntity *e) {
warning("STUB: AI: aiEnvelopeRedInit required");
}
void aiEnvelopeRedInit2(AIEntity *e) {
warning("STUB: AI: aiEnvelopeRedInit2 required");
}
void aiTransceiverInit(AIEntity *e) {
warning("STUB: AI: aiTransceiverInit required");
}
void aiTransceiverInit2(AIEntity *e) {
warning("STUB: AI: aiTransceiverInit2 required");
}
void aiTransceiverAction(AIEntity *e) {
warning("STUB: AI: aiTransceiverAction required");
}
void aiTransceiverUse(AIEntity *e) {
warning("STUB: AI: aiTransceiverUse required");
}
void aiMonkeystoneInit(AIEntity *e) {
warning("STUB: AI: aiMonkeystoneInit required");
}
void aiMonkeystoneAction(AIEntity *e) {
warning("STUB: AI: aiMonkeystoneAction required");
}
void aiMonkeystoneInit2(AIEntity *e) {
warning("STUB: AI: aiMonkeystoneInit2 required");
}
void aiMonkeystoneUse(AIEntity *e) {
warning("STUB: AI: aiMonkeystoneUse required");
}
void aiMonkeystoneUse2(AIEntity *e) {
warning("STUB: AI: aiMonkeystoneUse2 required");
}
void aiGemAction(AIEntity *e) {
warning("STUB: AI: aiGemAction required");
}
void aiGemAction2(AIEntity *e) {
warning("STUB: AI: aiGemAction2 required");
}
void aiGemWhiteInit(AIEntity *e) {
warning("STUB: AI: aiGemWhiteInit required");
}
void aiGemWhiteInit2(AIEntity *e) {
warning("STUB: AI: aiGemWhiteInit2 required");
}
void aiGooCupUse(AIEntity *e) {
warning("STUB: AI: aiGooCupUse required");
}
void aiGooCupInit(AIEntity *e) {
warning("STUB: AI: aiGooCupInit required");
}
void aiGooCupInit2(AIEntity *e) {
warning("STUB: AI: aiGooCupInit2 required");
}
void aiVortexianAction(AIEntity *e) {
warning("STUB: AI: aiVortexianAction required");
}
void aiVortexianUse(AIEntity *e) {
warning("STUB: AI: aiVortexianUse required");
}
void aiVortexianInit(AIEntity *e) {
warning("STUB: AI: aiVortexianInit required");
}
void aiVortexianInit2(AIEntity *e) {
warning("STUB: AI: aiVortexianInit2 required");
}
void aiNoneInit(AIEntity *e) {
warning("STUB: AI: aiNoneInit required");
}
void aiNoneInit2(AIEntity *e) {
warning("STUB: AI: aiNoneInit2 required");
}
void callbackDoorOpenClose(int x, int y) {
warning("STUB: AI: callbackDoorOpenClose required");
}
void callbackAutoDoorOpenClose(int x, int y) {
warning("STUB: AI: callbackAutoDoorOpenClose required");
}
// Utility Functions
void aiAnimateStanddown(AIEntity *e, int speed) {
warning("STUB: AI: aiAnimateStanddown required");
}
void aiGenericAction(AIEntity *e) {
warning("STUB: AI: aiGenericAction required");
}
void aiGetItemAction(AIEntity *e) {
warning("STUB: AI: aiGetItemAction required");
}
} // End of Namespace