mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
1417 lines
43 KiB
C++
1417 lines
43 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "lure/decode.h"
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#include "lure/events.h"
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#include "lure/game.h"
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#include "lure/lure.h"
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#include "lure/room.h"
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#include "lure/screen.h"
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#include "lure/sound.h"
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#include "lure/strings.h"
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#include "lure/surface.h"
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#include "common/endian.h"
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namespace Lure {
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// These variables hold resources commonly used by the Surfaces, and must be initialized and freed
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// by the static Surface methods initialize and deinitailse
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static MemoryBlock *int_font = NULL;
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static MemoryBlock *int_dialog_frame = NULL;
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static uint8 fontSize[256];
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static int numFontChars;
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static const byte char8A[8] = {0x40, 0x20, 0x00, 0x90, 0x90, 0x90, 0x68, 0x00}; // accented `u
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static const byte char8D[8] = {0x80, 0x40, 0x00, 0xc0, 0x40, 0x40, 0x60, 0x00}; // accented `i
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static const byte char95[8] = {0x40, 0x20, 0x00, 0x60, 0x90, 0x90, 0x60, 0x00}; // accented `o
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void Surface::initialize() {
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Disk &disk = Disk::getReference();
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int_font = disk.getEntry(FONT_RESOURCE_ID);
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int_dialog_frame = disk.getEntry(DIALOG_RESOURCE_ID);
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if (LureEngine::getReference().getLanguage() == Common::IT_ITA) {
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Common::copy(&char8A[0], &char8A[8], int_font->data() + (0x8A - 32) * 8);
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Common::copy(&char8D[0], &char8D[8], int_font->data() + (0x8D - 32) * 8);
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Common::copy(&char95[0], &char95[8], int_font->data() + (0x95 - 32) * 8);
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}
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numFontChars = int_font->size() / 8;
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if (numFontChars > 256)
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error("Font data exceeded maximum allowable size");
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// Calculate the size of each font character
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for (int ctr = 0; ctr < numFontChars; ++ctr) {
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byte *pChar = int_font->data() + (ctr * 8);
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fontSize[ctr] = 0;
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for (int yp = 0; yp < FONT_HEIGHT; ++yp) {
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byte v = *pChar++;
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for (int xp = 0; xp < FONT_WIDTH; ++xp) {
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if ((v & 0x80) && (xp > fontSize[ctr]))
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fontSize[ctr] = xp;
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v = (v << 1) & 0xff;
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}
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}
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// If character is empty, like for a space, give a default size
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if (fontSize[ctr] == 0) fontSize[ctr] = 2;
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}
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}
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void Surface::deinitialize() {
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delete int_font;
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delete int_dialog_frame;
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}
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/*--------------------------------------------------------------------------*/
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Surface::Surface(MemoryBlock *src, uint16 wdth, uint16 hght): _data(src),
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_width(wdth), _height(hght) {
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if ((uint32) (wdth * hght) != src->size())
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error("Surface dimensions do not match size of passed data");
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}
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Surface::Surface(uint16 wdth, uint16 hght): _data(Memory::allocate(wdth*hght)),
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_width(wdth), _height(hght) {
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}
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Surface::~Surface() {
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delete _data;
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}
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// textX / textY
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// Returns the offset into a dialog for writing text
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uint16 Surface::textX() { return LureEngine::getReference().isEGA() ? 10 : 12; }
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uint16 Surface::textY() { return LureEngine::getReference().isEGA() ? 8 : 12; }
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// getDialogBounds
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// Returns a suggested size for a dialog given a number of horizontal characters and rows
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void Surface::getDialogBounds(Common::Point &size, int charWidth, int numLines, bool squashedLines) {
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size.x = Surface::textX() * 2 + FONT_WIDTH * charWidth;
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size.y = Surface::textY() * 2 + (squashedLines ? (FONT_HEIGHT - 1) : FONT_HEIGHT) * numLines;
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}
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// egaCreateDialog
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// Forms a dialog encompassing the entire surface
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void Surface::egaCreateDialog(bool blackFlag) {
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byte lineColors1[3] = {6, 0, 9};
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byte lineColors2[3] = {7, 0, 12};
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// Surface contents
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data().setBytes(blackFlag ? 0 : EGA_DIALOG_BG_COLOR, 0, data().size());
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// Top/bottom lines
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for (int y = 2; y >= 0; --y) {
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data().setBytes(lineColors1[y], y * width(), width());
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data().setBytes(lineColors2[y], (height() - y - 1) * width(), width());
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for (int p = y + 1; p < height() - y; ++p) {
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byte *line = data().data() + p * width();
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*(line + y) = lineColors2[y];
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*(line + width() - y - 1) = lineColors1[y];
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}
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}
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}
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// vgaCreateDialog
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// Forms a dialog encompassing the entire surface
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void copyLine(byte *pSrc, byte *pDest, uint16 leftSide, uint16 center, uint16 rightSide) {
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// Left area
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memcpy(pDest, pSrc, leftSide);
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pSrc += leftSide; pDest += leftSide;
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// Center area
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memset(pDest, *pSrc, center);
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++pSrc; pDest += center;
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// Right side
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memcpy(pDest, pSrc, rightSide);
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pSrc += rightSide; pDest += rightSide;
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}
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#define VGA_DIALOG_EDGE_WIDTH 9
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void Surface::vgaCreateDialog(bool blackFlag) {
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byte *pSrc = int_dialog_frame->data();
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byte *pDest = _data->data();
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uint16 xCenter = _width - VGA_DIALOG_EDGE_WIDTH * 2;
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uint16 yCenter = _height - VGA_DIALOG_EDGE_WIDTH * 2;
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int y;
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// Dialog top
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for (y = 0; y < 9; ++y) {
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copyLine(pSrc, pDest, VGA_DIALOG_EDGE_WIDTH - 2, xCenter + 2, VGA_DIALOG_EDGE_WIDTH);
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pSrc += (VGA_DIALOG_EDGE_WIDTH - 2) + 1 + VGA_DIALOG_EDGE_WIDTH;
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pDest += _width;
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}
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// Dialog sides - note that the same source data gets used for all side lines
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for (y = 0; y < yCenter; ++y) {
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copyLine(pSrc, pDest, VGA_DIALOG_EDGE_WIDTH, xCenter, VGA_DIALOG_EDGE_WIDTH);
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pDest += _width;
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}
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pSrc += VGA_DIALOG_EDGE_WIDTH * 2 + 1;
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// Dialog bottom
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for (y = 0; y < 9; ++y) {
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copyLine(pSrc, pDest, VGA_DIALOG_EDGE_WIDTH, xCenter + 1, VGA_DIALOG_EDGE_WIDTH - 1);
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pSrc += VGA_DIALOG_EDGE_WIDTH + 1 + (VGA_DIALOG_EDGE_WIDTH - 1);
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pDest += _width;
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}
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// Final processing - if black flag set, clear dialog inside area
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if (blackFlag) {
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Common::Rect r = Common::Rect(VGA_DIALOG_EDGE_WIDTH, VGA_DIALOG_EDGE_WIDTH,
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_width - VGA_DIALOG_EDGE_WIDTH, _height-VGA_DIALOG_EDGE_WIDTH);
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fillRect(r, 0);
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}
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}
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void Surface::loadScreen(uint16 resourceId) {
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MemoryBlock *rawData = Disk::getReference().getEntry(resourceId);
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loadScreen(rawData);
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delete rawData;
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}
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void Surface::loadScreen(MemoryBlock *rawData) {
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PictureDecoder decoder;
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uint16 v = READ_BE_UINT16(rawData->data());
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bool is5Bit = (v & 0xfffe) == 0x140;
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MemoryBlock *tmpScreen;
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if (is5Bit)
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// 5-bit decompression
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tmpScreen = decoder.egaDecode(rawData, FULL_SCREEN_HEIGHT * FULL_SCREEN_WIDTH + 1);
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else
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// VGA decompression
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tmpScreen = decoder.vgaDecode(rawData, FULL_SCREEN_HEIGHT * FULL_SCREEN_WIDTH + 1);
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empty();
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_data->copyFrom(tmpScreen, 0, MENUBAR_Y_SIZE * FULL_SCREEN_WIDTH,
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(FULL_SCREEN_HEIGHT - MENUBAR_Y_SIZE) * FULL_SCREEN_WIDTH);
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delete tmpScreen;
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}
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int Surface::writeChar(uint16 x, uint16 y, uint8 ascii, bool transparent, int color) {
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byte *const addr = _data->data() + (y * _width) + x;
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if (color == DEFAULT_TEXT_COLOR)
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color = LureEngine::getReference().isEGA() ? EGA_DIALOG_TEXT_COLOR : VGA_DIALOG_TEXT_COLOR;
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if ((ascii < 32) || (ascii >= 32 + numFontChars))
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error("Invalid ascii character passed for display '%d'", ascii);
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uint8 v;
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byte *pFont = int_font->data() + ((ascii - 32) * 8);
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byte *pDest;
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uint8 charWidth = 0;
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for (int y1 = 0; y1 < 8; ++y1) {
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v = *pFont++;
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pDest = addr + (y1 * _width);
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for (int x1 = 0; x1 < 8; ++x1, ++pDest) {
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if (v & 0x80) {
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*pDest = color;
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if (x1+1 > charWidth) charWidth = x1 + 1;
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}
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else if (!transparent) *pDest = 0;
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v = (v << 1) & 0xff;
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}
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}
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return charWidth;
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}
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void Surface::writeString(uint16 x, uint16 y, Common::String line, bool transparent,
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int color, bool varLength) {
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writeSubstring(x, y, line, line.size(), transparent, color, varLength);
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}
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void Surface::writeSubstring(uint16 x, uint16 y, Common::String line, int len,
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bool transparent, int color, bool varLength) {
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const char *sPtr = line.c_str();
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if (color == DEFAULT_TEXT_COLOR)
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color = LureEngine::getReference().isEGA() ? EGA_DIALOG_TEXT_COLOR : VGA_DIALOG_TEXT_COLOR;
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for (int index = 0; (index < len) && (*sPtr != '\0'); ++index, ++sPtr) {
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int charSize = varLength ? fontSize[(uint8)*sPtr - 32] + 2 : FONT_WIDTH;
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if (x + charSize >= width())
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// Passed the right hand edge of the surface
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break;
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// Write next character
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writeChar(x, y, (uint8) *sPtr, transparent, color);
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// Move to after the character in preparation for the next character
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x += charSize;
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}
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}
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void Surface::transparentCopyTo(Surface *dest) {
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if (dest->width() != _width)
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error("Incompatible surface sizes for transparent copy");
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byte *pSrc = _data->data();
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byte *pDest = dest->data().data();
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uint16 numBytes = MIN(_height,dest->height()) * FULL_SCREEN_WIDTH;
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while (numBytes-- > 0) {
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if (*pSrc) *pDest = *pSrc;
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++pSrc;
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++pDest;
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}
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}
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void Surface::copyTo(Surface *dest) {
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copyTo(dest, 0, 0);
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}
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void Surface::copyTo(Surface *dest, uint16 x, uint16 y) {
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if ((x == 0) && (dest->width() == _width)) {
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// Use fast data transfer
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uint32 dataSize = dest->data().size() - (y * _width);
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if (dataSize > _data->size()) dataSize = _data->size();
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dest->data().copyFrom(_data, 0, y * _width, dataSize);
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} else {
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// Use slower transfer
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Common::Rect rect;
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rect.left = 0; rect.top = 0;
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rect.right = _width-1; rect.bottom = _height-1;
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copyTo(dest, rect, x, y);
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}
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}
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void Surface::copyTo(Surface *dest, const Common::Rect &srcBounds,
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uint16 destX, uint16 destY, int transparentColor) {
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int numBytes = srcBounds.right - srcBounds.left + 1;
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if (destX + numBytes > dest->width())
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numBytes = dest->width() - destX;
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if (numBytes <= 0) return;
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for (uint16 y=0; y<=(srcBounds.bottom-srcBounds.top); ++y) {
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const uint32 srcPos = (srcBounds.top + y) * _width + srcBounds.left;
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const uint32 destPos = (destY+y) * dest->width() + destX;
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if (transparentColor == -1) {
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// No trnnsparent color, so copy all the bytes of the line
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dest->data().copyFrom(_data, srcPos, destPos, numBytes);
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} else {
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byte *pSrc = _data->data() + srcPos;
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byte *pDest = dest->data().data() + destPos;
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int bytesCtr = numBytes;
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while (bytesCtr-- > 0) {
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if (*pSrc != (uint8) transparentColor)
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*pDest = *pSrc;
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++pSrc;
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++pDest;
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}
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}
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}
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}
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void Surface::copyFrom(MemoryBlock *src, uint32 destOffset) {
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uint32 size = _data->size() - destOffset;
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if (src->size() > size) size = src->size();
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_data->copyFrom(src, 0, destOffset, size);
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}
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// fillRect
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// Fills a rectangular area with a color
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void Surface::fillRect(const Common::Rect &r, uint8 color) {
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for (int yp = r.top; yp <= r.bottom; ++yp) {
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byte *const addr = _data->data() + (yp * _width) + r.left;
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memset(addr, color, r.width());
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}
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}
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void Surface::createDialog(bool blackFlag) {
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if (LureEngine::getReference().isEGA())
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egaCreateDialog(blackFlag);
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else
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vgaCreateDialog(blackFlag);
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}
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void Surface::copyToScreen(uint16 x, uint16 y) {
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OSystem &system = *g_system;
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system.copyRectToScreen(_data->data(), _width, x, y, _width, _height);
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system.updateScreen();
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}
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void Surface::centerOnScreen() {
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OSystem &system = *g_system;
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system.copyRectToScreen(_data->data(), _width,
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(FULL_SCREEN_WIDTH - _width) / 2, (FULL_SCREEN_HEIGHT - _height) / 2,
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_width, _height);
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system.updateScreen();
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}
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uint16 Surface::textWidth(const char *s, int numChars) {
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uint16 result = 0;
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if (numChars == 0) numChars = strlen(s);
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while (numChars-- > 0) {
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uint8 charIndex = (uint8)*s++ - 32;
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assert(charIndex < numFontChars);
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result += fontSize[charIndex] + 2;
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}
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return result;
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}
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void Surface::wordWrap(char *text, uint16 width, char **&lines, uint8 &numLines) {
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debugC(ERROR_INTERMEDIATE, kLureDebugStrings, "wordWrap(text=%s, width=%d", text, width);
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numLines = 1;
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uint16 lineWidth = 0;
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char *s;
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bool newLine;
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s = text;
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// Scan through the text and insert NULLs to break the line into allowable widths
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while (*s != '\0') {
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char *wordStart = s;
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while (*wordStart == ' ') ++wordStart;
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char *wordEnd = strchr(wordStart, ' ');
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char *wordEnd2 = strchr(wordStart, '\n');
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if ((!wordEnd) || ((wordEnd2) && (wordEnd2 < wordEnd))) {
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wordEnd = wordEnd2;
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newLine = (wordEnd2 != NULL);
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} else {
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newLine = false;
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}
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debugC(ERROR_DETAILED, kLureDebugStrings, "word scanning: start=%xh, after=%xh, newLine=%d",
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(uint32)(wordStart - text), (uint32)((wordEnd == NULL) ? -1 : wordEnd - text), newLine ? 1 : 0);
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if (wordEnd) {
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if (*wordEnd != '\0') --wordEnd;
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} else {
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wordEnd = strchr(wordStart, '\0') - 1;
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}
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int wordBytes = (int) (wordEnd - s + 1);
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uint16 wordSize = (wordBytes == 0) ? 0 : textWidth(s, wordBytes);
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if (gDebugLevel >= ERROR_DETAILED) {
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char wordBuffer[MAX_DESC_SIZE];
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strncpy(wordBuffer, wordStart, wordBytes);
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wordBuffer[wordBytes] = '\0';
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debugC(ERROR_DETAILED, kLureDebugStrings, "word='%s', size=%d", wordBuffer, wordSize);
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}
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if (lineWidth + wordSize > width) {
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// Break word onto next line
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*(wordStart - 1) = '\0';
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++numLines;
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lineWidth = 0;
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wordEnd = wordStart - 1;
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} else if (newLine) {
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// Break on newline
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++numLines;
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*++wordEnd = '\0';
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lineWidth = 0;
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} else {
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// Add word's length to total for line
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lineWidth += wordSize;
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}
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s = wordEnd+1;
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}
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// Set up a list for the start of each line
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lines = (char **) Memory::alloc(sizeof(char *) * numLines);
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lines[0] = text;
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debugC(ERROR_DETAILED, kLureDebugStrings, "wordWrap lines[0]='%s'", lines[0]);
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for (int ctr = 1; ctr < numLines; ++ctr) {
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lines[ctr] = strchr(lines[ctr-1], 0) + 1;
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debugC(ERROR_DETAILED, kLureDebugStrings, "wordWrap lines[%d]='%s'", ctr, lines[ctr]);
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}
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debugC(ERROR_INTERMEDIATE, kLureDebugStrings, "wordWrap end - numLines=%d", numLines);
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}
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Surface *Surface::newDialog(uint16 width, uint8 numLines, const char **lines, bool varLength,
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int color, bool squashedLines) {
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Common::Point size;
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Surface::getDialogBounds(size, 0, numLines, squashedLines);
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Surface *s = new Surface(width, size.y);
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|
s->createDialog();
|
|
|
|
uint16 yP = Surface::textY();
|
|
for (uint8 ctr = 0; ctr < numLines; ++ctr) {
|
|
s->writeString(Surface::textX(), yP, lines[ctr], true, color, varLength);
|
|
yP += squashedLines ? FONT_HEIGHT - 1 : FONT_HEIGHT;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
Surface *Surface::newDialog(uint16 width, const char *line, int color) {
|
|
char **lines;
|
|
char *lineCopy = strdup(line);
|
|
uint8 numLines;
|
|
wordWrap(lineCopy, width - (Surface::textX() * 2), lines, numLines);
|
|
|
|
// Create the dialog
|
|
Surface *result = newDialog(width, numLines, const_cast<const char **>(lines), true, color);
|
|
|
|
// Deallocate used resources
|
|
free(lines);
|
|
free(lineCopy);
|
|
|
|
return result;
|
|
}
|
|
|
|
Surface *Surface::getScreen(uint16 resourceId) {
|
|
MemoryBlock *block = Disk::getReference().getEntry(resourceId);
|
|
PictureDecoder d;
|
|
MemoryBlock *decodedData = d.decode(block);
|
|
delete block;
|
|
return new Surface(decodedData, FULL_SCREEN_WIDTH, decodedData->size() / FULL_SCREEN_WIDTH);
|
|
}
|
|
|
|
bool Surface::getString(Common::String &line, int maxSize, bool isNumeric, bool varLength, int16 x, int16 y) {
|
|
OSystem &system = *g_system;
|
|
LureEngine &engine = LureEngine::getReference();
|
|
Mouse &mouse = Mouse::getReference();
|
|
Events &events = Events::getReference();
|
|
Screen &screen = Screen::getReference();
|
|
uint8 bgColor = *(screen.screen().data().data() + (y * FULL_SCREEN_WIDTH) + x);
|
|
Common::String newLine(line);
|
|
bool abortFlag = false;
|
|
bool refreshFlag = false;
|
|
|
|
bool vKbdFlag = g_system->hasFeature(OSystem::kFeatureVirtualKeyboard);
|
|
if (!vKbdFlag)
|
|
mouse.cursorOff();
|
|
else
|
|
g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
|
|
|
|
// Insert a cursor character at the end of the string
|
|
newLine.insertChar('_', newLine.size());
|
|
|
|
while (!abortFlag) {
|
|
// Display the string
|
|
screen.screen().writeString(x, y, newLine, true, DEFAULT_TEXT_COLOR, varLength);
|
|
screen.update();
|
|
int stringSize = textWidth(newLine.c_str());
|
|
|
|
// Loop until the input string changes
|
|
refreshFlag = false;
|
|
while (!refreshFlag && !abortFlag) {
|
|
abortFlag = engine.shouldQuit();
|
|
if (abortFlag) break;
|
|
|
|
while (events.pollEvent()) {
|
|
if (events.type() == Common::EVENT_KEYDOWN) {
|
|
char ch = events.event().kbd.ascii;
|
|
uint16 keycode = events.event().kbd.keycode;
|
|
|
|
if ((keycode == Common::KEYCODE_RETURN) || (keycode == Common::KEYCODE_KP_ENTER)) {
|
|
// Return character
|
|
screen.screen().fillRect(
|
|
Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColor);
|
|
screen.update();
|
|
newLine.deleteLastChar();
|
|
line = newLine;
|
|
if (!vKbdFlag)
|
|
mouse.cursorOn();
|
|
return true;
|
|
}
|
|
else if (keycode == Common::KEYCODE_ESCAPE) {
|
|
// Escape character
|
|
screen.screen().fillRect(
|
|
Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColor);
|
|
screen.update();
|
|
abortFlag = true;
|
|
} else if (keycode == Common::KEYCODE_BACKSPACE) {
|
|
// Delete the last character
|
|
if (newLine.size() == 1) continue;
|
|
|
|
screen.screen().fillRect(
|
|
Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColor);
|
|
newLine.deleteChar(newLine.size() - 2);
|
|
refreshFlag = true;
|
|
|
|
} else if ((ch >= ' ') && (stringSize + 8 < maxSize)) {
|
|
if (((ch >= '0') && (ch <= '9')) || !isNumeric) {
|
|
screen.screen().fillRect(
|
|
Common::Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColor);
|
|
newLine.insertChar(ch, newLine.size() - 1);
|
|
refreshFlag = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
system.updateScreen();
|
|
system.delayMillis(10);
|
|
}
|
|
}
|
|
|
|
if (!vKbdFlag)
|
|
mouse.cursorOn();
|
|
else
|
|
g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
void Dialog::show(const char *text) {
|
|
debugC(ERROR_BASIC, kLureDebugStrings, "Dialog::show text=%s", text);
|
|
Screen &screen = Screen::getReference();
|
|
Mouse &mouse = Mouse::getReference();
|
|
Room &room = Room::getReference();
|
|
mouse.cursorOff();
|
|
|
|
room.update();
|
|
debugC(ERROR_DETAILED, kLureDebugStrings, "Dialog::show creating dialog");
|
|
Surface *s = Surface::newDialog(INFO_DIALOG_WIDTH, text);
|
|
debugC(ERROR_DETAILED, kLureDebugStrings, "Dialog::show created dialog");
|
|
s->copyToScreen(INFO_DIALOG_X, INFO_DIALOG_Y);
|
|
debugC(ERROR_DETAILED, kLureDebugStrings, "Dialog::show copied to screen");
|
|
|
|
// Wait for a keypress or mouse button
|
|
Events::getReference().waitForPress();
|
|
|
|
screen.update();
|
|
mouse.cursorOn();
|
|
|
|
delete s;
|
|
}
|
|
|
|
void Dialog::show(uint16 stringId, const char *hotspotName, const char *characterName) {
|
|
debugC(ERROR_BASIC, kLureDebugStrings, "Hotspot::showMessage stringId=%xh hotspot=%s, character=%s",
|
|
stringId, hotspotName, characterName);
|
|
char buffer[MAX_DESC_SIZE];
|
|
StringData &sl = StringData::getReference();
|
|
|
|
sl.getString(stringId, buffer, hotspotName, characterName);
|
|
show(buffer);
|
|
}
|
|
|
|
void Dialog::show(uint16 stringId) {
|
|
show(stringId, NULL, NULL);
|
|
}
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
const uint16 spanish_pre_e1_type_tl[] = {0x8000, 4, 0x4000, 5, 0x2000, 6, 0xc000, 7, 0, 0};
|
|
const uint16 spanish_others_tl[] = {0x8000, 0, 0x4000, 1, 0x2000, 2, 0xc000, 3, 0, 0};
|
|
|
|
const uint16 german_pre_k_type[] = {106, 0};
|
|
const uint16 german_pre_k_type_tl[] = {0x8000, 0, 0xc000, 0, 0x4000, 1, 0xa000, 1, 0x2000, 2, 0, 0};
|
|
const uint16 german_pre_d[] = {128, 0};
|
|
const uint16 german_pre_d_tl[] = {0x8000, 6, 0x4000, 4, 0xa000, 4, 0x2000, 5, 0xc000, 6, 0, 0};
|
|
const uint16 german_pre_d_type[] = {158, 236, 161, 266, 280, 287, 286, 294, 264, 0};
|
|
const uint16 german_pre_d_type_tl[] = {0x8000, 3, 0x4000, 4, 0xa000, 4, 0x2000, 5, 0xc000, 6, 0, 0};
|
|
const uint16 german_pre_e_type[] = {160, 0};
|
|
const uint16 german_pre_e_type_tl[] = {0x8000, 7, 0xc000, 7, 0x4000, 8, 0xa000, 8, 0x2000, 9, 0, 0};
|
|
|
|
struct GermanLanguageArticle {
|
|
const uint16 *messageList;
|
|
const uint16 *translations;
|
|
};
|
|
|
|
const GermanLanguageArticle germanArticles[] = {
|
|
{&german_pre_k_type[0], &german_pre_k_type_tl[0]},
|
|
{&german_pre_d[0], &german_pre_d_tl[0]},
|
|
{&german_pre_d_type[0], &german_pre_d_type_tl[0]},
|
|
{&german_pre_e_type[0], &german_pre_e_type_tl[0]}
|
|
};
|
|
|
|
|
|
int TalkDialog::getArticle(uint16 msgId, uint16 objId) {
|
|
Common::Language language = LureEngine::getReference().getLanguage();
|
|
int id = objId & 0xe000;
|
|
|
|
if (language == Common::DE_DEU) {
|
|
// Special handling for German language
|
|
|
|
for (int sectionIndex = 0; sectionIndex < 4; ++sectionIndex) {
|
|
// Scan through the list of messages for this section
|
|
bool msgFound = false;
|
|
for (const uint16 *msgPtr = germanArticles[sectionIndex].messageList; *msgPtr != 0; ++msgPtr) {
|
|
msgFound = *msgPtr == msgId;
|
|
if (msgFound) break;
|
|
}
|
|
|
|
if (msgFound) {
|
|
// Scan against possible bit combinations
|
|
for (const uint16 *p = germanArticles[sectionIndex].translations; *p != 0; p += 2) {
|
|
if (*p == id)
|
|
// Return the article index to use
|
|
return *++p + 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
return 0;
|
|
|
|
} else if (language == Common::ES_ESP) {
|
|
// Special handling for Spanish langugae
|
|
const uint16 *tlData = (msgId == 158) ? spanish_pre_e1_type_tl : spanish_others_tl;
|
|
|
|
// Scan through the list of article bitflag mappings
|
|
for (const uint16 *p = tlData; *p != 0; p += 2) {
|
|
if (*p == id)
|
|
// Return the article index to use
|
|
return *++p + 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
return (id >> 13) + 1;
|
|
}
|
|
|
|
void TalkDialog::vgaTalkDialog(Surface *s) {
|
|
Resources &res = Resources::getReference();
|
|
|
|
// Draw the dialog
|
|
byte *pSrc = res.getTalkDialogData().data();
|
|
byte *pDest = s->data().data();
|
|
int xPos, yPos;
|
|
|
|
// Handle the dialog top
|
|
for (yPos = 0; yPos < TALK_DIALOG_EDGE_SIZE; ++yPos) {
|
|
*pDest++ = *pSrc++;
|
|
*pDest++ = *pSrc++;
|
|
|
|
for (xPos = 0; xPos < TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE - 2; ++xPos)
|
|
*pDest++ = *pSrc;
|
|
++pSrc;
|
|
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrc++;
|
|
}
|
|
|
|
// Handle the middle section
|
|
for (yPos = 0; yPos < _surface->height() - TALK_DIALOG_EDGE_SIZE * 2; ++yPos) {
|
|
byte *pSrcTemp = pSrc;
|
|
|
|
// Left edge
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrcTemp++;
|
|
|
|
// Middle section
|
|
for (xPos = 0; xPos < _surface->width() - TALK_DIALOG_EDGE_SIZE * 2; ++xPos)
|
|
*pDest++ = *pSrcTemp;
|
|
++pSrcTemp;
|
|
|
|
// Right edge
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrcTemp++;
|
|
}
|
|
|
|
// Bottom section
|
|
pSrc += TALK_DIALOG_EDGE_SIZE * 2 + 1;
|
|
for (yPos = 0; yPos < TALK_DIALOG_EDGE_SIZE; ++yPos) {
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrc++;
|
|
|
|
for (xPos = 0; xPos < TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE - 2; ++xPos)
|
|
*pDest++ = *pSrc;
|
|
++pSrc;
|
|
|
|
*pDest++ = *pSrc++;
|
|
*pDest++ = *pSrc++;
|
|
}
|
|
}
|
|
|
|
TalkDialog::TalkDialog(uint16 characterId, uint16 destCharacterId, uint16 activeItemId, uint16 descId) {
|
|
debugC(ERROR_DETAILED, kLureDebugAnimations, "TalkDialog(chars=%xh/%xh, item=%d, str=%d",
|
|
characterId, destCharacterId, activeItemId, descId);
|
|
StringData &strings = StringData::getReference();
|
|
Resources &res = Resources::getReference();
|
|
char srcCharName[MAX_DESC_SIZE];
|
|
char destCharName[MAX_DESC_SIZE];
|
|
char itemName[MAX_DESC_SIZE];
|
|
int characterArticle = 0, hotspotArticle = 0;
|
|
bool isEGA = LureEngine::getReference().isEGA();
|
|
|
|
|
|
_characterId = characterId;
|
|
_destCharacterId = destCharacterId;
|
|
_activeItemId = activeItemId;
|
|
_descId = descId;
|
|
|
|
HotspotData *talkingChar = res.getHotspot(characterId);
|
|
HotspotData *destCharacter = (destCharacterId == 0) ? NULL :
|
|
res.getHotspot(destCharacterId);
|
|
HotspotData *itemHotspot = (activeItemId == 0) ? NULL :
|
|
res.getHotspot(activeItemId);
|
|
assert(talkingChar);
|
|
|
|
strings.getString(talkingChar->nameId & 0x1fff, srcCharName);
|
|
|
|
strcpy(destCharName, "");
|
|
if (destCharacter != NULL) {
|
|
strings.getString(destCharacter->nameId, destCharName);
|
|
characterArticle = getArticle(descId, destCharacter->nameId);
|
|
}
|
|
strcpy(itemName, "");
|
|
if (itemHotspot != NULL) {
|
|
strings.getString(itemHotspot->nameId & 0x1fff, itemName);
|
|
hotspotArticle = getArticle(descId, itemHotspot->nameId);
|
|
}
|
|
|
|
strings.getString(descId, _desc, itemName, destCharName, hotspotArticle, characterArticle);
|
|
|
|
// Apply word wrapping to figure out the needed size of the dialog
|
|
Surface::wordWrap(_desc, TALK_DIALOG_WIDTH - (TALK_DIALOG_EDGE_SIZE + 3) * 2,
|
|
_lines, _numLines);
|
|
_endLine = 0; _endIndex = 0;
|
|
|
|
debugC(ERROR_DETAILED, kLureDebugAnimations, "Creating talk dialog for %d lines", _numLines);
|
|
|
|
_surface = new Surface(TALK_DIALOG_WIDTH,
|
|
(_numLines + 1) * FONT_HEIGHT + TALK_DIALOG_EDGE_SIZE * 4);
|
|
|
|
if (isEGA)
|
|
_surface->createDialog();
|
|
else
|
|
vgaTalkDialog(_surface);
|
|
|
|
_wordCountdown = 0;
|
|
|
|
// Write out the character name
|
|
uint16 charWidth = Surface::textWidth(srcCharName);
|
|
byte white = LureEngine::getReference().isEGA() ? EGA_DIALOG_WHITE_COLOR : VGA_DIALOG_WHITE_COLOR;
|
|
_surface->writeString((TALK_DIALOG_WIDTH - charWidth) / 2, TALK_DIALOG_EDGE_SIZE + 2,
|
|
srcCharName, true, white);
|
|
debugC(ERROR_DETAILED, kLureDebugAnimations, "TalkDialog end");
|
|
}
|
|
|
|
TalkDialog::~TalkDialog() {
|
|
Memory::dealloc(_lines);
|
|
delete _surface;
|
|
}
|
|
|
|
void TalkDialog::copyTo(Surface *dest, uint16 x, uint16 y) {
|
|
if (_endLine < _numLines) {
|
|
if (_wordCountdown > 0) {
|
|
// Handle delay between words
|
|
--_wordCountdown;
|
|
|
|
} else {
|
|
// Set a delay before the next word is displayed
|
|
Game &game = Game::getReference();
|
|
_wordCountdown = game.fastTextFlag() ? 0 : 1;
|
|
|
|
// Scan forward to find the next word break
|
|
char ch = '\0';
|
|
bool wordFlag = false;
|
|
|
|
while (!wordFlag) {
|
|
ch = _lines[_endLine][++_endIndex];
|
|
wordFlag = (ch == ' ') || (ch == '\0');
|
|
}
|
|
|
|
// Write out the completed portion of the current line
|
|
_surface->writeSubstring(TALK_DIALOG_EDGE_SIZE + 2,
|
|
TALK_DIALOG_EDGE_SIZE + 4 + (_endLine + 1) * FONT_HEIGHT,
|
|
_lines[_endLine], _endIndex, true);
|
|
|
|
// If at end of line, move to next line for next time
|
|
if (ch == '\0') {
|
|
++_endLine;
|
|
_endIndex = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
_surface->copyTo(dest, x, y);
|
|
}
|
|
|
|
void TalkDialog::saveToStream(Common::WriteStream *stream) {
|
|
stream->writeUint16LE(_characterId);
|
|
stream->writeUint16LE(_destCharacterId);
|
|
stream->writeUint16LE(_activeItemId);
|
|
stream->writeUint16LE(_descId);
|
|
stream->writeSint16LE(_endLine);
|
|
stream->writeSint16LE(_endIndex);
|
|
stream->writeSint16LE(_wordCountdown);
|
|
|
|
}
|
|
|
|
TalkDialog *TalkDialog::loadFromStream(Common::ReadStream *stream) {
|
|
uint16 characterId = stream->readUint16LE();
|
|
if (characterId == 0)
|
|
return NULL;
|
|
|
|
uint16 destCharacterId = stream->readUint16LE();
|
|
uint16 activeItemId = stream->readUint16LE();
|
|
uint16 descId = stream->readUint16LE();
|
|
|
|
TalkDialog *dialog = new TalkDialog(characterId, destCharacterId, activeItemId, descId);
|
|
dialog->_endLine = stream->readSint16LE();
|
|
dialog->_endIndex = stream->readSint16LE();
|
|
dialog->_wordCountdown = stream->readSint16LE();
|
|
return dialog;
|
|
}
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
#define SR_SEPARATOR_Y 21
|
|
#define SR_SEPARATOR_X 5
|
|
#define SR_SEPARATOR_HEIGHT 5
|
|
#define SR_SAVEGAME_NAMES_Y (SR_SEPARATOR_Y + SR_SEPARATOR_HEIGHT + 1)
|
|
|
|
|
|
void SaveRestoreDialog::toggleHightlight(int xs, int xe, int ys, int ye) {
|
|
Screen &screen = Screen::getReference();
|
|
byte *addr = screen.screen().data().data() + FULL_SCREEN_WIDTH * ys + xs;
|
|
const byte colorList[4] = {EGA_DIALOG_TEXT_COLOR, EGA_DIALOG_WHITE_COLOR,
|
|
VGA_DIALOG_TEXT_COLOR, VGA_DIALOG_WHITE_COLOR};
|
|
const byte *colors = LureEngine::getReference().isEGA() ? &colorList[0] : &colorList[2];
|
|
|
|
for (int y = 0; y < ye - ys + 1; ++y, addr += FULL_SCREEN_WIDTH) {
|
|
for (int x = 0; x < xe - xs + 1; ++x) {
|
|
if (addr[x] == colors[0]) addr[x] = colors[1];
|
|
else if (addr[x] == colors[1]) addr[x] = colors[0];
|
|
}
|
|
}
|
|
|
|
screen.update();
|
|
}
|
|
|
|
bool SaveRestoreDialog::show(bool saveDialog) {
|
|
OSystem &system = *g_system;
|
|
Screen &screen = Screen::getReference();
|
|
Mouse &mouse = Mouse::getReference();
|
|
Events &events = Events::getReference();
|
|
Resources &res = Resources::getReference();
|
|
LureEngine &engine = LureEngine::getReference();
|
|
int selectedLine = -1;
|
|
int index;
|
|
|
|
// Figure out a list of present savegames
|
|
Common::String **saveNames = (Common::String **)Memory::alloc(sizeof(Common::String *) * MAX_SAVEGAME_SLOTS);
|
|
int numSaves = 0;
|
|
while ((numSaves < MAX_SAVEGAME_SLOTS) &&
|
|
((saveNames[numSaves] = engine.detectSave(numSaves + 1)) != NULL))
|
|
++numSaves;
|
|
|
|
// For the save dialog, if all the slots have not been used up, create a
|
|
// blank entry for a new savegame
|
|
if (saveDialog && (numSaves < MAX_SAVEGAME_SLOTS))
|
|
saveNames[numSaves++] = new Common::String();
|
|
|
|
// For the restore dialog, if there are no savegames, return immediately
|
|
if (!saveDialog && (numSaves == 0)) {
|
|
Memory::dealloc(saveNames);
|
|
return false;
|
|
}
|
|
|
|
Surface *s = new Surface(INFO_DIALOG_WIDTH, SR_SAVEGAME_NAMES_Y +
|
|
numSaves * FONT_HEIGHT + FONT_HEIGHT + 2);
|
|
|
|
// Create the outer dialog and dividing line
|
|
s->createDialog();
|
|
byte *pDest = s->data().data() + (s->width() * SR_SEPARATOR_Y) + SR_SEPARATOR_X;
|
|
uint8 rowColors[5] = {*(pDest-2), *(pDest-1), *(pDest-1), *(pDest-2), *(pDest+1)};
|
|
for (int y = 0; y < SR_SEPARATOR_HEIGHT; ++y, pDest += s->width())
|
|
memset(pDest, rowColors[y], s->width() - 12);
|
|
|
|
// Create title line
|
|
Common::String title(res.stringList().getString(
|
|
saveDialog ? S_SAVE_GAME : S_RESTORE_GAME));
|
|
s->writeString((s->width() - s->textWidth(title.c_str())) / 2, FONT_HEIGHT+2, title, true);
|
|
|
|
// Write out any existing save names
|
|
for (index = 0; index < numSaves; ++index)
|
|
s->writeString(Surface::textX(), SR_SAVEGAME_NAMES_Y + (index * 8), saveNames[index]->c_str(), true);
|
|
|
|
// Display the dialog
|
|
s->copyTo(&screen.screen(), SAVE_DIALOG_X, SAVE_DIALOG_Y);
|
|
screen.update();
|
|
mouse.pushCursorNum(CURSOR_ARROW);
|
|
Sound.pause();
|
|
|
|
bool abortFlag = false;
|
|
bool doneFlag = false;
|
|
while (!abortFlag && !doneFlag) {
|
|
// Provide highlighting of lines to select a save slot
|
|
while (!abortFlag && !(mouse.lButton() && (selectedLine != -1))
|
|
&& !mouse.rButton() && !mouse.mButton()) {
|
|
abortFlag = engine.shouldQuit();
|
|
if (abortFlag) break;
|
|
|
|
while (events.pollEvent()) {
|
|
if ((events.type() == Common::EVENT_KEYDOWN) &&
|
|
(events.event().kbd.keycode == Common::KEYCODE_ESCAPE)) {
|
|
abortFlag = true;
|
|
break;
|
|
}
|
|
if (events.type() == Common::EVENT_MOUSEMOVE ||
|
|
events.type() == Common::EVENT_WHEELUP || events.type() == Common::EVENT_WHEELDOWN) {
|
|
// Mouse movement
|
|
int lineNum = 0;
|
|
|
|
if (events.type() == Common::EVENT_MOUSEMOVE) {
|
|
if ((mouse.x() < (SAVE_DIALOG_X + Surface::textX())) ||
|
|
(mouse.x() >= (SAVE_DIALOG_X + s->width() - Surface::textX())) ||
|
|
(mouse.y() < SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y) ||
|
|
(mouse.y() >= SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + numSaves * FONT_HEIGHT))
|
|
// Outside displayed lines
|
|
lineNum = -1;
|
|
else
|
|
lineNum = (mouse.y() - (SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y)) / FONT_HEIGHT;
|
|
} else if (events.type() == Common::EVENT_WHEELUP) {
|
|
if (selectedLine > 0) {
|
|
lineNum = selectedLine - 1;
|
|
}
|
|
} else if (events.type() == Common::EVENT_WHEELDOWN) {
|
|
if (selectedLine < numSaves - 1) {
|
|
lineNum = selectedLine + 1;
|
|
}
|
|
}
|
|
|
|
if (lineNum != selectedLine) {
|
|
if (selectedLine != -1)
|
|
// Deselect previously selected line
|
|
toggleHightlight(SAVE_DIALOG_X + Surface::textX(),
|
|
SAVE_DIALOG_X + s->width() - Surface::textX(),
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
|
|
|
|
// Highlight new line
|
|
selectedLine = lineNum;
|
|
if (selectedLine != -1)
|
|
toggleHightlight(SAVE_DIALOG_X + Surface::textX(),
|
|
SAVE_DIALOG_X + s->width() - Surface::textX(),
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
system.updateScreen();
|
|
system.delayMillis(10);
|
|
}
|
|
|
|
// Deselect selected row
|
|
if (selectedLine != -1)
|
|
toggleHightlight(SAVE_DIALOG_X + Surface::textX(),
|
|
SAVE_DIALOG_X + s->width() - Surface::textX(),
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
|
|
|
|
if (mouse.lButton() || mouse.rButton() || mouse.mButton()) {
|
|
abortFlag = mouse.rButton();
|
|
mouse.waitForRelease();
|
|
}
|
|
if (abortFlag) break;
|
|
|
|
// If in save mode, allow the entry of a new savename
|
|
if (saveDialog) {
|
|
if (!screen.screen().getString(*saveNames[selectedLine],
|
|
INFO_DIALOG_WIDTH - (Surface::textX() * 2),
|
|
false, true, SAVE_DIALOG_X + Surface::textX(),
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT)) {
|
|
// Aborted out of name selection, so restore old name and
|
|
// go back to slot selection
|
|
screen.screen().writeString(
|
|
SAVE_DIALOG_X + Surface::textX(),
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
saveNames[selectedLine]->c_str(), true);
|
|
selectedLine = -1;
|
|
continue;
|
|
}
|
|
}
|
|
doneFlag = true;
|
|
}
|
|
|
|
delete s;
|
|
Sound.resume();
|
|
|
|
int errorFlag = 0;
|
|
if (doneFlag) {
|
|
// Handle save or restore
|
|
if (saveDialog) {
|
|
doneFlag = engine.saveGame(selectedLine + 1, *saveNames[selectedLine]);
|
|
if (!doneFlag)
|
|
errorFlag = 1;
|
|
} else {
|
|
doneFlag = engine.loadGame(selectedLine + 1);
|
|
if (!doneFlag)
|
|
errorFlag = 2;
|
|
}
|
|
}
|
|
|
|
mouse.popCursor();
|
|
|
|
// Free savegame caption list
|
|
for (index = 0; index < numSaves; ++index) delete saveNames[index];
|
|
Memory::dealloc(saveNames);
|
|
|
|
if (errorFlag != 0) {
|
|
Room::getReference().update();
|
|
screen.update();
|
|
|
|
if (errorFlag == 1)
|
|
Dialog::show("Error occurred saving the game");
|
|
else if (errorFlag == 2)
|
|
Dialog::show("Error occurred loading the savegame");
|
|
}
|
|
|
|
return doneFlag;
|
|
}
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
struct RestartRecordPos {
|
|
int16 x, y;
|
|
};
|
|
|
|
struct RestartRecord {
|
|
Common::Language Language;
|
|
int16 width, height;
|
|
RestartRecordPos BtnRestart;
|
|
RestartRecordPos BtnRestore;
|
|
};
|
|
|
|
static const RestartRecord buttonBounds[] = {
|
|
{ Common::EN_ANY, 48, 14, { 118, 152 }, { 168, 152 } },
|
|
{ Common::DE_DEU, 48, 14, { 106, 152 }, { 168, 152 } },
|
|
{ Common::UNK_LANG, 48, 14, { 112, 152 }, { 168, 152 } }
|
|
};
|
|
|
|
|
|
bool RestartRestoreDialog::show() {
|
|
Resources &res = Resources::getReference();
|
|
Events &events = Events::getReference();
|
|
Mouse &mouse = Mouse::getReference();
|
|
Screen &screen = Screen::getReference();
|
|
LureEngine &engine = LureEngine::getReference();
|
|
|
|
Sound.killSounds();
|
|
Sound.musicInterface_Play(60, 0);
|
|
mouse.setCursorNum(CURSOR_ARROW);
|
|
|
|
// See if there are any savegames that can be restored
|
|
Common::String *firstSave = engine.detectSave(1);
|
|
bool restartFlag = (firstSave == NULL);
|
|
int highlightedButton = -1;
|
|
|
|
if (!restartFlag) {
|
|
delete firstSave;
|
|
|
|
// Get the correct button bounds record to use
|
|
const RestartRecord *btnRecord = &buttonBounds[0];
|
|
while ((btnRecord->Language != engine.getLanguage()) &&
|
|
(btnRecord->Language != Common::UNK_LANG))
|
|
++btnRecord;
|
|
|
|
// Fade out the screen
|
|
screen.paletteFadeOut(RES_PALETTE_ENTRIES);
|
|
|
|
// Get the palette that will be used, and first fade out the prior screen
|
|
Palette p(RESTART_RESOURCE_ID - 1);
|
|
|
|
// Turn on the mouse
|
|
mouse.cursorOn();
|
|
|
|
// Load the restore/restart screen image
|
|
Surface *s = Surface::getScreen(RESTART_RESOURCE_ID);
|
|
s->copyTo(&screen.screen(), 0, MENUBAR_Y_SIZE);
|
|
delete s;
|
|
|
|
res.activeHotspots().clear();
|
|
Hotspot *btnHotspot = new Hotspot();
|
|
|
|
// Restart button
|
|
btnHotspot->setSize(btnRecord->width, btnRecord->height);
|
|
btnHotspot->setPosition(btnRecord->BtnRestart.x, btnRecord->BtnRestart.y);
|
|
btnHotspot->setAnimation(0x184B);
|
|
btnHotspot->copyTo(&screen.screen());
|
|
|
|
// Restore button
|
|
btnHotspot->setFrameNumber(1);
|
|
btnHotspot->setPosition(btnRecord->BtnRestore.x, btnRecord->BtnRestore.y);
|
|
btnHotspot->copyTo(&screen.screen());
|
|
|
|
screen.update();
|
|
screen.paletteFadeIn(&p);
|
|
|
|
// Event loop for making selection
|
|
bool buttonPressed = false;
|
|
|
|
while (!engine.shouldQuit()) {
|
|
// Handle events
|
|
while (events.pollEvent()) {
|
|
if ((events.type() == Common::EVENT_LBUTTONDOWN) && (highlightedButton != -1)) {
|
|
mouse.waitForRelease();
|
|
buttonPressed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (buttonPressed)
|
|
break;
|
|
|
|
// Check if the pointer is over either button
|
|
int currentButton = -1;
|
|
if ((mouse.y() >= btnRecord->BtnRestart.y) &&
|
|
(mouse.y() < btnRecord->BtnRestart.y + btnRecord->height)) {
|
|
// Check whether the Restart or Restore button is highlighted
|
|
if ((mouse.x() >= btnRecord->BtnRestart.x) &&
|
|
(mouse.x() < btnRecord->BtnRestart.x + btnRecord->width))
|
|
currentButton = 0;
|
|
else if ((mouse.x() >= btnRecord->BtnRestore.x) &&
|
|
(mouse.x() < btnRecord->BtnRestore.x + btnRecord->width))
|
|
currentButton = 1;
|
|
}
|
|
|
|
// Take care of highlighting as the selected button changes
|
|
if (currentButton != highlightedButton) {
|
|
highlightedButton = currentButton;
|
|
|
|
// Restart button
|
|
btnHotspot->setFrameNumber((highlightedButton == 0) ? 2 : 0);
|
|
btnHotspot->setPosition(btnRecord->BtnRestart.x, btnRecord->BtnRestart.y);
|
|
btnHotspot->copyTo(&screen.screen());
|
|
|
|
// Restore button
|
|
btnHotspot->setFrameNumber((highlightedButton == 1) ? 3 : 1);
|
|
btnHotspot->setPosition(btnRecord->BtnRestore.x, btnRecord->BtnRestore.y);
|
|
btnHotspot->copyTo(&screen.screen());
|
|
}
|
|
|
|
|
|
screen.update();
|
|
g_system->delayMillis(10);
|
|
}
|
|
|
|
restartFlag = highlightedButton == 0;
|
|
delete btnHotspot;
|
|
}
|
|
|
|
Sound.killSounds();
|
|
|
|
if (!restartFlag && !engine.shouldQuit()) {
|
|
// Need to show Restore game dialog
|
|
if (!SaveRestoreDialog::show(false))
|
|
// User cancelled, so fall back on Restart
|
|
restartFlag = true;
|
|
}
|
|
|
|
return restartFlag;
|
|
}
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
struct ItemDesc {
|
|
Common::Language language;
|
|
int16 x, y;
|
|
uint16 width, height;
|
|
uint16 animId;
|
|
uint8 startColor;
|
|
};
|
|
|
|
#define PROT_SPR_HEADER 0x1830
|
|
#define WORDING_HEADER 0x1839
|
|
#define NUMBER_HEADER 0x1842
|
|
|
|
static const ItemDesc copyProtectElements[] = {
|
|
{Common::UNK_LANG, 104, 96, 32, 48, PROT_SPR_HEADER, 0},
|
|
{Common::UNK_LANG, 179, 96, 32, 48, PROT_SPR_HEADER, 0},
|
|
|
|
{Common::EN_ANY, 57, 40, 208, 40, WORDING_HEADER, 32},
|
|
{Common::FR_FRA, 57, 40, 208, 40, WORDING_HEADER, 32},
|
|
{Common::DE_DEU, 39, 30, 240, 53, WORDING_HEADER, 32},
|
|
{Common::NL_NLD, 57, 40, 208, 40, WORDING_HEADER, 32},
|
|
{Common::ES_ESP, 57, 40, 208, 40, WORDING_HEADER, 32},
|
|
{Common::IT_ITA, 57, 40, 208, 40, WORDING_HEADER, 32},
|
|
|
|
{Common::UNK_LANG, 138, 168, 16, 8, NUMBER_HEADER, 32},
|
|
{Common::UNK_LANG, 145, 168, 16, 8, NUMBER_HEADER, 32},
|
|
{Common::UNK_LANG, 164, 168, 16, 8, NUMBER_HEADER, 32},
|
|
{Common::UNK_LANG, 171, 168, 16, 8, NUMBER_HEADER, 32},
|
|
{Common::UNK_LANG, 0, 0, 0, 0, 0, 0}
|
|
};
|
|
|
|
int pageNumbers[20] = {
|
|
4, 10, 16, 22, 5, 11, 17, 23, 6, 12, 18, 7, 13, 19, 8, 14, 20, 9, 15, 21};
|
|
|
|
CopyProtectionDialog::CopyProtectionDialog() {
|
|
// Get objects for the screen
|
|
LureEngine &engine = LureEngine::getReference();
|
|
|
|
const ItemDesc *ptr = ©ProtectElements[0];
|
|
while ((ptr->width != 0) || (ptr->height != 0)) {
|
|
if ((ptr->language == Common::UNK_LANG) || (ptr->language == engine.getLanguage())) {
|
|
Hotspot *h = new Hotspot();
|
|
h->setPosition(ptr->x, ptr->y);
|
|
h->setSize(ptr->width, ptr->height);
|
|
h->setColorOffset(ptr->startColor);
|
|
h->setAnimation(ptr->animId);
|
|
|
|
_hotspots.push_back(HotspotsList::value_type(h));
|
|
}
|
|
|
|
++ptr;
|
|
}
|
|
}
|
|
|
|
bool CopyProtectionDialog::show() {
|
|
Screen &screen = Screen::getReference();
|
|
Events &events = Events::getReference();
|
|
LureEngine &engine = LureEngine::getReference();
|
|
|
|
screen.setPaletteEmpty();
|
|
Palette p(COPY_PROTECTION_RESOURCE_ID - 1);
|
|
|
|
for (int tryCounter = 0; tryCounter < 3; ++tryCounter) {
|
|
// Copy the base screen to the output screen
|
|
Surface *s = Surface::getScreen(COPY_PROTECTION_RESOURCE_ID);
|
|
s->copyTo(&screen.screen(), 0, MENUBAR_Y_SIZE);
|
|
delete s;
|
|
|
|
// Get needed hotspots
|
|
HotspotsList::iterator hotspot0 = _hotspots.begin();
|
|
HotspotsList::iterator hotspot1 = _hotspots.begin();
|
|
for (int i = 0; i < 1; i++)
|
|
++hotspot1;
|
|
HotspotsList::iterator hotspot2 = _hotspots.begin();
|
|
for (int i = 0; i < 2; i++)
|
|
++hotspot2;
|
|
HotspotsList::iterator hotspot3 = _hotspots.begin();
|
|
for (int i = 0; i < 3; i++)
|
|
++hotspot3;
|
|
HotspotsList::iterator hotspot4 = _hotspots.begin();
|
|
for (int i = 0; i < 4; i++)
|
|
++hotspot4;
|
|
HotspotsList::iterator hotspot5 = _hotspots.begin();
|
|
for (int i = 0; i < 5; i++)
|
|
++hotspot5;
|
|
HotspotsList::iterator hotspot6 = _hotspots.begin();
|
|
for (int i = 0; i < 6; i++)
|
|
++hotspot6;
|
|
|
|
// Add wording header and display screen
|
|
(hotspot2->get())->setFrameNumber(1);
|
|
(hotspot2->get())->copyTo(&screen.screen());
|
|
screen.update();
|
|
screen.setPalette(&p);
|
|
|
|
// Cycle through displaying different characters until a key or mouse button is pressed
|
|
do {
|
|
chooseCharacters();
|
|
} while (!events.interruptableDelay(100));
|
|
|
|
// Change title text to selection
|
|
(hotspot2->get())->setFrameNumber(0);
|
|
(hotspot2->get())->copyTo(&screen.screen());
|
|
screen.update();
|
|
|
|
// Clear any prior try
|
|
_charIndex = 0;
|
|
|
|
while (!engine.shouldQuit()) {
|
|
while (events.pollEvent() && (_charIndex < 4)) {
|
|
if (events.type() == Common::EVENT_KEYDOWN) {
|
|
if ((events.event().kbd.keycode == Common::KEYCODE_BACKSPACE) && (_charIndex > 0)) {
|
|
// Remove the last number typed
|
|
--_charIndex;
|
|
HotspotsList::iterator tmpHotspot = _hotspots.begin();
|
|
for (int i = 0; i < _charIndex + 3; i++)
|
|
++tmpHotspot;
|
|
(tmpHotspot->get())->setFrameNumber(10); // Blank space
|
|
(tmpHotspot->get())->copyTo(&screen.screen());
|
|
|
|
screen.update();
|
|
} else if ((events.event().kbd.keycode >= Common::KEYCODE_0) &&
|
|
(events.event().kbd.keycode <= Common::KEYCODE_9)) {
|
|
HotspotsList::iterator tmpHotspot = _hotspots.begin();
|
|
for (int i = 0; i < _charIndex + 3; i++)
|
|
++tmpHotspot;
|
|
// Number pressed
|
|
(tmpHotspot->get())->setFrameNumber(events.event().kbd.ascii - '0');
|
|
(tmpHotspot->get())->copyTo(&screen.screen());
|
|
|
|
++_charIndex;
|
|
}
|
|
|
|
screen.update();
|
|
}
|
|
}
|
|
|
|
g_system->delayMillis(10);
|
|
if (_charIndex == 4)
|
|
break;
|
|
}
|
|
|
|
if (engine.shouldQuit())
|
|
return false;
|
|
|
|
// At this point, two page numbers have been entered - validate them
|
|
int page1 = ((hotspot3->get())->frameNumber() * 10) + (hotspot4->get())->frameNumber();
|
|
int page2 = ((hotspot5->get())->frameNumber() * 10) + (hotspot6->get())->frameNumber();
|
|
|
|
if ((page1 == pageNumbers[(hotspot0->get())->frameNumber()]) &&
|
|
(page2 == pageNumbers[(hotspot1->get())->frameNumber()]))
|
|
return true;
|
|
}
|
|
|
|
// Copy protection failed
|
|
return false;
|
|
}
|
|
|
|
void CopyProtectionDialog::chooseCharacters() {
|
|
Screen &screen = Screen::getReference();
|
|
Common::RandomSource &rnd = LureEngine::getReference().rnd();
|
|
int char1 = rnd.getRandomNumber(19);
|
|
int char2 = rnd.getRandomNumber(19);
|
|
|
|
HotspotsList::iterator curHotspot = _hotspots.begin();
|
|
(curHotspot->get())->setFrameNumber(char1);
|
|
(curHotspot->get())->copyTo(&screen.screen());
|
|
++curHotspot;
|
|
(curHotspot->get())->setFrameNumber(char2);
|
|
(curHotspot->get())->copyTo(&screen.screen());
|
|
|
|
screen.update();
|
|
}
|
|
|
|
} // End of namespace Lure
|