scummvm/engines/access
2021-08-20 21:14:07 +02:00
..
amazon ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
martian ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
video ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
access.cpp ACCESS: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
access.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
animation.cpp
animation.h
asurface.cpp
asurface.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
bubble_box.cpp COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
bubble_box.h
char.cpp
char.h
configure.engine
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
data.cpp
data.h
debugger.cpp ACCESS: Debugger, call base postEnter 2020-05-10 23:39:31 +02:00
debugger.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
decompress.cpp
decompress.h
detection_tables.h ACCESS: Mark Martian demo as demo 2021-08-20 21:14:07 +02:00
detection.cpp ACCESS: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
detection.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
events.cpp ACCESS: replaced magic numbers with contants 2020-10-20 18:51:47 -07:00
events.h
files.cpp
files.h
font.cpp ACCESS: MM: Fix Compiler Variable Shadowing Warning. 2018-07-29 03:19:53 +01:00
font.h ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
inventory.cpp ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
inventory.h
metaengine.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
player.cpp
player.h
POTFILES
resources.cpp ACCESS: Added support for Spanish Amazon Guardians of Eden 2021-04-15 20:03:39 -07:00
resources.h ACCESS: general messages from Spanish AMAZON.EXE 2021-04-13 21:22:35 -07:00
room.cpp ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
room.h
screen.cpp ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
screen.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
scripts.cpp ACCESS: general messages from Spanish AMAZON.EXE 2021-04-13 21:22:35 -07:00
scripts.h
sound.cpp
sound.h ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
video.cpp
video.h