mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 20:55:19 +00:00
8d5b4b75d4
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
335 lines
8.5 KiB
C++
335 lines
8.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef KYRA_SOUND_H
|
|
#define KYRA_SOUND_H
|
|
|
|
#include "kyra/kyra_v1.h"
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/str.h"
|
|
|
|
#include "audio/mixer.h"
|
|
|
|
namespace Audio {
|
|
class AudioStream;
|
|
class SeekableAudioStream;
|
|
} // End of namespace Audio
|
|
|
|
namespace Kyra {
|
|
|
|
// Helper structs to format the data passed to the various initAudioResourceInfo() implementations
|
|
struct SoundResourceInfo_PC {
|
|
SoundResourceInfo_PC(const char *const *files, int numFiles) : fileList(files), fileListSize(numFiles) {}
|
|
const char *const *fileList;
|
|
uint fileListSize;
|
|
};
|
|
|
|
struct SoundResourceInfo_Towns {
|
|
SoundResourceInfo_Towns(const char *const *files, int numFiles, const int32 *cdaTbl, int cdaTblSize) : fileList(files), fileListSize(numFiles), cdaTable(cdaTbl), cdaTableSize(cdaTblSize) {}
|
|
const char *const *fileList;
|
|
uint fileListSize;
|
|
const int32 *cdaTable;
|
|
uint cdaTableSize;
|
|
};
|
|
|
|
struct SoundResourceInfo_PC98 {
|
|
SoundResourceInfo_PC98(const char *fileNamePattern) : pattern(fileNamePattern) {}
|
|
const char *pattern;
|
|
};
|
|
|
|
struct SoundResourceInfo_TownsPC98V2 {
|
|
SoundResourceInfo_TownsPC98V2(const char *const *files, int numFiles, const char *fileNamePattern, const uint16 *cdaTbl, int cdaTblSize) : fileList(files), fileListSize(numFiles), pattern(fileNamePattern), cdaTable(cdaTbl), cdaTableSize(cdaTblSize) {}
|
|
const char *const *fileList;
|
|
uint fileListSize;
|
|
const char *pattern;
|
|
const uint16 *cdaTable;
|
|
uint cdaTableSize;
|
|
};
|
|
|
|
/**
|
|
* Analog audio output device API for Kyrandia games.
|
|
* It contains functionality to play music tracks,
|
|
* sound effects and voices.
|
|
*/
|
|
class Sound {
|
|
public:
|
|
Sound(KyraEngine_v1 *vm, Audio::Mixer *mixer);
|
|
virtual ~Sound();
|
|
|
|
enum kType {
|
|
kAdLib,
|
|
kMidiMT32,
|
|
kMidiGM,
|
|
kTowns,
|
|
kPC98,
|
|
kPCSpkr,
|
|
kAmiga
|
|
};
|
|
|
|
virtual kType getMusicType() const = 0;
|
|
virtual kType getSfxType() const;
|
|
|
|
/**
|
|
* Initializes the output device.
|
|
*
|
|
* @return true on success, else false
|
|
*/
|
|
virtual bool init() = 0;
|
|
|
|
/**
|
|
* Updates the device, this is needed for some devices.
|
|
*/
|
|
virtual void process() {}
|
|
|
|
/**
|
|
* Updates internal volume settings according to ConfigManager.
|
|
*/
|
|
virtual void updateVolumeSettings() {}
|
|
|
|
/**
|
|
* Assigns static resource data with information on how to load
|
|
* audio resources to
|
|
*
|
|
* @param set value defined in AudioResourceSet enum
|
|
* info various types of resource info data (file list, file name pattern, struct, etc. - depending on the inheriting driver type)
|
|
*/
|
|
virtual void initAudioResourceInfo(int set, void *info) = 0;
|
|
|
|
/**
|
|
* Select audio resource set.
|
|
*
|
|
* @param set value defined in AudioResourceSet enum
|
|
*/
|
|
virtual void selectAudioResourceSet(int set) = 0;
|
|
|
|
/**
|
|
* Checks if a given sound file is present.
|
|
*
|
|
* @param track track number
|
|
* @return true if available, false otherwise
|
|
*/
|
|
virtual bool hasSoundFile(uint file) const = 0;
|
|
|
|
/**
|
|
* Load a specifc sound file for use of
|
|
* playing music and sound effects.
|
|
*/
|
|
virtual void loadSoundFile(uint file) = 0;
|
|
|
|
/**
|
|
* Load a sound file for playing music
|
|
* (and sometimes sound effects) from.
|
|
*/
|
|
virtual void loadSoundFile(Common::String file) = 0;
|
|
|
|
/**
|
|
* Load a sound file for playing sound
|
|
* effects from.
|
|
*/
|
|
virtual void loadSfxFile(Common::String file) {}
|
|
|
|
/**
|
|
* Plays the specified track.
|
|
*
|
|
* @param track track number
|
|
*/
|
|
virtual void playTrack(uint8 track) = 0;
|
|
|
|
/**
|
|
* Stop playback of the current track.
|
|
*/
|
|
virtual void haltTrack() = 0;
|
|
|
|
/**
|
|
* Plays the specified sound effect.
|
|
*
|
|
* @param track sound effect id
|
|
*/
|
|
virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) = 0;
|
|
|
|
/**
|
|
* Stop playback of all sfx tracks.
|
|
*/
|
|
virtual void stopAllSoundEffects() {}
|
|
|
|
/**
|
|
* Checks if the sound driver plays any sound.
|
|
*
|
|
* @return true if playing, false otherwise
|
|
*/
|
|
virtual bool isPlaying() const;
|
|
|
|
/**
|
|
* Starts fading out the volume.
|
|
*
|
|
* This keeps fading out the output until
|
|
* it is silenced, but does not change
|
|
* the volume set by setVolume! It will
|
|
* automatically reset the volume when
|
|
* playing a new track or sound effect.
|
|
*/
|
|
virtual void beginFadeOut() = 0;
|
|
|
|
/**
|
|
* Stops all audio playback when paused. Continues after end of pause.
|
|
*/
|
|
virtual void pause(bool paused) {}
|
|
|
|
void enableMusic(int enable) { _musicEnabled = enable; }
|
|
int musicEnabled() const { return _musicEnabled; }
|
|
void enableSFX(bool enable) { _sfxEnabled = enable; }
|
|
bool sfxEnabled() const { return _sfxEnabled; }
|
|
|
|
/**
|
|
* Checks whether a voice file with the given name is present
|
|
*
|
|
* @param file file name
|
|
* @return true if available, false otherwise
|
|
*/
|
|
bool isVoicePresent(const char *file) const;
|
|
|
|
/**
|
|
* Plays the specified voice file.
|
|
*
|
|
* Also before starting to play the
|
|
* specified voice file, it stops the
|
|
* current voice.
|
|
*
|
|
* @param file file to be played
|
|
* @param volume volume of the voice file
|
|
* @param isSfx marks file as sfx instead of voice
|
|
* @param handle store a copy of the sound handle
|
|
* @return playtime of the voice file (-1 marks unknown playtime)
|
|
*/
|
|
virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle = 0, uint8 volume = 255, uint8 priority = 255, bool isSfx = false);
|
|
|
|
Audio::SeekableAudioStream *getVoiceStream(const char *file) const;
|
|
|
|
bool playVoiceStream(Audio::AudioStream *stream, Audio::SoundHandle *handle = 0, uint8 volume = 255, uint8 priority = 255, bool isSfx = false);
|
|
|
|
/**
|
|
* Checks if a voice is being played.
|
|
*
|
|
* @return true when playing, else false
|
|
*/
|
|
bool voiceIsPlaying(const Audio::SoundHandle *handle = 0) const;
|
|
|
|
/**
|
|
* Checks if all voice handles are used.
|
|
*
|
|
* @return false when a handle is free, else true
|
|
*/
|
|
bool allVoiceChannelsPlaying() const;
|
|
|
|
/**
|
|
* Checks how long a voice has been playing
|
|
*
|
|
* @return time in milliseconds
|
|
*/
|
|
uint32 voicePlayedTime(const Audio::SoundHandle &handle) const {
|
|
return _mixer->getSoundElapsedTime(handle);
|
|
}
|
|
|
|
/**
|
|
* Stops playback of the current voice.
|
|
*/
|
|
void voiceStop(const Audio::SoundHandle *handle = 0);
|
|
|
|
/**
|
|
* Receive notifications from a song at certain points.
|
|
*/
|
|
virtual int checkTrigger() { return 0; }
|
|
|
|
/**
|
|
* Reset sound trigger.
|
|
*/
|
|
virtual void resetTrigger() {}
|
|
protected:
|
|
enum {
|
|
kNumChannelHandles = 4
|
|
};
|
|
|
|
struct SoundChannel {
|
|
SoundChannel() : handle(), priority(0) {}
|
|
Audio::SoundHandle handle;
|
|
int priority;
|
|
};
|
|
|
|
SoundChannel _soundChannels[kNumChannelHandles];
|
|
|
|
int _musicEnabled;
|
|
bool _sfxEnabled;
|
|
|
|
KyraEngine_v1 *_vm;
|
|
Audio::Mixer *_mixer;
|
|
|
|
private:
|
|
struct SpeechCodecs {
|
|
const char *fileext;
|
|
Audio::SeekableAudioStream *(*streamFunc)(
|
|
Common::SeekableReadStream *stream,
|
|
DisposeAfterUse::Flag disposeAfterUse);
|
|
};
|
|
|
|
static const SpeechCodecs _supportedCodecs[];
|
|
};
|
|
|
|
class MixedSoundDriver : public Sound {
|
|
public:
|
|
MixedSoundDriver(KyraEngine_v1 *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx);
|
|
~MixedSoundDriver();
|
|
|
|
virtual kType getMusicType() const;
|
|
virtual kType getSfxType() const;
|
|
|
|
virtual bool init();
|
|
virtual void process();
|
|
|
|
virtual void updateVolumeSettings();
|
|
|
|
virtual void initAudioResourceInfo(int set, void *info);
|
|
virtual void selectAudioResourceSet(int set);
|
|
virtual bool hasSoundFile(uint file) const;
|
|
virtual void loadSoundFile(uint file);
|
|
virtual void loadSoundFile(Common::String file);
|
|
|
|
virtual void loadSfxFile(Common::String file);
|
|
|
|
virtual void playTrack(uint8 track);
|
|
virtual void haltTrack();
|
|
virtual bool isPlaying() const;
|
|
|
|
virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
|
|
|
|
virtual void stopAllSoundEffects();
|
|
|
|
virtual void beginFadeOut();
|
|
virtual void pause(bool paused);
|
|
private:
|
|
Sound *_music, *_sfx;
|
|
};
|
|
|
|
} // End of namespace Kyra
|
|
|
|
#endif
|