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actor.cpp
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actor.h
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animation.cpp
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Added proper conversion of message RGB colour values
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2010-06-27 06:35:32 +00:00 |
animation.h
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Several bugfixes to the loading, display, and digital sound playing of messages during cutscenes
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2010-06-27 05:18:21 +00:00 |
assets.cpp
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Added support for Fab compressed sprite sets
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2010-06-25 23:43:07 +00:00 |
assets.h
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Various bugfixes to the animation code - first Rex animation now plays, albeit in the wrong place
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2010-06-05 04:18:23 +00:00 |
burger_data.h
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compression.cpp
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compression.h
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Fix warning, whitespace
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2010-05-31 12:38:15 +00:00 |
console.cpp
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Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
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2010-06-20 07:04:58 +00:00 |
console.h
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In progress work implementing the animation player
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2010-05-31 12:10:30 +00:00 |
converse.cpp
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Changed the font system to allow for multiple fonts to be loaded simultaneously
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2010-05-25 10:46:56 +00:00 |
converse.h
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detection.cpp
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
dialogs.cpp
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Changed the font system to allow for multiple fonts to be loaded simultaneously
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2010-05-25 10:46:56 +00:00 |
dialogs.h
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events.cpp
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Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
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2010-06-20 07:04:58 +00:00 |
events.h
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Further memory leak fixes reported by Valgrind
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2010-06-14 05:27:54 +00:00 |
font.cpp
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Changed the font system to allow for multiple fonts to be loaded simultaneously
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2010-05-25 10:46:56 +00:00 |
font.h
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Changed the font system to allow for multiple fonts to be loaded simultaneously
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2010-05-25 10:46:56 +00:00 |
globals.cpp
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Moved the actionNouns array from the scene to the globals object, since the scene will no longer be active during animation sequences
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2010-06-14 06:33:24 +00:00 |
globals.h
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Moved the actionNouns array from the scene to the globals object, since the scene will no longer be active during animation sequences
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2010-06-14 06:33:24 +00:00 |
graphics.cpp
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Bugfix to correctly handle transparency when rendering scaled sprites
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2010-06-26 11:31:04 +00:00 |
graphics.h
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Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
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2010-06-20 07:04:58 +00:00 |
gui.cpp
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Changed the font system to allow for multiple fonts to be loaded simultaneously
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2010-05-25 10:46:56 +00:00 |
gui.h
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hotspot.cpp
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hotspot.h
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m4_menus.cpp
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m4_menus.h
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m4_scene.cpp
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Allow the Orion Burger title screen to be shown again. At least, it doesn't
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2010-05-02 17:43:24 +00:00 |
m4_scene.h
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m4_views.cpp
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Fix warning, whitespace
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2010-05-31 12:38:15 +00:00 |
m4_views.h
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m4.cpp
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
m4.h
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Further memory leak fixes reported by Valgrind
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2010-06-14 05:27:54 +00:00 |
mads_anim.cpp
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Added accidentally deleted line
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2010-06-27 05:58:11 +00:00 |
mads_anim.h
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Added logic for animation sequences specifying a starting animation frame number
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2010-06-14 03:15:58 +00:00 |
mads_logic.cpp
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Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code
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2010-06-04 11:28:30 +00:00 |
mads_logic.h
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Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code
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2010-06-04 11:28:30 +00:00 |
mads_menus.cpp
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Load the correct speech file pack for the intro of Rex Nebular
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2010-06-26 13:28:22 +00:00 |
mads_menus.h
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Removed use of globally constructed menu item position lists
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2010-05-15 00:42:56 +00:00 |
mads_scene.cpp
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Centralised the update logic for the various system lists into the MadsView class
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2010-06-27 05:17:40 +00:00 |
mads_scene.h
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Added support for the alternate encoding for depth surfaces
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2010-06-20 05:25:34 +00:00 |
mads_views.cpp
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Bugfix to properly erase text messages when they expire
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2010-06-28 11:40:39 +00:00 |
mads_views.h
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Bugfix to properly erase text messages when they expire
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2010-06-28 11:40:39 +00:00 |
midi.cpp
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Applied fix for checking unallocated channels for All Notes Off MIDI command
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2010-06-12 23:53:26 +00:00 |
midi.h
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module.mk
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rails.cpp
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Bugfixes for animation depth logic
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2010-05-16 01:32:46 +00:00 |
rails.h
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Bugfixes for animation depth logic
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2010-05-16 01:32:46 +00:00 |
resource.cpp
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resource.h
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saveload.cpp
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saveload.h
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scene.cpp
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Further memory leak fixes reported by Valgrind
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2010-06-14 05:27:54 +00:00 |
scene.h
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Changed MadsView into a separate class, since it's functionality is needed by two different class hierarchies that can't share a common ancestor class
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2010-04-21 10:42:01 +00:00 |
script.cpp
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script.h
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scripttab.h
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sound.cpp
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Further memory leak fixes reported by Valgrind
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2010-06-14 05:27:54 +00:00 |
sound.h
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Further memory leak fixes reported by Valgrind
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2010-06-14 05:27:54 +00:00 |
sprite.cpp
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Added extra validation for sprite decoding
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2010-06-26 00:36:43 +00:00 |
sprite.h
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Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
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2010-06-20 07:04:58 +00:00 |
staticres.cpp
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staticres.h
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viewmgr.cpp
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viewmgr.h
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Initial conversion of the AnimviewView class to use the expanded MadsAnimation class, rather than the older AAFile skeleton class
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2010-06-07 09:19:42 +00:00 |
woodscript.cpp
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woodscript.h
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ws_machine.cpp
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ws_sequence.cpp
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