scummvm/engines/m4
2010-06-28 11:40:39 +00:00
..
actor.cpp
actor.h
animation.cpp Added proper conversion of message RGB colour values 2010-06-27 06:35:32 +00:00
animation.h Several bugfixes to the loading, display, and digital sound playing of messages during cutscenes 2010-06-27 05:18:21 +00:00
assets.cpp Added support for Fab compressed sprite sets 2010-06-25 23:43:07 +00:00
assets.h Various bugfixes to the animation code - first Rex animation now plays, albeit in the wrong place 2010-06-05 04:18:23 +00:00
burger_data.h
compression.cpp
compression.h Fix warning, whitespace 2010-05-31 12:38:15 +00:00
console.cpp Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index 2010-06-20 07:04:58 +00:00
console.h In progress work implementing the animation player 2010-05-31 12:10:30 +00:00
converse.cpp Changed the font system to allow for multiple fonts to be loaded simultaneously 2010-05-25 10:46:56 +00:00
converse.h
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
dialogs.cpp Changed the font system to allow for multiple fonts to be loaded simultaneously 2010-05-25 10:46:56 +00:00
dialogs.h
events.cpp Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index 2010-06-20 07:04:58 +00:00
events.h Further memory leak fixes reported by Valgrind 2010-06-14 05:27:54 +00:00
font.cpp Changed the font system to allow for multiple fonts to be loaded simultaneously 2010-05-25 10:46:56 +00:00
font.h Changed the font system to allow for multiple fonts to be loaded simultaneously 2010-05-25 10:46:56 +00:00
globals.cpp Moved the actionNouns array from the scene to the globals object, since the scene will no longer be active during animation sequences 2010-06-14 06:33:24 +00:00
globals.h Moved the actionNouns array from the scene to the globals object, since the scene will no longer be active during animation sequences 2010-06-14 06:33:24 +00:00
graphics.cpp Bugfix to correctly handle transparency when rendering scaled sprites 2010-06-26 11:31:04 +00:00
graphics.h Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index 2010-06-20 07:04:58 +00:00
gui.cpp Changed the font system to allow for multiple fonts to be loaded simultaneously 2010-05-25 10:46:56 +00:00
gui.h
hotspot.cpp
hotspot.h
m4_menus.cpp
m4_menus.h
m4_scene.cpp Allow the Orion Burger title screen to be shown again. At least, it doesn't 2010-05-02 17:43:24 +00:00
m4_scene.h
m4_views.cpp Fix warning, whitespace 2010-05-31 12:38:15 +00:00
m4_views.h
m4.cpp AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
m4.h Further memory leak fixes reported by Valgrind 2010-06-14 05:27:54 +00:00
mads_anim.cpp Added accidentally deleted line 2010-06-27 05:58:11 +00:00
mads_anim.h Added logic for animation sequences specifying a starting animation frame number 2010-06-14 03:15:58 +00:00
mads_logic.cpp Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code 2010-06-04 11:28:30 +00:00
mads_logic.h Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code 2010-06-04 11:28:30 +00:00
mads_menus.cpp Load the correct speech file pack for the intro of Rex Nebular 2010-06-26 13:28:22 +00:00
mads_menus.h Removed use of globally constructed menu item position lists 2010-05-15 00:42:56 +00:00
mads_scene.cpp Centralised the update logic for the various system lists into the MadsView class 2010-06-27 05:17:40 +00:00
mads_scene.h Added support for the alternate encoding for depth surfaces 2010-06-20 05:25:34 +00:00
mads_views.cpp Bugfix to properly erase text messages when they expire 2010-06-28 11:40:39 +00:00
mads_views.h Bugfix to properly erase text messages when they expire 2010-06-28 11:40:39 +00:00
midi.cpp Applied fix for checking unallocated channels for All Notes Off MIDI command 2010-06-12 23:53:26 +00:00
midi.h
module.mk
rails.cpp Bugfixes for animation depth logic 2010-05-16 01:32:46 +00:00
rails.h Bugfixes for animation depth logic 2010-05-16 01:32:46 +00:00
resource.cpp
resource.h
saveload.cpp
saveload.h
scene.cpp Further memory leak fixes reported by Valgrind 2010-06-14 05:27:54 +00:00
scene.h Changed MadsView into a separate class, since it's functionality is needed by two different class hierarchies that can't share a common ancestor class 2010-04-21 10:42:01 +00:00
script.cpp
script.h
scripttab.h
sound.cpp Further memory leak fixes reported by Valgrind 2010-06-14 05:27:54 +00:00
sound.h Further memory leak fixes reported by Valgrind 2010-06-14 05:27:54 +00:00
sprite.cpp Added extra validation for sprite decoding 2010-06-26 00:36:43 +00:00
sprite.h Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index 2010-06-20 07:04:58 +00:00
staticres.cpp
staticres.h
viewmgr.cpp
viewmgr.h Initial conversion of the AnimviewView class to use the expanded MadsAnimation class, rather than the older AAFile skeleton class 2010-06-07 09:19:42 +00:00
woodscript.cpp
woodscript.h
ws_machine.cpp
ws_sequence.cpp