mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-04 16:38:55 +00:00
66328be342
svn-id: r31537
94 lines
2.5 KiB
C++
94 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL $
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* $Id$
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*
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*/
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#include "kyra/kyra_v3.h"
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namespace Kyra {
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void KyraEngine_v3::resetItem(int index) {
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debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItem(%d)", index);
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_itemList[index].id = 0xFFFF;
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_itemList[index].sceneId = 0xFFFF;
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_itemList[index].x = 0;
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_itemList[index].y = 0;
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_itemList[index].unk8 = 0;
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}
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void KyraEngine_v3::resetItemList() {
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debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItemList()");
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for (int i = 0; i < 50; ++i)
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resetItem(i);
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}
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int KyraEngine_v3::findFreeItem() {
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debugC(9, kDebugLevelMain, "KyraEngine_v3::findFreeItem()");
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for (int i = 0; i < 50; ++i) {
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if (_itemList[i].id == 0xFFFF)
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return i;
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}
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return -1;
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}
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int KyraEngine_v3::checkItemCollision(int x, int y) {
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debugC(9, kDebugLevelMain, "KyraEngine_v3::checkItemCollision(%d, %d)", x, y);
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int itemIndex = -1;
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int maxItemY = -1;
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for (int i = 0; i < 50; ++i) {
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if (_itemList[i].id == 0xFFFF || _itemList[i].sceneId != _mainCharacter.sceneId)
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continue;
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const int x1 = _itemList[i].x - 11;
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const int x2 = _itemList[i].x + 10;
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if (x < x1 || x > x2)
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continue;
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const int y1 = _itemList[i].y - _itemBuffer1[_itemList[i].id] - 3;
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const int y2 = _itemList[i].y + 3;
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if (y < y1 || y > y2)
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continue;
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if (_itemList[i].y >= maxItemY) {
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itemIndex = i;
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maxItemY = _itemList[i].y;
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}
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}
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return itemIndex;
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}
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void KyraEngine_v3::setItemMouseCursor() {
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debugC(9, kDebugLevelMain, "KyraEngine_v3::setItemMouseCursor()");
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_handItemSet = _itemInHand;
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if (_itemInHand == -1)
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_screen->setMouseCursor(0, 0, _gameShapes[0]);
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else
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_screen->setMouseCursor(0xC, 0x13, _gameShapes[_itemInHand+248]);
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}
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} // end of namespace Kyra
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