scummvm/engines/kyra/items_v3.cpp
2008-04-17 15:29:10 +00:00

94 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL $
* $Id$
*
*/
#include "kyra/kyra_v3.h"
namespace Kyra {
void KyraEngine_v3::resetItem(int index) {
debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItem(%d)", index);
_itemList[index].id = 0xFFFF;
_itemList[index].sceneId = 0xFFFF;
_itemList[index].x = 0;
_itemList[index].y = 0;
_itemList[index].unk8 = 0;
}
void KyraEngine_v3::resetItemList() {
debugC(9, kDebugLevelMain, "KyraEngine_v3::resetItemList()");
for (int i = 0; i < 50; ++i)
resetItem(i);
}
int KyraEngine_v3::findFreeItem() {
debugC(9, kDebugLevelMain, "KyraEngine_v3::findFreeItem()");
for (int i = 0; i < 50; ++i) {
if (_itemList[i].id == 0xFFFF)
return i;
}
return -1;
}
int KyraEngine_v3::checkItemCollision(int x, int y) {
debugC(9, kDebugLevelMain, "KyraEngine_v3::checkItemCollision(%d, %d)", x, y);
int itemIndex = -1;
int maxItemY = -1;
for (int i = 0; i < 50; ++i) {
if (_itemList[i].id == 0xFFFF || _itemList[i].sceneId != _mainCharacter.sceneId)
continue;
const int x1 = _itemList[i].x - 11;
const int x2 = _itemList[i].x + 10;
if (x < x1 || x > x2)
continue;
const int y1 = _itemList[i].y - _itemBuffer1[_itemList[i].id] - 3;
const int y2 = _itemList[i].y + 3;
if (y < y1 || y > y2)
continue;
if (_itemList[i].y >= maxItemY) {
itemIndex = i;
maxItemY = _itemList[i].y;
}
}
return itemIndex;
}
void KyraEngine_v3::setItemMouseCursor() {
debugC(9, kDebugLevelMain, "KyraEngine_v3::setItemMouseCursor()");
_handItemSet = _itemInHand;
if (_itemInHand == -1)
_screen->setMouseCursor(0, 0, _gameShapes[0]);
else
_screen->setMouseCursor(0xC, 0x13, _gameShapes[_itemInHand+248]);
}
} // end of namespace Kyra