scummvm/engines
2010-10-30 17:27:23 +00:00
..
agi AGI: Add note about AgiEngine::parseFeatures 2010-10-27 09:47:18 +00:00
agos AGOS: Fixed code analysis warnings - bug #3087828 2010-10-15 15:23:53 +00:00
cine ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
cruise ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
draci DRACI: Switch to the new play time counting of the Engine class. 2010-10-29 16:54:10 +00:00
drascula ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
gob GOB: Rename Map::_widthByte to _mapVersion 2010-10-30 17:27:23 +00:00
groovie GROOVIE: Fix bug #3095031 (regression in Russian T7G). 2010-10-27 14:31:20 +00:00
hugo HUGO: Free memory on exit 2010-10-30 16:04:43 +00:00
kyra KYRA: match music settings with latest launcher code changes. 2010-10-29 19:00:37 +00:00
lastexpress JANITORIAL: Remove unnecessary semicolons 2010-10-27 19:48:54 +00:00
lure ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
m4 M4: Fixed OP_NOT and OP_COMP behavior again (thanks wjp) 2010-10-15 15:51:59 +00:00
made MADE: Fixed bug #3087849 - "MADE: Code analysis warnings" 2010-10-15 13:00:19 +00:00
mohawk ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
parallaction ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
queen QUEEN: Fixed code analysis warning - bug #3087851 2010-10-15 14:37:50 +00:00
saga SAGA: reduce memory usage 2010-10-24 22:52:57 +00:00
sci SCI: Fixed script bug #3098353 - "ECOQUEST1 German: Crash at the blackboard in the dolphin room" 2010-10-30 11:21:28 +00:00
scumm SCUMM: Switch to the new SaveStateDescriptor::setPlayTime. 2010-10-29 16:41:49 +00:00
sky ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
sword1 SWORD1: Switch to the new play time counting of the Engine class. 2010-10-29 16:53:46 +00:00
sword2 SWORD2: Add assert()s prompted by code analysis warnings. 2010-10-15 19:08:56 +00:00
sword25 SWORD25: Play the cutscene audio 2010-10-30 09:17:21 +00:00
teenagent ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
testbed ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
tinsel TINSEL: Remove redundant if() 2010-10-30 00:34:41 +00:00
toon TOON: Stops all Sfx/voice when exiting a room 2010-10-29 22:00:31 +00:00
touche ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
tucker ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
advancedDetector.cpp ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
advancedDetector.h AD: Implement AGDF_PIRATED flag. 2010-08-25 11:51:06 +00:00
dialogs.cpp GMM: Add a basic help dialogs for engines not providing one (i.e. all but SCUMM) 2010-10-26 21:54:57 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00