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agi
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AGI: Add note about AgiEngine::parseFeatures
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2010-10-27 09:47:18 +00:00 |
agos
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AGOS: Fixed code analysis warnings - bug #3087828
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2010-10-15 15:23:53 +00:00 |
cine
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
cruise
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ALL: Fix various typos (patch #3093266)
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2010-10-24 13:04:33 +00:00 |
draci
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DRACI: Switch to the new play time counting of the Engine class.
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2010-10-29 16:54:10 +00:00 |
drascula
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
gob
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GOB: Rename Map::_widthByte to _mapVersion
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2010-10-30 17:27:23 +00:00 |
groovie
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GROOVIE: Fix bug #3095031 (regression in Russian T7G).
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2010-10-27 14:31:20 +00:00 |
hugo
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HUGO: Free memory on exit
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2010-10-30 16:04:43 +00:00 |
kyra
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KYRA: match music settings with latest launcher code changes.
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2010-10-29 19:00:37 +00:00 |
lastexpress
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JANITORIAL: Remove unnecessary semicolons
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2010-10-27 19:48:54 +00:00 |
lure
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ALL: Fix various typos (patch #3093266)
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2010-10-24 13:04:33 +00:00 |
m4
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M4: Fixed OP_NOT and OP_COMP behavior again (thanks wjp)
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2010-10-15 15:51:59 +00:00 |
made
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MADE: Fixed bug #3087849 - "MADE: Code analysis warnings"
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2010-10-15 13:00:19 +00:00 |
mohawk
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
parallaction
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
queen
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QUEEN: Fixed code analysis warning - bug #3087851
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2010-10-15 14:37:50 +00:00 |
saga
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SAGA: reduce memory usage
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2010-10-24 22:52:57 +00:00 |
sci
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SCI: Fixed script bug #3098353 - "ECOQUEST1 German: Crash at the blackboard in the dolphin room"
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2010-10-30 11:21:28 +00:00 |
scumm
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SCUMM: Switch to the new SaveStateDescriptor::setPlayTime.
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2010-10-29 16:41:49 +00:00 |
sky
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
sword1
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SWORD1: Switch to the new play time counting of the Engine class.
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2010-10-29 16:53:46 +00:00 |
sword2
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SWORD2: Add assert()s prompted by code analysis warnings.
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2010-10-15 19:08:56 +00:00 |
sword25
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SWORD25: Play the cutscene audio
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2010-10-30 09:17:21 +00:00 |
teenagent
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
testbed
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
tinsel
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TINSEL: Remove redundant if()
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2010-10-30 00:34:41 +00:00 |
toon
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TOON: Stops all Sfx/voice when exiting a room
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2010-10-29 22:00:31 +00:00 |
touche
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
tucker
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
advancedDetector.cpp
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ALL: Fix various typos (patch #3093266)
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2010-10-24 13:04:33 +00:00 |
advancedDetector.h
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AD: Implement AGDF_PIRATED flag.
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2010-08-25 11:51:06 +00:00 |
dialogs.cpp
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GMM: Add a basic help dialogs for engines not providing one (i.e. all but SCUMM)
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2010-10-26 21:54:57 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engine.h
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engines.mk
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CONFIGURE: Plug in Last Express engine
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2010-10-18 19:18:06 +00:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
metaengine.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
savestate.h
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |