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317 lines
9.1 KiB
Groff
317 lines
9.1 KiB
Groff
.\" $Id$
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.Dd December 15, 2004
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.Dt SCUMMVM 6
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.Os
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.Sh NAME
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.Nm scummvm
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.Nd graphic adventure game interpreter
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.Sh SYNOPSIS
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.Nm scummvm
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.Op Ar OPTIONS
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.Op Ar GAME
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.Sh DESCRIPTION
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.Nm
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is an interpreter that will play graphic adventure games
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based on a variety of game engines.
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.Pp
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\fIGAME\fR is a short name of game to load. For example, \fIscumm:monkey\fR for
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Monkey Island. This can be either a built-in gameid, or a user configured
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target.
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.Sh OPTIONS
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.Pp
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Please note that more detailed information for the following options can be
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found in the \fIREADME\fR file.
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.Pp
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The meaning of most long options (that is, those options starting with a
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double-dash) can be inverted by prefixing them with \fBno-\fR. For example,
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\fB--no-aspect-ratio\fR will turn aspect ratio correction off. This is useful
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if you want to override a setting in the configuration file.
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.\" FIXME better way to do long options?
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.Bl -tag -width Ds
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.It Fl v, -version
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Display ScummVM version information and exit.
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.It Fl h, -help
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Display a brief help text and exit.
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.It Fl z, -list-games
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Display list of supported games and exit.
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.It Fl t, -list-targets
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Display list of configured targets and exit.
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.It Fl t, -list-engines
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Display list of suppported engines and exit.
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.It Fl -list-saves
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Display a list of saved games for the target specified with
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\fB--game=\fITARGET\fR or all targets if none is specified.
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.It Fl a, -add
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Add all games from current or specified directory. If \fB--game=\fIID\fR is
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passed only the game with id \fBID\fR is added. See also \fB--detect\fR.
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Use \fB--path=\fIPATH\fR to specify a directory.
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.It Fl -detect
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Display a list of games with their ID from current or specified directory
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without adding it to the config. Use \fB--path=\fIPATH\fR to specify a directory.
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.It Fl -game= Ns Ar ID
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In combination with \fB--add\fR or \fB--detect\fR only adds or attempts to
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detect the game with id \fBID\fR.
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.It Fl -auto-detect
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Display a list of games from current or specified directory and start the first
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one. Use \fB--path=\fIPATH\fR to specify a directory.
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.It Fl -recursive
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In combination with \fB--add\fR or \fB--detect\fR recurse down all
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subdirectories
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.It Fl c, -config= Ns Ar CONFIG
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Use alternate configuration file.
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.It Fl p, -path= Ns Ar PATH
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Path to where the game is installed.
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.It Fl x, -save-slot= Ns Ar [SLOT]
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Saved game slot to load (default: autosave).
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.It Fl f, -fullscreen
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Force full-screen mode.
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.It Fl F, -no-fullscreen
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Force windowed mode.
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.It Fl g, -gfx-mode= Ns Ar MODE
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Select graphics scaler:
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.Bl -tag -width 10m
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.It Em 1x
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No filtering, no scaling. Fastest.
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.It Em 2x
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No filtering, factor 2x (default for non 640x480 games).
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.It Em 3x
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No filtering, factor 3x.
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.It Em 2xsai
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2xSAI filter, factor 2x.
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.It Em super2xsai
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Enhanced 2xSAI filtering, factor 2x.
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.It Em supereagle
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Less blurry than 2xSAI, but slower. Factor 2x.
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.It Em advmame2x
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Doesn't rely on blurring like 2xSAI, fast. Factor 2x.
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.It Em advmame3x
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Doesn't rely on blurring like 2xSAI, fast. Factor 3x.
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.It Em hq2x
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Very nice high quality filter but slow. Factor 2x.
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.It Em hq3x
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Very nice high quality filter but slow. Factor 3x.
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.It Em tv2x
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Interlace filter, tries to emulate a TV. Factor 2x.
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.It Em dotmatrix
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Dot matrix effect. Factor 2x.
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.El
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.It Fl -stretch-mode= Ns Ar MODE
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Select stretch mode (\fIcenter\fR, \fIintegral\fR, \fIfit\fR, \fIstretch\fR)
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.It Fl -filtering
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Force filtered graphics mode
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.It Fl -no-filtering
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Force unfiltered graphics mode
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.It Fl -gui-theme= Ns Ar THEME
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Select GUI theme (\fIdefault\fR, \fImodern\fR, \fIclassic\fR)
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.It Fl -themepath= Ns Ar PATH
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Path to where GUI themes are stored
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.It Fl -list-themes
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Display list of all usable GUI themes
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.It Fl e, -music-driver= Ns Ar MODE
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Select music driver:
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.Bl -tag -width 10m
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.It Em null
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Null output. Don't play any music.
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.It Em adlib
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Internal AdLib emulation
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.It Em fluidsynth
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FluidSynth MIDI emulation
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.It Em mt32
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Internal MT-32 emulation
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.It Em pcjr
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Internal PCjr emulation (only usable in SCUMM games)
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.It Em pcspk
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Internal PC Speaker emulation
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.It Em towns
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Internal FM-TOWNS YM2612 emulation (only usable in SCUMM FM-TOWNS games)
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.It Em alsa
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Output using ALSA sequencer device
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.It Em core
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CoreAudio sound, for Mac OS X users
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.It Em coremidi
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CoreMIDI sound, for Mac OS X users. Use only if you have a hardware MIDI
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synthesizer.
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.It Em seq
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Use /dev/sequencer for MIDI, *nix users.
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.It Em timidity
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Connect to TiMidity++ MIDI server.
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.It Em windows
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Windows built in MIDI sequencer for Windows users
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.El
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.It Fl -list-audio-devices
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List all available audio devices
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.It Fl q, -language= Ns Ar LANG
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Select game's language:
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.Bl -tag -width Ds
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.It Em cz
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Czech
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.It Em de
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German
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.It Em en
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English (USA) (default)
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.It Em es
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Spanish
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.It Em fr
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French
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.It Em gb
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English (Great Britain)
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.It Em hb
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Hebrew
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.It Em it
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Italian
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.It Em jp
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Japanese
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.It Em kr
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Korean
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.It Em pt
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Portuguese
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.It Em ru
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Russian
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.It Em se
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Swedish
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.It Em zh
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Chinese
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.El
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.It Fl m, -music-volume= Ns Ar NUM
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Set the music volume, 0-255 (default: 192).
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.It Fl s, -sfx-volume= Ns Ar NUM
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Set the sfx volume to, 0-255 (default: 192).
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.It Fl r, -speech-volume Ns Ar NUM
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Set the voice volume to, 0-255 (default: 192).
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.It Fl -midi-gain= Ns Ar NUM
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Set the gain for MIDI playback, 0-1000 (default: 100)
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.br
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(only supported by some MIDI drivers)
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.It Fl n, -subtitles
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Enable subtitles (use with games that have voice).
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.It Fl b, -boot-param= Ns Ar NUM
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Pass number to the boot script (boot param).
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.It Fl d, -debuglevel= Ns Ar NUM
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Set debug verbosity level
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.It Fl -debugflags= Ns Arm FLAGS
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Enable engine specific debug flags (separated by commas)
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.It Fl u, -dump-scripts
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Enable script dumping if a directory called \fIdumps\fR exists in the current
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directory.
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.It Fl -cdrom= Ns Ar NUM
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CD drive to play CD audio from (default: 0 = first drive).
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.It Fl -joystick= Ns Ar [NUM]
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Enable joystick input (default: 0 = first joystick).
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.It Fl -platform= Ns Ar WORD
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Specify platform of game (allowed values: \fI2gs\fR, \fI3do\fR, \fIacorn\fR,
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\fIamiga\fR, \fIatari\fR, \fIc64\fR, \fIfmtowns\fR, \fImac\fR, \fInes\fR,
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\fIpc\fR, \fIpce\fR, \fIsegacd\fR, \fIwindows\fR)
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.It Fl -savepath= Ns Ar PATH
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Path to where saved games are stored
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.It Fl -extrapath= Ns Ar PATH
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Extra path to additional game data
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.It Fl -soundfont= Ns Ar FILE
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Select the SoundFont for MIDI playback (only supported by some MIDI drivers).
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.It Fl -multi-midi
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Enable combination of AdLib and native MIDI.
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.It Fl -native-mt32
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True Roland MT-32 MIDI (disable GM emulation).
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.It Fl -enable-gs
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Enable Roland GS mode for MIDI playback.
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.It Fl -output-rate= Ns Ar RATE
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Set output sample rate in Hz (e.g. 22050).
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.It Fl -opl-driver= Ns Ar DRIVER
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Select AdLib (OPL) emulator (\fIdb\fR, \fImame\fR, \fInuked\fR)
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.It Fl -aspect-ratio
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Enable aspect ratio correction.
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.It Fl -render-mode= Ns Ar MODE
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Enable additional render modes (\fIhercGreen\fR, \fIhercAmber\fR, \fIcga\fR,
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\fIega\fR, \fIvga\fR, \fIamiga\fR, \fIfmtowns\fR, \fIpc9821\fR, \fIpc9801\fR,
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\fI2gs\fR, \fIatari\fR, \fImacintosh\fR)
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.It Fl -alt-intro
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Use alternative intro for CD versions of Beneath a Steel Sky and Flight of the
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Amazon Queen.
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.It Fl -copy-protection
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Enable copy protection in games, when ScummVM disables it by default.
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.It Fl -talkspeed= Ns Ar NUM
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Set talk delay for SCUMM games, or talk speed for other games (default: 60)
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.It Fl -demo-mode
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Start demo mode of Maniac Mansion (Classic version)
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.It Fl -tempo= Ns Ar NUM
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Set music tempo (in percent, 50-200) for SCUMM games (default: 100).
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.El
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.Sh INGAME HOTKEYS
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.Bl -tag -width 13m
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.It Ctrl-F5
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Display the Global Menu
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.It Cmd-q
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Quit (Mac OS X)
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.It Ctrl-q
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Quit (Most platforms)
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.It Ctrl-u
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Mute all sounds
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.It Ctrl-m
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Toggle mouse capture
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.It Ctrl-Alt 1-8
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Switch between graphics filters
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.It Ctrl-Alt +
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Increase scale factor
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.It Ctrl-Alt -
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Decrease scale factor
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.It Ctrl-Alt a
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Toggle aspect-ratio correction
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.It Ctrl-Alt f
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Toggle graphics filtering
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.It Ctrl-Alt s
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Cycle through scaling modes
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.It Alt-Enter
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Toggle full screen/windowed
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.It Alt-s
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Make a screenshot (SDL backend only)
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.It Ctrl-F7
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Open virtual keyboard (if enabled). This can also be triggered by a long press
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of the middle mouse button or wheel.
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.El
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.Pp
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There are many more SCUMM and game-specific hotkeys. See the \fIREADME\fR file.
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.Sh ENVIRONMENT
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.Bl -tag -width SCUMMVM
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.It Ev SCUMMVM_MIDI
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The sequencer device to use with the
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.Ql seq
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MIDI driver.
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.It Ev SCUMMVM_MIDIPORT
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The number of the sequencer to use when using the
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.Ql seq
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MIDI driver.
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.It Ev SCUMMVM_PORT
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The ALSA port to open for output when using the
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.Ql alsa
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MIDI driver.
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.El
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.Sh FILES
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.Bl -tag -width Ds
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.It Pa $HOME/.scummvmrc
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Configuration file on UNIX.
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.It Pa "$HOME/Library/Preferences/ScummVM Preferences"
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Configuration file on Mac OS X.
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.El
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.Sh EXAMPLES
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Running the builtin game launcher:
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.Pp
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.Dl $ scummvm
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.Pp
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Running Day of the Tentacle specifying the path:
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.Pp
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.Dl $ scummvm -p /usr/local/share/games/tentacle scumm:tentacle
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.Pp
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Running The Dig with advmame2x filter with subtitles:
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.Pp
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.Dl $ scummvm -g advmame2x -n scumm:dig
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.Pp
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Running the Italian version of Maniac Mansion fullscreen:
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.Pp
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.Dl $ scummvm -q it -f scumm:maniac
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.Sh SEE ALSO
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More information can be found in the \fIREADME\fR and on the website
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.Pa https://www.scummvm.org .
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.Sh AUTHORS
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This manual page written by Jonathan Gray <khalek at scummvm.org>.
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ScummVM was written by the ScummVM team.
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See AUTHORS file for more information.
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