scummvm/engines/mohawk/riven_external.cpp

1594 lines
48 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "mohawk/graphics.h"
#include "mohawk/riven.h"
#include "mohawk/riven_external.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
#include "gui/message.h"
#include "common/events.h"
namespace Mohawk {
RivenExternal::RivenExternal(MohawkEngine_Riven *vm) : _vm(vm) {
setupCommands();
}
RivenExternal::~RivenExternal() {
for (uint32 i = 0; i < _externalCommands.size(); i++)
delete _externalCommands[i];
_externalCommands.clear();
}
void RivenExternal::setupCommands() {
// aspit (Main Menu, Books, Setup) external commands
COMMAND(xastartupbtnhide);
COMMAND(xasetupcomplete);
COMMAND(xaatrusopenbook);
COMMAND(xaatrusbookback);
COMMAND(xaatrusbookprevpage);
COMMAND(xaatrusbooknextpage);
COMMAND(xacathopenbook);
COMMAND(xacathbookback);
COMMAND(xacathbookprevpage);
COMMAND(xacathbooknextpage);
COMMAND(xtrapbookback);
COMMAND(xatrapbookclose);
COMMAND(xatrapbookopen);
COMMAND(xarestoregame);
COMMAND(xadisablemenureturn);
COMMAND(xaenablemenureturn);
COMMAND(xalaunchbrowser);
// bspit (Bookmaking Island) external commands
COMMAND(xblabopenbook);
COMMAND(xblabbookprevpage);
COMMAND(xblabbooknextpage);
COMMAND(xsoundplug);
COMMAND(xbchangeboiler);
COMMAND(xbupdateboiler);
COMMAND(xbsettrap);
COMMAND(xbcheckcatch);
COMMAND(xbait);
COMMAND(xbfreeytram);
COMMAND(xbaitplate);
COMMAND(xbisland190_opencard);
COMMAND(xbisland190_resetsliders);
COMMAND(xbisland190_slidermd);
COMMAND(xbisland190_slidermw);
COMMAND(xbscpbtn);
COMMAND(xbisland_domecheck);
COMMAND(xvalvecontrol);
COMMAND(xbchipper);
// gspit (Garden Island) external commands
COMMAND(xgresetpins);
COMMAND(xgrotatepins);
COMMAND(xgpincontrols);
COMMAND(xgisland25_opencard);
COMMAND(xgisland25_resetsliders);
COMMAND(xgisland25_slidermd);
COMMAND(xgisland25_slidermw);
COMMAND(xgscpbtn);
COMMAND(xgisland1490_domecheck);
COMMAND(xgplateau3160_dopools);
COMMAND(xgwt200_scribetime);
COMMAND(xgwt900_scribe);
COMMAND(xgplaywhark);
COMMAND(xgrviewer);
COMMAND(xgwharksnd);
COMMAND(xglview_prisonoff);
COMMAND(xglview_villageoff);
COMMAND(xglviewer);
COMMAND(xglview_prisonon);
COMMAND(xglview_villageon);
// jspit (Jungle Island) external commands
COMMAND(xreseticons);
COMMAND(xicon);
COMMAND(xcheckicons);
COMMAND(xtoggleicon);
COMMAND(xjtunnel103_pictfix);
COMMAND(xjtunnel104_pictfix);
COMMAND(xjtunnel105_pictfix);
COMMAND(xjtunnel106_pictfix);
COMMAND(xvga1300_carriage);
COMMAND(xjdome25_resetsliders);
COMMAND(xjdome25_slidermd);
COMMAND(xjdome25_slidermw);
COMMAND(xjscpbtn);
COMMAND(xjisland3500_domecheck);
COMMAND(xhandlecontroldown);
COMMAND(xhandlecontrolmid);
COMMAND(xhandlecontrolup);
COMMAND(xjplaybeetle_550);
COMMAND(xjplaybeetle_600);
COMMAND(xjplaybeetle_950);
COMMAND(xjplaybeetle_1050);
COMMAND(xjplaybeetle_1450);
COMMAND(xjlagoon700_alert);
COMMAND(xjlagoon800_alert);
COMMAND(xjlagoon1500_alert);
COMMAND(xschool280_playwhark);
COMMAND(xjatboundary);
// ospit (Gehn's Office) external commands
COMMAND(xorollcredittime);
COMMAND(xbookclick);
COMMAND(xooffice30_closebook);
COMMAND(xobedroom5_closedrawer);
COMMAND(xogehnopenbook);
COMMAND(xogehnbookprevpage);
COMMAND(xogehnbooknextpage);
COMMAND(xgwatch);
// pspit (Prison Island) external commands
COMMAND(xpisland990_elevcombo);
COMMAND(xpscpbtn);
COMMAND(xpisland290_domecheck);
COMMAND(xpisland25_opencard);
COMMAND(xpisland25_resetsliders);
COMMAND(xpisland25_slidermd);
COMMAND(xpisland25_slidermw);
// rspit (Rebel Age) external commands
COMMAND(xrshowinventory);
COMMAND(xrhideinventory);
COMMAND(xrcredittime);
COMMAND(xrwindowsetup);
// tspit (Temple Island) external commands
COMMAND(xtexterior300_telescopedown);
COMMAND(xtexterior300_telescopeup);
COMMAND(xtisland390_covercombo);
COMMAND(xtatrusgivesbooks);
COMMAND(xtchotakesbook);
COMMAND(xthideinventory);
COMMAND(xt7500_checkmarbles);
COMMAND(xt7600_setupmarbles);
COMMAND(xt7800_setup);
COMMAND(xdrawmarbles);
COMMAND(xtakeit);
COMMAND(xtscpbtn);
COMMAND(xtisland4990_domecheck);
COMMAND(xtisland5056_opencard);
COMMAND(xtisland5056_resetsliders);
COMMAND(xtisland5056_slidermd);
COMMAND(xtisland5056_slidermw);
COMMAND(xtatboundary);
// Common external commands
COMMAND(xflies);
}
void RivenExternal::runCommand(uint16 argc, uint16 *argv) {
Common::String externalCommandName = _vm->getName(ExternalCommandNames, argv[0]);
for (uint16 i = 0; i < _externalCommands.size(); i++)
if (externalCommandName == _externalCommands[i]->desc) {
debug(0, "Running Riven External Command \'%s\'", externalCommandName.c_str());
(this->*(_externalCommands[i]->proc)) (argv[1], argv[1] ? argv + 2 : NULL);
return;
}
error("Unknown external command \'%s\'", externalCommandName.c_str());
}
void RivenExternal::runDemoBoundaryDialog() {
GUI::MessageDialog dialog("This demo does not allow you\n"
"to visit that part of Riven.");
dialog.runModal();
}
void RivenExternal::runEndGame(uint16 video) {
_vm->_sound->stopAllSLST();
_vm->_video->playMovieBlocking(video);
// TODO: Play until the last frame and then run the credits
_vm->setGameOver();
}
void RivenExternal::runDomeButtonMovie() {
// This command just plays the video of the button moving down and up.
_vm->_video->playMovieBlocking(2);
}
void RivenExternal::runDomeCheck() {
// Check if we clicked while the golden frame was showing
VideoHandle video = _vm->_video->findVideoHandle(1);
assert(video != NULL_VID_HANDLE);
int32 curFrame = _vm->_video->getCurFrame(video);
int32 frameCount = _vm->_video->getFrameCount(video);
// The final frame of the video is the 'golden' frame (double meaning: the
// frame that is the magic one is the one with the golden symbol) but we
// give a 3 frame leeway in either direction.
if (frameCount - curFrame < 3 || curFrame < 3)
*_vm->matchVarToString("domecheck") = 1;
}
// ------------------------------------------------------------------------------------
// aspit (Main Menu, Books, Setup) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xastartupbtnhide(uint16 argc, uint16 *argv) {
// The original game hides the start/setup buttons depending on an ini entry.
// It's safe to ignore this command.
}
void RivenExternal::xasetupcomplete(uint16 argc, uint16 *argv) {
// The original game sets an ini entry to disable the setup button and use the
// start button only. It's safe to ignore this part of the command.
_vm->_sound->stopSound();
_vm->changeToCard(1);
}
void RivenExternal::xaatrusopenbook(uint16 argc, uint16 *argv) {
// Get the variable
uint32 page = *_vm->matchVarToString("aatruspage");
// Set hotspots depending on the page
if (page == 1) {
_vm->_hotspots[1].enabled = false;
_vm->_hotspots[2].enabled = false;
_vm->_hotspots[3].enabled = true;
} else {
_vm->_hotspots[1].enabled = true;
_vm->_hotspots[2].enabled = true;
_vm->_hotspots[3].enabled = false;
}
// Draw the image of the page
_vm->_gfx->drawPLST(page);
}
void RivenExternal::xaatrusbookback(uint16 argc, uint16 *argv) {
// Return to where we were before entering the book
_vm->changeToStack(*_vm->matchVarToString("returnstackid"));
_vm->changeToCard(*_vm->matchVarToString("returncardid"));
}
void RivenExternal::xaatrusbookprevpage(uint16 argc, uint16 *argv) {
// Get the page variable
uint32 *page = _vm->matchVarToString("aatruspage");
// Decrement the page if it's not the first page
if (*page == 1)
return;
(*page)--;
// TODO: Play the page turning sound
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xaatrusbooknextpage(uint16 argc, uint16 *argv) {
// Get the page variable
uint32 *page = _vm->matchVarToString("aatruspage");
// Increment the page if it's not the last page
if (((_vm->getFeatures() & GF_DEMO) && *page == 6) || *page == 10)
return;
(*page)++;
// TODO: Play the page turning sound
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xacathopenbook(uint16 argc, uint16 *argv) {
// Get the variable
uint32 page = *_vm->matchVarToString("acathpage");
// Set hotspots depending on the page
if (page == 1) {
_vm->_hotspots[1].enabled = false;
_vm->_hotspots[2].enabled = false;
_vm->_hotspots[3].enabled = true;
} else {
_vm->_hotspots[1].enabled = true;
_vm->_hotspots[2].enabled = true;
_vm->_hotspots[3].enabled = false;
}
// Draw the image of the page
_vm->_gfx->drawPLST(page);
// Draw the white page edges
if (page > 1 && page < 5)
_vm->_gfx->drawPLST(50);
else if (page > 5)
_vm->_gfx->drawPLST(51);
if (page == 28) {
// TODO: Draw telescope combination
}
}
void RivenExternal::xacathbookback(uint16 argc, uint16 *argv) {
// Return to where we were before entering the book
_vm->changeToStack(*_vm->matchVarToString("returnstackid"));
_vm->changeToCard(*_vm->matchVarToString("returncardid"));
}
void RivenExternal::xacathbookprevpage(uint16 argc, uint16 *argv) {
// Get the variable
uint32 *page = _vm->matchVarToString("acathpage");
// Increment the page if it's not the first page
if (*page == 1)
return;
(*page)--;
// TODO: Play the page turning sound
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xacathbooknextpage(uint16 argc, uint16 *argv) {
// Get the variable
uint32 *page = _vm->matchVarToString("acathpage");
// Increment the page if it's not the last page
if (*page == 49)
return;
(*page)++;
// TODO: Play the page turning sound
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xtrapbookback(uint16 argc, uint16 *argv) {
// Return to where we were before entering the book
*_vm->matchVarToString("atrap") = 0;
_vm->changeToStack(*_vm->matchVarToString("returnstackid"));
_vm->changeToCard(*_vm->matchVarToString("returncardid"));
}
void RivenExternal::xatrapbookclose(uint16 argc, uint16 *argv) {
// Close the trap book
*_vm->matchVarToString("atrap") = 0;
_vm->refreshCard();
}
void RivenExternal::xatrapbookopen(uint16 argc, uint16 *argv) {
// Open the trap book
*_vm->matchVarToString("atrap") = 1;
_vm->refreshCard();
}
void RivenExternal::xarestoregame(uint16 argc, uint16 *argv) {
// Launch the load game dialog
_vm->runLoadDialog();
}
void RivenExternal::xadisablemenureturn(uint16 argc, uint16 *argv) {
// Dummy function -- implemented in Mohawk::go
}
void RivenExternal::xaenablemenureturn(uint16 argc, uint16 *argv) {
// Dummy function -- implemented in Mohawk::go
}
void RivenExternal::xalaunchbrowser(uint16 argc, uint16 *argv) {
// Well, we can't launch a browser for obvious reasons ;)
GUI::MessageDialog dialog("At this point, the Riven Demo would\n"
"open up a web browser to bring you to\n"
"the Riven website. ScummVM cannot do\n"
"that. Visit the site on your own.");
dialog.runModal();
}
// ------------------------------------------------------------------------------------
// bspit (Bookmaking Island) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xblabopenbook(uint16 argc, uint16 *argv) {
// Get the variable
uint32 page = *_vm->matchVarToString("blabbook");
// Draw the image of the page based on the blabbook variable
_vm->_gfx->drawPLST(page);
// TODO: Draw the dome combo
if (page == 14) {
warning ("Need to draw dome combo");
}
}
void RivenExternal::xblabbookprevpage(uint16 argc, uint16 *argv) {
// Get the page variable
uint32 *page = _vm->matchVarToString("blabbook");
// Decrement the page if it's not the first page
if (*page == 1)
return;
(*page)--;
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xblabbooknextpage(uint16 argc, uint16 *argv) {
// Get the page variable
uint32 *page = _vm->matchVarToString("blabbook");
// Increment the page if it's not the last page
if (*page == 22)
return;
(*page)++;
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xsoundplug(uint16 argc, uint16 *argv) {
uint32 heat = *_vm->matchVarToString("bheat");
uint32 boilerInactive = *_vm->matchVarToString("bcratergg");
if (heat != 0)
_vm->_sound->playSLST(1, _vm->getCurCard());
else if (boilerInactive != 0)
_vm->_sound->playSLST(2, _vm->getCurCard());
else
_vm->_sound->playSLST(3, _vm->getCurCard());
}
void RivenExternal::xbchangeboiler(uint16 argc, uint16 *argv) {
uint32 heat = *_vm->matchVarToString("bheat");
uint32 water = *_vm->matchVarToString("bblrwtr");
uint32 platform = *_vm->matchVarToString("bblrgrt");
if (argv[0] == 1) {
if (water == 0) {
if (platform == 0)
_vm->_video->activateMLST(10, _vm->getCurCard());
else
_vm->_video->activateMLST(12, _vm->getCurCard());
} else if (heat == 0) {
if (platform == 0)
_vm->_video->activateMLST(19, _vm->getCurCard());
else
_vm->_video->activateMLST(22, _vm->getCurCard());
} else {
if (platform == 0)
_vm->_video->activateMLST(13, _vm->getCurCard());
else
_vm->_video->activateMLST(16, _vm->getCurCard());
}
} else if (argv[0] == 2 && water != 0) {
if (heat == 0) {
if (platform == 0)
_vm->_video->activateMLST(20, _vm->getCurCard());
else
_vm->_video->activateMLST(23, _vm->getCurCard());
} else {
if (platform == 0)
_vm->_video->activateMLST(18, _vm->getCurCard());
else
_vm->_video->activateMLST(15, _vm->getCurCard());
}
} else if (argv[0] == 3) {
if (platform == 0) {
if (water == 0) {
_vm->_video->activateMLST(11, _vm->getCurCard());
} else {
if (heat == 0)
_vm->_video->activateMLST(17, _vm->getCurCard());
else
_vm->_video->activateMLST(24, _vm->getCurCard());
}
} else {
if (water == 0) {
_vm->_video->activateMLST(9, _vm->getCurCard());
} else {
if (heat == 0)
_vm->_video->activateMLST(14, _vm->getCurCard());
else
_vm->_video->activateMLST(21, _vm->getCurCard());
}
}
}
if (argc > 1)
_vm->_sound->playSLST(argv[1], _vm->getCurCard());
else if (argv[0] == 2)
_vm->_sound->playSLST(1, _vm->getCurCard());
_vm->_video->playMovie(11);
}
void RivenExternal::xbupdateboiler(uint16 argc, uint16 *argv) {
uint32 heat = *_vm->matchVarToString("bheat");
uint32 platform = *_vm->matchVarToString("bblrgrt");
if (heat) {
if (platform == 0) {
_vm->_video->activateMLST(7, _vm->getCurCard());
_vm->_video->playMovie(7);
} else {
_vm->_video->activateMLST(8, _vm->getCurCard());
_vm->_video->playMovie(8);
}
} else {
_vm->_video->stopMovie(7);
_vm->_video->stopMovie(8);
}
_vm->refreshCard();
}
void RivenExternal::xbsettrap(uint16 argc, uint16 *argv) {
// TODO: Set the Ytram trap
}
void RivenExternal::xbcheckcatch(uint16 argc, uint16 *argv) {
// TODO: Check if we've caught a Ytram
}
void RivenExternal::xbait(uint16 argc, uint16 *argv) {
// Set the cursor to the pellet
_vm->_gfx->changeCursor(kRivenPelletCursor);
// Loop until the player lets go (or quits)
Common::Event event;
bool mouseDown = true;
while (mouseDown) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
if (event.type == Common::EVENT_LBUTTONUP)
mouseDown = false;
else if (event.type == Common::EVENT_MOUSEMOVE)
_vm->_system->updateScreen();
else if (event.type == Common::EVENT_QUIT || event.type == Common::EVENT_RTL)
return;
}
_vm->_system->delayMillis(10); // Take it easy on the CPU
}
// Set back the cursor
_vm->_gfx->changeCursor(kRivenMainCursor);
// Set the bait if we put it on the plate
if (_vm->_hotspots[9].rect.contains(_vm->_system->getEventManager()->getMousePos())) {
*_vm->matchVarToString("bbait") = 1;
_vm->_gfx->drawPLST(4);
_vm->_gfx->updateScreen();
_vm->_hotspots[3].enabled = false; // Disable bait hotspot
_vm->_hotspots[9].enabled = true; // Enable baitplate hotspot
}
}
void RivenExternal::xbfreeytram(uint16 argc, uint16 *argv) {
// TODO: Play a random Ytram movie
}
void RivenExternal::xbaitplate(uint16 argc, uint16 *argv) {
// Remove the pellet from the plate and put it in your hand
_vm->_gfx->drawPLST(3);
_vm->_gfx->updateScreen();
_vm->_gfx->changeCursor(kRivenPelletCursor);
// Loop until the player lets go (or quits)
Common::Event event;
bool mouseDown = true;
while (mouseDown) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
if (event.type == Common::EVENT_LBUTTONUP)
mouseDown = false;
else if (event.type == Common::EVENT_MOUSEMOVE)
_vm->_system->updateScreen();
else if (event.type == Common::EVENT_QUIT || event.type == Common::EVENT_RTL)
return;
}
_vm->_system->delayMillis(10); // Take it easy on the CPU
}
// Set back the cursor
_vm->_gfx->changeCursor(kRivenMainCursor);
// Set the bait if we put it on the plate, remove otherwise
if (_vm->_hotspots[9].rect.contains(_vm->_system->getEventManager()->getMousePos())) {
*_vm->matchVarToString("bbait") = 1;
_vm->_gfx->drawPLST(4);
_vm->_gfx->updateScreen();
_vm->_hotspots[3].enabled = false; // Disable bait hotspot
_vm->_hotspots[9].enabled = true; // Enable baitplate hotspot
} else {
*_vm->matchVarToString("bbait") = 0;
_vm->_hotspots[3].enabled = true; // Enable bait hotspot
_vm->_hotspots[9].enabled = false; // Disable baitplate hotspot
}
}
void RivenExternal::xbisland190_opencard(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xbisland190_resetsliders(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xbisland190_slidermd(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xbisland190_slidermw(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xbscpbtn(uint16 argc, uint16 *argv) {
runDomeButtonMovie();
}
void RivenExternal::xbisland_domecheck(uint16 argc, uint16 *argv) {
runDomeCheck();
}
void RivenExternal::xvalvecontrol(uint16 argc, uint16 *argv) {
// Get the variable for the valve
uint32 *valve = _vm->matchVarToString("bvalve");
int changeX = 0;
int changeY = 0;
bool done = false;
// Set the cursor to the closed position
_vm->_gfx->changeCursor(2004);
_vm->_system->updateScreen();
while (!done) {
Common::Event event;
while (_vm->_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
changeX = event.mouse.x - _vm->_mousePos.x;
changeY = _vm->_mousePos.y - event.mouse.y;
_vm->_system->updateScreen();
break;
case Common::EVENT_LBUTTONUP:
// FIXME: These values for changes in x/y could be tweaked.
if (*valve == 0 && changeY <= -10) {
*valve = 1;
_vm->_gfx->changeCursor(kRivenHideCursor);
_vm->_video->playMovieBlocking(2);
_vm->refreshCard();
} else if (*valve == 1) {
if (changeX >= 0 && changeY >= 10) {
*valve = 0;
_vm->_gfx->changeCursor(kRivenHideCursor);
_vm->_video->playMovieBlocking(3);
_vm->refreshCard();
} else if (changeX <= -10 && changeY <= 10) {
*valve = 2;
_vm->_gfx->changeCursor(kRivenHideCursor);
_vm->_video->playMovieBlocking(1);
_vm->refreshCard();
}
} else if (*valve == 2 && changeX >= 10) {
*valve = 1;
_vm->_gfx->changeCursor(kRivenHideCursor);
_vm->_video->playMovieBlocking(4);
_vm->refreshCard();
}
done = true;
default:
break;
}
}
_vm->_system->delayMillis(10);
}
// If we changed state and the new state is that the valve is flowing to
// the boiler, we need to update the boiler state.
if (*valve == 1) {
if (*_vm->matchVarToString("bidvlv") == 1) { // Check which way the water is going at the boiler
if (*_vm->matchVarToString("bblrarm") == 1) {
// If the pipe is open, make sure the water is drained out
*_vm->matchVarToString("bheat") = 0;
*_vm->matchVarToString("bblrwtr") = 0;
} else {
// If the pipe is closed, fill the boiler again
*_vm->matchVarToString("bheat") = *_vm->matchVarToString("bblrvalve");
*_vm->matchVarToString("bblrwtr") = 1;
}
} else {
// Have the grating inside the boiler match the switch outside
*_vm->matchVarToString("bblrgrt") = (*_vm->matchVarToString("bblrsw") == 1) ? 0 : 1;
}
}
}
void RivenExternal::xbchipper(uint16 argc, uint16 *argv) {
// Why is this an external command....?
if (*_vm->matchVarToString("bvalve") == 2)
_vm->_video->playMovieBlocking(2);
}
// ------------------------------------------------------------------------------------
// gspit (Garden Island) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xgresetpins(uint16 argc, uint16 *argv) {
// TODO: Map related
}
void RivenExternal::xgrotatepins(uint16 argc, uint16 *argv) {
// TODO: Map related
}
void RivenExternal::xgpincontrols(uint16 argc, uint16 *argv) {
// TODO: Map related
}
void RivenExternal::xgisland25_opencard(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xgisland25_resetsliders(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xgisland25_slidermd(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xgisland25_slidermw(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xgscpbtn(uint16 argc, uint16 *argv) {
runDomeButtonMovie();
}
void RivenExternal::xgisland1490_domecheck(uint16 argc, uint16 *argv) {
runDomeCheck();
}
void RivenExternal::xgplateau3160_dopools(uint16 argc, uint16 *argv) {
// TODO: "Bubble" map related
}
void RivenExternal::xgwt200_scribetime(uint16 argc, uint16 *argv) {
// Get the current time
*_vm->matchVarToString("gscribetime") = _vm->_system->getMillis();
}
void RivenExternal::xgwt900_scribe(uint16 argc, uint16 *argv) {
uint32 *scribeVar = _vm->matchVarToString("gscribe");
if (*scribeVar == 1 && _vm->_system->getMillis() > *_vm->matchVarToString("gscribetime") + 40000)
*scribeVar = 2;
}
void RivenExternal::xgplaywhark(uint16 argc, uint16 *argv) {
// TODO: Whark response to using the lights
}
void RivenExternal::xgrviewer(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
void RivenExternal::xgwharksnd(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
void RivenExternal::xglview_prisonoff(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
void RivenExternal::xglview_villageoff(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
void RivenExternal::xglviewer(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
void RivenExternal::xglview_prisonon(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
void RivenExternal::xglview_villageon(uint16 argc, uint16 *argv) {
// TODO: Image viewer related
}
// ------------------------------------------------------------------------------------
// jspit (Jungle Island) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xreseticons(uint16 argc, uint16 *argv) {
// Reset the icons when going to Tay (rspit)
*_vm->matchVarToString("jicons") = 0;
*_vm->matchVarToString("jiconorder") = 0;
*_vm->matchVarToString("jrbook") = 0;
}
// Count up how many icons are pressed
static byte countDepressedIcons(uint32 iconOrderVar) {
if (iconOrderVar >= (1 << 20))
return 5;
else if (iconOrderVar >= (1 << 15))
return 4;
else if (iconOrderVar >= (1 << 10))
return 3;
else if (iconOrderVar >= (1 << 5))
return 2;
else if (iconOrderVar >= (1 << 1))
return 1;
else
return 0;
}
void RivenExternal::xicon(uint16 argc, uint16 *argv) {
// Set atemp as the status of whether or not the icon can be depressed.
if (*_vm->matchVarToString("jicons") & (1 << (argv[0] - 1))) {
// This icon is depressed. Allow depression only if the last depressed icon was this one.
if ((*_vm->matchVarToString("jiconorder") & 0x1f) == argv[0])
*_vm->matchVarToString("atemp") = 1;
else
*_vm->matchVarToString("atemp") = 2;
} else
*_vm->matchVarToString("atemp") = 0;
}
void RivenExternal::xcheckicons(uint16 argc, uint16 *argv) {
// Reset the icons if this is the sixth icon
uint32 *iconOrderVar = _vm->matchVarToString("jiconorder");
if (countDepressedIcons(*iconOrderVar) == 5) {
*iconOrderVar = 0;
*_vm->matchVarToString("jicons") = 0;
_vm->_sound->playSound(46, false);
}
}
void RivenExternal::xtoggleicon(uint16 argc, uint16 *argv) {
// Get the variables
uint32 *iconsDepressed = _vm->matchVarToString("jicons");
uint32 *iconOrderVar = _vm->matchVarToString("jiconorder");
if (*iconsDepressed & (1 << (argv[0] - 1))) {
// The icon is depressed, now unpress it
*iconsDepressed &= ~(1 << (argv[0] - 1));
*iconOrderVar >>= 5;
} else {
// The icon is not depressed, now depress it
*iconsDepressed |= 1 << (argv[0] - 1);
*iconOrderVar = (*iconOrderVar << 5) + argv[0];
}
// Check if the puzzle is complete now and assign 1 to jrbook if the puzzle is complete.
if (*iconOrderVar == *_vm->matchVarToString("jiconcorrectorder"))
*_vm->matchVarToString("jrbook") = 1;
}
void RivenExternal::xjtunnel103_pictfix(uint16 argc, uint16 *argv) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = *_vm->matchVarToString("jicons");
// Now, draw which icons are depressed based on the bits of the variable
if (iconsDepressed & (1 << 0))
_vm->_gfx->drawPLST(2);
if (iconsDepressed & (1 << 1))
_vm->_gfx->drawPLST(3);
if (iconsDepressed & (1 << 2))
_vm->_gfx->drawPLST(4);
if (iconsDepressed & (1 << 3))
_vm->_gfx->drawPLST(5);
if (iconsDepressed & (1 << 22))
_vm->_gfx->drawPLST(6);
if (iconsDepressed & (1 << 23))
_vm->_gfx->drawPLST(7);
if (iconsDepressed & (1 << 24))
_vm->_gfx->drawPLST(8);
}
void RivenExternal::xjtunnel104_pictfix(uint16 argc, uint16 *argv) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = *_vm->matchVarToString("jicons");
// Now, draw which icons are depressed based on the bits of the variable
if (iconsDepressed & (1 << 9))
_vm->_gfx->drawPLST(2);
if (iconsDepressed & (1 << 10))
_vm->_gfx->drawPLST(3);
if (iconsDepressed & (1 << 11))
_vm->_gfx->drawPLST(4);
if (iconsDepressed & (1 << 12))
_vm->_gfx->drawPLST(5);
if (iconsDepressed & (1 << 13))
_vm->_gfx->drawPLST(6);
if (iconsDepressed & (1 << 14))
_vm->_gfx->drawPLST(7);
if (iconsDepressed & (1 << 15))
_vm->_gfx->drawPLST(8);
if (iconsDepressed & (1 << 16))
_vm->_gfx->drawPLST(9);
}
void RivenExternal::xjtunnel105_pictfix(uint16 argc, uint16 *argv) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = *_vm->matchVarToString("jicons");
// Now, draw which icons are depressed based on the bits of the variable
if (iconsDepressed & (1 << 3))
_vm->_gfx->drawPLST(2);
if (iconsDepressed & (1 << 4))
_vm->_gfx->drawPLST(3);
if (iconsDepressed & (1 << 5))
_vm->_gfx->drawPLST(4);
if (iconsDepressed & (1 << 6))
_vm->_gfx->drawPLST(5);
if (iconsDepressed & (1 << 7))
_vm->_gfx->drawPLST(6);
if (iconsDepressed & (1 << 8))
_vm->_gfx->drawPLST(7);
if (iconsDepressed & (1 << 9))
_vm->_gfx->drawPLST(8);
}
void RivenExternal::xjtunnel106_pictfix(uint16 argc, uint16 *argv) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = *_vm->matchVarToString("jicons");
// Now, draw which icons are depressed based on the bits of the variable
if (iconsDepressed & (1 << 16))
_vm->_gfx->drawPLST(2);
if (iconsDepressed & (1 << 17))
_vm->_gfx->drawPLST(3);
if (iconsDepressed & (1 << 18))
_vm->_gfx->drawPLST(4);
if (iconsDepressed & (1 << 19))
_vm->_gfx->drawPLST(5);
if (iconsDepressed & (1 << 20))
_vm->_gfx->drawPLST(6);
if (iconsDepressed & (1 << 21))
_vm->_gfx->drawPLST(7);
if (iconsDepressed & (1 << 22))
_vm->_gfx->drawPLST(8);
if (iconsDepressed & (1 << 23))
_vm->_gfx->drawPLST(9);
}
void RivenExternal::xvga1300_carriage(uint16 argc, uint16 *argv) {
// Run the gallows's carriage
_vm->_gfx->changeCursor(kRivenHideCursor); // Hide the cursor
_vm->_video->playMovieBlocking(1); // Play handle movie
_vm->_gfx->scheduleTransition(15); // Set pan down transition
_vm->changeToCard(_vm->matchRMAPToCard(0x18e77)); // Change to card facing up
_vm->_gfx->changeCursor(kRivenHideCursor); // Hide the cursor (again)
_vm->_video->playMovieBlocking(4); // Play carriage beginning to drop
_vm->_gfx->scheduleTransition(14); // Set pan up transition
_vm->changeToCard(_vm->matchRMAPToCard(0x183a9)); // Change to card looking straight again
_vm->_video->playMovieBlocking(2);
uint32 *gallows = _vm->matchVarToString("jgallows");
if (*gallows == 1) {
// If the gallows is open, play the up movie and return
_vm->_video->playMovieBlocking(3);
return;
}
// Give the player 5 seconds to click (anywhere)
uint32 startTime = _vm->_system->getMillis();
bool gotClick = false;
while (_vm->_system->getMillis() - startTime <= 5000 && !gotClick) {
Common::Event event;
while (_vm->_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
_vm->_system->updateScreen();
break;
case Common::EVENT_LBUTTONUP:
gotClick = true;
break;
default:
break;
}
}
_vm->_system->delayMillis(10);
}
_vm->_gfx->changeCursor(kRivenHideCursor); // Hide the cursor
if (gotClick) {
_vm->_gfx->scheduleTransition(16); // Schedule dissolve transition
_vm->changeToCard(_vm->matchRMAPToCard(0x18d4d)); // Move forward
_vm->_gfx->changeCursor(kRivenHideCursor); // Hide the cursor
_vm->_system->delayMillis(500); // Delay a half second before changing again
_vm->_gfx->scheduleTransition(12); // Schedule pan left transition
_vm->changeToCard(_vm->matchRMAPToCard(0x18ab5)); // Turn right
_vm->_gfx->changeCursor(kRivenHideCursor); // Hide the cursor
_vm->_video->playMovieBlocking(1); // Play carriage ride movie
_vm->changeToCard(_vm->matchRMAPToCard(0x17167)); // We have arrived at the top
} else
_vm->_video->playMovieBlocking(3); // Too slow!
}
void RivenExternal::xjdome25_resetsliders(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xjdome25_slidermd(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xjdome25_slidermw(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xjscpbtn(uint16 argc, uint16 *argv) {
runDomeButtonMovie();
}
void RivenExternal::xjisland3500_domecheck(uint16 argc, uint16 *argv) {
runDomeCheck();
}
int RivenExternal::jspitElevatorLoop() {
Common::Event event;
int changeLevel = 0;
_vm->_gfx->changeCursor(2004);
_vm->_system->updateScreen();
for (;;) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
if (event.mouse.y > (_vm->_mousePos.y + 10)) {
changeLevel = -1;
} else if (event.mouse.y < (_vm->_mousePos.y - 10)) {
changeLevel = 1;
} else {
changeLevel = 0;
}
_vm->_system->updateScreen();
break;
case Common::EVENT_LBUTTONUP:
_vm->_gfx->changeCursor(kRivenMainCursor);
_vm->_system->updateScreen();
return changeLevel;
default:
break;
}
}
_vm->_system->delayMillis(10);
}
}
void RivenExternal::xhandlecontrolup(uint16 argc, uint16 *argv) {
int changeLevel = jspitElevatorLoop();
// If we've moved the handle down, go down a floor
if (changeLevel == -1) {
_vm->_video->playMovieBlocking(1);
_vm->_video->playMovieBlocking(2);
_vm->changeToCard(_vm->matchRMAPToCard(0x1e374));
}
}
void RivenExternal::xhandlecontroldown(uint16 argc, uint16 *argv) {
int changeLevel = jspitElevatorLoop();
// If we've moved the handle up, go up a floor
if (changeLevel == 1) {
_vm->_video->playMovieBlocking(1);
_vm->_video->playMovieBlocking(2);
_vm->changeToCard(_vm->matchRMAPToCard(0x1e374));
}
}
void RivenExternal::xhandlecontrolmid(uint16 argc, uint16 *argv) {
int changeLevel = jspitElevatorLoop();
if (changeLevel == 0)
return;
// Play the handle moving video
if (changeLevel == 1)
_vm->_video->playMovieBlocking(7);
else
_vm->_video->playMovieBlocking(6);
// If the whark's mouth is open, close it
uint32 *mouthVar = _vm->matchVarToString("jwmouth");
if (*mouthVar == 1) {
_vm->_video->playMovieBlocking(3);
_vm->_video->playMovieBlocking(8);
*mouthVar = 0;
}
// Play the elevator video and then change the card
if (changeLevel == 1) {
_vm->_video->playMovieBlocking(5);
_vm->changeToCard(_vm->matchRMAPToCard(0x1e597));
} else {
_vm->_video->playMovieBlocking(4);
_vm->changeToCard(_vm->matchRMAPToCard(0x1e29c));
}
}
void RivenExternal::xjplaybeetle_550(uint16 argc, uint16 *argv) {
// Play a beetle animation 25% of the time
*_vm->matchVarToString("jplaybeetle") = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void RivenExternal::xjplaybeetle_600(uint16 argc, uint16 *argv) {
// Play a beetle animation 25% of the time
*_vm->matchVarToString("jplaybeetle") = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void RivenExternal::xjplaybeetle_950(uint16 argc, uint16 *argv) {
// Play a beetle animation 25% of the time
*_vm->matchVarToString("jplaybeetle") = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void RivenExternal::xjplaybeetle_1050(uint16 argc, uint16 *argv) {
// Play a beetle animation 25% of the time
*_vm->matchVarToString("jplaybeetle") = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void RivenExternal::xjplaybeetle_1450(uint16 argc, uint16 *argv) {
// Play a beetle animation 25% of the time as long as the girl is not present
*_vm->matchVarToString("jplaybeetle") = (_vm->_rnd->getRandomNumberRng(0, 3) == 0 && *_vm->matchVarToString("jgirl") != 1) ? 1 : 0;
}
void RivenExternal::xjlagoon700_alert(uint16 argc, uint16 *argv) {
// TODO: Sunner related
}
void RivenExternal::xjlagoon800_alert(uint16 argc, uint16 *argv) {
// TODO: Sunner related
}
void RivenExternal::xjlagoon1500_alert(uint16 argc, uint16 *argv) {
// Have the sunners move a bit as you get closer ;)
uint32 *sunners = _vm->matchVarToString("jsunners");
if (*sunners == 0) {
_vm->_video->playMovieBlocking(3);
} else if (*sunners == 1) {
_vm->_video->playMovieBlocking(2);
*sunners = 2;
}
}
void RivenExternal::xschool280_playwhark(uint16 argc, uint16 *argv) {
// TODO: The "monstrous" whark puzzle that teaches the number system
}
void RivenExternal::xjatboundary(uint16 argc, uint16 *argv) {
runDemoBoundaryDialog();
}
// ------------------------------------------------------------------------------------
// ospit (Gehn's Office) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xorollcredittime(uint16 argc, uint16 *argv) {
// WORKAROUND: The special change stuff only handles one destination and it would
// be messy to modify the way that currently works. If we use the trap book on Tay,
// we should be using the Tay end game sequences.
if (*_vm->matchVarToString("returnstackid") == rspit) {
_vm->changeToStack(rspit);
_vm->changeToCard(2);
return;
}
// You used the trap book... why? What were you thinking?
uint32 *gehnState = _vm->matchVarToString("agehn");
if (*gehnState == 0) // Gehn who?
runEndGame(1);
else if (*gehnState == 4) // You freed him? Are you kidding me?
runEndGame(2);
else // You already spoke with Gehn. What were you thinking?
runEndGame(3);
}
void RivenExternal::xbookclick(uint16 argc, uint16 *argv) {
// TODO: This fun external command is probably one of the most complex,
// up there with the marble puzzle ones. It involves so much... Basically,
// it's playing when Gehn holds the trap book up to you and you have to
// click on the book (hence the name of the function). Yeah, not fun.
// Lots of timing stuff needs to be done for a couple videos.
}
void RivenExternal::xooffice30_closebook(uint16 argc, uint16 *argv) {
// Close the blank linking book if it's open
uint32 *book = _vm->matchVarToString("odeskbook");
if (*book != 1)
return;
// Set the variable to be "closed"
*book = 0;
// Play the movie
_vm->_video->playMovieBlocking(1);
// Set the hotspots into their correct states
_vm->_hotspots[2].enabled = false;
_vm->_hotspots[5].enabled = false;
_vm->_hotspots[6].enabled = true;
// We now need to draw PLST 1 and refresh, but PLST 1 is
// drawn when refreshing anyway, so don't worry about that.
_vm->refreshCard();
}
void RivenExternal::xobedroom5_closedrawer(uint16 argc, uint16 *argv) {
// Close the drawer if open when clicking on the journal.
_vm->_video->playMovieBlocking(2);
*_vm->matchVarToString("ostanddrawer") = 0;
}
void RivenExternal::xogehnopenbook(uint16 argc, uint16 *argv) {
_vm->_gfx->drawPLST(*_vm->matchVarToString("ogehnpage"));
}
void RivenExternal::xogehnbookprevpage(uint16 argc, uint16 *argv) {
// Get the page variable
uint32 *page = _vm->matchVarToString("ogehnpage");
// Decrement the page if it's not the first page
if (*page == 1)
return;
(*page)--;
// TODO: Play the page turning sound
// Now update the screen :)
_vm->_gfx->updateScreen();
}
void RivenExternal::xogehnbooknextpage(uint16 argc, uint16 *argv) {
// Get the page variable
uint32 *page = _vm->matchVarToString("ogehnpage");
// Increment the page if it's not the last page
if (*page == 13)
return;
(*page)++;
// TODO: Play the page turning sound
// Now update the screen :)
_vm->_gfx->updateScreen();
}
static uint16 getComboDigit(uint32 correctCombo, uint32 digit) {
static const uint32 powers[] = { 100000, 10000, 1000, 100, 10, 1 };
return (correctCombo % powers[digit]) / powers[digit + 1];
}
void RivenExternal::xgwatch(uint16 argc, uint16 *argv) {
// Hide the cursor
_vm->_gfx->changeCursor(kRivenHideCursor);
uint32 *prisonCombo = _vm->matchVarToString("pcorrectorder");
uint32 soundTime = _vm->_system->getMillis() - 500; // Start the first sound instantly
byte curSound = 0;
while (!_vm->shouldQuit()) {
// Play the next sound every half second
if (_vm->_system->getMillis() - soundTime >= 500) {
if (curSound == 5) // Break out after the last sound is done
break;
_vm->_sound->playSound(getComboDigit(*prisonCombo, curSound) + 13);
curSound++;
soundTime = _vm->_system->getMillis();
}
// Poll events just to check for quitting
Common::Event event;
while (_vm->_system->getEventManager()->pollEvent(event)) {}
// Cut down on CPU usage
_vm->_system->delayMillis(10);
}
// Now play the video for the watch
_vm->_video->activateMLST(1, _vm->getCurCard());
_vm->_video->playMovieBlocking(1);
// And, finally, refresh
_vm->refreshCard();
}
// ------------------------------------------------------------------------------------
// pspit (Prison Island) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xpisland990_elevcombo(uint16 argc, uint16 *argv) {
// Play button sound based on argv[0]
_vm->_sound->playSound(argv[0] + 5, false);
// It is impossible to get here if Gehn is not trapped. However,
// the original also disallows brute forcing the ending if you have
// not yet trapped Gehn.
if (*_vm->matchVarToString("agehn") != 4)
return;
uint32 *correctDigits = _vm->matchVarToString("pelevcombo");
// pelevcombo keeps count of how many buttons we have pressed in the correct order.
// When pelevcombo is 5, clicking the handle will show the video freeing Catherine.
if (*correctDigits < 5 && argv[0] == getComboDigit(*_vm->matchVarToString("pcorrectorder"), *correctDigits))
*correctDigits += 1;
else
*correctDigits = 0;
}
void RivenExternal::xpscpbtn(uint16 argc, uint16 *argv) {
runDomeButtonMovie();
}
void RivenExternal::xpisland290_domecheck(uint16 argc, uint16 *argv) {
runDomeCheck();
}
void RivenExternal::xpisland25_opencard(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xpisland25_resetsliders(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xpisland25_slidermd(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xpisland25_slidermw(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
// ------------------------------------------------------------------------------------
// rspit (Rebel Age) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xrcredittime(uint16 argc, uint16 *argv) {
// Nice going, you used the trap book on Tay.
// The game chooses what ending based on agehn for us,
// so we just have to play the video and credits.
// For the record, when agehn == 4, Gehn will thank you for
// showing him the rebel age and then leave you to die.
// Otherwise, the rebels burn the book. Epic fail either way.
runEndGame(1);
}
void RivenExternal::xrshowinventory(uint16 argc, uint16 *argv) {
// Give the trap book and Catherine's journal to the player
*_vm->matchVarToString("atrapbook") = 1;
*_vm->matchVarToString("acathbook") = 1;
_vm->_gfx->showInventory();
}
void RivenExternal::xrhideinventory(uint16 argc, uint16 *argv) {
_vm->_gfx->hideInventory();
}
void RivenExternal::xrwindowsetup(uint16 argc, uint16 *argv) {
// TODO: Randomizing what effect happens when you look out into the middle of Tay (useless! :P)
}
// ------------------------------------------------------------------------------------
// tspit (Temple Island) external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xtexterior300_telescopedown(uint16 argc, uint16 *argv) {
// First, show the button movie
_vm->_video->playMovieBlocking(3);
// Don't do anything else if the telescope power is off
if (*_vm->matchVarToString("ttelevalve") == 0)
return;
uint32 *telescopePos = _vm->matchVarToString("ttelescope");
uint32 *telescopeCover = _vm->matchVarToString("ttelecover");
if (*telescopePos == 1) {
// We're at the bottom, which means one of two things can happen...
if (*telescopeCover == 1 && *_vm->matchVarToString("ttelepin") == 1) {
// ...if the cover is open and the pin is up, the game is now over.
if (*_vm->matchVarToString("pcage") == 2) {
// The best ending: Catherine is free, Gehn is trapped, Atrus comes to rescue you.
// And now we fall back to Earth... all the way...
warning("xtexterior300_telescopedown: Good ending");
_vm->_video->activateMLST(8, _vm->getCurCard());
runEndGame(8);
} else if (*_vm->matchVarToString("agehn") == 4) {
// The ok ending: Catherine is still trapped, Gehn is trapped, Atrus comes to rescue you.
// Nice going! Catherine and the islanders are all dead now! Just go back to your home...
warning("xtexterior300_telescopedown: OK ending");
_vm->_video->activateMLST(9, _vm->getCurCard());
runEndGame(9);
} else if (*_vm->matchVarToString("atrapbook") == 1) {
// The bad ending: Catherine is trapped, Gehn is free, Atrus gets shot by Gehn,
// And then you get shot by Cho. Nice going! Catherine and the islanders are dead
// and you have just set Gehn free from Riven, not to mention you're dead.
warning("xtexterior300_telescopedown: Bad ending");
_vm->_video->activateMLST(10, _vm->getCurCard());
runEndGame(10);
} else {
// The impossible ending: You don't have Catherine's journal and yet you were somehow
// able to open the hatch on the telescope. The game provides an ending for those who
// cheat, load a saved game with the combo, or just guess the telescope combo. Atrus
// doesn't come and you just fall into the fissure.
warning("xtexterior300_telescopedown: Wtf ending");
_vm->_video->activateMLST(11, _vm->getCurCard());
runEndGame(11);
}
} else {
// ...the telescope can't move down anymore.
// TODO: Play sound
}
} else {
// We're not at the bottom, and we can move down again
// TODO: Down movie, it involves playing a chunk of a movie
// Now move the telescope down a position and refresh
*telescopePos -= 1;
_vm->refreshCard();
}
}
void RivenExternal::xtexterior300_telescopeup(uint16 argc, uint16 *argv) {
// First, show the button movie
_vm->_video->playMovieBlocking(3);
// Don't do anything else if the telescope power is off
if (*_vm->matchVarToString("ttelevalve") == 0)
return;
uint32 *telescopePos = _vm->matchVarToString("ttelescope");
// Check if we can't move up anymore
if (*telescopePos == 5) {
// TODO: Play sound
return;
}
// TODO: Up movie, it involves playing a chunk of a movie
// Now move the telescope up a position and refresh
*telescopePos += 1;
_vm->refreshCard();
}
void RivenExternal::xtisland390_covercombo(uint16 argc, uint16 *argv) {
// Called when clicking the telescope cover buttons. argv[0] is the button number (1...5).
uint32 *correctDigits = _vm->matchVarToString("tcovercombo");
if (*correctDigits < 5 && argv[0] == getComboDigit(*_vm->matchVarToString("tcorrectorder"), *correctDigits))
*correctDigits += 1;
else
*correctDigits = 0;
// If we have hit the correct 5 buttons in a row, activate the hotspot to open up the
// telescope cover.
if (*correctDigits == 5)
_vm->_hotspots[9].enabled = true;
else
_vm->_hotspots[9].enabled = false;
}
// Atrus' Journal and Trap Book are added to inventory
void RivenExternal::xtatrusgivesbooks(uint16 argc, uint16 *argv) {
// Give the player Atrus' Journal and the Trap book
*_vm->matchVarToString("aatrusbook") = 1;
*_vm->matchVarToString("atrapbook") = 1;
}
// Trap Book is removed from inventory
void RivenExternal::xtchotakesbook(uint16 argc, uint16 *argv) {
// And now Cho takes the trap book. Sure, this isn't strictly
// necessary to add and them remove the trap book... but it
// seems better to do this ;)
*_vm->matchVarToString("atrapbook") = 0;
}
void RivenExternal::xthideinventory(uint16 argc, uint16 *argv) {
_vm->_gfx->hideInventory();
}
void RivenExternal::xt7500_checkmarbles(uint16 argc, uint16 *argv) {
// TODO: Lots of stuff to do here, eventually we have to check each individual
// marble position and set apower based on that. The game handles the video playing
// so we don't have to. For the purposes of making the game progress further, we'll
// just turn the power on for now.
*_vm->matchVarToString("apower") = 1;
}
void RivenExternal::xt7600_setupmarbles(uint16 argc, uint16 *argv) {
// TODO: Marble puzzle related
}
void RivenExternal::xt7800_setup(uint16 argc, uint16 *argv) {
// TODO: Marble puzzle related
}
void RivenExternal::xdrawmarbles(uint16 argc, uint16 *argv) {
// TODO: Marble puzzle related
}
void RivenExternal::xtakeit(uint16 argc, uint16 *argv) {
// TODO: Marble puzzle related
}
void RivenExternal::xtscpbtn(uint16 argc, uint16 *argv) {
runDomeButtonMovie();
}
void RivenExternal::xtisland4990_domecheck(uint16 argc, uint16 *argv) {
runDomeCheck();
}
void RivenExternal::xtisland5056_opencard(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xtisland5056_resetsliders(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xtisland5056_slidermd(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xtisland5056_slidermw(uint16 argc, uint16 *argv) {
// TODO: Dome related
}
void RivenExternal::xtatboundary(uint16 argc, uint16 *argv) {
runDemoBoundaryDialog();
}
// ------------------------------------------------------------------------------------
// Common external commands
// ------------------------------------------------------------------------------------
void RivenExternal::xflies(uint16 argc, uint16 *argv) {
// TODO: Activate the "flies" effect
}
} // End of namespace Mohawk