scummvm/engines/agi
Torbjörn Andersson 0fdd4b6481 Moved the setupPremix() calls to initSound() and deinitSound(), instead of the
sound manager's constructor/destructor. Maybe this will fix the rare crashes on
startup?

svn-id: r25225
2007-01-27 05:23:56 +00:00
..
agi_v2.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
agi_v3.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
agi.cpp Reduce dependency from common/advancedDetector.h 2007-01-21 20:24:38 +00:00
agi.h Reduce dependency from common/advancedDetector.h 2007-01-21 20:24:38 +00:00
checks.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
console.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
console.h Formating names in source code 2007-01-16 12:40:51 +00:00
cycle.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
detection.cpp Lots of cleanup in the AdvancedDetector 2007-01-25 21:16:57 +00:00
font.h Restore missing svn:keyword attributes. 2007-01-16 13:11:08 +00:00
global.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
graphics.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
graphics.h Formating names in source code 2007-01-16 12:40:51 +00:00
id.cpp Reduce dependency from common/advancedDetector.h 2007-01-21 20:24:38 +00:00
inv.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
keyboard.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
keyboard.h Formating names in source code 2007-01-16 12:40:51 +00:00
logic.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
logic.h Formating names in source code 2007-01-16 12:40:51 +00:00
lzw.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
lzw.h Formating names in source code 2007-01-16 12:40:51 +00:00
menu.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
menu.h Formating names in source code 2007-01-16 12:40:51 +00:00
module.mk Finish restructuring font data header for const correctness. 2007-01-16 09:24:13 +00:00
motion.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
objects.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
op_cmd.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
op_dbg.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
op_test.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
opcodes.h Formating names in source code 2007-01-16 12:40:51 +00:00
patches.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
picture.cpp Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2 2007-01-27 01:59:37 +00:00
picture.h Formating names in source code 2007-01-16 12:40:51 +00:00
predictive.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
savegame.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
sound.cpp Moved the setupPremix() calls to initSound() and deinitSound(), instead of the 2007-01-27 05:23:56 +00:00
sound.h Formating names in source code 2007-01-16 12:40:51 +00:00
sprite.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
sprite.h Formating names in source code 2007-01-16 12:40:51 +00:00
text.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
view.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
view.h Formating names in source code 2007-01-16 12:40:51 +00:00
words.cpp Formating names in source code 2007-01-16 12:40:51 +00:00