mirror of
https://github.com/libretro/scummvm.git
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552 lines
13 KiB
C++
552 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef ENABLE_HE
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#include "common/archive.h"
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#include "common/config-file.h"
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#include "common/config-manager.h"
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#include "common/macresman.h"
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#include "common/savefile.h"
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#include "common/str.h"
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/scumm.h"
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#include "scumm/he/sound_he.h"
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namespace Scumm {
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#define OPCODE(i, x) _opcodes[i]._OPCODE(ScummEngine_v80he, x)
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void ScummEngine_v80he::setupOpcodes() {
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ScummEngine_v72he::setupOpcodes();
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OPCODE(0x45, o80_createSound);
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OPCODE(0x46, o80_getFileSize);
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OPCODE(0x48, o80_stringToInt);
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OPCODE(0x49, o80_getSoundVar);
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OPCODE(0x4a, o80_localizeArrayToRoom);
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OPCODE(0x4c, o80_sourceDebug);
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OPCODE(0x4d, o80_readConfigFile);
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OPCODE(0x4e, o80_writeConfigFile);
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_opcodes[0x69].setProc(0, 0);
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OPCODE(0x6b, o80_cursorCommand);
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OPCODE(0x70, o80_setState);
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_opcodes[0x76].setProc(0, 0);
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_opcodes[0x94].setProc(0, 0);
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_opcodes[0x9e].setProc(0, 0);
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_opcodes[0xa5].setProc(0, 0);
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OPCODE(0xac, o80_drawWizPolygon);
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OPCODE(0xe0, o80_drawLine);
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OPCODE(0xe3, o80_pickVarRandom);
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}
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void ScummEngine_v80he::o80_createSound() {
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byte subOp = fetchScriptByte();
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switch (subOp) {
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case 27:
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createSound(_heSndResId, pop());
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break;
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case 217:
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createSound(_heSndResId, -1);
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break;
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case 232:
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_heSndResId = pop();
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break;
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case 255:
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// dummy case
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break;
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default:
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error("o80_createSound: default case %d", subOp);
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}
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}
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void ScummEngine_v80he::o80_getFileSize() {
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byte buffer[256];
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copyScriptString(buffer, sizeof(buffer));
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const char *filename = (char *)buffer + convertFilePath(buffer, sizeof(buffer));
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Common::SeekableReadStream *f = 0;
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if (!_saveFileMan->listSavefiles(filename).empty()) {
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f = _saveFileMan->openForLoading(filename);
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} else {
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f = SearchMan.createReadStreamForMember(filename);
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}
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if (!f) {
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push(-1);
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} else {
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push(f->size());
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delete f;
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}
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}
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void ScummEngine_v80he::o80_stringToInt() {
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int id, len, val;
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byte *addr;
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char string[100];
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id = pop();
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addr = getStringAddress(id);
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if (!addr)
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error("o80_stringToInt: Reference to zeroed array pointer (%d)", id);
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len = resStrLen(getStringAddress(id)) + 1;
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memcpy(string, addr, len);
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val = atoi(string);
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push(val);
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}
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void ScummEngine_v80he::o80_getSoundVar() {
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int var = pop();
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int snd = pop();
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push(((SoundHE *)_sound)->getSoundVar(snd, var));
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}
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void ScummEngine_v80he::o80_localizeArrayToRoom() {
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int slot = pop();
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localizeArray(slot, 0xFF);
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}
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void ScummEngine_v80he::o80_sourceDebug() {
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fetchScriptDWord();
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fetchScriptDWord();
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}
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void ScummEngine_v80he::o80_readConfigFile() {
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byte option[128], section[128], filename[256];
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byte *data;
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Common::String entry;
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int len, r;
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copyScriptString(option, sizeof(option));
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copyScriptString(section, sizeof(section));
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copyScriptString(filename, sizeof(filename));
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r = convertFilePath(filename, sizeof(filename));
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if (_game.id == GID_TREASUREHUNT) {
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// WORKAROUND: Remove invalid characters
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if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc1"))
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memcpy(section, "BluesTreasureHunt-Disc1\0", 24);
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else if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc2"))
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memcpy(section, "BluesTreasureHunt-Disc2\0", 24);
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}
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if (!strcmp((const char *)filename, "map (i)")) {
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// Mac resource fork config file
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// (as used by only mustard mac for map data?)
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Common::MacResManager resFork;
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if (!resFork.open((const char *)filename) || !resFork.hasResFork())
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error("Could not open '%s'", filename);
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Common::String prefResName = Common::String::format("Pref:%s.%s", (const char *)section, (const char *)option);
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Common::SeekableReadStream *res = resFork.getResource(prefResName);
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if (res) {
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// The string is inside the resource as a pascal string
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byte length = res->readByte();
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for (byte i = 0; i < length; i++)
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entry += (char)res->readByte();
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delete res;
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}
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} else {
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// Normal Windows INI files
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Common::ConfigFile confFile;
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if (!strcmp((char *)filename + r, "map.ini"))
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confFile.loadFromFile((const char *)filename + r);
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else
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confFile.loadFromSaveFile((const char *)filename + r);
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confFile.getKey((const char *)option, (const char *)section, entry);
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}
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byte subOp = fetchScriptByte();
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switch (subOp) {
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case 43: // HE 100
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case 6: // number
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if (!strcmp((char *)option, "Benchmark"))
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push(2);
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else
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push(atoi(entry.c_str()));
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break;
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case 77: // HE 100
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case 7: // string
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writeVar(0, 0);
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len = resStrLen((const byte *)entry.c_str());
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data = defineArray(0, kStringArray, 0, 0, 0, len);
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memcpy(data, entry.c_str(), len);
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push(readVar(0));
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break;
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default:
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error("o80_readConfigFile: default type %d", subOp);
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}
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debug(1, "o80_readConfigFile: Filename %s Section %s Option %s Value %s", filename, section, option, entry.c_str());
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}
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void ScummEngine_v80he::o80_writeConfigFile() {
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byte filename[256], section[256], option[256], string[1024];
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int r, value;
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byte subOp = fetchScriptByte();
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switch (subOp) {
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case 43: // HE 100
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case 6: // number
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value = pop();
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sprintf((char *)string, "%d", value);
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copyScriptString(option, sizeof(option));
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copyScriptString(section, sizeof(section));
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copyScriptString(filename, sizeof(filename));
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break;
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case 77: // HE 100
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case 7: // string
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copyScriptString(string, sizeof(string));
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copyScriptString(option, sizeof(option));
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copyScriptString(section, sizeof(section));
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copyScriptString(filename, sizeof(filename));
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break;
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default:
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error("o80_writeConfigFile: default type %d", subOp);
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}
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r = convertFilePath(filename, sizeof(filename));
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if (_game.id == GID_TREASUREHUNT) {
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// WORKAROUND: Remove invalid characters
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if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc1"))
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memcpy(section, "BluesTreasureHunt-Disc1\0", 24);
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else if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc2"))
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memcpy(section, "BluesTreasureHunt-Disc2\0", 24);
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}
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Common::ConfigFile ConfFile;
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ConfFile.loadFromSaveFile((const char *)filename + r);
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ConfFile.setKey((char *)option, (char *)section, (char *)string);
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ConfFile.saveToSaveFile((const char *)filename + r);
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debug(1,"o80_writeConfigFile: Filename %s Section %s Option %s String %s", filename, section, option, string);
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}
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void ScummEngine_v80he::o80_cursorCommand() {
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int a, b, i;
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int args[16];
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byte subOp = fetchScriptByte();
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switch (subOp) {
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case 0x13:
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case 0x14:
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a = pop();
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_wiz->loadWizCursor(a, 0);
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break;
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case 0x3C:
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b = pop();
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a = pop();
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_wiz->loadWizCursor(a, b);
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break;
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case 0x90: // SO_CURSOR_ON Turn cursor on
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_cursor.state = 1;
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break;
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case 0x91: // SO_CURSOR_OFF Turn cursor off
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_cursor.state = 0;
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break;
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case 0x92: // SO_USERPUT_ON
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_userPut = 1;
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break;
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case 0x93: // SO_USERPUT_OFF
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_userPut = 0;
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break;
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case 0x94: // SO_CURSOR_SOFT_ON Turn soft cursor on
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_cursor.state++;
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if (_cursor.state > 1)
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error("Cursor state greater than 1 in script");
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break;
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case 0x95: // SO_CURSOR_SOFT_OFF Turn soft cursor off
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_cursor.state--;
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break;
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case 0x96: // SO_USERPUT_SOFT_ON
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_userPut++;
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break;
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case 0x97: // SO_USERPUT_SOFT_OFF
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_userPut--;
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break;
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case 0x9C: // SO_CHARSET_SET
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initCharset(pop());
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break;
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case 0x9D: // SO_CHARSET_COLOR
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getStackList(args, ARRAYSIZE(args));
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for (i = 0; i < 16; i++)
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_charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
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break;
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default:
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error("o80_cursorCommand: default case %x", subOp);
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}
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VAR(VAR_CURSORSTATE) = _cursor.state;
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VAR(VAR_USERPUT) = _userPut;
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}
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void ScummEngine_v80he::o80_setState() {
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int state = pop();
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int obj = pop();
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state &= 0x7FFF;
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putState(obj, state);
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removeObjectFromDrawQue(obj);
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}
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void ScummEngine_v80he::o80_drawWizPolygon() {
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WizImage wi;
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wi.x1 = wi.y1 = pop();
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wi.resNum = pop();
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wi.state = 0;
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wi.flags = kWIFIsPolygon;
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_wiz->displayWizImage(&wi);
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}
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/**
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* Draw a 'line' between two points.
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*
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* @param x1 the starting x coordinate
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* @param y1 the starting y coordinate
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* @param x the ending x coordinate
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* @param y the ending y coordinate
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* @param step the step size used to render the line, only ever 'step'th point is drawn
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* @param type the line type -- points are rendered by drawing actors (type == 2),
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* wiz images (type == 3), or pixels (any other type)
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* @param id the id of an actor, wizimage or color (low bit) & flag (high bit)
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*/
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void ScummEngine_v80he::drawLine(int x1, int y1, int x, int y, int step, int type, int id) {
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if (step < 0) {
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step = -step;
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}
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if (step == 0) {
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step = 1;
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}
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const int dx = x - x1;
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const int dy = y - y1;
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const int absDX = ABS(dx);
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const int absDY = ABS(dy);
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const int maxDist = MAX(absDX, absDY);
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y = y1;
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x = x1;
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if (type == 2) {
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ActorHE *a = (ActorHE *)derefActor(id, "drawLine");
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a->drawActorToBackBuf(x, y);
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} else if (type == 3) {
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WizImage wi;
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wi.flags = 0;
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wi.y1 = y;
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wi.x1 = x;
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wi.resNum = id;
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wi.state = 0;
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_wiz->displayWizImage(&wi);
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} else {
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drawPixel(x, y, id);
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}
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int stepCount = 0;
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int tmpX = 0;
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int tmpY = 0;
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for (int i = 0; i <= maxDist; i++) {
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tmpX += absDX;
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tmpY += absDY;
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int drawFlag = 0;
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if (tmpX > maxDist) {
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drawFlag = 1;
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tmpX -= maxDist;
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if (dx >= 0) {
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x++;
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} else {
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x--;
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}
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}
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if (tmpY > maxDist) {
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drawFlag = dy;
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tmpY -= maxDist;
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if (dy >= 0) {
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y++;
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} else {
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y--;
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}
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}
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if (drawFlag == 0)
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continue;
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if ((stepCount++ % step) != 0 && maxDist != i)
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continue;
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if (type == 2) {
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ActorHE *a = (ActorHE *)derefActor(id, "drawLine");
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a->drawActorToBackBuf(x, y);
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} else if (type == 3) {
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WizImage wi;
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wi.flags = 0;
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wi.y1 = y;
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wi.x1 = x;
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wi.resNum = id;
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wi.state = 0;
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_wiz->displayWizImage(&wi);
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} else {
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drawPixel(x, y, id);
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}
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}
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}
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void ScummEngine_v80he::drawPixel(int x, int y, int flags) {
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byte *src, *dst;
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VirtScreen *vs;
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if (x < 0 || x > 639)
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return;
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if (y < 0)
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return;
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if ((vs = findVirtScreen(y)) == NULL)
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return;
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markRectAsDirty(vs->number, x, y, x, y + 1);
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if ((flags & 0x4000) || (flags & 0x2000000)) {
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src = vs->getPixels(x, y);
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dst = vs->getBackPixels(x, y);
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*dst = *src;
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} else if ((flags & 0x2000) || (flags & 4000000)) {
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src = vs->getBackPixels(x, y);
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dst = vs->getPixels(x, y);
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*dst = *src;
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} else if (flags & 0x8000000) {
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error("drawPixel: unsupported flag 0x%x", flags);
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} else {
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dst = vs->getPixels(x, y);
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*dst = flags;
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if ((flags & 0x8000) || (flags & 0x1000000)) {
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dst = vs->getBackPixels(x, y);
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*dst = flags;
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}
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}
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}
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void ScummEngine_v80he::o80_drawLine() {
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int id, step, x, y, x1, y1;
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step = pop();
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id = pop();
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y = pop();
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x = pop();
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y1 = pop();
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x1 = pop();
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byte subOp = fetchScriptByte();
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switch (subOp) {
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case 55:
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drawLine(x1, y1, x, y, step, 2, id);
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break;
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case 63:
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drawLine(x1, y1, x, y, step, 3, id);
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break;
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case 66:
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drawLine(x1, y1, x, y, step, 1, id);
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break;
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default:
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error("o80_drawLine: default case %d", subOp);
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}
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}
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void ScummEngine_v80he::o80_pickVarRandom() {
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int num;
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int args[100];
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int32 dim1end;
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num = getStackList(args, ARRAYSIZE(args));
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int value = fetchScriptWord();
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if (readVar(value) == 0) {
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defineArray(value, kDwordArray, 0, 0, 0, num);
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if (value & 0x8000)
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localizeArray(readVar(value), 0xFF);
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else if (value & 0x4000)
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localizeArray(readVar(value), _currentScript);
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if (num > 0) {
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int16 counter = 0;
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do {
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writeArray(value, 0, counter + 1, args[counter]);
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} while (++counter < num);
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}
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shuffleArray(value, 1, num);
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writeArray(value, 0, 0, 2);
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push(readArray(value, 0, 1));
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return;
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}
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num = readArray(value, 0, 0);
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ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, readVar(value));
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dim1end = FROM_LE_32(ah->dim1end);
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if (dim1end < num) {
|
|
int32 var_2 = readArray(value, 0, num - 1);
|
|
shuffleArray(value, 1, dim1end);
|
|
num = 1;
|
|
if (readArray(value, 0, 1) == var_2 && dim1end >= 3) {
|
|
int32 tmp = readArray(value, 0, 2);
|
|
writeArray(value, 0, num, tmp);
|
|
writeArray(value, 0, 2, var_2);
|
|
}
|
|
}
|
|
|
|
writeArray(value, 0, 0, num + 1);
|
|
push(readArray(value, 0, num));
|
|
}
|
|
|
|
} // End of namespace Scumm
|
|
|
|
#endif // ENABLE_HE
|