mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
77eea722af
svn-id: r28968
1061 lines
22 KiB
C++
1061 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "common/events.h"
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#include "agos/debugger.h"
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#include "agos/intern.h"
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#include "agos/agos.h"
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#include "agos/vga.h"
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#include "sound/mididrv.h"
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#include "sound/mods/protracker.h"
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using Common::File;
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namespace AGOS {
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static const GameSpecificSettings simon1_settings = {
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"EFFECTS", // effects_filename
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"SIMON", // speech_filename
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};
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static const GameSpecificSettings simon2_settings = {
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"", // effects_filename
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"SIMON2", // speech_filename
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};
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static const GameSpecificSettings feeblefiles_settings = {
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"", // effects_filename
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"VOICES", // speech_filename
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};
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static const GameSpecificSettings puzzlepack_settings = {
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"", // effects_filename
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"MUSIC", // speech_filename
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};
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AGOSEngine_PuzzlePack::AGOSEngine_PuzzlePack(OSystem *system)
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: AGOSEngine_Feeble(system) {
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}
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AGOSEngine_Feeble::AGOSEngine_Feeble(OSystem *system)
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: AGOSEngine_Simon2(system) {
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}
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AGOSEngine_Simon2::AGOSEngine_Simon2(OSystem *system)
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: AGOSEngine_Simon1(system) {
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}
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AGOSEngine_Simon1::AGOSEngine_Simon1(OSystem *system)
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: AGOSEngine_Waxworks(system) {
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}
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AGOSEngine_Waxworks::AGOSEngine_Waxworks(OSystem *system)
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: AGOSEngine_Elvira2(system) {
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}
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AGOSEngine_Elvira2::AGOSEngine_Elvira2(OSystem *system)
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: AGOSEngine_Elvira1(system) {
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}
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AGOSEngine_Elvira1::AGOSEngine_Elvira1(OSystem *system)
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: AGOSEngine(system) {
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}
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AGOSEngine::AGOSEngine(OSystem *syst)
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: Engine(syst) {
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_vcPtr = 0;
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_vc_get_out_of_code = 0;
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_gameOffsetsPtr = 0;
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_debugger = 0;
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_gameFile = 0;
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_opcode = 0;
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_itemMemSize = 0;
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_tableMemSize = 0;
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_vgaMemSize = 0;
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_musicIndexBase = 0;
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_soundIndexBase = 0;
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_tableIndexBase = 0;
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_textIndexBase = 0;
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_numMusic = 0;
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_numSFX = 0;
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_numSpeech = 0;
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_numBitArray1 = 0;
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_numBitArray2 = 0;
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_numBitArray3 = 0;
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_numItemStore = 0;
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_numTextBoxes = 0;
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_numVars = 0;
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_numVideoOpcodes = 0;
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_vgaBaseDelay = 0;
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_vgaPeriod = 0;
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_strippedTxtMem = 0;
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_textMem = 0;
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_textSize = 0;
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_stringTabNum = 0;
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_stringTabPos = 0;
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_stringtab_numalloc = 0;
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_stringTabPtr = 0;
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_itemArrayPtr = 0;
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_itemArraySize = 0;
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_itemArrayInited = 0;
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_iconFilePtr = 0;
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_codePtr = 0;
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_localStringtable = 0;
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_stringIdLocalMin = 0;
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_stringIdLocalMax = 0;
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_stateList = 0;
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_numRoomStates = 0;
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_menuBase = 0;
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_roomsList = 0;
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_xtblList = 0;
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_xtablesHeapPtrOrg = 0;
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_xtablesHeapCurPosOrg = 0;
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_xsubroutineListOrg = 0;
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_tblList = 0;
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_tablesHeapPtr = 0;
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_tablesHeapPtrOrg = 0;
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_tablesheapPtrNew = 0;
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_tablesHeapSize = 0;
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_tablesHeapCurPos = 0;
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_tablesHeapCurPosOrg = 0;
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_tablesHeapCurPosNew = 0;
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_subroutineListOrg = 0;
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_subroutineList = 0;
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_subroutine = 0;
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_dxSurfacePitch = 0;
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_recursionDepth = 0;
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_lastVgaTick = 0;
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_marks = 0;
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_scriptVar2 = 0;
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_runScriptReturn1 = 0;
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_skipVgaWait = 0;
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_noParentNotify = 0;
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_beardLoaded = 0;
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_litBoxFlag = 0;
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_mortalFlag = 0;
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_displayScreen = false;
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_syncFlag2 = 0;
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_inCallBack = 0;
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_cepeFlag = 0;
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_fastMode = 0;
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_backFlag = 0;
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_debugMode = 0;
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_startMainScript = false;
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_continousMainScript = false;
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_startVgaScript = false;
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_continousVgaScript = false;
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_dumpImages = false;
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_copyProtection = false;
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_pause = false;
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_speech = false;
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_subtitles = false;
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_animatePointer = 0;
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_maxCursorWidth = 0;
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_maxCursorHeight = 0;
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_mouseAnim = 0;
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_mouseAnimMax = 0;
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_mouseCursor = 0;
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_mouseData = 0;
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_oldMouseCursor = 0;
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_currentMouseCursor = 0;
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_currentMouseAnim = 0;
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_oldMouseAnimMax = 0;
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_vgaVar9 = 0;
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_chanceModifier = 0;
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_restoreWindow6 = 0;
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_scrollX = 0;
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_scrollY = 0;
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_scrollXMax = 0;
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_scrollYMax = 0;
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_scrollCount = 0;
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_scrollFlag = 0;
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_scrollHeight = 0;
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_scrollWidth = 0;
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_scrollImage = 0;
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_boxStarHeight = 0;
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_scriptVerb = 0;
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_scriptNoun1 = 0;
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_scriptNoun2 = 0;
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_scriptAdj1 = 0;
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_scriptAdj2 = 0;
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_curWindow = 0;
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_textWindow = 0;
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_subjectItem = 0;
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_objectItem = 0;
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_currentPlayer = 0;
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_iOverflow = 0;
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_nameLocked = 0;
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_hitAreaObjectItem = 0;
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_lastHitArea = 0;
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_lastNameOn = 0;
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_lastHitArea3 = 0;
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_hitAreaSubjectItem = 0;
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_currentBox = 0;
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_currentVerbBox = 0;
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_lastVerbOn = 0;
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_needHitAreaRecalc = 0;
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_verbHitArea = 0;
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_defaultVerb = 0;
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_mouseHideCount = 0;
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_dragAccept = 0;
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_dragFlag = 0;
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_dragMode = 0;
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_dragCount = 0;
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_dragEnd = 0;
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_lastClickRem = 0;
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_windowNum = 0;
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_printCharCurPos = 0;
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_printCharMaxPos = 0;
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_printCharPixelCount = 0;
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_numLettersToPrint = 0;
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_clockStopped = 0;
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_gameStoppedClock = 0;
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_gameTime = 0;
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_lastTime = 0;
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_firstTimeStruct = 0;
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_pendingDeleteTimeEvent = 0;
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_leftButtonDown = 0;
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_rightButtonDown = 0;
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_clickOnly = 0;
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_leftClick = 0;
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_oneClick = 0;
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_noRightClick = false;
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_leftButton = 0;
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_leftButtonCount = 0;
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_leftButtonOld = 0;
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_dummyItem1 = new Item();
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_dummyItem2 = new Item();
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_dummyItem3 = new Item();
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_lockWord = 0;
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_scrollUpHitArea = 0;
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_scrollDownHitArea = 0;
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_noOverWrite = 0;
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_rejectBlock = false;
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_fastFadeCount = 0;
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_fastFadeInFlag = 0;
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_fastFadeOutFlag = 0;
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_exitCutscene = 0;
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_paletteFlag = 0;
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_bottomPalette = 0;
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_picture8600 = 0;
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_soundFileId = 0;
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_lastMusicPlayed = 0;
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_nextMusicToPlay = 0;
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_showPreposition = 0;
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_showMessageFlag = 0;
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_newDirtyClip = false;
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_copyScnFlag = 0;
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_vgaSpriteChanged = 0;
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_block = 0;
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_blockEnd = 0;
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_vgaMemPtr = 0;
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_vgaMemEnd = 0;
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_vgaMemBase = 0;
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_vgaFrozenBase = 0;
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_vgaRealBase = 0;
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_zoneBuffers = 0;
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_curVgaFile1 = 0;
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_curVgaFile2 = 0;
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_curSfxFile = 0;
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_syncCount = 0;
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_iconToggleCount = 0;
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_voiceCount = 0;
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_lastTickCount = 0;
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_thisTickCount = 0;
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_startSecondCount = 0;
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_tSecondCount = 0;
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_frameCount = 0;
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_zoneNumber = 0;
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_vgaWaitFor = 0;
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_lastVgaWaitFor = 0;
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_vgaCurZoneNum = 0;
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_vgaCurSpriteId = 0;
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_vgaCurSpritePriority = 0;
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_baseY = 0;
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_scale = 0;
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_feebleRect.left = 0;
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_feebleRect.right = 0;
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_feebleRect.top = 0;
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_feebleRect.bottom = 0;
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_scaleX = 0;
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_scaleY = 0;
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_scaleWidth = 0;
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_scaleHeight = 0;
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_nextVgaTimerToProcess = 0;
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_opcode177Var1 = 1;
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_opcode177Var2 = 0;
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_opcode178Var1 = 1;
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_opcode178Var2 = 0;
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_classLine = 0;
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_classMask = 0;
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_classMode1 = 0;
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_classMode2 = 0;
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_currentLine = 0;
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_currentTable = 0;
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_findNextPtr = 0;
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_agosMenu = 0;
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_currentRoom = 0;
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_superRoomNumber = 0;
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_wallOn = 0;
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_boxLineCount = 0;
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_boxCR = 0;
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memset(_boxBuffer, 0, sizeof(_boxBuffer));
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_boxBufferPtr = _boxBuffer;
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_linePtrs[0] = 0;
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_linePtrs[1] = 0;
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_linePtrs[2] = 0;
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_linePtrs[3] = 0;
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_linePtrs[4] = 0;
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_linePtrs[5] = 0;
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memset(_lineCounts, 0, sizeof(_lineCounts));
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memset(_objectArray, 0, sizeof(_objectArray));
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memset(_itemStore, 0, sizeof(_itemStore));
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memset(_textMenu, 0, sizeof(_textMenu));
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memset(_shortText, 0, sizeof(_shortText));
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memset(_shortTextX, 0, sizeof(_shortText));
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memset(_shortTextY, 0, sizeof(_shortText));
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memset(_longText, 0, sizeof(_longText));
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memset(_longSound, 0, sizeof(_longSound));
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memset(_bitArray, 0, sizeof(_bitArray));
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memset(_bitArrayTwo, 0, sizeof(_bitArrayTwo));
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memset(_bitArrayThree, 0, sizeof(_bitArrayThree));
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_variableArray = 0;
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_variableArray2 = 0;
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_variableArrayPtr = 0;
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memset(_windowArray, 0, sizeof(_windowArray));
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memset(_fcsData1, 0, sizeof(_fcsData1));
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memset(_fcsData2, 0, sizeof(_fcsData2));
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_freeStringSlot = 0;
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memset(_stringReturnBuffer, 0, sizeof(_stringReturnBuffer));
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memset(_pathFindArray, 0, sizeof(_pathFindArray));
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memset(_pathValues, 0, sizeof(_pathValues));
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_PVCount = 0;
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_GPVCount = 0;
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memset(_pathValues1, 0, sizeof(_pathValues1));
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_PVCount1 = 0;
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_GPVCount1 = 0;
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memset(_currentPalette, 0, sizeof(_currentPalette));
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memset(_displayPalette, 0, sizeof(_displayPalette));
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memset(_videoBuf1, 0, sizeof(_videoBuf1));
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memset(_videoWindows, 0, sizeof(_videoWindows));
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_dummyWindow = new WindowBlock;
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_windowList = new WindowBlock[16];
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memset(_lettersToPrintBuf, 0, sizeof(_lettersToPrintBuf));
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_planarBuf = 0;
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_midiEnabled = false;
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_nativeMT32 = false;
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_vgaTickCounter = 0;
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_moviePlay = 0;
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_sound = 0;
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_effectsPaused = false;
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_ambientPaused = false;
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_musicPaused = false;
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_saveLoadType = 0;
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_saveLoadSlot = 0;
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memset(_saveLoadName, 0, sizeof(_saveLoadName));
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_saveGameNameLen = 0;
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_saveLoadRowCurPos = 0;
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_numSaveGameRows = 0;
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_saveDialogFlag = false;
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_saveOrLoad = false;
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_saveLoadEdit = false;
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_oopsValid = false;
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_hyperLink = 0;
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_interactY = 0;
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_oracleMaxScrollY = 0;
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_noOracleScroll = 0;
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_backGroundBuf = 0;
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_backBuf = 0;
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_scaleBuf = 0;
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_window3Flag = 0;
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_window4Flag = 0;
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_window6Flag = 0;
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_window4BackScn = 0;
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_window6BackScn = 0;
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_moveXMin = 0;
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_moveYMin = 0;
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_moveXMax = 0;
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_moveYMax = 0;
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_vc10BasePtrOld = 0;
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memcpy (_hebrewCharWidths,
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"\x5\x5\x4\x6\x5\x3\x4\x5\x6\x3\x5\x5\x4\x6\x5\x3\x4\x6\x5\x6\x6\x6\x5\x5\x5\x6\x5\x6\x6\x6\x6\x6", 32);
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// Add default file directories for Acorn version of
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// Simon the Sorcerer 1
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File::addDefaultDirectory(_gameDataPath + "execute");
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File::addDefaultDirectory(_gameDataPath + "EXECUTE");
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// Add default file directories for Amiga/Macintosh
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// verisons of Simon the Sorcerer 2
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File::addDefaultDirectory(_gameDataPath + "voices");
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File::addDefaultDirectory(_gameDataPath + "VOICES");
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// Add default file directories for Amiga & Macintosh
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// versions of The Feeble Files
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File::addDefaultDirectory(_gameDataPath + "gfx");
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File::addDefaultDirectory(_gameDataPath + "GFX");
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File::addDefaultDirectory(_gameDataPath + "movies");
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File::addDefaultDirectory(_gameDataPath + "MOVIES");
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File::addDefaultDirectory(_gameDataPath + "sfx");
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File::addDefaultDirectory(_gameDataPath + "SFX");
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File::addDefaultDirectory(_gameDataPath + "speech");
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File::addDefaultDirectory(_gameDataPath + "SPEECH");
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syst->getEventManager()->registerRandomSource(_rnd, "agos");
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}
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int AGOSEngine::init() {
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// Detect game
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if (!initGame()) {
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GUIErrorMessage("No valid games were found in the specified directory.");
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return -1;
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}
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if (getGameId() == GID_DIMP) {
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_screenWidth = 496;
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_screenHeight = 400;
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} else if (getGameType() == GType_FF || getGameType() == GType_PP) {
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_screenWidth = 640;
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_screenHeight = 480;
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} else {
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_screenWidth = 320;
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_screenHeight = 200;
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}
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_system->beginGFXTransaction();
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initCommonGFX(getGameType() == GType_FF || getGameType() == GType_PP);
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_system->initSize(_screenWidth, _screenHeight);
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_system->endGFXTransaction();
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// Setup mixer
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if (!_mixer->isReady())
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warning("Sound initialization failed. "
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"Features of the game that depend on sound synchronization will most likely break");
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) ||
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(getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) ||
|
|
((getFeatures() & GF_TALKIE) && getPlatform() == Common::kPlatformAcorn) ||
|
|
(getPlatform() == Common::kPlatformPC)) {
|
|
|
|
// Setup midi driver
|
|
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI);
|
|
_nativeMT32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
|
|
MidiDriver *driver = MidiDriver::createMidi(midiDriver);
|
|
if (_nativeMT32) {
|
|
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
|
|
}
|
|
|
|
_midi.mapMT32toGM (getGameType() != GType_SIMON2 && !_nativeMT32);
|
|
|
|
_midi.setDriver(driver);
|
|
int ret = _midi.open();
|
|
if (ret)
|
|
warning("MIDI Player init failed: \"%s\"", _midi.getErrorName (ret));
|
|
|
|
_midi.setVolume(ConfMan.getInt("music_volume"));
|
|
|
|
|
|
_midiEnabled = true;
|
|
}
|
|
|
|
// allocate buffers
|
|
_backGroundBuf = (byte *)calloc(_screenWidth * _screenHeight, 1);
|
|
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
|
_backBuf = (byte *)calloc(_screenWidth * _screenHeight, 1);
|
|
_scaleBuf = (byte *)calloc(_screenWidth * _screenHeight, 1);
|
|
}
|
|
|
|
if (getGameType() == GType_SIMON2) {
|
|
_window4BackScn = (byte *)calloc(_screenWidth * _screenHeight, 1);
|
|
} else if (getGameType() == GType_SIMON1) {
|
|
_window4BackScn = (byte *)calloc(_screenWidth * 134, 1);
|
|
} else if (getGameType() == GType_WW || getGameType() == GType_ELVIRA2) {
|
|
_window4BackScn = (byte *)calloc(224 * 127, 1);
|
|
} else if (getGameType() == GType_ELVIRA1) {
|
|
if (getPlatform() == Common::kPlatformAmiga && (getFeatures() & GF_DEMO)) {
|
|
_window4BackScn = (byte *)calloc(224 * 196, 1);
|
|
} else {
|
|
_window4BackScn = (byte *)calloc(224 * 144, 1);
|
|
}
|
|
_window6BackScn = (byte *)calloc(48 * 80, 1);
|
|
}
|
|
|
|
setupGame();
|
|
|
|
_debugger = new Debugger(this);
|
|
_sound = new Sound(this, gss, _mixer);
|
|
|
|
_moviePlay = new MoviePlayer(this, _mixer);
|
|
|
|
if (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute") == 1) {
|
|
_musicPaused = true;
|
|
if (_midiEnabled) {
|
|
_midi.pause(_musicPaused);
|
|
}
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, 0);
|
|
}
|
|
|
|
if (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute") == 1) {
|
|
if (getGameId() == GID_SIMON1DOS)
|
|
_midi._enable_sfx ^= 1;
|
|
else
|
|
_sound->effectsPause(_effectsPaused ^= 1);
|
|
}
|
|
|
|
_copyProtection = ConfMan.getBool("copy_protection");
|
|
_language = Common::parseLanguage(ConfMan.get("language"));
|
|
|
|
if (getGameType() == GType_PP) {
|
|
_speech = true;
|
|
_subtitles = false;
|
|
} else if (getFeatures() & GF_TALKIE) {
|
|
_speech = !ConfMan.getBool("speech_mute");
|
|
_subtitles = ConfMan.getBool("subtitles");
|
|
|
|
if (getGameType() == GType_SIMON1) {
|
|
// English and German versions don't have full subtitles
|
|
if (_language == Common::EN_ANY || _language == Common::DE_DEU)
|
|
_subtitles = false;
|
|
// Other versions require speech to be enabled
|
|
else
|
|
_speech = true;
|
|
}
|
|
|
|
// Default to speech only, if both speech and subtitles disabled
|
|
if (!_speech && !_subtitles)
|
|
_speech = true;
|
|
} else {
|
|
_speech = false;
|
|
_subtitles = true;
|
|
}
|
|
|
|
_debugMode = (gDebugLevel >= 0);
|
|
if (gDebugLevel == 2)
|
|
_continousMainScript = true;
|
|
if (gDebugLevel == 3)
|
|
_continousVgaScript = true;
|
|
if (gDebugLevel == 4)
|
|
_startMainScript = true;
|
|
if (gDebugLevel == 5)
|
|
_startVgaScript = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const uint16 initialVideoWindows_Simon[20] = {
|
|
0, 0, 20, 200,
|
|
0, 0, 3, 136,
|
|
17, 0, 3, 136,
|
|
0, 0, 20, 200,
|
|
0, 0, 20, 134
|
|
};
|
|
|
|
static const uint16 initialVideoWindows_Common[20] = {
|
|
3, 0, 14, 136,
|
|
0, 0, 3, 136,
|
|
17, 0, 3, 136,
|
|
0, 0, 20, 200,
|
|
3, 3, 14, 127,
|
|
};
|
|
|
|
void AGOSEngine_PuzzlePack::setupGame() {
|
|
gss = &puzzlepack_settings;
|
|
_numVideoOpcodes = 85;
|
|
_vgaMemSize = 7500000;
|
|
_itemMemSize = 20000;
|
|
_tableMemSize = 200000;
|
|
_frameCount = 1;
|
|
_vgaBaseDelay = 5;
|
|
_vgaPeriod = (getGameId() == GID_DIMP) ? 35 : 30;
|
|
_numBitArray1 = 128;
|
|
_numItemStore = 10;
|
|
_numTextBoxes = 40;
|
|
_numVars = 2048;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine_Feeble::setupGame() {
|
|
gss = &feeblefiles_settings;
|
|
_numVideoOpcodes = 85;
|
|
_vgaMemSize = 7500000;
|
|
_itemMemSize = 20000;
|
|
_tableMemSize = 200000;
|
|
_frameCount = 1;
|
|
_vgaBaseDelay = 5;
|
|
_vgaPeriod = 50;
|
|
_numBitArray1 = 16;
|
|
_numBitArray2 = 16;
|
|
_numBitArray3 = 16;
|
|
_numItemStore = 10;
|
|
_numTextBoxes = 40;
|
|
_numVars = 255;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine_Simon2::setupGame() {
|
|
gss = &simon2_settings;
|
|
_tableIndexBase = 1580 / 4;
|
|
_textIndexBase = 1500 / 4;
|
|
_numVideoOpcodes = 75;
|
|
#if defined(__DS__)
|
|
_vgaMemSize = 1300000;
|
|
#else
|
|
_vgaMemSize = 2000000;
|
|
#endif
|
|
_itemMemSize = 20000;
|
|
_tableMemSize = 100000;
|
|
// Check whether to use MT-32 MIDI tracks in Simon the Sorcerer 2
|
|
if (getGameType() == GType_SIMON2 && _nativeMT32)
|
|
_musicIndexBase = (1128 + 612) / 4;
|
|
else
|
|
_musicIndexBase = 1128 / 4;
|
|
_soundIndexBase = 1660 / 4;
|
|
_frameCount = 1;
|
|
_vgaBaseDelay = 1;
|
|
_vgaPeriod = 45;
|
|
_numBitArray1 = 16;
|
|
_numBitArray2 = 16;
|
|
_numItemStore = 10;
|
|
_numTextBoxes = 20;
|
|
_numVars = 255;
|
|
|
|
_numMusic = 93;
|
|
_numSFX = 222;
|
|
_numSpeech = 3632;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine_Simon1::setupGame() {
|
|
gss = &simon1_settings;
|
|
_tableIndexBase = 1576 / 4;
|
|
_textIndexBase = 1460 / 4;
|
|
_numVideoOpcodes = 64;
|
|
_vgaMemSize = 1000000;
|
|
_itemMemSize = 20000;
|
|
_tableMemSize = 50000;
|
|
_musicIndexBase = 1316 / 4;
|
|
_soundIndexBase = 0;
|
|
_frameCount = 1;
|
|
_vgaBaseDelay = 1;
|
|
_vgaPeriod = 50;
|
|
_numBitArray1 = 16;
|
|
_numBitArray2 = 16;
|
|
_numItemStore = 10;
|
|
_numTextBoxes = 20;
|
|
_numVars = 255;
|
|
|
|
_numMusic = 34;
|
|
_numSFX = 127;
|
|
_numSpeech = 1996;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine_Waxworks::setupGame() {
|
|
gss = &simon1_settings;
|
|
_numVideoOpcodes = 64;
|
|
_vgaMemSize = 1000000;
|
|
_itemMemSize = 80000;
|
|
_tableMemSize = 50000;
|
|
_frameCount = 4;
|
|
_vgaBaseDelay = 1;
|
|
_vgaPeriod = 50;
|
|
_numBitArray1 = 16;
|
|
_numBitArray2 = 15;
|
|
_numItemStore = 50;
|
|
_numTextBoxes = 10;
|
|
_numVars = 255;
|
|
|
|
_numMusic = 26;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine_Elvira2::setupGame() {
|
|
gss = &simon1_settings;
|
|
_numVideoOpcodes = 60;
|
|
_vgaMemSize = 1000000;
|
|
_itemMemSize = 64000;
|
|
_tableMemSize = 100000;
|
|
_frameCount = 4;
|
|
_vgaBaseDelay = 1;
|
|
_vgaPeriod = 50;
|
|
_numBitArray1 = 16;
|
|
_numBitArray2 = 15;
|
|
_numItemStore = 50;
|
|
_numVars = 255;
|
|
|
|
_numMusic = 9;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::setupGame() {
|
|
gss = &simon1_settings;
|
|
_numVideoOpcodes = 57;
|
|
_vgaMemSize = 1000000;
|
|
_itemMemSize = 64000;
|
|
_tableMemSize = 256000;
|
|
_frameCount = 4;
|
|
_vgaBaseDelay = 1;
|
|
_vgaPeriod = 50;
|
|
_numVars = 512;
|
|
|
|
_numMusic = 14;
|
|
|
|
AGOSEngine::setupGame();
|
|
}
|
|
|
|
void AGOSEngine::setupGame() {
|
|
allocItemHeap();
|
|
allocTablesHeap();
|
|
|
|
if (getGameType() != GType_SIMON2)
|
|
initMouse();
|
|
|
|
_variableArray = (int16 *)calloc(_numVars, sizeof(int16));
|
|
_variableArrayPtr = _variableArray;
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
|
_variableArray2 = (int16 *)calloc(_numVars, sizeof(int16));
|
|
}
|
|
|
|
setupOpcodes();
|
|
setupVgaOpcodes();
|
|
|
|
setZoneBuffers();
|
|
|
|
_currentMouseCursor = 255;
|
|
_currentMouseAnim = 255;
|
|
|
|
_lastMusicPlayed = -1;
|
|
_nextMusicToPlay = -1;
|
|
|
|
_noOverWrite = 0xFFFF;
|
|
|
|
_stringIdLocalMin = 1;
|
|
|
|
_agosMenu = 1;
|
|
_superRoomNumber = 1;
|
|
|
|
for (int i = 0; i < 20; i++) {
|
|
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
|
|
_videoWindows[i] = initialVideoWindows_Simon[i];
|
|
} else {
|
|
_videoWindows[i] = initialVideoWindows_Common[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
AGOSEngine::~AGOSEngine() {
|
|
// Sync with AGOSEngine::shutdown()
|
|
// In Simon 2, this gets deleted along with _sound further down
|
|
if (getGameType() != GType_SIMON2)
|
|
delete _gameFile;
|
|
|
|
_midi.close();
|
|
|
|
for (uint i = 0; i < _itemHeap.size(); i++) {
|
|
delete [] _itemHeap[i];
|
|
}
|
|
_itemHeap.clear();
|
|
|
|
free(_tablesHeapPtr - _tablesHeapCurPos);
|
|
|
|
free(_gameOffsetsPtr);
|
|
free(_iconFilePtr);
|
|
free(_itemArrayPtr);
|
|
free(_stringTabPtr);
|
|
free(_strippedTxtMem);
|
|
free(_tblList);
|
|
free(_textMem);
|
|
|
|
free(_backGroundBuf);
|
|
free(_backBuf);
|
|
free(_scaleBuf);
|
|
|
|
free(_window4BackScn);
|
|
free(_window6BackScn);
|
|
|
|
free(_variableArray);
|
|
free(_variableArray2);
|
|
|
|
delete _dummyItem1;
|
|
delete _dummyItem2;
|
|
delete _dummyItem3;
|
|
|
|
delete _dummyWindow;
|
|
delete [] _windowList;
|
|
|
|
delete _debugger;
|
|
delete _moviePlay;
|
|
delete _sound;
|
|
}
|
|
|
|
GUI::Debugger *AGOSEngine::getDebugger() {
|
|
return _debugger;
|
|
}
|
|
|
|
void AGOSEngine::pause() {
|
|
_keyPressed.reset();
|
|
_pause = true;
|
|
bool ambient_status = _ambientPaused;
|
|
bool music_status = _musicPaused;
|
|
|
|
_midi.pause(true);
|
|
_mixer->pauseAll(true);
|
|
_sound->ambientPause(true);
|
|
|
|
while (_pause) {
|
|
delay(1);
|
|
if (_keyPressed.keycode == Common::KEYCODE_p)
|
|
_pause = false;
|
|
}
|
|
|
|
_midi.pause(music_status);
|
|
_mixer->pauseAll(false);
|
|
_sound->ambientPause(ambient_status);
|
|
}
|
|
|
|
int AGOSEngine::go() {
|
|
loadGamePcFile();
|
|
|
|
addTimeEvent(0, 1);
|
|
|
|
if (getFileName(GAME_GMEFILE) != NULL) {
|
|
openGameFile();
|
|
}
|
|
|
|
if (getGameType() == GType_FF) {
|
|
loadIconData();
|
|
} else if (getFileName(GAME_ICONFILE) != NULL) {
|
|
loadIconFile();
|
|
}
|
|
|
|
if (getFileName(GAME_MENUFILE) != NULL) {
|
|
loadMenuFile();
|
|
}
|
|
|
|
vc34_setMouseOff();
|
|
|
|
if (getGameType() != GType_PP && getGameType() != GType_FF) {
|
|
uint16 count = (getGameType() == GType_SIMON2) ? 5 : _frameCount;
|
|
addVgaEvent(count, ANIMATE_INT, NULL, 0, 0);
|
|
}
|
|
|
|
if (getGameType() == GType_ELVIRA1 && getPlatform() == Common::kPlatformAtariST &&
|
|
(getFeatures() & GF_DEMO)) {
|
|
int i;
|
|
|
|
while (1) {
|
|
for (i = 0; i < 4; i++) {
|
|
setWindowImage(3, 9902 + i);
|
|
debug(0, "Displaying image %d", 9902 + i);
|
|
delay(3000);
|
|
|
|
}
|
|
|
|
for (i = 4; i < 16; i++) {
|
|
setWindowImage(4, 9902 + i);
|
|
debug(0, "Displaying image %d", 9902 + i);
|
|
delay(3000);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (getGameType() == GType_ELVIRA1 && getFeatures() & GF_DEMO) {
|
|
playMusic(0, 0);
|
|
}
|
|
|
|
if ((getPlatform() == Common::kPlatformAmiga || getPlatform() == Common::kPlatformMacintosh) &&
|
|
getGameType() == GType_FF) {
|
|
_moviePlay->load((const char *)"epic.dxa");
|
|
_moviePlay->play();
|
|
}
|
|
|
|
runSubroutine101();
|
|
permitInput();
|
|
|
|
while (1) {
|
|
waitForInput();
|
|
handleVerbClicked(_verbHitArea);
|
|
delay(100);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void AGOSEngine::shutdown() {
|
|
// Sync with AGOSEngine::~AGOSEngine()
|
|
// In Simon 2, this gets deleted along with _sound further down
|
|
if (getGameType() != GType_SIMON2)
|
|
delete _gameFile;
|
|
|
|
_midi.close();
|
|
|
|
for (uint i = 0; i < _itemHeap.size(); i++) {
|
|
delete [] _itemHeap[i];
|
|
}
|
|
_itemHeap.clear();
|
|
|
|
free(_tablesHeapPtr - _tablesHeapCurPos);
|
|
|
|
free(_gameOffsetsPtr);
|
|
free(_iconFilePtr);
|
|
free(_itemArrayPtr);
|
|
free(_stringTabPtr);
|
|
free(_strippedTxtMem);
|
|
free(_tblList);
|
|
free(_textMem);
|
|
|
|
free(_backGroundBuf);
|
|
free(_backBuf);
|
|
free(_scaleBuf);
|
|
|
|
free(_window4BackScn);
|
|
free(_window6BackScn);
|
|
|
|
free(_variableArray);
|
|
free(_variableArray2);
|
|
|
|
delete _dummyItem1;
|
|
delete _dummyItem2;
|
|
delete _dummyItem3;
|
|
|
|
delete _dummyWindow;
|
|
delete [] _windowList;
|
|
|
|
delete _debugger;
|
|
delete _moviePlay;
|
|
delete _sound;
|
|
|
|
_system->quit();
|
|
}
|
|
|
|
} // End of namespace AGOS
|