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scummvm
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scummvm
/
base
History
Paweł Kołodziejski
107073537e
imported AGI engine
...
svn-id: r22588
2006-05-23 23:43:52 +00:00
..
commandLine.cpp
Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI code changed...
2006-05-23 14:19:38 +00:00
commandLine.h
- Updated MSVC8 project files
2006-05-09 14:16:43 +00:00
engine.cpp
- Heavily modified patch
#1214784
: "Disable overlay scaling"
2006-05-17 23:52:45 +00:00
engine.h
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
game.h
Removed Base::setTarget, and some minor cleanup & tweaks
2006-05-05 00:26:03 +00:00
internal_version.h
We're in SVN now, so change version to "0.9.0svn"
2006-02-13 12:57:06 +00:00
internal_version.h.in
…
main.cpp
- Heavily modified patch
#1214784
: "Disable overlay scaling"
2006-05-17 23:52:45 +00:00
main.h
Fixed broken svn:keywords values
2006-04-16 13:01:41 +00:00
module.mk
- Updated MSVC8 project files
2006-05-09 14:16:43 +00:00
plugins.cpp
imported AGI engine
2006-05-23 23:43:52 +00:00
plugins.h
* Changed the createEngine() factory function of our plugins to return an error code (the engine is now passed indirectly via a double pointer)
2006-04-29 00:27:20 +00:00
version.cpp
add small note about svnversion
2006-04-29 13:17:22 +00:00
version.h
Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h header file
2006-04-15 21:20:16 +00:00