mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-11 05:36:12 +00:00
580 lines
20 KiB
C++
580 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Allow use of stuff in <time.h>
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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// Disable printf override in common/forbidden.h to avoid
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// clashes with log.h from the Android SDK.
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// That header file uses
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// __attribute__ ((format(printf, 3, 4)))
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// which gets messed up by our override mechanism; this could
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// be avoided by either changing the Android SDK to use the equally
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// legal and valid
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// __attribute__ ((format(__printf__, 3, 4)))
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// or by refining our printf override to use a varadic macro
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// (which then wouldn't be portable, though).
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// Anyway, for now we just disable the printf override globally
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// for the Android port
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#define FORBIDDEN_SYMBOL_EXCEPTION_printf
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#include "backends/platform/android/android.h"
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#include "backends/platform/android/jni-android.h"
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#include "backends/fs/android/android-fs-factory.h"
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#include "backends/fs/android/android-saf-fs.h"
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#include "gui/gui-manager.h"
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#include "gui/ThemeEval.h"
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#include "gui/widget.h"
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#include "gui/widgets/list.h"
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#include "gui/widgets/popup.h"
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#include "common/translation.h"
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enum {
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kRemoveCmd = 'RemS',
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};
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class AndroidOptionsWidget final : public GUI::OptionsContainerWidget {
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public:
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explicit AndroidOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain);
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~AndroidOptionsWidget() override;
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// OptionsContainerWidget API
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void load() override;
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bool save() override;
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bool hasKeys() override;
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void setEnabled(bool e) override;
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private:
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// OptionsContainerWidget API
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void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override;
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void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
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GUI::CheckboxWidget *_onscreenCheckbox;
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GUI::StaticTextWidget *_preferredTouchModeDesc;
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GUI::StaticTextWidget *_preferredTMMenusDesc;
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GUI::PopUpWidget *_preferredTMMenusPopUp;
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GUI::StaticTextWidget *_preferredTM2DGamesDesc;
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GUI::PopUpWidget *_preferredTM2DGamesPopUp;
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GUI::StaticTextWidget *_preferredTM3DGamesDesc;
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GUI::PopUpWidget *_preferredTM3DGamesPopUp;
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GUI::StaticTextWidget *_orientationDesc;
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GUI::StaticTextWidget *_orientationMenusDesc;
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GUI::PopUpWidget *_orientationMenusPopUp;
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GUI::StaticTextWidget *_orientationGamesDesc;
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GUI::PopUpWidget *_orientationGamesPopUp;
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bool _enabled;
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uint32 loadTouchMode(const Common::String &setting, bool acceptDefault, uint32 defaultValue);
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void saveTouchMode(const Common::String &setting, uint32 touchMode);
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uint32 loadOrientation(const Common::String &setting, bool acceptDefault, uint32 defaultValue);
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void saveOrientation(const Common::String &setting, uint32 orientation);
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};
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class SAFRemoveDialog : public GUI::Dialog {
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public:
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SAFRemoveDialog();
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virtual ~SAFRemoveDialog();
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void open() override;
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void reflowLayout() override;
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void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
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protected:
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GUI::ListWidget *_safList;
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AbstractFSList _safTrees;
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void clearListing();
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void updateListing();
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};
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enum {
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kTouchModeDefault = -1,
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kTouchModeTouchpad = 0,
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kTouchModeMouse,
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kTouchModeGamepad,
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};
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enum {
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kOrientationDefault = -1,
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kOrientationAuto = 0,
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kOrientationPortrait,
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kOrientationLandscape,
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};
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AndroidOptionsWidget::AndroidOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain) :
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OptionsContainerWidget(boss, name, "AndroidOptionsDialog", false, domain), _enabled(true) {
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const bool inAppDomain = domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);;
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_onscreenCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "AndroidOptionsDialog.OnScreenControl", _("Show On-screen control"));
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_preferredTouchModeDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.PreferredTouchModeText", _("Choose the preferred touch mode:"));
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if (inAppDomain) {
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_preferredTMMenusDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.TMMenusText", _("In menus"));
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_preferredTMMenusPopUp = new GUI::PopUpWidget(widgetsBoss(), "AndroidOptionsDialog.TMMenus");
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_preferredTMMenusPopUp->appendEntry(_("Touchpad emulation"), kTouchModeTouchpad);
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_preferredTMMenusPopUp->appendEntry(_("Direct mouse"), kTouchModeMouse); // TODO: Find a better name
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_preferredTMMenusPopUp->appendEntry(_("Gamepad emulation"), kTouchModeGamepad);
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} else {
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_preferredTMMenusDesc = nullptr;
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_preferredTMMenusPopUp = nullptr;
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}
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_preferredTM2DGamesDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.TM2DGamesText", _("In 2D games"));
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_preferredTM2DGamesPopUp = new GUI::PopUpWidget(widgetsBoss(), "AndroidOptionsDialog.TM2DGames");
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_preferredTM3DGamesDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.TM3DGamesText", _("In 3D games"));
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_preferredTM3DGamesPopUp = new GUI::PopUpWidget(widgetsBoss(), "AndroidOptionsDialog.TM3DGames");
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if (!inAppDomain) {
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_preferredTM2DGamesPopUp->appendEntry(_("<default>"), kTouchModeDefault);
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_preferredTM3DGamesPopUp->appendEntry(_("<default>"), kTouchModeDefault);
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}
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_preferredTM2DGamesPopUp->appendEntry(_("Touchpad emulation"), kTouchModeTouchpad);
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_preferredTM3DGamesPopUp->appendEntry(_("Touchpad emulation"), kTouchModeTouchpad);
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_preferredTM2DGamesPopUp->appendEntry(_("Direct mouse"), kTouchModeMouse); // TODO: Find a better name
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_preferredTM3DGamesPopUp->appendEntry(_("Direct mouse"), kTouchModeMouse);
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_preferredTM2DGamesPopUp->appendEntry(_("Gamepad emulation"), kTouchModeGamepad);
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_preferredTM3DGamesPopUp->appendEntry(_("Gamepad emulation"), kTouchModeGamepad);
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_orientationDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.OrientationText", _("Select the orientation:"));
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if (inAppDomain) {
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_orientationMenusDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.OMenusText", _("In menus"));
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_orientationMenusPopUp = new GUI::PopUpWidget(widgetsBoss(), "AndroidOptionsDialog.OMenus");
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_orientationMenusPopUp->appendEntry(_("Automatic"), kOrientationAuto);
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_orientationMenusPopUp->appendEntry(_("Portrait"), kOrientationPortrait);
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_orientationMenusPopUp->appendEntry(_("Landscape"), kOrientationLandscape);
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} else {
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_orientationMenusDesc = nullptr;
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_orientationMenusPopUp = nullptr;
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}
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_orientationGamesDesc = new GUI::StaticTextWidget(widgetsBoss(), "AndroidOptionsDialog.OGamesText", _("In games"));
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_orientationGamesPopUp = new GUI::PopUpWidget(widgetsBoss(), "AndroidOptionsDialog.OGames");
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if (!inAppDomain) {
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_orientationGamesPopUp->appendEntry(_("<default>"), kOrientationDefault);
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}
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_orientationGamesPopUp->appendEntry(_("Automatic"), kOrientationAuto);
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_orientationGamesPopUp->appendEntry(_("Portrait"), kOrientationPortrait);
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_orientationGamesPopUp->appendEntry(_("Landscape"), kOrientationLandscape);
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if (inAppDomain && AndroidFilesystemFactory::instance().hasSAF()) {
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// Only show this checkbox in Options (via Options... in the launcher), and not at game domain level (via Edit Game...)
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// I18N: This button opens a list of all folders added for Android Storage Attached Framework
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(new GUI::ButtonWidget(widgetsBoss(), "AndroidOptionsDialog.ForgetSAFButton", _("Remove folder authorizations..."), Common::U32String(), kRemoveCmd))->setTarget(this);
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}
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}
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AndroidOptionsWidget::~AndroidOptionsWidget() {
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}
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void AndroidOptionsWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {
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const bool inAppDomain = _domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);;
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layouts.addDialog(layoutName, overlayedLayout)
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.addLayout(GUI::ThemeLayout::kLayoutVertical)
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.addPadding(0, 0, 0, 0)
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.addWidget("OnScreenControl", "Checkbox")
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.addWidget("PreferredTouchModeText", "", -1, layouts.getVar("Globals.Line.Height"));
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if (inAppDomain) {
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layouts.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
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.addPadding(0, 0, 0, 0)
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.addWidget("TMMenusText", "OptionsLabel")
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.addWidget("TMMenus", "PopUp")
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.closeLayout();
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}
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layouts.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
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.addPadding(0, 0, 0, 0)
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.addWidget("TM2DGamesText", "OptionsLabel")
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.addWidget("TM2DGames", "PopUp")
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.closeLayout()
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.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
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.addPadding(0, 0, 0, 0)
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.addWidget("TM3DGamesText", "OptionsLabel")
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.addWidget("TM3DGames", "PopUp")
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.closeLayout();
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layouts.addWidget("OrientationText", "", -1, layouts.getVar("Globals.Line.Height"));
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if (inAppDomain) {
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layouts.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
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.addPadding(0, 0, 0, 0)
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.addWidget("OMenusText", "OptionsLabel")
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.addWidget("OMenus", "PopUp")
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.closeLayout();
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}
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layouts.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
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.addPadding(0, 0, 0, 0)
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.addWidget("OGamesText", "OptionsLabel")
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.addWidget("OGames", "PopUp")
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.closeLayout();
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if (inAppDomain && AndroidFilesystemFactory::instance().hasSAF()) {
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layouts.addWidget("ForgetSAFButton", "WideButton");
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}
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layouts.closeLayout()
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.closeDialog();
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}
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void AndroidOptionsWidget::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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switch (cmd) {
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case kRemoveCmd: {
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if (!AndroidFilesystemFactory::instance().hasSAF()) {
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break;
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}
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SAFRemoveDialog removeDlg;
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removeDlg.runModal();
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break;
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}
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default:
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GUI::OptionsContainerWidget::handleCommand(sender, cmd, data);
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}
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}
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uint32 AndroidOptionsWidget::loadTouchMode(const Common::String &setting, bool acceptDefault, uint32 defaultValue) {
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if (!acceptDefault || ConfMan.hasKey(setting, _domain)) {
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Common::String preferredTouchMode = ConfMan.get(setting, _domain);
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if (preferredTouchMode == "mouse") {
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return kTouchModeMouse;
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} else if (preferredTouchMode == "gamepad") {
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return kTouchModeGamepad;
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} else if (preferredTouchMode == "touchpad") {
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return kTouchModeTouchpad;
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} else {
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return defaultValue;
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}
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} else {
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return kTouchModeDefault;
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}
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}
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uint32 AndroidOptionsWidget::loadOrientation(const Common::String &setting, bool acceptDefault, uint32 defaultValue) {
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if (!acceptDefault || ConfMan.hasKey(setting, _domain)) {
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Common::String orientation = ConfMan.get(setting, _domain);
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if (orientation == "auto") {
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return kOrientationAuto;
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} else if (orientation == "portrait") {
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return kOrientationPortrait;
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} else if (orientation == "landscape") {
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return kOrientationLandscape;
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} else {
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return defaultValue;
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}
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} else {
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return kOrientationDefault;
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}
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}
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void AndroidOptionsWidget::load() {
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const bool inAppDomain = _domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);
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_onscreenCheckbox->setState(ConfMan.getBool("onscreen_control", _domain));
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// When in application domain, we don't have default entry so we must have a value
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if (inAppDomain) {
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_preferredTMMenusPopUp->setSelectedTag(loadTouchMode("touch_mode_menus", !inAppDomain, kTouchModeMouse));
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}
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_preferredTM2DGamesPopUp->setSelectedTag(loadTouchMode("touch_mode_2d_games", !inAppDomain, kTouchModeTouchpad));
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_preferredTM3DGamesPopUp->setSelectedTag(loadTouchMode("touch_mode_3d_games", !inAppDomain, kTouchModeGamepad));
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if (inAppDomain) {
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_orientationMenusPopUp->setSelectedTag(loadOrientation("orientation_menus", !inAppDomain, kOrientationAuto));
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}
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_orientationGamesPopUp->setSelectedTag(loadOrientation("orientation_games", !inAppDomain, kOrientationAuto));
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}
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void AndroidOptionsWidget::saveTouchMode(const Common::String &setting, uint32 touchMode) {
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switch (touchMode) {
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case kTouchModeTouchpad:
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ConfMan.set(setting, "touchpad", _domain);
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break;
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case kTouchModeMouse:
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ConfMan.set(setting, "mouse", _domain);
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break;
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case kTouchModeGamepad:
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ConfMan.set(setting, "gamepad", _domain);
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break;
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default:
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// default
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ConfMan.removeKey(setting, _domain);
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break;
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}
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}
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void AndroidOptionsWidget::saveOrientation(const Common::String &setting, uint32 orientation) {
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switch (orientation) {
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case kOrientationAuto:
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ConfMan.set(setting, "auto", _domain);
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break;
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case kOrientationPortrait:
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ConfMan.set(setting, "portrait", _domain);
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break;
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case kOrientationLandscape:
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ConfMan.set(setting, "landscape", _domain);
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break;
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default:
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// default
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ConfMan.removeKey(setting, _domain);
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break;
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}
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}
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bool AndroidOptionsWidget::save() {
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const bool inAppDomain = _domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);
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if (_enabled) {
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ConfMan.setBool("onscreen_control", _onscreenCheckbox->getState(), _domain);
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if (inAppDomain) {
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saveTouchMode("touch_mode_menus", _preferredTMMenusPopUp->getSelectedTag());
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}
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saveTouchMode("touch_mode_2d_games", _preferredTM2DGamesPopUp->getSelectedTag());
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saveTouchMode("touch_mode_3d_games", _preferredTM3DGamesPopUp->getSelectedTag());
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if (inAppDomain) {
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saveOrientation("orientation_menus", _orientationMenusPopUp->getSelectedTag());
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}
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saveOrientation("orientation_games", _orientationGamesPopUp->getSelectedTag());
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} else {
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ConfMan.removeKey("onscreen_control", _domain);
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if (inAppDomain) {
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ConfMan.removeKey("touch_mode_menus", _domain);
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}
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ConfMan.removeKey("touch_mode_2d_games", _domain);
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ConfMan.removeKey("touch_mode_3d_games", _domain);
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if (inAppDomain) {
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ConfMan.removeKey("orientation_menus", _domain);
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}
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ConfMan.removeKey("orientation_games", _domain);
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}
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return true;
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}
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bool AndroidOptionsWidget::hasKeys() {
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return ConfMan.hasKey("onscreen_control", _domain) ||
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(_domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain) && ConfMan.hasKey("touch_mode_menus", _domain)) ||
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ConfMan.hasKey("touch_mode_2d_games", _domain) ||
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ConfMan.hasKey("touch_mode_3d_games", _domain) ||
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(_domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain) && ConfMan.hasKey("orientation_menus", _domain)) ||
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ConfMan.hasKey("orientation_games", _domain);
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}
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void AndroidOptionsWidget::setEnabled(bool e) {
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const bool inAppDomain = _domain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);
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_enabled = e;
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_onscreenCheckbox->setEnabled(e);
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if (inAppDomain) {
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_preferredTMMenusDesc->setEnabled(e);
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_preferredTMMenusPopUp->setEnabled(e);
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}
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_preferredTM2DGamesDesc->setEnabled(e);
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_preferredTM2DGamesPopUp->setEnabled(e);
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_preferredTM3DGamesDesc->setEnabled(e);
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_preferredTM3DGamesPopUp->setEnabled(e);
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if (inAppDomain) {
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_orientationMenusDesc->setEnabled(e);
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_orientationMenusPopUp->setEnabled(e);
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}
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_orientationGamesDesc->setEnabled(e);
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_orientationGamesPopUp->setEnabled(e);
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}
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GUI::OptionsContainerWidget *OSystem_Android::buildBackendOptionsWidget(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
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return new AndroidOptionsWidget(boss, name, target);
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}
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void OSystem_Android::registerDefaultSettings(const Common::String &target) const {
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ConfMan.registerDefault("onscreen_control", true);
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ConfMan.registerDefault("touch_mode_menus", "mouse");
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ConfMan.registerDefault("touch_mode_2d_games", "touchpad");
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ConfMan.registerDefault("touch_mode_3d_games", "gamepad");
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ConfMan.registerDefault("orientation_menus", "auto");
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ConfMan.registerDefault("orientation_games", "auto");
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}
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void OSystem_Android::applyTouchSettings(bool _3dMode, bool overlayShown) {
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Common::String setting;
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int defaultMode;
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if (overlayShown) {
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setting = "touch_mode_menus";
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defaultMode = TOUCH_MODE_MOUSE;
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} else if (_3dMode) {
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setting = "touch_mode_3d_games";
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defaultMode = TOUCH_MODE_GAMEPAD;
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} else {
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setting = "touch_mode_2d_games";
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defaultMode = TOUCH_MODE_TOUCHPAD;
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}
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Common::String preferredTouchMode = ConfMan.get(setting);
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if (preferredTouchMode == "mouse") {
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JNI::setTouchMode(TOUCH_MODE_MOUSE);
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} else if (preferredTouchMode == "gamepad") {
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JNI::setTouchMode(TOUCH_MODE_GAMEPAD);
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} else if (preferredTouchMode == "touchpad") {
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JNI::setTouchMode(TOUCH_MODE_TOUCHPAD);
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} else {
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JNI::setTouchMode(defaultMode);
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}
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}
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void OSystem_Android::applyOrientationSettings() {
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const Common::String activeDomain = ConfMan.getActiveDomainName();
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const bool inAppDomain = activeDomain.empty() ||
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activeDomain.equalsIgnoreCase(Common::ConfigManager::kApplicationDomain);
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Common::String setting;
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|
|
|
if (inAppDomain) {
|
|
setting = "orientation_menus";
|
|
} else {
|
|
setting = "orientation_games";
|
|
}
|
|
|
|
Common::String orientation = ConfMan.get(setting);
|
|
if (orientation == "portrait") {
|
|
JNI::setOrientation(SCREEN_ORIENTATION_PORTRAIT);
|
|
} else if (orientation == "landscape") {
|
|
JNI::setOrientation(SCREEN_ORIENTATION_LANDSCAPE);
|
|
// auto and everything else
|
|
} else {
|
|
JNI::setOrientation(SCREEN_ORIENTATION_UNSPECIFIED);
|
|
}
|
|
}
|
|
|
|
void OSystem_Android::applyBackendSettings() {
|
|
JNI::showKeyboardControl(ConfMan.getBool("onscreen_control"));
|
|
}
|
|
|
|
SAFRemoveDialog::SAFRemoveDialog() : GUI::Dialog("SAFBrowser") {
|
|
|
|
// Add file list
|
|
_safList = new GUI::ListWidget(this, "SAFBrowser.List");
|
|
_safList->setNumberingMode(GUI::kListNumberingOff);
|
|
_safList->setEditable(false);
|
|
|
|
_backgroundType = GUI::ThemeEngine::kDialogBackgroundPlain;
|
|
|
|
// Buttons
|
|
new GUI::ButtonWidget(this, "SAFBrowser.Close", _("Close"), Common::U32String(), GUI::kCloseCmd);
|
|
new GUI::ButtonWidget(this, "SAFBrowser.Remove", _("Remove"), Common::U32String(), kRemoveCmd);
|
|
}
|
|
|
|
SAFRemoveDialog::~SAFRemoveDialog() {
|
|
clearListing();
|
|
}
|
|
|
|
void SAFRemoveDialog::open() {
|
|
// Call super implementation
|
|
Dialog::open();
|
|
|
|
updateListing();
|
|
}
|
|
|
|
void SAFRemoveDialog::reflowLayout() {
|
|
GUI::ThemeEval &layouts = *g_gui.xmlEval();
|
|
layouts.addDialog(_name, "GlobalOptions", -1, -1, 16)
|
|
.addLayout(GUI::ThemeLayout::kLayoutVertical)
|
|
.addPadding(16, 16, 16, 16)
|
|
.addWidget("List", "")
|
|
.addLayout(GUI::ThemeLayout::kLayoutVertical)
|
|
.addPadding(0, 0, 16, 0)
|
|
.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
|
|
.addPadding(0, 0, 0, 0)
|
|
.addWidget("Remove", "Button")
|
|
.addSpace(-1)
|
|
.addWidget("Close", "Button")
|
|
.closeLayout()
|
|
.closeLayout()
|
|
.closeLayout()
|
|
.closeDialog();
|
|
|
|
layouts.setVar("Dialog.SAFBrowser.Shading", 1);
|
|
|
|
Dialog::reflowLayout();
|
|
}
|
|
|
|
void SAFRemoveDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
|
|
switch (cmd) {
|
|
case kRemoveCmd:
|
|
{
|
|
int id = _safList->getSelected();
|
|
if (id == -1) {
|
|
break;
|
|
}
|
|
|
|
AndroidSAFFilesystemNode *node = reinterpret_cast<AndroidSAFFilesystemNode *>(_safTrees[id]);
|
|
node->removeTree();
|
|
|
|
updateListing();
|
|
break;
|
|
}
|
|
default:
|
|
GUI::Dialog::handleCommand(sender, cmd, data);
|
|
}
|
|
}
|
|
|
|
void SAFRemoveDialog::clearListing() {
|
|
for (AbstractFSList::iterator it = _safTrees.begin(); it != _safTrees.end(); it++) {
|
|
delete *it;
|
|
}
|
|
_safTrees.clear();
|
|
}
|
|
|
|
void SAFRemoveDialog::updateListing() {
|
|
int oldSel = _safList->getSelected();
|
|
|
|
clearListing();
|
|
|
|
AndroidFilesystemFactory::instance().getSAFTrees(_safTrees, false);
|
|
|
|
Common::U32StringArray list;
|
|
list.reserve(_safTrees.size());
|
|
for (AbstractFSList::iterator it = _safTrees.begin(); it != _safTrees.end(); it++) {
|
|
list.push_back((*it)->getDisplayName());
|
|
}
|
|
|
|
_safList->setList(list);
|
|
if (oldSel >= 0 && (size_t)oldSel < list.size()) {
|
|
_safList->setSelected(oldSel);
|
|
} else {
|
|
_safList->scrollTo(0);
|
|
}
|
|
|
|
// Finally, redraw
|
|
g_gui.scheduleTopDialogRedraw();
|
|
}
|