.. |
anim.cpp
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removed some resource related memory leaks
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2007-05-29 21:06:07 +00:00 |
anim.h
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added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
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2007-05-29 20:22:20 +00:00 |
bg_list.cpp
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bg_list.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
bg.cpp
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removed some resource related memory leaks
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2007-05-29 21:06:07 +00:00 |
bg.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
cine.cpp
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
cine.h
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
detection.cpp
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Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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2007-02-13 23:37:44 +00:00 |
gfx.cpp
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removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated.
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2007-05-19 21:12:10 +00:00 |
gfx.h
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removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated.
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2007-05-19 21:12:10 +00:00 |
main_loop.cpp
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added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
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2007-05-29 20:22:20 +00:00 |
main_loop.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
module.mk
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added basic support for Amiga music playback
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2007-05-19 12:08:41 +00:00 |
msg.cpp
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
msg.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
object.cpp
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removed some resource related memory leaks
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2007-05-29 21:06:07 +00:00 |
object.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
pal.cpp
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
pal.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
part.cpp
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
part.h
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added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
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2007-05-29 20:22:20 +00:00 |
prc.cpp
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removed some resource related memory leaks
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2007-05-29 21:06:07 +00:00 |
prc.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
rel.cpp
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removed some resource related memory leaks
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2007-05-29 21:06:07 +00:00 |
rel.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
script.cpp
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added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
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2007-05-29 20:22:20 +00:00 |
script.h
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added basic support for sounds playback in Amiga versions (only tested with the demos)
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2007-05-13 16:11:19 +00:00 |
sound.cpp
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some fixes for the music in Amiga OS Demo
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2007-05-20 11:50:06 +00:00 |
sound.h
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added basic support for Amiga music playback
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2007-05-19 12:08:41 +00:00 |
texte.cpp
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
texte.h
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
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2006-12-03 18:29:58 +00:00 |
unpack.cpp
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sync resource unpacking code of cruise with cine
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2007-05-24 21:19:52 +00:00 |
unpack.h
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sync resource unpacking code of cruise with cine
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2007-05-24 21:19:52 +00:00 |
various.cpp
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |
various.h
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cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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2007-05-30 18:43:28 +00:00 |