scummvm/engines/cine
2007-05-30 18:43:28 +00:00
..
anim.cpp removed some resource related memory leaks 2007-05-29 21:06:07 +00:00
anim.h added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables). 2007-05-29 20:22:20 +00:00
bg_list.cpp
bg_list.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
bg.cpp removed some resource related memory leaks 2007-05-29 21:06:07 +00:00
bg.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
cine.cpp cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
cine.h cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
detection.cpp Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams 2007-02-13 23:37:44 +00:00
gfx.cpp removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated. 2007-05-19 21:12:10 +00:00
gfx.h removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated. 2007-05-19 21:12:10 +00:00
main_loop.cpp added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables). 2007-05-29 20:22:20 +00:00
main_loop.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
module.mk added basic support for Amiga music playback 2007-05-19 12:08:41 +00:00
msg.cpp cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
msg.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
object.cpp removed some resource related memory leaks 2007-05-29 21:06:07 +00:00
object.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
pal.cpp cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
pal.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
part.cpp cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
part.h added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables). 2007-05-29 20:22:20 +00:00
prc.cpp removed some resource related memory leaks 2007-05-29 21:06:07 +00:00
prc.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
rel.cpp removed some resource related memory leaks 2007-05-29 21:06:07 +00:00
rel.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
script.cpp added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables). 2007-05-29 20:22:20 +00:00
script.h added basic support for sounds playback in Amiga versions (only tested with the demos) 2007-05-13 16:11:19 +00:00
sound.cpp some fixes for the music in Amiga OS Demo 2007-05-20 11:50:06 +00:00
sound.h added basic support for Amiga music playback 2007-05-19 12:08:41 +00:00
texte.cpp cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
texte.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
unpack.cpp sync resource unpacking code of cruise with cine 2007-05-24 21:19:52 +00:00
unpack.h sync resource unpacking code of cruise with cine 2007-05-24 21:19:52 +00:00
various.cpp cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00
various.h cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects. 2007-05-30 18:43:28 +00:00