mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef BLADERUNNER_WAYPOINTS_H
|
|
#define BLADERUNNER_WAYPOINTS_H
|
|
|
|
#include "bladerunner/bladerunner.h"
|
|
#include "bladerunner/vector.h"
|
|
|
|
#include "common/array.h"
|
|
|
|
namespace BladeRunner {
|
|
|
|
struct Waypoint {
|
|
int _setId;
|
|
Vector3 _position;
|
|
bool _present;
|
|
};
|
|
|
|
class Waypoints {
|
|
BladeRunnerEngine *_vm;
|
|
|
|
private:
|
|
int _count;
|
|
Waypoint *_waypoints;
|
|
|
|
public:
|
|
Waypoints(BladeRunnerEngine *vm, int count);
|
|
~Waypoints();
|
|
|
|
void getXYZ(int waypointId, float *x, float *y, float *z);
|
|
float getX(int waypointId);
|
|
float getY(int waypointId);
|
|
float getZ(int waypointId);
|
|
int getSetId(int waypointId);
|
|
|
|
bool set(int waypointId, int setId, Vector3 position);
|
|
bool reset(int waypointId);
|
|
};
|
|
|
|
} // End of namespace BladeRunner
|
|
|
|
#endif
|