.. |
actors.cpp
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
animation.cpp
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DRASCULA: Fix bug when talking to drunkard in chapter 2
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2016-12-08 22:44:07 +00:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
console.h
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DRASCULA: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
converse.cpp
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DRASCULA: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
detection.cpp
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ALL: Remove comma before the word 'instead'
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2016-11-29 20:22:19 +01:00 |
drascula.cpp
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ALL: Leave out instructions for engine data issues
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2016-12-08 13:38:56 +01:00 |
drascula.h
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ALL: Change main engine header guard defines to <directory>_<engine>_H
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2016-05-17 18:21:30 +02:00 |
graphics.cpp
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DRASCULA: Increase debug level for copyBackground
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2016-12-08 22:44:07 +00:00 |
interface.cpp
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DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version
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2016-04-16 18:59:27 +01:00 |
module.mk
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Drascula: Added debug console. Implemented a (buggy) room comand.
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2010-06-15 10:18:34 +00:00 |
objects.cpp
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DRASCULA: Fix axe visibility flag when entering room 31
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2016-04-17 22:14:20 +01:00 |
palette.cpp
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DRASCULA: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
POTFILES
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ALL: Unify 'missing engine data' message
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2016-12-05 21:04:50 +01:00 |
resource.cpp
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DRASCULA: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
rooms.cpp
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DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version
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2016-04-16 18:59:27 +01:00 |
saveload.cpp
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ALL: save file => saved game
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2016-11-29 21:10:59 +01:00 |
sound.cpp
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DRASCULA: Fix noise when playing sound.
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2016-04-17 22:17:01 +01:00 |
talk.cpp
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |