mirror of
https://github.com/libretro/scummvm.git
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125 lines
3.2 KiB
C++
125 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "petka/flc.h"
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#include "petka/petka.h"
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#include "petka/q_system.h"
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#include "petka/interfaces/interface.h"
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#include "petka/objects/object.h"
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#include "petka/video.h"
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namespace Petka {
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VideoSystem::VideoSystem() :
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_shake(false), _shift(false), _shakeTime(0), _time(0) {
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makeAllDirty();
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_time = g_system->getMillis();
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}
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static bool objCmp(QVisibleObject *&l, QVisibleObject *&r) {
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return l->_z < r->_z;
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}
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void VideoSystem::update() {
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Interface *interface = g_vm->getQSystem()->_currInterface;
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int time = g_system->getMillis();
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if (interface) {
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for (uint i = 0; i < interface->_objs.size(); ++i) {
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interface->_objs[i]->update(time - _time);
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}
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for (uint i = 0; i < interface->_objs.size(); ++i) {
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interface->_objs[i]->updateZ();
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}
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Common::sort(interface->_objs.begin(), interface->_objs.end(), objCmp);
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for (uint i = 0; i < interface->_objs.size(); ++i) {
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interface->_objs[i]->draw();
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}
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}
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_time = time;
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_rects.clear();
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if (_shake) {
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int width = _screen.w;
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int x = 0;
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if (_shift) {
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Graphics::Surface s;
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s.create(3, 480, g_system->getScreenFormat());
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g_system->copyRectToScreen(s.getPixels(), s.pitch, 0, 0, s.w, s.h);
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width -= 3;
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x = 3;
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}
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g_system->copyRectToScreen(_screen.getPixels(), _screen.pitch, x, 0, width, _screen.h);
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g_system->updateScreen();
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uint32 time = g_system->getMillis();
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if (time - _shakeTime > 30) {
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_shift = !_shift;
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_shakeTime = time;
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}
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} else {
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_screen.update();
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}
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}
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void VideoSystem::addDirtyRect(const Common::Rect &rect) {
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_rects.push_back(rect);
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}
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const Common::List<Common::Rect> VideoSystem::rects() const {
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return _rects;
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}
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Graphics::Screen &VideoSystem::screen() {
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return _screen;
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}
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void VideoSystem::addDirtyRect(Common::Point pos, FlicDecoder &flc) {
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Common::Rect rect = flc.getBounds();
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rect.translate(pos.x, pos.y);
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addDirtyRect(rect);
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}
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void VideoSystem::addDirtyRectFromMsk(Common::Point pos, FlicDecoder &flc) {
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const Common::Array<Common::Rect> &rects = flc.getMskRects();
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for (uint i = 0; i < rects.size(); ++i) {
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Common::Rect r = rects[i];
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r.translate(pos.x, pos.y);
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_rects.push_back(r);
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}
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}
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void VideoSystem::makeAllDirty() {
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addDirtyRect(Common::Rect(640, 480));
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}
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void VideoSystem::updateTime() {
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_time = g_system->getMillis();
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}
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} |