mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
279 lines
7.3 KiB
C++
279 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef SCUMM_CHARSET_H
|
|
#define SCUMM_CHARSET_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/rect.h"
|
|
#include "graphics/sjis.h"
|
|
#include "scumm/scumm.h"
|
|
#include "scumm/gfx.h"
|
|
|
|
namespace Scumm {
|
|
|
|
class ScummEngine;
|
|
class NutRenderer;
|
|
struct VirtScreen;
|
|
|
|
static inline bool checkSJISCode(byte c) {
|
|
if ((c >= 0x80 && c <= 0x9f) || (c >= 0xe0 && c <= 0xfd))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
class CharsetRenderer {
|
|
public:
|
|
|
|
Common::Rect _str;
|
|
|
|
int _top;
|
|
int _left, _startLeft;
|
|
int _right;
|
|
|
|
protected:
|
|
byte _color;
|
|
|
|
public:
|
|
bool _center;
|
|
|
|
bool _hasMask; // True if "removable" text is visible somewhere (should be called _hasText or so)
|
|
VirtScreenNumber _textScreenID; // ID of the virtual screen on which the text is visible.
|
|
|
|
bool _blitAlso;
|
|
bool _firstChar;
|
|
bool _disableOffsX;
|
|
|
|
protected:
|
|
ScummEngine *_vm;
|
|
int32 _curId;
|
|
|
|
public:
|
|
CharsetRenderer(ScummEngine *vm);
|
|
virtual ~CharsetRenderer();
|
|
|
|
virtual void printChar(int chr, bool ignoreCharsetMask) = 0;
|
|
virtual void drawChar(int chr, Graphics::Surface &s, int x, int y) {}
|
|
|
|
int getStringWidth(int a, const byte *str);
|
|
void addLinebreaks(int a, byte *str, int pos, int maxwidth);
|
|
void translateColor();
|
|
|
|
virtual void setCurID(int32 id) = 0;
|
|
int getCurID() { return _curId; }
|
|
|
|
virtual int getFontHeight() = 0;
|
|
virtual int getCharHeight(byte chr) { return getFontHeight(); }
|
|
virtual int getCharWidth(uint16 chr) = 0;
|
|
|
|
virtual void setColor(byte color) { _color = color; translateColor(); }
|
|
|
|
void saveLoadWithSerializer(Common::Serializer &ser);
|
|
};
|
|
|
|
class CharsetRendererCommon : public CharsetRenderer {
|
|
protected:
|
|
const byte *_fontPtr;
|
|
int _bytesPerPixel;
|
|
int _fontHeight;
|
|
int _numChars;
|
|
|
|
byte _shadowColor;
|
|
bool _enableShadow;
|
|
|
|
public:
|
|
CharsetRendererCommon(ScummEngine *vm);
|
|
|
|
void setCurID(int32 id) override;
|
|
|
|
int getFontHeight() override;
|
|
};
|
|
|
|
class CharsetRendererPC : public CharsetRendererCommon {
|
|
enum ShadowType {
|
|
kNoShadowType,
|
|
kNormalShadowType,
|
|
kHorizontalShadowType
|
|
};
|
|
|
|
ShadowType _shadowType;
|
|
|
|
protected:
|
|
virtual void enableShadow(bool enable);
|
|
virtual void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height);
|
|
|
|
public:
|
|
CharsetRendererPC(ScummEngine *vm) : CharsetRendererCommon(vm), _shadowType(kNoShadowType) { }
|
|
};
|
|
|
|
class CharsetRendererClassic : public CharsetRendererPC {
|
|
protected:
|
|
virtual void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height);
|
|
void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask);
|
|
virtual bool prepareDraw(uint16 chr);
|
|
|
|
int _width, _height, _origWidth, _origHeight;
|
|
int _offsX, _offsY;
|
|
const byte *_charPtr;
|
|
|
|
// On which virtual screen will be drawn right now
|
|
VirtScreenNumber _drawScreen;
|
|
|
|
public:
|
|
CharsetRendererClassic(ScummEngine *vm) : CharsetRendererPC(vm) {}
|
|
|
|
void printChar(int chr, bool ignoreCharsetMask) override;
|
|
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
|
|
|
|
int getCharWidth(uint16 chr) override;
|
|
};
|
|
|
|
#ifdef USE_RGB_COLOR
|
|
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
|
|
class CharsetRendererTownsClassic : public CharsetRendererClassic {
|
|
public:
|
|
CharsetRendererTownsClassic(ScummEngine *vm);
|
|
|
|
int getCharWidth(uint16 chr) override;
|
|
int getFontHeight() override;
|
|
|
|
private:
|
|
void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height) override;
|
|
bool prepareDraw(uint16 chr) override;
|
|
void setupShadowMode();
|
|
bool useFontRomCharacter(uint16 chr);
|
|
void processCharsetColors();
|
|
|
|
uint16 _sjisCurChar;
|
|
};
|
|
#endif
|
|
#endif
|
|
|
|
class CharsetRendererNES : public CharsetRendererCommon {
|
|
protected:
|
|
byte *_trTable;
|
|
|
|
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height);
|
|
|
|
public:
|
|
CharsetRendererNES(ScummEngine *vm) : CharsetRendererCommon(vm) {}
|
|
|
|
void setCurID(int32 id) override {}
|
|
void printChar(int chr, bool ignoreCharsetMask) override;
|
|
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
|
|
|
|
int getFontHeight() override { return 8; }
|
|
int getCharWidth(uint16 chr) override { return 8; }
|
|
};
|
|
|
|
class CharsetRendererV3 : public CharsetRendererPC {
|
|
protected:
|
|
virtual int getDrawWidthIntern(uint16 chr);
|
|
virtual int getDrawHeightIntern(uint16 chr);
|
|
virtual void setDrawCharIntern(uint16 chr) {}
|
|
|
|
const byte *_widthTable;
|
|
|
|
public:
|
|
CharsetRendererV3(ScummEngine *vm) : CharsetRendererPC(vm) {}
|
|
|
|
void printChar(int chr, bool ignoreCharsetMask) override;
|
|
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
|
|
void setCurID(int32 id) override;
|
|
void setColor(byte color) override;
|
|
int getCharWidth(uint16 chr) override;
|
|
};
|
|
|
|
class CharsetRendererTownsV3 : public CharsetRendererV3 {
|
|
public:
|
|
CharsetRendererTownsV3(ScummEngine *vm);
|
|
|
|
int getCharWidth(uint16 chr) override;
|
|
int getFontHeight() override;
|
|
|
|
private:
|
|
void enableShadow(bool enable) override;
|
|
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height) override;
|
|
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
|
|
int getDrawWidthIntern(uint16 chr) override;
|
|
int getDrawHeightIntern(uint16 chr) override;
|
|
void setDrawCharIntern(uint16 chr) override;
|
|
#endif
|
|
uint16 _sjisCurChar;
|
|
};
|
|
|
|
#ifdef USE_RGB_COLOR
|
|
class CharsetRendererPCE : public CharsetRendererV3 {
|
|
private:
|
|
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height) override;
|
|
|
|
int getDrawWidthIntern(uint16 chr) override;
|
|
int getDrawHeightIntern(uint16 chr) override;
|
|
void setDrawCharIntern(uint16 chr) override;
|
|
|
|
uint16 _sjisCurChar;
|
|
|
|
public:
|
|
CharsetRendererPCE(ScummEngine *vm) : CharsetRendererV3(vm), _sjisCurChar(0) {}
|
|
|
|
void setColor(byte color) override;
|
|
};
|
|
#endif
|
|
|
|
class CharsetRendererV2 : public CharsetRendererV3 {
|
|
protected:
|
|
bool _deleteFontPtr;
|
|
|
|
public:
|
|
CharsetRendererV2(ScummEngine *vm, Common::Language language);
|
|
~CharsetRendererV2() override;
|
|
|
|
void setCurID(int32 id) override {}
|
|
int getCharWidth(uint16 chr) override { return 8; }
|
|
};
|
|
|
|
#ifdef ENABLE_SCUMM_7_8
|
|
class CharsetRendererNut : public CharsetRenderer {
|
|
protected:
|
|
NutRenderer *_fr[5];
|
|
NutRenderer *_current;
|
|
|
|
public:
|
|
CharsetRendererNut(ScummEngine *vm);
|
|
~CharsetRendererNut() override;
|
|
|
|
void printChar(int chr, bool ignoreCharsetMask) override;
|
|
|
|
void setCurID(int32 id) override;
|
|
|
|
int getFontHeight() override;
|
|
int getCharHeight(byte chr) override;
|
|
int getCharWidth(uint16 chr) override;
|
|
};
|
|
#endif
|
|
|
|
} // End of namespace Scumm
|
|
|
|
|
|
#endif
|