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106 lines
2.5 KiB
C++
106 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SHERLOCK_FONTS_H
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#define SHERLOCK_FONTS_H
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#include "common/rect.h"
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#include "common/platform.h"
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#include "graphics/surface.h"
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namespace Sherlock {
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class SherlockEngine;
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class ImageFile;
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class BaseSurface;
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class Fonts {
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private:
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static ImageFile *_font;
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static byte _yOffsets[255];
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protected:
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static SherlockEngine *_vm;
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static int _fontNumber;
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static int _fontHeight;
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static int _widestChar;
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static uint16 _charCount;
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static void writeString(BaseSurface *surface, const Common::String &str,
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const Common::Point &pt, int overrideColor = 0);
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static inline byte translateChar(byte c);
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public:
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/**
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* Initialise the font manager
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*/
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static void setVm(SherlockEngine *vm);
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/**
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* Frees the font manager
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*/
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static void freeFont();
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/**
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* Set the font to use for writing text on the screen
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*/
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void setFont(int fontNum);
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/**
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* Returns the width of a string in pixels
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*/
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int stringWidth(const Common::String &str);
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/**
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* Returns the height of a string in pixels (i.e. the tallest displayed character)
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*/
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int stringHeight(const Common::String &str);
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/**
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* Returns the width of a character in pixels
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*/
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int charWidth(unsigned char c);
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/**
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* Returns the width of a character in pixels
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*/
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int charHeight(unsigned char c);
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/**
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* Return the font height
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*/
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int fontHeight() const { return _fontHeight; }
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/**
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* Return the width of the widest character in the font
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*/
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int widestChar() const { return _widestChar; }
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/**
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* Return the currently active font number
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*/
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int fontNumber() const { return _fontNumber; }
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};
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} // End of namespace Sherlock
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#endif
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