scummvm/engines/tucker
Paul Gilbert 1687427e8e ENGINES: Mark autosave slots as write protected
If the autosave slot doesn't yet have any file in it, when the
GMM save dialog is open, the autosave slot will show a default
'Autosave' entry which is write-only, to prevent users
accidentally making a savegame in that slot
2020-02-16 15:44:28 -08:00
..
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp TUCKER: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
console.h TUCKER: Add override keywords 2020-02-09 12:43:16 +01:00
detection.cpp ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
graphics.cpp TUCKER: Fix Missing Default Switch Cases 2019-11-09 17:54:34 +00:00
graphics.h TUCKER: Work around background pixels being drawn in the foreground 2018-02-24 23:16:15 +01:00
locations.cpp TUCKER: Add Location enum 2018-03-21 16:47:10 +01:00
module.mk TUCKER: Added basic debugging console to engine 2010-11-08 12:24:18 +00:00
resource.cpp TUCKER: Fix Missing Default Switch Cases 2019-11-09 17:54:34 +00:00
saveload.cpp TUCKER: Changing autosave to work with common Engine code 2020-02-16 15:44:28 -08:00
sequences.cpp TUCKER: Fix Missing Default Switch Cases 2019-11-09 17:54:34 +00:00
staticres.cpp TUCKER: Use nullptr 2018-07-04 12:42:34 +02:00
tucker.cpp TUCKER: Changing autosave to work with common Engine code 2020-02-16 15:44:28 -08:00
tucker.h TUCKER: Changing autosave to work with common Engine code 2020-02-16 15:44:28 -08:00