mirror of
https://github.com/libretro/scummvm.git
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317 lines
5.6 KiB
C++
317 lines
5.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#include "cge/general.h"
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#include "cge/text.h"
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#include "cge/talk.h"
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#include "cge/vol.h"
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#include "cge/bitmaps.h"
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#include "cge/game.h"
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#include "cge/snail.h"
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <dos.h>
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namespace CGE {
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TEXT Text = ProgName();
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TALK * Talk = NULL;
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TEXT::TEXT (const char * fname, int size)
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{
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Cache = new HAN[size];
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MergeExt(FileName, fname, SAY_EXT);
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if (! INI_FILE::Exist(FileName)) {
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error("No talk\n");
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}
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for (Size = 0; Size < size; Size ++)
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{
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Cache[Size].Ref = 0;
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Cache[Size].Txt = NULL;
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}
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}
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TEXT::~TEXT (void)
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{
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Clear();
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delete[] Cache;
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}
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void TEXT::Clear (int from, int upto)
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{
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HAN * p, * q;
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for (p = Cache, q = p+Size; p < q; p ++)
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{
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if (p->Ref && p->Ref >= from && p->Ref < upto)
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{
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p->Ref = 0;
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delete p->Txt;
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p->Txt = NULL;
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}
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}
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}
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int TEXT::Find (int ref)
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{
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HAN * p, * q;
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int i = 0;
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for (p = Cache, q = p+Size; p < q; p ++)
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{
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if (p->Ref == ref) break;
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else ++ i;
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}
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return i;
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}
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void TEXT::Preload (int from, int upto)
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{
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INI_FILE tf = FileName;
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if (! tf.Error)
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{
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HAN * CacheLim = Cache + Size;
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char line[LINE_MAX+1];
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int n;
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while ((n = tf.Read((uint8*)line)) != 0)
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{
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char * s;
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int ref;
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if (line[n-1] == '\n') line[-- n] = '\0';
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if ((s = strtok(line, " =,;/\t\n")) == NULL) continue;
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if (! IsDigit(*s)) continue;
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ref = atoi(s);
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if (ref && ref >= from && ref < upto)
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{
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HAN * p;
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p = &Cache[Find(ref)];
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if (p < CacheLim)
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{
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delete[] p->Txt;
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p->Txt = NULL;
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}
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else p = &Cache[Find(0)];
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if (p >= CacheLim) break;
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s += strlen(s);
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if (s < line + n) ++ s;
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if ((p->Txt = new char[strlen(s) + 1]) == NULL) break;
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p->Ref = ref;
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strcpy(p->Txt, s);
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}
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}
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}
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}
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char * TEXT::Load (int idx, int ref)
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{
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INI_FILE tf = FileName;
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if (! tf.Error)
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{
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HAN * p = &Cache[idx];
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char line[LINE_MAX+1];
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int n;
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while ((n = tf.Read((uint8*)line)) != 0)
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{
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char * s;
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if (line[n-1] == '\n') line[-- n] = '\0';
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if ((s = strtok(line, " =,;/\t\n")) == NULL) continue;
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if (! IsDigit(*s)) continue;
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int r = atoi(s);
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if (r < ref) continue;
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if (r > ref) break;
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// (r == ref)
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s += strlen(s);
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if (s < line + n) ++ s;
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p->Ref = ref;
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if ((p->Txt = new char[strlen(s) + 1]) == NULL) return NULL;
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return strcpy(p->Txt, s);
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}
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}
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return NULL;
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}
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char * TEXT::operator [] (int ref)
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{
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int i;
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if ((i = Find(ref)) < Size) return Cache[i].Txt;
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if ((i = Find(0)) >= Size)
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{
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Clear(SYSTXT_MAX); // clear non-system
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if ((i = Find(0)) >= Size)
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{
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Clear(); // clear all
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i = 0;
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}
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}
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return Load(i, ref);
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}
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void Say (const char * txt, SPRITE * spr)
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{
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KillText();
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Talk = new TALK(txt, ROUND);
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if (Talk)
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{
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bool east = spr->Flags.East;
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int x = (east) ? (spr->X+spr->W-2) : (spr->X+2);
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int y = spr->Y+2;
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SPRITE * spike = new SPRITE(SP);
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uint16 sw = spike->W;
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if (east)
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{
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if (x + sw + TEXT_RD + 5 >= SCR_WID) east = false;
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}
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else
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{
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if (x <= 5 + TEXT_RD + sw) east = true;
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}
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x = (east) ? (spr->X+spr->W-2) : (spr->X+2-sw);
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if (spr->Ref == 1) x += (east) ? -10 : 10; // Hero
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Talk->Flags.Kill = true;
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Talk->Flags.BDel = true;
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Talk->SetName(Text[SAY_NAME]);
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Talk->Goto(x - (Talk->W - sw) / 2 - 3 + 6 * east, y - spike->H - Talk->H+1);
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Talk->Z = 125;
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Talk->Ref = SAY_REF;
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spike->Goto(x, Talk->Y + Talk->H - 1);
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spike->Z = 126;
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spike->Flags.Slav = true;
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spike->Flags.Kill = true;
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spike->SetName(Text[SAY_NAME]);
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spike->Step(east);
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spike->Ref = SAY_REF;
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VGA::ShowQ.Insert(Talk, VGA::ShowQ.Last());
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VGA::ShowQ.Insert(spike, VGA::ShowQ.Last());
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}
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}
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void Inf (const char * txt)
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{
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KillText();
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Talk = new TALK(txt, RECT);
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if (Talk)
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{
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Talk->Flags.Kill = true;
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Talk->Flags.BDel = true;
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Talk->SetName(Text[INF_NAME]);
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Talk->Center();
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Talk->Goto(Talk->X, Talk->Y - 20);
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Talk->Z = 126;
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Talk->Ref = INF_REF;
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VGA::ShowQ.Insert(Talk, VGA::ShowQ.Last());
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}
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}
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void SayTime (SPRITE * spr)
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{
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//TODO Get Time
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/*
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static char t[] = "00:00";
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struct time ti;
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gettime(&ti);
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wtom(ti.ti_hour, t+0, 10, 2);
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wtom(ti.ti_min, t+3, 10, 2);
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Say((*t == '0') ? (t+1) : t, spr);
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*/
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}
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void KillText (void)
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{
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if (Talk)
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{
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SNPOST_(SNKILL, -1, 0, Talk);
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Talk = NULL;
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}
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}
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} // End of namespace CGE
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