mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-16 05:30:05 +00:00
670 lines
18 KiB
C++
670 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/platform/sdl/sdl.h"
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#include "common/config-manager.h"
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#include "gui/EventRecorder.h"
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#include "common/taskbar.h"
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#include "common/textconsole.h"
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#include "common/translation.h"
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#include "backends/saves/default/default-saves.h"
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// Audio CD support was removed with SDL 2.0
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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#include "backends/audiocd/default/default-audiocd.h"
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#else
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#include "backends/audiocd/sdl/sdl-audiocd.h"
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#endif
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#include "backends/events/default/default-events.h"
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// ResidualVM:
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// #include "backends/events/sdl/sdl-events.h"
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#include "backends/events/sdl/resvm-sdl-events.h"
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#include "backends/mutex/sdl/sdl-mutex.h"
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#include "backends/timer/sdl/sdl-timer.h"
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#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
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#ifdef USE_OPENGL
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#include "backends/graphics/openglsdl/openglsdl-graphics.h"
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//#include "graphics/cursorman.h" // ResidualVM
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#include "graphics/opengl/context.h" // ResidualVM specific
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#endif
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#include "graphics/renderer.h" // ResidualVM specific
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#include <time.h> // for getTimeAndDate()
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#ifdef USE_DETECTLANG
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#ifndef WIN32
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#include <locale.h>
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#endif // !WIN32
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#endif
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#ifdef USE_SDL_NET
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#include <SDL_net.h>
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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#include <SDL_clipboard.h>
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#endif
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OSystem_SDL::OSystem_SDL()
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:
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_inited(false),
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_initedSDL(false),
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#ifdef USE_SDL_NET
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_initedSDLnet(false),
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#endif
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_logger(0),
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_mixerManager(0),
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_eventSource(0),
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_window(0) {
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ConfMan.registerDefault("kbdmouse_speed", 3);
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ConfMan.registerDefault("joystick_deadzone", 3);
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}
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OSystem_SDL::~OSystem_SDL() {
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SDL_ShowCursor(SDL_ENABLE);
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// Delete the various managers here. Note that the ModularBackend
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// destructor would also take care of this for us. However, various
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// of our managers must be deleted *before* we call SDL_Quit().
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// Hence, we perform the destruction on our own.
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delete _savefileManager;
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_savefileManager = 0;
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if (_graphicsManager) {
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
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}
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delete _graphicsManager;
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_graphicsManager = 0;
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delete _window;
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_window = 0;
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delete _eventManager;
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_eventManager = 0;
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delete _eventSource;
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_eventSource = 0;
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delete _audiocdManager;
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_audiocdManager = 0;
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delete _mixerManager;
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_mixerManager = 0;
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#ifdef ENABLE_EVENTRECORDER
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// HACK HACK HACK
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// This is nasty.
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delete g_eventRec.getTimerManager();
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#else
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delete _timerManager;
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#endif
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_timerManager = 0;
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delete _mutexManager;
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_mutexManager = 0;
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delete _logger;
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_logger = 0;
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#ifdef USE_SDL_NET
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if (_initedSDLnet) SDLNet_Quit();
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#endif
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SDL_Quit();
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}
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void OSystem_SDL::init() {
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// Initialize SDL
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initSDL();
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#if !SDL_VERSION_ATLEAST(2, 0, 0)
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// Enable unicode support if possible
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SDL_EnableUNICODE(1);
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#endif
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// Disable OS cursor
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SDL_ShowCursor(SDL_DISABLE);
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if (!_logger)
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_logger = new Backends::Log::Log(this);
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if (_logger) {
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Common::WriteStream *logFile = createLogFile();
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if (logFile)
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_logger->open(logFile);
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}
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// Creates the early needed managers, if they don't exist yet
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// (we check for this to allow subclasses to provide their own).
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if (_mutexManager == 0)
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_mutexManager = new SdlMutexManager();
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if (_window == 0)
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_window = new SdlWindow();
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#if defined(USE_TASKBAR)
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if (_taskbarManager == 0)
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_taskbarManager = new Common::TaskbarManager();
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#endif
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}
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bool OSystem_SDL::hasFeature(Feature f) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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if (f == kFeatureClipboardSupport) return true;
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#endif
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if (f == kFeatureJoystickDeadzone || f == kFeatureKbdMouseSpeed) {
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bool joystickSupportEnabled = ConfMan.getInt("joystick_num") >= 0;
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return joystickSupportEnabled;
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}
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return ModularBackend::hasFeature(f);
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}
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void OSystem_SDL::initBackend() {
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// Check if backend has not been initialized
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assert(!_inited);
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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const char *sdlDriverName = SDL_GetCurrentVideoDriver();
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#else
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const int maxNameLen = 20;
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char sdlDriverName[maxNameLen];
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sdlDriverName[0] = '\0';
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SDL_VideoDriverName(sdlDriverName, maxNameLen);
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#endif
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// Using printf rather than debug() here as debug()/logging
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// is not active by this point.
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debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName);
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// ResidualVM specific code start
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detectDesktopResolution();
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#ifdef USE_OPENGL
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detectFramebufferSupport();
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detectAntiAliasingSupport();
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#endif
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// ResidualVM specific code end
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// Create the default event source, in case a custom backend
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// manager didn't provide one yet.
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if (_eventSource == 0)
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_eventSource = new ResVmSdlEventSource(); // ResidualVm: was SdlEventSource
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if (_eventManager == nullptr) {
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DefaultEventManager *eventManager = new DefaultEventManager(_eventSource);
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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// SDL 2 generates its own keyboard repeat events.
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eventManager->setGenerateKeyRepeatEvents(false);
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#endif
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_eventManager = eventManager;
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}
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if (_graphicsManager == 0) {
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if (_graphicsManager == 0) {
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_graphicsManager = new SurfaceSdlGraphicsManager(_eventSource, _window, _capabilities);
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}
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}
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if (_savefileManager == 0)
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_savefileManager = new DefaultSaveFileManager();
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if (_mixerManager == 0) {
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_mixerManager = new SdlMixerManager();
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// Setup and start mixer
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_mixerManager->init();
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}
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#ifdef ENABLE_EVENTRECORDER
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g_eventRec.registerMixerManager(_mixerManager);
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g_eventRec.registerTimerManager(new SdlTimerManager());
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#else
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if (_timerManager == 0)
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_timerManager = new SdlTimerManager();
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#endif
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_audiocdManager = createAudioCDManager();
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// Setup a custom program icon.
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_window->setupIcon();
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_inited = true;
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ModularBackend::initBackend();
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// We have to initialize the graphics manager before the event manager
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// so the virtual keyboard can be initialized, but we have to add the
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// graphics manager as an event observer after initializing the event
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// manager.
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->activateManager();
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}
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// ResidualVM specific code
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void OSystem_SDL::detectDesktopResolution() {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_DisplayMode displayMode;
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if (!SDL_GetDesktopDisplayMode(0, &displayMode)) {
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_capabilities.desktopWidth = displayMode.w;
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_capabilities.desktopHeight = displayMode.h;
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}
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#else
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// Query the desktop resolution. We simply hope nothing tried to change
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// the resolution so far.
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const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
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if (videoInfo && videoInfo->current_w > 0 && videoInfo->current_h > 0) {
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_capabilities.desktopWidth = videoInfo->current_w;
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_capabilities.desktopHeight = videoInfo->current_h;
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}
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#endif
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}
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#ifdef USE_OPENGL
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void OSystem_SDL::detectFramebufferSupport() {
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_capabilities.openGLFrameBuffer = false;
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#if defined(USE_GLES2)
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// Framebuffers are always available with GLES2
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_capabilities.openGLFrameBuffer = true;
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#elif !defined(AMIGAOS)
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// Spawn a 32x32 window off-screen with a GL context to test if framebuffers are supported
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_Window *window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 32, 32, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
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if (window) {
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SDL_GLContext glContext = SDL_GL_CreateContext(window);
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if (glContext) {
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OpenGLContext.initialize(OpenGL::kContextGL);
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_capabilities.openGLFrameBuffer = OpenGLContext.framebufferObjectSupported;
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OpenGLContext.reset();
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SDL_GL_DeleteContext(glContext);
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}
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SDL_DestroyWindow(window);
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}
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#else
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SDL_putenv(const_cast<char *>("SDL_VIDEO_WINDOW_POS=9000,9000"));
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SDL_SetVideoMode(32, 32, 0, SDL_OPENGL);
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SDL_putenv(const_cast<char *>("SDL_VIDEO_WINDOW_POS=center"));
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OpenGLContext.initialize(OpenGL::kContextGL);
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_capabilities.openGLFrameBuffer = OpenGLContext.framebufferObjectSupported;
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OpenGLContext.reset();
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#endif
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#endif
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}
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void OSystem_SDL::detectAntiAliasingSupport() {
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_capabilities.openGLAntiAliasLevels.clear();
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int requestedSamples = 2;
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while (requestedSamples <= 32) {
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, requestedSamples);
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_Window *window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 32, 32, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
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if (window) {
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SDL_GLContext glContext = SDL_GL_CreateContext(window);
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if (glContext) {
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int actualSamples = 0;
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SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &actualSamples);
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if (actualSamples == requestedSamples) {
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_capabilities.openGLAntiAliasLevels.push_back(requestedSamples);
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}
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SDL_GL_DeleteContext(glContext);
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}
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SDL_DestroyWindow(window);
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}
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#else
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SDL_putenv(const_cast<char *>("SDL_VIDEO_WINDOW_POS=9000,9000"));
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SDL_SetVideoMode(32, 32, 0, SDL_OPENGL);
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SDL_putenv(const_cast<char *>("SDL_VIDEO_WINDOW_POS=center"));
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int actualSamples = 0;
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SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &actualSamples);
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if (actualSamples == requestedSamples) {
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_capabilities.openGLAntiAliasLevels.push_back(requestedSamples);
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}
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#endif
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requestedSamples *= 2;
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}
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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}
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#endif // USE_OPENGL
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// End of ResidualVM specific code
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void OSystem_SDL::engineInit() {
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#ifdef USE_TASKBAR
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// Add the started engine to the list of recent tasks
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_taskbarManager->addRecent(ConfMan.getActiveDomainName(), ConfMan.get("description"));
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// Set the overlay icon the current running engine
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_taskbarManager->setOverlayIcon(ConfMan.getActiveDomainName(), ConfMan.get("description"));
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#endif
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}
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void OSystem_SDL::engineDone() {
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#ifdef USE_TASKBAR
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// Remove overlay icon
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_taskbarManager->setOverlayIcon("", "");
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#endif
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}
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void OSystem_SDL::initSDL() {
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// Check if SDL has not been initialized
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if (!_initedSDL) {
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// We always initialize the video subsystem because we will need it to
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// be initialized before the graphics managers to retrieve the desktop
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// resolution, for example. WebOS also requires this initialization
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// or otherwise the application won't start.
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uint32 sdlFlags = SDL_INIT_VIDEO;
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if (ConfMan.hasKey("disable_sdl_parachute"))
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sdlFlags |= SDL_INIT_NOPARACHUTE;
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// Initialize SDL (SDL Subsystems are initiliazed in the corresponding sdl managers)
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if (SDL_Init(sdlFlags) == -1)
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error("Could not initialize SDL: %s", SDL_GetError());
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_initedSDL = true;
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}
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#ifdef USE_SDL_NET
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// Check if SDL_net has not been initialized
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if (!_initedSDLnet) {
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// Initialize SDL_net
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if (SDLNet_Init() == -1)
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error("Could not initialize SDL_net: %s", SDLNet_GetError());
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_initedSDLnet = true;
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}
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#endif
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}
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void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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#ifdef DATA_PATH
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// Add the global DATA_PATH to the directory search list
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// FIXME: We use depth = 4 for now, to match the old code. May want to change that
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Common::FSNode dataNode(DATA_PATH);
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if (dataNode.exists() && dataNode.isDirectory()) {
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s.add(DATA_PATH, new Common::FSDirectory(dataNode, 4), priority);
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}
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#endif
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}
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void OSystem_SDL::setWindowCaption(const char *caption) {
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Common::String cap;
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byte c;
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// The string caption is supposed to be in LATIN-1 encoding.
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// SDL expects UTF-8. So we perform the conversion here.
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while ((c = *(const byte *)caption++)) {
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if (c < 0x80)
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cap += c;
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else {
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cap += 0xC0 | (c >> 6);
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cap += 0x80 | (c & 0x3F);
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}
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}
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_window->setWindowCaption(cap);
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}
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// ResidualVM specific code
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void OSystem_SDL::setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) {
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#ifdef USE_OPENGL
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bool switchedManager = false;
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if (accel3d && !dynamic_cast<OpenGLSdlGraphicsManager *>(_graphicsManager)) {
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switchedManager = true;
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} else if (!accel3d && !dynamic_cast<SurfaceSdlGraphicsManager *>(_graphicsManager)) {
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switchedManager = true;
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}
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if (switchedManager) {
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SdlGraphicsManager *sdlGraphicsManager = dynamic_cast<SdlGraphicsManager *>(_graphicsManager);
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sdlGraphicsManager->deactivateManager();
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delete _graphicsManager;
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if (accel3d) {
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_graphicsManager = sdlGraphicsManager = new OpenGLSdlGraphicsManager(_eventSource, _window, _capabilities);
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} else {
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_graphicsManager = sdlGraphicsManager = new SurfaceSdlGraphicsManager(_eventSource, _window, _capabilities);
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}
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sdlGraphicsManager->activateManager();
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}
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#endif
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ModularBackend::setupScreen(screenW, screenH, fullscreen, accel3d);
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}
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void OSystem_SDL::launcherInitSize(uint w, uint h) {
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Common::String rendererConfig = ConfMan.get("renderer");
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Graphics::RendererType desiredRendererType = Graphics::parseRendererTypeCode(rendererConfig);
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Graphics::RendererType matchingRendererType = Graphics::getBestMatchingAvailableRendererType(desiredRendererType);
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bool fullscreen = ConfMan.getBool("fullscreen");
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setupScreen(w, h, fullscreen, matchingRendererType != Graphics::kRendererTypeTinyGL);
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}
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Common::Array<uint> OSystem_SDL::getSupportedAntiAliasingLevels() const {
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return _capabilities.openGLAntiAliasLevels;
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}
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// End of ResidualVM specific code
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void OSystem_SDL::quit() {
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destroy();
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exit(0);
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}
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void OSystem_SDL::fatalError() {
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destroy();
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exit(1);
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}
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void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
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// First log to stdout/stderr
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FILE *output = 0;
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if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
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output = stdout;
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else
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output = stderr;
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fputs(message, output);
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fflush(output);
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// Then log into file (via the logger)
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if (_logger)
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_logger->print(message);
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}
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Common::String OSystem_SDL::getSystemLanguage() const {
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#if defined(USE_DETECTLANG) && !defined(WIN32)
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// Activating current locale settings
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const Common::String locale = setlocale(LC_ALL, "");
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// Restore default C locale to prevent issues with
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// portability of sscanf(), atof(), etc.
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// See bug #3615148
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setlocale(LC_ALL, "C");
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// Detect the language from the locale
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if (locale.empty()) {
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return ModularBackend::getSystemLanguage();
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} else {
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int length = 0;
|
|
|
|
// Strip out additional information, like
|
|
// ".UTF-8" or the like. We do this, since
|
|
// our translation languages are usually
|
|
// specified without any charset information.
|
|
for (int size = locale.size(); length < size; ++length) {
|
|
// TODO: Check whether "@" should really be checked
|
|
// here.
|
|
if (locale[length] == '.' || locale[length] == ' ' || locale[length] == '@')
|
|
break;
|
|
}
|
|
|
|
return Common::String(locale.c_str(), length);
|
|
}
|
|
#else // USE_DETECTLANG
|
|
return ModularBackend::getSystemLanguage();
|
|
#endif // USE_DETECTLANG
|
|
}
|
|
|
|
bool OSystem_SDL::hasTextInClipboard() {
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
return SDL_HasClipboardText() == SDL_TRUE;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
Common::String OSystem_SDL::getTextFromClipboard() {
|
|
if (!hasTextInClipboard()) return "";
|
|
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
char *text = SDL_GetClipboardText();
|
|
// The string returned by SDL is in UTF-8. Convert to the
|
|
// current TranslationManager encoding or ISO-8859-1.
|
|
#ifdef USE_TRANSLATION
|
|
char *conv_text = SDL_iconv_string(TransMan.getCurrentCharset().c_str(), "UTF-8", text, SDL_strlen(text) + 1);
|
|
#else
|
|
char *conv_text = SDL_iconv_string("ISO-8859-1", "UTF-8", text, SDL_strlen(text) + 1);
|
|
#endif
|
|
if (conv_text) {
|
|
SDL_free(text);
|
|
text = conv_text;
|
|
}
|
|
Common::String strText = text;
|
|
SDL_free(text);
|
|
|
|
return strText;
|
|
#else
|
|
return "";
|
|
#endif
|
|
}
|
|
|
|
bool OSystem_SDL::setTextInClipboard(const Common::String &text) {
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
// The encoding we need to use is UTF-8. Assume we currently have the
|
|
// current TranslationManager encoding or ISO-8859-1.
|
|
#ifdef USE_TRANSLATION
|
|
char *utf8_text = SDL_iconv_string("UTF-8", TransMan.getCurrentCharset().c_str(), text.c_str(), text.size() + 1);
|
|
#else
|
|
char *utf8_text = SDL_iconv_string("UTF-8", "ISO-8859-1", text.c_str(), text.size() + 1);
|
|
#endif
|
|
if (utf8_text) {
|
|
int status = SDL_SetClipboardText(utf8_text);
|
|
SDL_free(utf8_text);
|
|
return status == 0;
|
|
}
|
|
return SDL_SetClipboardText(text.c_str()) == 0;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
uint32 OSystem_SDL::getMillis(bool skipRecord) {
|
|
uint32 millis = SDL_GetTicks();
|
|
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
g_eventRec.processMillis(millis, skipRecord);
|
|
#endif
|
|
|
|
return millis;
|
|
}
|
|
|
|
void OSystem_SDL::delayMillis(uint msecs) {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
if (!g_eventRec.processDelayMillis())
|
|
#endif
|
|
SDL_Delay(msecs);
|
|
}
|
|
|
|
void OSystem_SDL::getTimeAndDate(TimeDate &td) const {
|
|
time_t curTime = time(0);
|
|
struct tm t = *localtime(&curTime);
|
|
td.tm_sec = t.tm_sec;
|
|
td.tm_min = t.tm_min;
|
|
td.tm_hour = t.tm_hour;
|
|
td.tm_mday = t.tm_mday;
|
|
td.tm_mon = t.tm_mon;
|
|
td.tm_year = t.tm_year;
|
|
td.tm_wday = t.tm_wday;
|
|
}
|
|
|
|
Audio::Mixer *OSystem_SDL::getMixer() {
|
|
assert(_mixerManager);
|
|
return getMixerManager()->getMixer();
|
|
}
|
|
|
|
SdlMixerManager *OSystem_SDL::getMixerManager() {
|
|
assert(_mixerManager);
|
|
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
return g_eventRec.getMixerManager();
|
|
#else
|
|
return _mixerManager;
|
|
#endif
|
|
}
|
|
|
|
Common::TimerManager *OSystem_SDL::getTimerManager() {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
return g_eventRec.getTimerManager();
|
|
#else
|
|
return _timerManager;
|
|
#endif
|
|
}
|
|
|
|
AudioCDManager *OSystem_SDL::createAudioCDManager() {
|
|
// Audio CD support was removed with SDL 2.0
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
return new DefaultAudioCDManager();
|
|
#else
|
|
return new SdlAudioCDManager();
|
|
#endif
|
|
}
|
|
|
|
Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
return g_eventRec.getSaveManager(_savefileManager);
|
|
#else
|
|
return _savefileManager;
|
|
#endif
|
|
}
|
|
|
|
//Not specified in base class
|
|
Common::String OSystem_SDL::getScreenshotsPath() {
|
|
Common::String path = ConfMan.get("screenshotpath");
|
|
if (!path.empty() && !path.hasSuffix("/"))
|
|
path += "/";
|
|
return path;
|
|
}
|