mirror of
https://github.com/libretro/scummvm.git
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caa6684752
svn-id: r55479
279 lines
6.4 KiB
C++
279 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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//
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// Heavily based on ffmpeg code.
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//
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// Copyright (c) 2001 Fabrice Bellard.
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// First version by Francois Revol revol@free.fr
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// Seek function by Gael Chardon gael.dev@4now.net
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//
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#ifndef VIDEO_QT_DECODER_H
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#define VIDEO_QT_DECODER_H
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#include "common/scummsys.h"
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#include "common/queue.h"
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#include "common/rational.h"
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#include "video/video_decoder.h"
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#include "video/codecs/codec.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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namespace Common {
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class File;
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class MacResManager;
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}
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namespace Video {
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/**
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* Decoder for QuickTime videos.
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*
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* Video decoder used in engines:
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* - mohawk
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* - sci
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*/
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class QuickTimeDecoder : public SeekableVideoDecoder {
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public:
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QuickTimeDecoder();
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virtual ~QuickTimeDecoder();
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/**
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* Returns the width of the video
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* @return the width of the video
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*/
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uint16 getWidth() const;
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/**
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* Returns the height of the video
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* @return the height of the video
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*/
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uint16 getHeight() const;
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/**
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* Returns the amount of frames in the video
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* @return the amount of frames in the video
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*/
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uint32 getFrameCount() const;
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/**
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* Load a video file
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* @param filename the filename to load
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*/
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bool loadFile(const Common::String &filename);
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/**
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* Load a QuickTime video file from a SeekableReadStream
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* @param stream the stream to load
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*/
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bool load(Common::SeekableReadStream *stream);
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/**
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* Close a QuickTime encoded video file
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*/
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void close();
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/**
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* Returns the palette of the video
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* @return the palette of the video
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*/
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const byte *getPalette() { _dirtyPalette = false; return _palette; }
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bool hasDirtyPalette() const { return _dirtyPalette; }
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/**
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* Set the beginning offset of the video so we can modify the offsets in the stco
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* atom of videos inside the Mohawk archives
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* @param the beginning offset of the video
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*/
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void setChunkBeginOffset(uint32 offset) { _beginOffset = offset; }
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bool isVideoLoaded() const { return _fd != 0; }
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const Graphics::Surface *decodeNextFrame();
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bool endOfVideo() const;
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uint32 getElapsedTime() const;
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uint32 getTimeToNextFrame() const;
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Graphics::PixelFormat getPixelFormat() const;
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// SeekableVideoDecoder API
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void seekToFrame(uint32 frame);
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void seekToTime(VideoTimestamp time);
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private:
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// This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream.
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Common::SeekableReadStream *_fd;
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struct MOVatom {
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uint32 type;
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uint32 offset;
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uint32 size;
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};
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struct ParseTable {
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int (QuickTimeDecoder::*func)(MOVatom atom);
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uint32 type;
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};
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struct MOVstts {
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int count;
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int duration;
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};
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struct MOVstsc {
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uint32 first;
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uint32 count;
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uint32 id;
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};
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struct STSDEntry {
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STSDEntry();
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~STSDEntry();
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uint32 codecTag;
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uint16 bitsPerSample;
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// Video
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char codecName[32];
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uint16 colorTableId;
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byte *palette;
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Codec *videoCodec;
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// Audio
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uint16 channels;
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uint32 sampleRate;
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uint32 samplesPerFrame;
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uint32 bytesPerFrame;
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};
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enum CodecType {
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CODEC_TYPE_MOV_OTHER,
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CODEC_TYPE_VIDEO,
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CODEC_TYPE_AUDIO
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};
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struct MOVStreamContext {
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MOVStreamContext();
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~MOVStreamContext();
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uint32 chunk_count;
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uint32 *chunk_offsets;
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int stts_count;
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MOVstts *stts_data;
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int edit_count; /* number of 'edit' (elst atom) */
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uint32 sample_to_chunk_sz;
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MOVstsc *sample_to_chunk;
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uint32 sample_size;
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uint32 sample_count;
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uint32 *sample_sizes;
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uint32 keyframe_count;
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uint32 *keyframes;
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int32 time_scale;
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int time_rate;
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uint16 width;
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uint16 height;
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CodecType codec_type;
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uint32 stsdEntryCount;
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STSDEntry *stsdEntries;
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Common::SeekableReadStream *extradata;
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uint32 nb_frames;
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uint32 duration;
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uint32 start_time;
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Common::Rational scaleFactorX;
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Common::Rational scaleFactorY;
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};
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const ParseTable *_parseTable;
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bool _foundMOOV;
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uint32 _timeScale;
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uint32 _duration;
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uint32 _numStreams;
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Common::Rational _scaleFactorX;
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Common::Rational _scaleFactorY;
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MOVStreamContext *_streams[20];
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const byte *_palette;
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bool _dirtyPalette;
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uint32 _beginOffset;
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Common::MacResManager *_resFork;
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void initParseTable();
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Audio::AudioStream *createAudioStream(Common::SeekableReadStream *stream);
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bool checkAudioCodecSupport(uint32 tag);
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Common::SeekableReadStream *getNextFramePacket(uint32 &descId);
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uint32 getFrameDuration();
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void init();
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Audio::QueuingAudioStream *_audStream;
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void startAudio();
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void stopAudio();
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void updateAudioBuffer();
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void readNextAudioChunk();
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uint32 getAudioChunkSampleCount(uint chunk);
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int8 _audioStreamIndex;
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uint _curAudioChunk;
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Audio::SoundHandle _audHandle;
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VideoTimestamp _audioStartOffset;
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Codec *createCodec(uint32 codecTag, byte bitsPerPixel);
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Codec *findDefaultVideoCodec() const;
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uint32 _nextFrameStartTime;
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int8 _videoStreamIndex;
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uint32 findKeyFrame(uint32 frame) const;
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Graphics::Surface *_scaledSurface;
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const Graphics::Surface *scaleSurface(const Graphics::Surface *frame);
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Common::Rational getScaleFactorX() const;
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Common::Rational getScaleFactorY() const;
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void pauseVideoIntern(bool pause);
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int readDefault(MOVatom atom);
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int readLeaf(MOVatom atom);
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int readELST(MOVatom atom);
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int readHDLR(MOVatom atom);
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int readMDHD(MOVatom atom);
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int readMOOV(MOVatom atom);
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int readMVHD(MOVatom atom);
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int readTKHD(MOVatom atom);
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int readTRAK(MOVatom atom);
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int readSTCO(MOVatom atom);
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int readSTSC(MOVatom atom);
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int readSTSD(MOVatom atom);
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int readSTSS(MOVatom atom);
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int readSTSZ(MOVatom atom);
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int readSTTS(MOVatom atom);
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int readCMOV(MOVatom atom);
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int readWAVE(MOVatom atom);
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};
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} // End of namespace Video
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#endif
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