mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
1140fca82e
- Added timer class for timer handling - Little bit more resturcturing - A little bit (almost nothing but a start!) Kyrandia 2 support svn-id: r28297
1222 lines
32 KiB
C++
1222 lines
32 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "kyra/kyra_v1.h"
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#include "common/file.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "common/savefile.h"
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#include "gui/message.h"
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#include "kyra/resource.h"
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#include "kyra/screen.h"
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#include "kyra/script.h"
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#include "kyra/seqplayer.h"
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#include "kyra/sound.h"
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#include "kyra/sprites.h"
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#include "kyra/wsamovie.h"
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#include "kyra/animator_v1.h"
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#include "kyra/text.h"
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#include "kyra/debugger.h"
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#include "kyra/timer.h"
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namespace Kyra {
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KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
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: KyraEngine(system, flags) {
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_flags = flags;
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_seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
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_seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
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_seq_Demo4 = 0;
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_seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
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_seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
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_roomFilenameTable = _characterImageTable = 0;
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_roomFilenameTableSize = _characterImageTableSize = 0;
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_itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
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_itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
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_putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
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_putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
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_thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0;
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_thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0;
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_magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0;
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_defaultShapeTable = 0;
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_healingShapeTable = _healingShape2Table = 0;
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_defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
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_posionDeathShapeTable = _fluteAnimShapeTable = 0;
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_posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0;
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_winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0;
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_winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0;
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_drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0;
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_drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0;
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memset(&_specialPalettes, 0, sizeof(_specialPalettes));
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_debugger = 0;
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_sprites = 0;
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_animator = 0;
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_seq = 0;
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_npcScriptData = 0;
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_scriptMain = 0;
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_scriptClickData = 0;
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_scriptClick = 0;
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_characterList = 0;
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_movFacingTable = 0;
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memset(_shapes, 0, sizeof(_shapes));
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memset(_movieObjects, 0, sizeof(_movieObjects));
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_finalA = _finalB = _finalC = 0;
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_endSequenceBackUpRect = 0;
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memset(_panPagesTable, 0, sizeof(_panPagesTable));
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_npcScriptData = _scriptClickData = 0;
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_scrollUpButton.process0PtrShape = _scrollUpButton.process1PtrShape = _scrollUpButton.process2PtrShape = 0;
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_scrollDownButton.process0PtrShape = _scrollDownButton.process1PtrShape = _scrollDownButton.process2PtrShape = 0;
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memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
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_currHeadShape = 0;
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_curSfxFile = _curMusicTheme = 0;
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memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp));
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}
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KyraEngine_v1::~KyraEngine_v1() {
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for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) {
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if (_movieObjects[i])
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_movieObjects[i]->close();
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delete _movieObjects[i];
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_movieObjects[i] = 0;
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}
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closeFinalWsa();
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if (_scriptInterpreter) {
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_scriptInterpreter->unloadScript(_npcScriptData);
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_scriptInterpreter->unloadScript(_scriptClickData);
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}
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Common::clearAllSpecialDebugLevels();
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delete _screen;
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delete _debugger;
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delete _sprites;
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delete _animator;
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delete _seq;
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delete _npcScriptData;
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delete _scriptMain;
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delete _scriptClickData;
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delete _scriptClick;
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delete [] _characterList;
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delete [] _movFacingTable;
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delete [] _scrollUpButton.process0PtrShape;
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delete [] _scrollUpButton.process1PtrShape;
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delete [] _scrollUpButton.process2PtrShape;
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delete [] _scrollDownButton.process0PtrShape;
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delete [] _scrollDownButton.process1PtrShape;
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delete [] _scrollDownButton.process2PtrShape;
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delete [] _itemBkgBackUp[0];
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delete [] _itemBkgBackUp[1];
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for (int i = 0; i < ARRAYSIZE(_shapes); ++i) {
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if (_shapes[i] != 0) {
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delete [] _shapes[i];
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for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) {
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if (_shapes[i2] == _shapes[i] && i2 != i) {
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_shapes[i2] = 0;
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}
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}
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_shapes[i] = 0;
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}
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}
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for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i)
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delete [] _sceneAnimTable[i];
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}
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int KyraEngine_v1::init() {
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_screen = new Screen_v1(this, _system);
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assert(_screen);
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if (!_screen->init())
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error("_screen->init() failed");
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KyraEngine::init();
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_sprites = new Sprites(this, _system);
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assert(_sprites);
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_seq = new SeqPlayer(this, _system);
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assert(_seq);
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_animator = new ScreenAnimator(this, _system);
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assert(_animator);
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_animator->init(5, 11, 12);
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assert(*_animator);
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initStaticResource();
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if (_flags.platform == Common::kPlatformFMTowns)
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_sound->setSoundFileList(_soundFilesTowns, _soundFilesTownsCount);
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else
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_sound->setSoundFileList(_soundFiles, _soundFilesCount);
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if (!_sound->init())
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error("Couldn't init sound");
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_sound->setVolume(255);
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_sound->loadSoundFile(0);
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setupTimers();
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setupButtonData();
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setupMenu();
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_paletteChanged = 1;
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_currentCharacter = 0;
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_characterList = new Character[11];
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assert(_characterList);
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memset(_characterList, 0, sizeof(Character)*11);
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for (int i = 0; i < 11; ++i)
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memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems));
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_characterList[0].sceneId = 5;
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_characterList[0].height = 48;
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_characterList[0].facing = 3;
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_characterList[0].currentAnimFrame = 7;
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_npcScriptData = new ScriptData;
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memset(_npcScriptData, 0, sizeof(ScriptData));
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assert(_npcScriptData);
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_npcScript = new ScriptState;
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assert(_npcScript);
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memset(_npcScript, 0, sizeof(ScriptState));
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_scriptMain = new ScriptState;
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assert(_scriptMain);
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memset(_scriptMain, 0, sizeof(ScriptState));
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_scriptClickData = new ScriptData;
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assert(_scriptClickData);
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memset(_scriptClickData, 0, sizeof(ScriptData));
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_scriptClick = new ScriptState;
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assert(_scriptClick);
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memset(_scriptClick, 0, sizeof(ScriptState));
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_debugger = new Debugger_v1(this);
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assert(_debugger);
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memset(_shapes, 0, sizeof(_shapes));
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for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
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_movieObjects[i] = createWSAMovie();
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memset(_flagsTable, 0, sizeof(_flagsTable));
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_abortWalkFlag = false;
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_abortWalkFlag2 = false;
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_talkingCharNum = -1;
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_charSayUnk3 = -1;
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memset(_currSentenceColor, 0, 3);
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_startSentencePalIndex = -1;
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_fadeText = false;
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_cauldronState = 0;
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_crystalState[0] = _crystalState[1] = -1;
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_brandonStatusBit = 0;
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_brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10;
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_brandonPosX = _brandonPosY = -1;
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_deathHandler = 0xFF;
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_poisonDeathCounter = 0;
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memset(_itemTable, 0, sizeof(_itemTable));
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memset(_exitList, 0xFFFF, sizeof(_exitList));
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_exitListPtr = 0;
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_pathfinderFlag = _pathfinderFlag2 = 0;
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_lastFindWayRet = 0;
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_sceneChangeState = _loopFlag2 = 0;
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_movFacingTable = new int[150];
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assert(_movFacingTable);
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_movFacingTable[0] = 8;
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registerDefaultSettings();
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readSettings();
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_skipFlag = false;
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_marbleVaseItem = -1;
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memset(_foyerItemTable, -1, sizeof(_foyerItemTable));
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_mouseState = _itemInHand = -1;
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_handleInput = false;
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_currentRoom = 0xFFFF;
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_scenePhasingFlag = 0;
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_lastProcessedItem = 0;
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_lastProcessedItemHeight = 16;
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_unkScreenVar1 = 1;
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_unkScreenVar2 = 0;
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_unkScreenVar3 = 0;
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_unkAmuletVar = 0;
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_endSequenceNeedLoading = 1;
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_malcolmFlag = 0;
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_beadStateVar = 0;
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_endSequenceSkipFlag = 0;
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_unkEndSeqVar2 = 0;
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_endSequenceBackUpRect = 0;
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_unkEndSeqVar4 = 0;
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_unkEndSeqVar5 = 0;
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_lastDisplayedPanPage = 0;
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memset(_panPagesTable, 0, sizeof(_panPagesTable));
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_finalA = _finalB = _finalC = 0;
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memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState));
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_kyragemFadingState.gOffset = 0x13;
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_kyragemFadingState.bOffset = 0x13;
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_mousePressFlag = false;
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_menuDirectlyToLoad = false;
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_lastMusicCommand = 0;
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return 0;
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}
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int KyraEngine_v1::go() {
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if (_res->getFileSize("6.FNT"))
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_screen->loadFont(Screen::FID_6_FNT, "6.FNT");
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_screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
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_screen->setScreenDim(0);
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_abortIntroFlag = false;
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if (_flags.isDemo) {
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seq_demo();
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} else {
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setGameFlag(0xF3);
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setGameFlag(0xFD);
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setGameFlag(0xEF);
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seq_intro();
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if (_quitFlag)
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return 0;
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if (_skipIntroFlag && _abortIntroFlag)
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resetGameFlag(0xEF);
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startup();
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resetGameFlag(0xEF);
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mainLoop();
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}
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return 0;
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}
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void KyraEngine_v1::startup() {
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debugC(9, kDebugLevelMain, "KyraEngine_v1::startup()");
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static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
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_screen->setTextColorMap(colorMap);
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// _screen->setFont(Screen::FID_6_FNT);
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_screen->setAnimBlockPtr(3750);
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memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
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loadMouseShapes();
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_currentCharacter = &_characterList[0];
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for (int i = 1; i < 5; ++i)
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_animator->setCharacterDefaultFrame(i);
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for (int i = 5; i <= 10; ++i)
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setCharactersPositions(i);
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_animator->setCharactersHeight();
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resetBrandonPoisonFlags();
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_screen->_curPage = 0;
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// XXX
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for (int i = 0; i < 12; ++i) {
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int size = _screen->getRectSize(3, 24);
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_shapes[361+i] = new byte[size];
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}
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_itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)];
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memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24));
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_itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)];
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memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32));
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for (int i = 0; i < _roomTableSize; ++i) {
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for (int item = 0; item < 12; ++item) {
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_roomTable[i].itemsTable[item] = 0xFF;
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_roomTable[i].itemsXPos[item] = 0xFFFF;
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_roomTable[i].itemsYPos[item] = 0xFF;
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_roomTable[i].needInit[item] = 0;
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}
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}
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loadCharacterShapes();
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loadSpecialEffectShapes();
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loadItems();
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loadButtonShapes();
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initMainButtonList();
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loadMainScreen();
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setupTimers();
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_screen->loadPalette("PALETTE.COL", _screen->_currentPalette);
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// XXX
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_animator->initAnimStateList();
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setCharactersInDefaultScene();
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if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, &_opcodes))
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error("Could not load \"_STARTUP.EMC\" script");
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_scriptInterpreter->initScript(_scriptMain, _npcScriptData);
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if (!_scriptInterpreter->startScript(_scriptMain, 0))
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error("Could not start script function 0 of script \"_STARTUP.EMC\"");
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while (_scriptInterpreter->validScript(_scriptMain))
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_scriptInterpreter->runScript(_scriptMain);
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_scriptInterpreter->unloadScript(_npcScriptData);
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if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, &_opcodes))
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error("Could not load \"_NPC.EMC\" script");
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snd_playTheme(1);
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enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
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if (_abortIntroFlag && _skipIntroFlag) {
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_menuDirectlyToLoad = true;
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_screen->setMouseCursor(1, 1, _shapes[0]);
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_screen->showMouse();
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buttonMenuCallback(0);
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_menuDirectlyToLoad = false;
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} else
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saveGame(getSavegameFilename(0), "New game");
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}
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void KyraEngine_v1::mainLoop() {
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debugC(9, kDebugLevelMain, "KyraEngine_v1::mainLoop()");
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while (!_quitFlag) {
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int32 frameTime = (int32)_system->getMillis();
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_skipFlag = false;
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if (_currentCharacter->sceneId == 210) {
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updateKyragemFading();
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if (seq_playEnd() && _deathHandler != 8)
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break;
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}
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if (_deathHandler != 0xFF) {
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snd_playWanderScoreViaMap(0, 1);
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snd_playSoundEffect(49);
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_screen->hideMouse();
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_screen->setMouseCursor(1, 1, _shapes[0]);
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destroyMouseItem();
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_screen->showMouse();
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buttonMenuCallback(0);
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_deathHandler = 0xFF;
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}
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if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag)
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_animator->animRefreshNPC(0);
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if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) {
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_animator->animRefreshNPC(0);
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_brandonStatusBit0x20Flag = 0;
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}
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_screen->showMouse();
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processButtonList(_buttonList);
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updateMousePointer();
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_timer->update();
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updateTextFade();
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_handleInput = true;
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delay((frameTime + _gameSpeed) - _system->getMillis(), true, true);
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_handleInput = false;
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_sound->process();
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}
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}
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void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
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while (_system->getMillis() < timestamp && !_quitFlag) {
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if (updateTimers)
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_timer->update();
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if (timestamp - _system->getMillis() >= 10)
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delay(10, update, isMainLoop);
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}
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}
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void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
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Common::Event event;
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char saveLoadSlot[20];
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char savegameName[14];
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uint32 start = _system->getMillis();
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do {
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
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(event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
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sprintf(saveLoadSlot, "%s.00%d", _targetName.c_str(), event.kbd.keycode - '0');
|
|
if (event.kbd.flags == Common::KBD_CTRL)
|
|
loadGame(saveLoadSlot);
|
|
else {
|
|
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
|
|
saveGame(saveLoadSlot, savegameName);
|
|
}
|
|
} else if (event.kbd.flags == Common::KBD_CTRL) {
|
|
if (event.kbd.keycode == 'd')
|
|
_debugger->attach();
|
|
else if (event.kbd.keycode == 'q')
|
|
_quitFlag = true;
|
|
} else if (event.kbd.keycode == '.')
|
|
_skipFlag = true;
|
|
else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) {
|
|
_abortIntroFlag = true;
|
|
_skipFlag = true;
|
|
}
|
|
|
|
break;
|
|
case Common::EVENT_MOUSEMOVE:
|
|
_animator->_updateScreen = true;
|
|
break;
|
|
case Common::EVENT_QUIT:
|
|
quitGame();
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
_mousePressFlag = true;
|
|
break;
|
|
case Common::EVENT_LBUTTONUP:
|
|
_mousePressFlag = false;
|
|
|
|
if (_abortWalkFlag2)
|
|
_abortWalkFlag = true;
|
|
|
|
if (_handleInput) {
|
|
_handleInput = false;
|
|
processInput();
|
|
_handleInput = true;
|
|
} else
|
|
_skipFlag = true;
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_debugger->isAttached())
|
|
_debugger->onFrame();
|
|
|
|
if (update) {
|
|
_sprites->updateSceneAnims();
|
|
_animator->updateAllObjectShapes();
|
|
updateTextFade();
|
|
updateMousePointer();
|
|
}
|
|
|
|
if (_currentCharacter && _currentCharacter->sceneId == 210 && update)
|
|
updateKyragemFading();
|
|
|
|
if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE))
|
|
_skipFlag = false;
|
|
|
|
if (amount > 0 && !_skipFlag && !_quitFlag)
|
|
_system->delayMillis(10);
|
|
|
|
if (_skipFlag)
|
|
_sound->voiceStop();
|
|
} while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag);
|
|
}
|
|
|
|
void KyraEngine_v1::waitForEvent() {
|
|
bool finished = false;
|
|
Common::Event event;
|
|
|
|
while (!finished && !_quitFlag) {
|
|
while (_eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
finished = true;
|
|
break;
|
|
case Common::EVENT_QUIT:
|
|
quitGame();
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
finished = true;
|
|
_skipFlag = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_debugger->isAttached())
|
|
_debugger->onFrame();
|
|
|
|
_system->delayMillis(10);
|
|
}
|
|
}
|
|
|
|
void KyraEngine_v1::delayWithTicks(int ticks) {
|
|
uint32 nextTime = _system->getMillis() + ticks * _tickLength;
|
|
|
|
while (_system->getMillis() < nextTime) {
|
|
_sprites->updateSceneAnims();
|
|
_animator->updateAllObjectShapes();
|
|
|
|
if (_currentCharacter->sceneId == 210) {
|
|
updateKyragemFading();
|
|
seq_playEnd();
|
|
}
|
|
|
|
if (_skipFlag)
|
|
break;
|
|
|
|
if (nextTime - _system->getMillis() >= 10)
|
|
delay(10);
|
|
}
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark - Animation/shape specific code
|
|
#pragma mark -
|
|
|
|
void KyraEngine_v1::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags);
|
|
|
|
for (int i = 123; i <= 172; ++i)
|
|
_shapes[i] = 0;
|
|
|
|
uint8 curImage = 0xFF;
|
|
int curPageBackUp = _screen->_curPage;
|
|
_screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
|
|
int shapeFlags = 2;
|
|
if (flags)
|
|
shapeFlags = 3;
|
|
for (int i = 123; i < 123+endShape; ++i) {
|
|
uint8 newImage = shapeTable[i-123].imageIndex;
|
|
if (newImage != curImage && newImage != 0xFF) {
|
|
assert(_characterImageTable);
|
|
_screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0);
|
|
curImage = newImage;
|
|
}
|
|
_shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags);
|
|
assert(i-7 < _defaultShapeTableSize);
|
|
_defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
|
|
_defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
|
|
_defaultShapeTable[i-7].w = shapeTable[i-123].w;
|
|
_defaultShapeTable[i-7].h = shapeTable[i-123].h;
|
|
}
|
|
_screen->_curPage = curPageBackUp;
|
|
}
|
|
|
|
void KyraEngine_v1::freeShapes123() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::freeShapes123()");
|
|
|
|
for (int i = 123; i <= 172; ++i) {
|
|
delete [] _shapes[i];
|
|
_shapes[i] = 0;
|
|
}
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark - Misc stuff
|
|
#pragma mark -
|
|
|
|
Movie *KyraEngine_v1::createWSAMovie() {
|
|
if (_flags.platform == Common::kPlatformAmiga)
|
|
return new WSAMovieAmiga(this);
|
|
|
|
return new WSAMovieV1(this);
|
|
}
|
|
|
|
void KyraEngine_v1::setBrandonPoisonFlags(int reset) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::setBrandonPoisonFlags(%d)", reset);
|
|
_brandonStatusBit |= 1;
|
|
|
|
if (reset)
|
|
_poisonDeathCounter = 0;
|
|
|
|
for (int i = 0; i < 0x100; ++i)
|
|
_brandonPoisonFlagsGFX[i] = i;
|
|
|
|
_brandonPoisonFlagsGFX[0x99] = 0x34;
|
|
_brandonPoisonFlagsGFX[0x9A] = 0x35;
|
|
_brandonPoisonFlagsGFX[0x9B] = 0x37;
|
|
_brandonPoisonFlagsGFX[0x9C] = 0x38;
|
|
_brandonPoisonFlagsGFX[0x9D] = 0x2B;
|
|
}
|
|
|
|
void KyraEngine_v1::resetBrandonPoisonFlags() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::resetBrandonPoisonFlags()");
|
|
_brandonStatusBit = 0;
|
|
|
|
for (int i = 0; i < 0x100; ++i)
|
|
_brandonPoisonFlagsGFX[i] = i;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark - Input
|
|
#pragma mark -
|
|
|
|
void KyraEngine_v1::processInput() {
|
|
Common::Point mouse = getMousePos();
|
|
int xpos = mouse.x;
|
|
int ypos = mouse.y;
|
|
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::processInput(%d, %d)", xpos, ypos);
|
|
_abortWalkFlag2 = false;
|
|
|
|
if (processInputHelper(xpos, ypos))
|
|
return;
|
|
|
|
uint8 item = findItemAtPos(xpos, ypos);
|
|
if (item == 0xFF) {
|
|
_changedScene = false;
|
|
int handled = clickEventHandler(xpos, ypos);
|
|
if (_changedScene || handled)
|
|
return;
|
|
}
|
|
|
|
// XXX _deathHandler specific
|
|
if (ypos <= 158) {
|
|
uint16 exit = 0xFFFF;
|
|
if (xpos < 12) {
|
|
exit = _walkBlockWest;
|
|
} else if (xpos >= 308) {
|
|
exit = _walkBlockEast;
|
|
} else if (ypos >= 136) {
|
|
exit = _walkBlockSouth;
|
|
} else if (ypos < 12) {
|
|
exit = _walkBlockNorth;
|
|
}
|
|
|
|
if (exit != 0xFFFF) {
|
|
_abortWalkFlag2 = true;
|
|
handleSceneChange(xpos, ypos, 1, 1);
|
|
_abortWalkFlag2 = false;
|
|
return;
|
|
} else {
|
|
int script = checkForNPCScriptRun(xpos, ypos);
|
|
if (script >= 0) {
|
|
runNpcScript(script);
|
|
return;
|
|
}
|
|
if (_itemInHand != -1) {
|
|
if (ypos < 155) {
|
|
if (hasClickedOnExit(xpos, ypos)) {
|
|
_abortWalkFlag2 = true;
|
|
handleSceneChange(xpos, ypos, 1, 1);
|
|
_abortWalkFlag2 = false;
|
|
return;
|
|
}
|
|
dropItem(0, _itemInHand, xpos, ypos, 1);
|
|
}
|
|
} else {
|
|
if (ypos <= 155) {
|
|
_abortWalkFlag2 = true;
|
|
handleSceneChange(xpos, ypos, 1, 1);
|
|
_abortWalkFlag2 = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int KyraEngine_v1::processInputHelper(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::processInputHelper(%d, %d)", xpos, ypos);
|
|
uint8 item = findItemAtPos(xpos, ypos);
|
|
if (item != 0xFF) {
|
|
if (_itemInHand == -1) {
|
|
_screen->hideMouse();
|
|
_animator->animRemoveGameItem(item);
|
|
snd_playSoundEffect(53);
|
|
assert(_currentCharacter->sceneId < _roomTableSize);
|
|
Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
|
|
int item2 = currentRoom->itemsTable[item];
|
|
currentRoom->itemsTable[item] = 0xFF;
|
|
setMouseItem(item2);
|
|
assert(_itemList && _takenList);
|
|
updateSentenceCommand(_itemList[item2], _takenList[0], 179);
|
|
_itemInHand = item2;
|
|
_screen->showMouse();
|
|
clickEventHandler2();
|
|
return 1;
|
|
} else {
|
|
exchangeItemWithMouseItem(_currentCharacter->sceneId, item);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v1::clickEventHandler(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler(%d, %d)", xpos, ypos);
|
|
_scriptInterpreter->initScript(_scriptClick, _scriptClickData);
|
|
_scriptClick->regs[1] = xpos;
|
|
_scriptClick->regs[2] = ypos;
|
|
_scriptClick->regs[3] = 0;
|
|
_scriptClick->regs[4] = _itemInHand;
|
|
_scriptInterpreter->startScript(_scriptClick, 1);
|
|
|
|
while (_scriptInterpreter->validScript(_scriptClick))
|
|
_scriptInterpreter->runScript(_scriptClick);
|
|
|
|
return _scriptClick->regs[3];
|
|
}
|
|
|
|
void KyraEngine_v1::updateMousePointer(bool forceUpdate) {
|
|
int shape = 0;
|
|
|
|
int newMouseState = 0;
|
|
int newX = 0;
|
|
int newY = 0;
|
|
Common::Point mouse = getMousePos();
|
|
if (mouse.y <= 158) {
|
|
if (mouse.x >= 12) {
|
|
if (mouse.x >= 308) {
|
|
if (_walkBlockEast == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -5;
|
|
shape = 3;
|
|
newX = 7;
|
|
newY = 5;
|
|
}
|
|
} else if (mouse.y >= 136) {
|
|
if (_walkBlockSouth == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -4;
|
|
shape = 4;
|
|
newX = 5;
|
|
newY = 7;
|
|
}
|
|
} else if (mouse.y < 12) {
|
|
if (_walkBlockNorth == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -6;
|
|
shape = 2;
|
|
newX = 5;
|
|
newY = 1;
|
|
}
|
|
}
|
|
} else {
|
|
if (_walkBlockWest == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -3;
|
|
newX = 1;
|
|
newY = shape = 5;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1]
|
|
&& mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) {
|
|
switch (_entranceMouseCursorTracks[4]) {
|
|
case 0:
|
|
newMouseState = -6;
|
|
shape = 2;
|
|
newX = 5;
|
|
newY = 1;
|
|
break;
|
|
|
|
case 2:
|
|
newMouseState = -5;
|
|
shape = 3;
|
|
newX = 7;
|
|
newY = 5;
|
|
break;
|
|
|
|
case 4:
|
|
newMouseState = -4;
|
|
shape = 4;
|
|
newX = 5;
|
|
newY = 7;
|
|
break;
|
|
|
|
case 6:
|
|
newMouseState = -3;
|
|
shape = 5;
|
|
newX = 1;
|
|
newY = 5;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (newMouseState == -2) {
|
|
shape = 6;
|
|
newX = 4;
|
|
newY = 4;
|
|
}
|
|
|
|
if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) {
|
|
_mouseState = newMouseState;
|
|
_screen->hideMouse();
|
|
_screen->setMouseCursor(newX, newY, _shapes[shape]);
|
|
_screen->showMouse();
|
|
}
|
|
|
|
if (!newMouseState) {
|
|
if (_mouseState != _itemInHand || forceUpdate) {
|
|
if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) {
|
|
_mouseState = _itemInHand;
|
|
_screen->hideMouse();
|
|
if (_itemInHand == -1) {
|
|
_screen->setMouseCursor(1, 1, _shapes[0]);
|
|
} else {
|
|
_screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
|
|
}
|
|
_screen->showMouse();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool KyraEngine_v1::hasClickedOnExit(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::hasClickedOnExit(%d, %d)", xpos, ypos);
|
|
if (xpos < 16 || xpos >= 304)
|
|
return true;
|
|
|
|
if (ypos < 8)
|
|
return true;
|
|
|
|
if (ypos < 136 || ypos > 155)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void KyraEngine_v1::clickEventHandler2() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler2()");
|
|
|
|
Common::Point mouse = getMousePos();
|
|
|
|
_scriptInterpreter->initScript(_scriptClick, _scriptClickData);
|
|
_scriptClick->regs[0] = _currentCharacter->sceneId;
|
|
_scriptClick->regs[1] = mouse.x;
|
|
_scriptClick->regs[2] = mouse.y;
|
|
_scriptClick->regs[4] = _itemInHand;
|
|
_scriptInterpreter->startScript(_scriptClick, 6);
|
|
|
|
while (_scriptInterpreter->validScript(_scriptClick))
|
|
_scriptInterpreter->runScript(_scriptClick);
|
|
}
|
|
|
|
int KyraEngine_v1::checkForNPCScriptRun(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::checkForNPCScriptRun(%d, %d)", xpos, ypos);
|
|
int returnValue = -1;
|
|
const Character *currentChar = _currentCharacter;
|
|
int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
|
|
|
|
int scaleFactor = _scaleTable[currentChar->y1];
|
|
int addX = (((scaleFactor*8)*3)>>8)>>1;
|
|
int addY = ((scaleFactor*3)<<4)>>8;
|
|
|
|
charLeft = currentChar->x1 - addX;
|
|
charRight = currentChar->x1 + addX;
|
|
charTop = currentChar->y1 - addY;
|
|
charBottom = currentChar->y1;
|
|
|
|
if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos)
|
|
return 0;
|
|
|
|
if (xpos > 304 || xpos < 16)
|
|
return -1;
|
|
|
|
for (int i = 1; i < 5; ++i) {
|
|
currentChar = &_characterList[i];
|
|
|
|
if (currentChar->sceneId != _currentCharacter->sceneId)
|
|
continue;
|
|
|
|
charLeft = currentChar->x1 - 12;
|
|
charRight = currentChar->x1 + 11;
|
|
charTop = currentChar->y1 - 48;
|
|
// if (!i) {
|
|
// charBottom = currentChar->y2 - 16;
|
|
// } else {
|
|
charBottom = currentChar->y1;
|
|
// }
|
|
|
|
if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos)
|
|
continue;
|
|
|
|
if (returnValue != -1) {
|
|
if (currentChar->y1 >= _characterList[returnValue].y1)
|
|
returnValue = i;
|
|
} else {
|
|
returnValue = i;
|
|
}
|
|
}
|
|
|
|
return returnValue;
|
|
}
|
|
|
|
void KyraEngine_v1::runNpcScript(int func) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::runNpcScript(%d)", func);
|
|
_scriptInterpreter->initScript(_npcScript, _npcScriptData);
|
|
_scriptInterpreter->startScript(_npcScript, func);
|
|
_npcScript->regs[0] = _currentCharacter->sceneId;
|
|
_npcScript->regs[4] = _itemInHand;
|
|
_npcScript->regs[5] = func;
|
|
|
|
while (_scriptInterpreter->validScript(_npcScript))
|
|
_scriptInterpreter->runScript(_npcScript);
|
|
}
|
|
|
|
void KyraEngine_v1::checkAmuletAnimFlags() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v1::checkSpecialAnimFlags()");
|
|
|
|
if (_brandonStatusBit & 2) {
|
|
seq_makeBrandonNormal2();
|
|
_timer->setCountdown(19, 300);
|
|
}
|
|
|
|
if (_brandonStatusBit & 0x20) {
|
|
seq_makeBrandonNormal();
|
|
_timer->setCountdown(19, 300);
|
|
}
|
|
}
|
|
|
|
typedef Functor1Mem<ScriptState*, int, KyraEngine_v1> OpcodeV1;
|
|
#define Opcode(x) OpcodeV1(this, &KyraEngine_v1::x)
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void KyraEngine_v1::setupOpcodeTable() {
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static const OpcodeV1 opcodeTable[] = {
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// 0x00
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Opcode(o1_magicInMouseItem),
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Opcode(o1_characterSays),
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Opcode(o1_pauseTicks),
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Opcode(o1_drawSceneAnimShape),
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// 0x04
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Opcode(o1_queryGameFlag),
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Opcode(o1_setGameFlag),
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Opcode(o1_resetGameFlag),
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Opcode(o1_runNPCScript),
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// 0x08
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Opcode(o1_setSpecialExitList),
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Opcode(o1_blockInWalkableRegion),
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Opcode(o1_blockOutWalkableRegion),
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Opcode(o1_walkPlayerToPoint),
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// 0x0c
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Opcode(o1_dropItemInScene),
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Opcode(o1_drawAnimShapeIntoScene),
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Opcode(o1_createMouseItem),
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Opcode(o1_savePageToDisk),
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// 0x10
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Opcode(o1_sceneAnimOn),
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Opcode(o1_sceneAnimOff),
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Opcode(o1_getElapsedSeconds),
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Opcode(o1_mouseIsPointer),
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// 0x14
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Opcode(o1_destroyMouseItem),
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Opcode(o1_runSceneAnimUntilDone),
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Opcode(o1_fadeSpecialPalette),
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Opcode(o1_playAdlibSound),
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// 0x18
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Opcode(o1_playAdlibScore),
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Opcode(o1_phaseInSameScene),
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Opcode(o1_setScenePhasingFlag),
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Opcode(o1_resetScenePhasingFlag),
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// 0x1c
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Opcode(o1_queryScenePhasingFlag),
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Opcode(o1_sceneToDirection),
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Opcode(o1_setBirthstoneGem),
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Opcode(o1_placeItemInGenericMapScene),
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// 0x20
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Opcode(o1_setBrandonStatusBit),
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Opcode(o1_pauseSeconds),
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Opcode(o1_getCharactersLocation),
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Opcode(o1_runNPCSubscript),
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// 0x24
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Opcode(o1_magicOutMouseItem),
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Opcode(o1_internalAnimOn),
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Opcode(o1_forceBrandonToNormal),
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Opcode(o1_poisonDeathNow),
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// 0x28
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Opcode(o1_setScaleMode),
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Opcode(o1_openWSAFile),
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Opcode(o1_closeWSAFile),
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Opcode(o1_runWSAFromBeginningToEnd),
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// 0x2c
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Opcode(o1_displayWSAFrame),
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Opcode(o1_enterNewScene),
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Opcode(o1_setSpecialEnterXAndY),
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Opcode(o1_runWSAFrames),
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// 0x30
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Opcode(o1_popBrandonIntoScene),
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Opcode(o1_restoreAllObjectBackgrounds),
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Opcode(o1_setCustomPaletteRange),
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Opcode(o1_loadPageFromDisk),
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// 0x34
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Opcode(o1_customPrintTalkString),
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Opcode(o1_restoreCustomPrintBackground),
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Opcode(o1_hideMouse),
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Opcode(o1_showMouse),
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// 0x38
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Opcode(o1_getCharacterX),
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Opcode(o1_getCharacterY),
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Opcode(o1_changeCharactersFacing),
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Opcode(o1_copyWSARegion),
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// 0x3c
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Opcode(o1_printText),
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Opcode(o1_random),
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Opcode(o1_loadSoundFile),
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Opcode(o1_displayWSAFrameOnHidPage),
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// 0x40
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Opcode(o1_displayWSASequentialFrames),
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Opcode(o1_drawCharacterStanding),
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Opcode(o1_internalAnimOff),
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Opcode(o1_changeCharactersXAndY),
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// 0x44
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Opcode(o1_clearSceneAnimatorBeacon),
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Opcode(o1_querySceneAnimatorBeacon),
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Opcode(o1_refreshSceneAnimator),
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Opcode(o1_placeItemInOffScene),
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// 0x48
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Opcode(o1_wipeDownMouseItem),
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Opcode(o1_placeCharacterInOtherScene),
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Opcode(o1_getKey),
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Opcode(o1_specificItemInInventory),
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// 0x4c
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Opcode(o1_popMobileNPCIntoScene),
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Opcode(o1_mobileCharacterInScene),
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Opcode(o1_hideMobileCharacter),
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Opcode(o1_unhideMobileCharacter),
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// 0x50
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Opcode(o1_setCharactersLocation),
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Opcode(o1_walkCharacterToPoint),
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Opcode(o1_specialEventDisplayBrynnsNote),
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Opcode(o1_specialEventRemoveBrynnsNote),
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// 0x54
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Opcode(o1_setLogicPage),
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Opcode(o1_fatPrint),
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Opcode(o1_preserveAllObjectBackgrounds),
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Opcode(o1_updateSceneAnimations),
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// 0x58
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Opcode(o1_sceneAnimationActive),
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Opcode(o1_setCharactersMovementDelay),
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Opcode(o1_getCharactersFacing),
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Opcode(o1_bkgdScrollSceneAndMasksRight),
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// 0x5c
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Opcode(o1_dispelMagicAnimation),
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Opcode(o1_findBrightestFireberry),
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Opcode(o1_setFireberryGlowPalette),
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Opcode(o1_setDeathHandlerFlag),
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// 0x60
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Opcode(o1_drinkPotionAnimation),
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Opcode(o1_makeAmuletAppear),
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Opcode(o1_drawItemShapeIntoScene),
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Opcode(o1_setCharactersCurrentFrame),
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// 0x64
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Opcode(o1_waitForConfirmationMouseClick),
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Opcode(o1_pageFlip),
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Opcode(o1_setSceneFile),
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Opcode(o1_getItemInMarbleVase),
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// 0x68
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Opcode(o1_setItemInMarbleVase),
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Opcode(o1_addItemToInventory),
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Opcode(o1_intPrint),
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Opcode(o1_shakeScreen),
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// 0x6c
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Opcode(o1_createAmuletJewel),
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Opcode(o1_setSceneAnimCurrXY),
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Opcode(o1_poisonBrandonAndRemaps),
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Opcode(o1_fillFlaskWithWater),
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// 0x70
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Opcode(o1_getCharactersMovementDelay),
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Opcode(o1_getBirthstoneGem),
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Opcode(o1_queryBrandonStatusBit),
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Opcode(o1_playFluteAnimation),
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// 0x74
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Opcode(o1_playWinterScrollSequence),
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Opcode(o1_getIdolGem),
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Opcode(o1_setIdolGem),
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Opcode(o1_totalItemsInScene),
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// 0x78
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Opcode(o1_restoreBrandonsMovementDelay),
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Opcode(o1_setMousePos),
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Opcode(o1_getMouseState),
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Opcode(o1_setEntranceMouseCursorTrack),
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// 0x7c
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Opcode(o1_itemAppearsOnGround),
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Opcode(o1_setNoDrawShapesFlag),
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Opcode(o1_fadeEntirePalette),
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Opcode(o1_itemOnGroundHere),
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// 0x80
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Opcode(o1_queryCauldronState),
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Opcode(o1_setCauldronState),
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Opcode(o1_queryCrystalState),
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Opcode(o1_setCrystalState),
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// 0x84
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Opcode(o1_setPaletteRange),
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Opcode(o1_shrinkBrandonDown),
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Opcode(o1_growBrandonUp),
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Opcode(o1_setBrandonScaleXAndY),
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// 0x88
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Opcode(o1_resetScaleMode),
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Opcode(o1_getScaleDepthTableValue),
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Opcode(o1_setScaleDepthTableValue),
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Opcode(o1_message),
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// 0x8c
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Opcode(o1_checkClickOnNPC),
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Opcode(o1_getFoyerItem),
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Opcode(o1_setFoyerItem),
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Opcode(o1_setNoItemDropRegion),
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// 0x90
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Opcode(o1_walkMalcolmOn),
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Opcode(o1_passiveProtection),
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Opcode(o1_setPlayingLoop),
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Opcode(o1_brandonToStoneSequence),
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// 0x94
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Opcode(o1_brandonHealingSequence),
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Opcode(o1_protectCommandLine),
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Opcode(o1_pauseMusicSeconds),
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Opcode(o1_resetMaskRegion),
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// 0x98
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Opcode(o1_setPaletteChangeFlag),
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Opcode(o1_fillRect),
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Opcode(o1_vocUnload),
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Opcode(o1_vocLoad),
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// 0x9c
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Opcode(o1_dummy)
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};
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for (int i = 0; i < ARRAYSIZE(opcodeTable); ++i)
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_opcodes.push_back(&opcodeTable[i]);
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}
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#undef Opcode
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} // end of namespace Kyra
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