mirror of
https://github.com/libretro/scummvm.git
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ce8c99bf62
svn-id: r15332
234 lines
6.4 KiB
C++
234 lines
6.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002 Rüdiger Hanke (MorphOS port)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* MorphOS-specific header file
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*
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* $Header$
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*
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*/
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#ifndef MORPHOS_MORPHOS_H
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#define MORPHOS_MORPHOS_H
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#include <dos/dosextens.h>
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#include <graphics/regions.h>
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#include <intuition/intuition.h>
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#include <intuition/screens.h>
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#include <libraries/cdda.h>
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#include <proto/exec.h>
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#include "backends/intern.h"
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#include "morphos_scaler.h"
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class OSystem_MorphOS : public OSystem
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{
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public:
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OSystem_MorphOS(SCALERTYPE gfx_mode, bool full_screen);
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virtual ~OSystem_MorphOS();
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bool Initialise();
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// Set colors of the palette
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virtual void setPalette(const byte *colors, uint start, uint num);
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// Set the size of the video bitmap.
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// Typically, 320x200
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virtual void initSize(uint w, uint h);
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// Draw a bitmap to screen.
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// The screen will not be updated to reflect the new bitmap
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virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
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// Update the dirty areas of the screen
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virtual void updateScreen();
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// Either show or hide the mouse cursor
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virtual bool showMouse(bool visible);
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// Set the position of the mouse cursor
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virtual void set_mouse_pos(int x, int y);
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// Set the bitmap that's used when drawing the cursor.
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virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor);
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// Shaking is used in SCUMM. Set current shake position.
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virtual void setShakePos(int shake_pos);
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// Overlay
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virtual void showOverlay();
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virtual void hideOverlay();
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virtual void clearOverlay();
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virtual void grabOverlay(int16 *buf, int pitch);
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virtual void copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h);
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virtual int16 getHeight();
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virtual int16 getWidth();
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// Get the number of milliseconds since the program was started.
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virtual uint32 getMillis();
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// Delay for a specified amount of milliseconds
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virtual void delayMillis(uint msecs);
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// Add a new callback timer
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virtual void setTimerCallback(TimerProc callback, int timer);
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// Mutex handling
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virtual MutexRef createMutex();
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virtual void lockMutex(MutexRef mutex);
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virtual void unlockMutex(MutexRef mutex);
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virtual void deleteMutex(MutexRef mutex);
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// Get the next event.
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// Returns true if an event was retrieved.
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virtual bool pollEvent(Event &event);
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// Moves mouse pointer to specified position
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virtual void warpMouse(int x, int y);
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// Set the function to be invoked whenever samples need to be generated
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virtual bool setSoundCallback(SoundProc proc, void *param);
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void fill_sound (byte * stream, int len);
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void clearSoundCallback();
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virtual uint32 property(int param, Property *value);
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// Poll cdrom status
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// Returns true if cd audio is playing
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virtual bool pollCD();
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// Play cdrom audio track
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virtual void playCD(int track, int num_loops, int start_frame, int duration);
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// Stop cdrom audio track
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virtual void stopCD();
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// Update cdrom audio status
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virtual void updateCD();
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// Quit
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virtual void quit();
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static OSystem_MorphOS *create(SCALERTYPE gfx_scaler, bool full_screen);
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static bool OpenATimer(MsgPort **port, IORequest **req, ULONG unit, bool required = true);
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private:
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typedef enum { CSDSPTYPE_WINDOWED, CSDSPTYPE_FULLSCREEN, CSDSPTYPE_TOGGLE, CSDSPTYPE_KEEP } CS_DSPTYPE;
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static const int MAX_MOUSE_W = 80;
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static const int MAX_MOUSE_H = 80;
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void CreateScreen(CS_DSPTYPE dspType);
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void SwitchScalerTo(SCALERTYPE newScaler);
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bool AddUpdateRect(WORD x, WORD y, WORD w, WORD h);
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void DrawMouse();
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void UndrawMouse();
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/* Display-related attributes */
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Screen *ScummScreen;
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Window *ScummWindow;
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char ScummWndTitle[125];
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APTR ScummBuffer;
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LONG ScummBufferWidth;
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LONG ScummBufferHeight;
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ScreenBuffer *ScummScreenBuffer[2];
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BitMap *ScummRenderTo;
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ULONG ScummPaintBuffer;
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int ScummScrWidth;
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int ScummScrHeight;
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int ScummDepth;
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bool Scumm16ColFmt16;
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UWORD *ScummNoCursor;
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ULONG ScummColors[256];
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USHORT ScummColors16[256];
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WORD ScummWinX;
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WORD ScummWinY;
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bool ScummDefaultMouse;
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bool ScummOrigMouse;
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int ScummShakePos;
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bool FullScreenMode;
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bool ScreenChanged;
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UWORD **BlockColors;
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bool *DirtyBlocks;
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Region *UpdateRegion;
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Region *NewUpdateRegion;
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ULONG UpdateRects;
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SignalSemaphore CritSec;
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/* Overlay-related attributes */
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APTR OvlBitMap;
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APTR OvlSavedBuffer;
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ColorMap *OvlCMap;
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/* Sound-related attributes */
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Process *ScummSoundThread;
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SoundProc SoundProc;
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void *SoundParam;
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MsgPort *ThreadPort;
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Message MusicStartup;
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Message SoundStartup;
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/* CD-ROM related attributes */
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CDRIVEPTR CDrive;
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ULONG CDDATrackOffset;
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/* Scaling-related attributes */
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SCALERTYPE ScummScaler;
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int ScummScale;
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MorphOSScaler *Scaler;
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/* Mouse cursor-related attributes */
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bool MouseVisible, MouseDrawn;
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int MouseX, MouseY;
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int MouseWidth, MouseHeight;
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int MouseOldX, MouseOldY;
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int MouseOldWidth, MouseOldHeight;
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int MouseHotspotX, MouseHotspotY;
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byte *MouseImage, MouseBackup[MAX_MOUSE_W*MAX_MOUSE_H];
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byte MouseKeycolor;
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MsgPort* InputMsgPort;
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IOStdReq*InputIORequest;
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/* Timer-related attributes */
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MsgPort *TimerMsgPort;
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timerequest *TimerIORequest;
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/* Game-related attributes */
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int GameID;
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};
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class AutoLock
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{
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public:
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AutoLock(SignalSemaphore* s) : sem(s) { ObtainSemaphore(sem); }
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~AutoLock() { ReleaseSemaphore(sem); }
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private:
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SignalSemaphore* sem;
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};
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#define AUTO_LOCK AutoLock cs(&CritSec);
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int morphos_main(int argc, char *argv[]);
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extern OSystem_MorphOS *TheSystem;
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#endif
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