mirror of
https://github.com/libretro/scummvm.git
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ce46866403
svn-id: r4785
170 lines
3.7 KiB
C
170 lines
3.7 KiB
C
/*
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* $Id$
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*
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* $Log$
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* Revision 1.1 2002/08/21 16:07:23 fingolfin
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* Initial revision
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*
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* Revision 1.18 2002/07/08 13:33:10 fingolfin
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* two more small QNX fixes
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*
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* Revision 1.17 2002/06/02 20:28:09 bbrox
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* Small warning fix + double inclusion protection (can always be useful
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* :) ).
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*
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* Revision 1.16 2002/05/05 20:04:25 fingolfin
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* cleaning up the mess drigo left... <sigh>
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*
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* Revision 1.15 2002/05/05 19:06:51 drigo
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* Fixed some things for Macintosh ports
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*
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* Revision 1.14 2002/04/18 21:40:23 tomjoad
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* Reenable MorphOS Midi driver, small updates to CD open code (only when CD audio is requested) and start options
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*
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* Revision 1.13 2002/04/12 21:26:34 strigeus
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* new video engine (expect broken non-sdl builds),
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* simon the sorcerer 1 & 2 support (non SCUMM games)
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*
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* Revision 1.12 2002/03/14 22:45:22 arisme
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* Minor changes to compile WinCE port
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*
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* Revision 1.11 2002/03/09 13:48:53 drigo
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* Support for MacOS classic port
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*
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* Revision 1.10 2002/03/08 17:05:09 mutle
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* Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple.
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*
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* Revision 1.9 2002/03/06 12:24:56 ender
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* Applied cleanup and scaling patch by Rob.
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*
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* Revision 1.8 2001/11/20 07:13:01 vasyl
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* Added ability for ports to override all includes in stdafx.h. To use this feature
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* port must define symbol NONSTANDARD_PORT. Port must also provide
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* port-specific portdefs.h with all includes, symbol defines and everything else
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* port needs.
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*
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* Revision 1.7 2001/11/11 16:54:45 strigeus
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* implemented some sam&max specific features,
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* fixed some bugs
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*
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* Revision 1.6 2001/11/06 22:59:59 cmatsuoka
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* Re-added changes to allow cygwin and beos cross-compilation.
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*
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*/
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#ifndef _STDAFX_H
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#define _STDAFX_H
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#if defined(NONSTANDARD_PORT)
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#include <portdefs.h>
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#elif defined(WIN32)
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#if !defined(_WIN32_WCE)
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOGDICAPMASKS
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#define OEMRESOURCE
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#define NONLS
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#define NOICONS
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#define NOMCX
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#define NOPROFILER
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#define NOKANJI
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#define NOSERVICE
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#define NOMETAFILE
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#define NOCOMM
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#define NOCRYPT
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#define NOIME
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#define NOATOM
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#define NOCTLMGR
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#define NOCLIPBOARD
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#define NOMEMMGR
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#define NOSYSMETRICS
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#define NOMENUS
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#define NOOPENFILE
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#define NOWH
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#define NOSOUND
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#define NODRAWTEXT
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#endif
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#include <windows.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <io.h>
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#include <stdarg.h>
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#include <fcntl.h>
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#include <conio.h>
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#include <malloc.h>
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#include <assert.h>
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#include <mmsystem.h>
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#include <ctype.h>
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#include <Winuser.h>
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#include <direct.h>
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#else
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#if defined(__MORPHOS__)
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#include <devices/timer.h>
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#undef CMD_INVALID
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#endif
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#if !defined(macintosh)
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#include <sys/types.h>
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#include <sys/uio.h>
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#endif
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#if !defined (__BEOS__)
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#include <unistd.h>
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#endif
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#if defined(__QNXNTO__)
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#include <strings.h> /* For strcasecmp */
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#endif
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#include <stdio.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <ctype.h>
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#endif
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/* Semi-Platform-specific version info */
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#ifdef ALLOW_GDI
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/* Assume Win32 GDI is used, then... */
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#define SCUMMVM_PLATFORM_VERSION "Win32 GDI version"
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#else
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#ifdef ALLOW_X11
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/* Assume pure X11 is used, then... */
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#define SCUMMVM_PLATFORM_VERSION "X11 version"
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#else
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#ifdef MACOS_CARBON
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#define SCUMMVM_PLATFORM_VERSION "Macintosh version"
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#else
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#ifdef SDL_COMPILEDVERSION
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#define SCUMMVM_PLATFORM_VERSION "SDL version"
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//SDL_COMPILEDVERSION is a number... :(
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//SDL_Linked_Version returns an SDL_Version structure...
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#endif
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#endif
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#endif
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#endif
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#endif
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