scummvm/engines/made
2008-05-12 17:43:33 +00:00
..
database.cpp Removed debug output 2008-05-09 16:09:46 +00:00
database.h - Renamed XmidiResource to GenericResource 2008-05-05 10:45:11 +00:00
detection.cpp Fixed RTZ 1.0 game flags and updated copyright 2008-05-07 08:19:36 +00:00
graphics.cpp
graphics.h
made.cpp Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
made.h Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Silenced MSVC warnings about uninitialized variables 2008-05-08 12:20:08 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp - Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called 2008-05-09 07:22:22 +00:00
resource.h Added a sanity check to getFrame() 2008-05-11 13:11:01 +00:00
screen.cpp Implemented o1_ADDMASK and o1_SETMASK for LGOP2 2008-05-12 17:43:33 +00:00
screen.h Implemented o1_ADDMASK and o1_SETMASK for LGOP2 2008-05-12 17:43:33 +00:00
script.cpp - cmd_return now exits the game if it returns from the main function 2008-05-07 17:28:38 +00:00
script.h
scriptfuncs_lgop2.cpp Implemented o1_ADDMASK and o1_SETMASK for LGOP2 2008-05-12 17:43:33 +00:00
scriptfuncs_mhne.cpp The backspace key is now working 2008-05-09 19:29:17 +00:00
scriptfuncs_rtz.cpp The backspace key is now working 2008-05-09 19:29:17 +00:00
scriptfuncs.cpp Fix warnings 2008-05-02 16:41:54 +00:00
scriptfuncs.h Fixed some game crashes which occurred when ProjectReader::purgeCache() got called: 2008-05-08 13:23:02 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h