scummvm/gui/ThemeEngine.cpp
2014-02-28 00:27:28 -05:00

1829 lines
52 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/fs.h"
#include "common/unzip.h"
#include "common/tokenizer.h"
#include "common/translation.h"
#include "graphics/cursorman.h"
#include "graphics/fontman.h"
#include "graphics/surface.h"
#include "graphics/VectorRenderer.h"
#include "graphics/fonts/bdf.h"
#include "graphics/fonts/ttf.h"
#include "image/bmp.h"
#include "gui/widget.h"
#include "gui/ThemeEngine.h"
#include "gui/ThemeEval.h"
#include "gui/ThemeParser.h"
namespace GUI {
const char * const ThemeEngine::kImageLogo = "logo.bmp";
const char * const ThemeEngine::kImageLogoSmall = "logo_small.bmp";
const char * const ThemeEngine::kImageSearch = "search.bmp";
const char * const ThemeEngine::kImageEraser = "eraser.bmp";
const char * const ThemeEngine::kImageDelbtn = "delbtn.bmp";
const char * const ThemeEngine::kImageList = "list.bmp";
const char * const ThemeEngine::kImageGrid = "grid.bmp";
const char * const ThemeEngine::kImageStopbtn = "stopbtn.bmp";
const char * const ThemeEngine::kImageEditbtn = "editbtn.bmp";
const char * const ThemeEngine::kImageSwitchModebtn = "switchbtn.bmp";
const char * const ThemeEngine::kImageFastReplaybtn = "fastreplay.bmp";
const char * const ThemeEngine::kImageStopSmallbtn = "stopbtn_small.bmp";
const char * const ThemeEngine::kImageEditSmallbtn = "editbtn_small.bmp";
const char * const ThemeEngine::kImageSwitchModeSmallbtn = "switchbtn_small.bmp";
const char * const ThemeEngine::kImageFastReplaySmallbtn = "fastreplay_small.bmp";
struct TextDrawData {
const Graphics::Font *_fontPtr;
};
struct TextColorData {
int r, g, b;
};
struct WidgetDrawData {
/** List of all the steps needed to draw this widget */
Common::List<Graphics::DrawStep> _steps;
TextData _textDataId;
TextColor _textColorId;
Graphics::TextAlign _textAlignH;
GUI::ThemeEngine::TextAlignVertical _textAlignV;
/** Extra space that the widget occupies when it's drawn.
E.g. when taking into account rounded corners, drop shadows, etc
Used when restoring the widget background */
uint16 _backgroundOffset;
bool _buffer;
/**
* Calculates the background threshold offset of a given DrawData item.
* After fully loading all DrawSteps of a DrawData item, this function must be
* called in order to calculate if such draw steps would be drawn outside of
* the actual widget drawing zone (e.g. shadows). If this is the case, a constant
* value will be added when restoring the background of the widget.
*/
void calcBackgroundOffset();
};
class ThemeItem {
public:
ThemeItem(ThemeEngine *engine, const Common::Rect &area) :
_engine(engine), _area(area) {}
virtual ~ThemeItem() {}
virtual void drawSelf(bool doDraw, bool doRestore) = 0;
protected:
ThemeEngine *_engine;
Common::Rect _area;
};
class ThemeItemDrawData : public ThemeItem {
public:
ThemeItemDrawData(ThemeEngine *engine, const WidgetDrawData *data, const Common::Rect &area, uint32 dynData) :
ThemeItem(engine, area), _dynamicData(dynData), _data(data) {}
void drawSelf(bool draw, bool restore);
protected:
uint32 _dynamicData;
const WidgetDrawData *_data;
};
class ThemeItemTextData : public ThemeItem {
public:
ThemeItemTextData(ThemeEngine *engine, const TextDrawData *data, const TextColorData *color, const Common::Rect &area, const Common::Rect &textDrawableArea,
const Common::String &text, Graphics::TextAlign alignH, GUI::ThemeEngine::TextAlignVertical alignV,
bool ellipsis, bool restoreBg, int deltaX) :
ThemeItem(engine, area), _data(data), _color(color), _text(text), _alignH(alignH), _alignV(alignV),
_ellipsis(ellipsis), _restoreBg(restoreBg), _deltax(deltaX), _textDrawableArea(textDrawableArea) {}
void drawSelf(bool draw, bool restore);
protected:
Common::Rect _textDrawableArea;
const TextDrawData *_data;
const TextColorData *_color;
Common::String _text;
Graphics::TextAlign _alignH;
GUI::ThemeEngine::TextAlignVertical _alignV;
bool _ellipsis;
bool _restoreBg;
int _deltax;
};
class ThemeItemBitmap : public ThemeItem {
public:
ThemeItemBitmap(ThemeEngine *engine, const Common::Rect &area, const Graphics::Surface *bitmap, bool alpha) :
ThemeItem(engine, area), _bitmap(bitmap), _alpha(alpha) {}
void drawSelf(bool draw, bool restore);
protected:
const Graphics::Surface *_bitmap;
bool _alpha;
};
/**********************************************************
* Data definitions for theme engine elements
*********************************************************/
struct DrawDataInfo {
DrawData id; ///< The actual ID of the DrawData item.
const char *name; ///< The name of the DrawData item as it appears in the Theme Description files
bool buffer; ///< Sets whether this item is buffered on the backbuffer or drawn directly to the screen.
DrawData parent; ///< Parent DrawData item, for items that overlay. E.g. kButtonIdle -> kButtonHover
};
/**
* Default values for each DrawData item.
*/
static const DrawDataInfo kDrawDataDefaults[] = {
{kDDMainDialogBackground, "mainmenu_bg", true, kDDNone},
{kDDSpecialColorBackground, "special_bg", true, kDDNone},
{kDDPlainColorBackground, "plain_bg", true, kDDNone},
{kDDTooltipBackground, "tooltip_bg", true, kDDNone},
{kDDDefaultBackground, "default_bg", true, kDDNone},
{kDDTextSelectionBackground, "text_selection", false, kDDNone},
{kDDTextSelectionFocusBackground, "text_selection_focus", false, kDDNone},
{kDDWidgetBackgroundDefault, "widget_default", true, kDDNone},
{kDDWidgetBackgroundSmall, "widget_small", true, kDDNone},
{kDDWidgetBackgroundEditText, "widget_textedit", true, kDDNone},
{kDDWidgetBackgroundSlider, "widget_slider", true, kDDNone},
{kDDButtonIdle, "button_idle", true, kDDWidgetBackgroundSlider},
{kDDButtonHover, "button_hover", false, kDDButtonIdle},
{kDDButtonDisabled, "button_disabled", true, kDDNone},
{kDDButtonPressed, "button_pressed", false, kDDButtonIdle},
{kDDSliderFull, "slider_full", false, kDDNone},
{kDDSliderHover, "slider_hover", false, kDDNone},
{kDDSliderDisabled, "slider_disabled", false, kDDNone},
{kDDCheckboxDefault, "checkbox_default", true, kDDNone},
{kDDCheckboxDisabled, "checkbox_disabled", true, kDDNone},
{kDDCheckboxSelected, "checkbox_selected", false, kDDCheckboxDefault},
{kDDRadiobuttonDefault, "radiobutton_default", true, kDDNone},
{kDDRadiobuttonDisabled, "radiobutton_disabled", true, kDDNone},
{kDDRadiobuttonSelected, "radiobutton_selected", false, kDDRadiobuttonDefault},
{kDDTabActive, "tab_active", false, kDDTabInactive},
{kDDTabInactive, "tab_inactive", true, kDDNone},
{kDDTabBackground, "tab_background", true, kDDNone},
{kDDScrollbarBase, "scrollbar_base", true, kDDNone},
{kDDScrollbarButtonIdle, "scrollbar_button_idle", true, kDDNone},
{kDDScrollbarButtonHover, "scrollbar_button_hover", false, kDDScrollbarButtonIdle},
{kDDScrollbarHandleIdle, "scrollbar_handle_idle", false, kDDNone},
{kDDScrollbarHandleHover, "scrollbar_handle_hover", false, kDDScrollbarBase},
{kDDPopUpIdle, "popup_idle", true, kDDNone},
{kDDPopUpHover, "popup_hover", false, kDDPopUpIdle},
{kDDPopUpDisabled, "popup_disabled", true, kDDNone},
{kDDCaret, "caret", false, kDDNone},
{kDDSeparator, "separator", true, kDDNone},
};
/**********************************************************
* ThemeItem functions for drawing queues.
*********************************************************/
void ThemeItemDrawData::drawSelf(bool draw, bool restore) {
Common::Rect extendedRect = _area;
extendedRect.grow(_engine->kDirtyRectangleThreshold + _data->_backgroundOffset);
if (restore)
_engine->restoreBackground(extendedRect);
if (draw) {
Common::List<Graphics::DrawStep>::const_iterator step;
for (step = _data->_steps.begin(); step != _data->_steps.end(); ++step)
_engine->renderer()->drawStep(_area, *step, _dynamicData);
}
_engine->addDirtyRect(extendedRect);
}
void ThemeItemTextData::drawSelf(bool draw, bool restore) {
if (_restoreBg || restore)
_engine->restoreBackground(_area);
if (draw) {
_engine->renderer()->setFgColor(_color->r, _color->g, _color->b);
_engine->renderer()->drawString(_data->_fontPtr, _text, _area, _alignH, _alignV, _deltax, _ellipsis, _textDrawableArea);
}
_engine->addDirtyRect(_area);
}
void ThemeItemBitmap::drawSelf(bool draw, bool restore) {
if (restore)
_engine->restoreBackground(_area);
if (draw) {
if (_alpha)
_engine->renderer()->blitAlphaBitmap(_bitmap, _area);
else
_engine->renderer()->blitSubSurface(_bitmap, _area);
}
_engine->addDirtyRect(_area);
}
/**********************************************************
* ThemeEngine class
*********************************************************/
ThemeEngine::ThemeEngine(Common::String id, GraphicsMode mode) :
_system(0), _vectorRenderer(0),
_buffering(false), _bytesPerPixel(0), _graphicsMode(kGfxDisabled),
_font(0), _initOk(false), _themeOk(false), _enabled(false), _themeFiles(),
_cursor(0) {
_system = g_system;
_parser = new ThemeParser(this);
_themeEval = new GUI::ThemeEval();
_useCursor = false;
for (int i = 0; i < kDrawDataMAX; ++i) {
_widgets[i] = 0;
}
for (int i = 0; i < kTextDataMAX; ++i) {
_texts[i] = 0;
}
for (int i = 0; i < kTextColorMAX; ++i) {
_textColors[i] = 0;
}
// We currently allow two different ways of theme selection in our config file:
// 1) Via full path
// 2) Via a basename, which will need to be translated into a full path
// This function assures we have a correct path to pass to the ThemeEngine
// constructor.
_themeFile = getThemeFile(id);
// We will use getThemeId to retrive the theme id from the given filename
// here, since the user could have passed a fixed filename as 'id'.
_themeId = getThemeId(_themeFile);
_graphicsMode = mode;
_themeArchive = 0;
_initOk = false;
// We prefer files in archive bundles over the common search paths.
_themeFiles.add("default", &SearchMan, 0, false);
}
ThemeEngine::~ThemeEngine() {
delete _vectorRenderer;
_vectorRenderer = 0;
_screen.free();
_backBuffer.free();
unloadTheme();
// Release all graphics surfaces
for (ImagesMap::iterator i = _bitmaps.begin(); i != _bitmaps.end(); ++i) {
Graphics::Surface *surf = i->_value;
if (surf) {
surf->free();
delete surf;
}
}
_bitmaps.clear();
delete _parser;
delete _themeEval;
delete[] _cursor;
}
/**********************************************************
* Rendering mode management
*********************************************************/
const ThemeEngine::Renderer ThemeEngine::_rendererModes[] = {
{ _s("Disabled GFX"), _sc("Disabled GFX", "lowres"), "none", kGfxDisabled },
{ _s("Standard Renderer"), _s("Standard"), "normal", kGfxStandard },
#ifndef DISABLE_FANCY_THEMES
{ _s("Antialiased Renderer"), _s("Antialiased"), "antialias", kGfxAntialias }
#endif
};
const uint ThemeEngine::_rendererModesSize = ARRAYSIZE(ThemeEngine::_rendererModes);
const ThemeEngine::GraphicsMode ThemeEngine::_defaultRendererMode =
#ifndef DISABLE_FANCY_THEMES
ThemeEngine::kGfxAntialias;
#else
ThemeEngine::kGfxStandard;
#endif
ThemeEngine::GraphicsMode ThemeEngine::findMode(const Common::String &cfg) {
for (uint i = 0; i < _rendererModesSize; ++i) {
if (cfg.equalsIgnoreCase(_rendererModes[i].cfg))
return _rendererModes[i].mode;
}
return kGfxDisabled;
}
const char *ThemeEngine::findModeConfigName(GraphicsMode mode) {
for (uint i = 0; i < _rendererModesSize; ++i) {
if (mode == _rendererModes[i].mode)
return _rendererModes[i].cfg;
}
return findModeConfigName(kGfxDisabled);
}
/**********************************************************
* Theme setup/initialization
*********************************************************/
bool ThemeEngine::init() {
// reset everything and reload the graphics
_initOk = false;
_overlayFormat = _system->getOverlayFormat();
setGraphicsMode(_graphicsMode);
if (_screen.getPixels() && _backBuffer.getPixels()) {
_initOk = true;
}
// TODO: Instead of hard coding the font here, it should be possible
// to specify the fonts to be used for each resolution in the theme XML.
if (_screen.w >= 400 && _screen.h >= 300) {
_font = FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont);
} else {
_font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont);
}
// Try to create a Common::Archive with the files of the theme.
if (!_themeArchive && !_themeFile.empty()) {
Common::FSNode node(_themeFile);
if (node.isDirectory()) {
_themeArchive = new Common::FSDirectory(node);
} else if (_themeFile.matchString("*.zip", true)) {
// TODO: Also use "node" directly?
// Look for the zip file via SearchMan
Common::ArchiveMemberPtr member = SearchMan.getMember(_themeFile);
if (member) {
_themeArchive = Common::makeZipArchive(member->createReadStream());
if (!_themeArchive) {
warning("Failed to open Zip archive '%s'.", member->getDisplayName().c_str());
}
} else {
_themeArchive = Common::makeZipArchive(node);
if (!_themeArchive) {
warning("Failed to open Zip archive '%s'.", node.getPath().c_str());
}
}
}
if (_themeArchive)
_themeFiles.add("theme_archive", _themeArchive, 1, true);
}
// Load the theme
// We pass the theme file here by default, so the user will
// have a descriptive error message. The only exception will
// be the builtin theme which has no filename.
loadTheme(_themeFile.empty() ? _themeId : _themeFile);
return ready();
}
void ThemeEngine::clearAll() {
if (_initOk) {
_system->clearOverlay();
_system->grabOverlay(_screen.getPixels(), _screen.pitch);
}
}
void ThemeEngine::refresh() {
// Flush all bitmaps if the overlay pixel format changed.
if (_overlayFormat != _system->getOverlayFormat()) {
for (ImagesMap::iterator i = _bitmaps.begin(); i != _bitmaps.end(); ++i) {
Graphics::Surface *surf = i->_value;
if (surf) {
surf->free();
delete surf;
}
}
_bitmaps.clear();
}
init();
if (_enabled) {
_system->showOverlay();
if (_useCursor) {
CursorMan.replaceCursorPalette(_cursorPal, 0, _cursorPalSize);
CursorMan.replaceCursor(_cursor, _cursorWidth, _cursorHeight, _cursorHotspotX, _cursorHotspotY, 255, true);
}
}
}
void ThemeEngine::enable() {
if (_enabled)
return;
showCursor();
_system->showOverlay();
clearAll();
_enabled = true;
}
void ThemeEngine::disable() {
if (!_enabled)
return;
_system->hideOverlay();
hideCursor();
_enabled = false;
}
void ThemeEngine::setGraphicsMode(GraphicsMode mode) {
switch (mode) {
case kGfxStandard:
#ifndef DISABLE_FANCY_THEMES
case kGfxAntialias:
#endif
if (g_system->getOverlayFormat().bytesPerPixel == 4) {
_bytesPerPixel = sizeof(uint32);
break;
} else if (g_system->getOverlayFormat().bytesPerPixel == 2) {
_bytesPerPixel = sizeof(uint16);
break;
}
default:
error("Invalid graphics mode");
}
uint32 width = _system->getOverlayWidth();
uint32 height = _system->getOverlayHeight();
_backBuffer.free();
_backBuffer.create(width, height, _overlayFormat);
_screen.free();
_screen.create(width, height, _overlayFormat);
delete _vectorRenderer;
_vectorRenderer = Graphics::createRenderer(mode);
_vectorRenderer->setSurface(&_screen);
// Since we reinitialized our screen surfaces we know nothing has been
// drawn so far. Sometimes we still end up with dirty screen bits in the
// list. Clearing it avoids invalid overlay writes when the backend
// resizes the overlay.
_dirtyScreen.clear();
}
void WidgetDrawData::calcBackgroundOffset() {
uint maxShadow = 0;
for (Common::List<Graphics::DrawStep>::const_iterator step = _steps.begin();
step != _steps.end(); ++step) {
if ((step->autoWidth || step->autoHeight) && step->shadow > maxShadow)
maxShadow = step->shadow;
if (step->drawingCall == &Graphics::VectorRenderer::drawCallback_BEVELSQ && step->bevel > maxShadow)
maxShadow = step->bevel;
}
_backgroundOffset = maxShadow;
}
void ThemeEngine::restoreBackground(Common::Rect r) {
r.clip(_screen.w, _screen.h);
_vectorRenderer->blitSurface(&_backBuffer, r);
}
/**********************************************************
* Theme elements management
*********************************************************/
void ThemeEngine::addDrawStep(const Common::String &drawDataId, const Graphics::DrawStep &step) {
DrawData id = parseDrawDataId(drawDataId);
assert(_widgets[id] != 0);
_widgets[id]->_steps.push_back(step);
}
bool ThemeEngine::addTextData(const Common::String &drawDataId, TextData textId, TextColor colorId, Graphics::TextAlign alignH, TextAlignVertical alignV) {
DrawData id = parseDrawDataId(drawDataId);
if (id == -1 || textId == -1 || colorId == kTextColorMAX || !_widgets[id])
return false;
_widgets[id]->_textDataId = textId;
_widgets[id]->_textColorId = colorId;
_widgets[id]->_textAlignH = alignH;
_widgets[id]->_textAlignV = alignV;
return true;
}
bool ThemeEngine::addFont(TextData textId, const Common::String &file, const Common::String &scalableFile, const int pointsize) {
if (textId == -1)
return false;
if (_texts[textId] != 0)
delete _texts[textId];
_texts[textId] = new TextDrawData;
if (file == "default") {
_texts[textId]->_fontPtr = _font;
} else {
Common::String localized = FontMan.genLocalizedFontFilename(file);
const Common::String charset
#ifdef USE_TRANSLATION
(TransMan.getCurrentCharset())
#endif
;
// Try localized fonts
_texts[textId]->_fontPtr = loadFont(localized, scalableFile, charset, pointsize, textId == kTextDataDefault);
if (!_texts[textId]->_fontPtr) {
// Try standard fonts
_texts[textId]->_fontPtr = loadFont(file, scalableFile, Common::String(), pointsize, textId == kTextDataDefault);
if (!_texts[textId]->_fontPtr)
error("Couldn't load font '%s'/'%s'", file.c_str(), scalableFile.c_str());
#ifdef USE_TRANSLATION
TransMan.setLanguage("C");
#endif
warning("Failed to load localized font '%s'. Using non-localized font and default GUI language instead", localized.c_str());
}
}
return true;
}
bool ThemeEngine::addTextColor(TextColor colorId, int r, int g, int b) {
if (colorId >= kTextColorMAX)
return false;
if (_textColors[colorId] != 0)
delete _textColors[colorId];
_textColors[colorId] = new TextColorData;
_textColors[colorId]->r = r;
_textColors[colorId]->g = g;
_textColors[colorId]->b = b;
return true;
}
bool ThemeEngine::addBitmap(const Common::String &filename) {
// Nothing has to be done if the bitmap already has been loaded.
Graphics::Surface *surf = _bitmaps[filename];
if (surf)
return true;
// If not, try to load the bitmap via the BitmapDecoder class.
Image::BitmapDecoder bitmapDecoder;
const Graphics::Surface *srcSurface = 0;
Common::ArchiveMemberList members;
_themeFiles.listMatchingMembers(members, filename);
for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) {
Common::SeekableReadStream *stream = (*i)->createReadStream();
if (stream) {
bitmapDecoder.loadStream(*stream);
srcSurface = bitmapDecoder.getSurface();
delete stream;
if (srcSurface)
break;
}
}
if (srcSurface && srcSurface->format.bytesPerPixel != 1)
surf = srcSurface->convertTo(_overlayFormat);
// Store the surface into our hashmap (attention, may store NULL entries!)
_bitmaps[filename] = surf;
return surf != 0;
}
bool ThemeEngine::addDrawData(const Common::String &data, bool cached) {
DrawData id = parseDrawDataId(data);
if (id == -1)
return false;
if (_widgets[id] != 0)
delete _widgets[id];
_widgets[id] = new WidgetDrawData;
_widgets[id]->_buffer = kDrawDataDefaults[id].buffer;
_widgets[id]->_textDataId = kTextDataNone;
return true;
}
/**********************************************************
* Theme XML loading
*********************************************************/
void ThemeEngine::loadTheme(const Common::String &themeId) {
unloadTheme();
debug(6, "Loading theme %s", themeId.c_str());
if (themeId == "builtin") {
_themeOk = loadDefaultXML();
} else {
// Load the archive containing image and XML data
_themeOk = loadThemeXML(themeId);
}
if (!_themeOk) {
warning("Failed to load theme '%s'", themeId.c_str());
return;
}
for (int i = 0; i < kDrawDataMAX; ++i) {
if (_widgets[i] == 0) {
warning("Missing data asset: '%s'", kDrawDataDefaults[i].name);
} else {
_widgets[i]->calcBackgroundOffset();
}
}
}
void ThemeEngine::unloadTheme() {
if (!_themeOk)
return;
for (int i = 0; i < kDrawDataMAX; ++i) {
delete _widgets[i];
_widgets[i] = 0;
}
for (int i = 0; i < kTextDataMAX; ++i) {
delete _texts[i];
_texts[i] = 0;
}
for (int i = 0; i < kTextColorMAX; ++i) {
delete _textColors[i];
_textColors[i] = 0;
}
_themeEval->reset();
_themeOk = false;
}
bool ThemeEngine::loadDefaultXML() {
// The default XML theme is included on runtime from a pregenerated
// file inside the themes directory.
// Use the Python script "makedeftheme.py" to convert a normal XML theme
// into the "default.inc" file, which is ready to be included in the code.
#ifndef DISABLE_GUI_BUILTIN_THEME
const char *defaultXML =
#include "themes/default.inc"
;
if (!_parser->loadBuffer((const byte *)defaultXML, strlen(defaultXML)))
return false;
_themeName = "ScummVM Classic Theme (Builtin Version)";
_themeId = "builtin";
_themeFile.clear();
bool result = _parser->parse();
_parser->close();
return result;
#else
warning("The built-in theme is not enabled in the current build. Please load an external theme");
return false;
#endif
}
bool ThemeEngine::loadThemeXML(const Common::String &themeId) {
assert(_parser);
assert(_themeArchive);
_themeName.clear();
//
// Now that we have a Common::Archive, verify that it contains a valid THEMERC File
//
Common::File themercFile;
themercFile.open("THEMERC", *_themeArchive);
if (!themercFile.isOpen()) {
warning("Theme '%s' contains no 'THEMERC' file.", themeId.c_str());
return false;
}
Common::String stxHeader = themercFile.readLine();
if (!themeConfigParseHeader(stxHeader, _themeName) || _themeName.empty()) {
warning("Corrupted 'THEMERC' file in theme '%s'", themeId.c_str());
return false;
}
Common::ArchiveMemberList members;
if (0 == _themeArchive->listMatchingMembers(members, "*.stx")) {
warning("Found no STX files for theme '%s'.", themeId.c_str());
return false;
}
//
// Loop over all STX files, load and parse them
//
for (Common::ArchiveMemberList::iterator i = members.begin(); i != members.end(); ++i) {
assert((*i)->getName().hasSuffix(".stx"));
if (_parser->loadStream((*i)->createReadStream()) == false) {
warning("Failed to load STX file '%s'", (*i)->getDisplayName().c_str());
_parser->close();
return false;
}
if (_parser->parse() == false) {
warning("Failed to parse STX file '%s'", (*i)->getDisplayName().c_str());
_parser->close();
return false;
}
_parser->close();
}
assert(!_themeName.empty());
return true;
}
/**********************************************************
* Drawing Queue management
*********************************************************/
void ThemeEngine::queueDD(DrawData type, const Common::Rect &r, uint32 dynamic, bool restore) {
if (_widgets[type] == 0)
return;
Common::Rect area = r;
area.clip(_screen.w, _screen.h);
ThemeItemDrawData *q = new ThemeItemDrawData(this, _widgets[type], area, dynamic);
if (_buffering) {
if (_widgets[type]->_buffer) {
_bufferQueue.push_back(q);
} else {
if (kDrawDataDefaults[type].parent != kDDNone && kDrawDataDefaults[type].parent != type)
queueDD(kDrawDataDefaults[type].parent, r);
_screenQueue.push_back(q);
}
} else {
q->drawSelf(!_widgets[type]->_buffer, restore || _widgets[type]->_buffer);
delete q;
}
}
void ThemeEngine::queueDDText(TextData type, TextColor color, const Common::Rect &r, const Common::String &text, bool restoreBg,
bool ellipsis, Graphics::TextAlign alignH, TextAlignVertical alignV, int deltax, const Common::Rect &drawableTextArea) {
if (_texts[type] == 0)
return;
Common::Rect area = r;
area.clip(_screen.w, _screen.h);
ThemeItemTextData *q = new ThemeItemTextData(this, _texts[type], _textColors[color], area, drawableTextArea, text, alignH, alignV, ellipsis, restoreBg, deltax);
if (_buffering) {
_screenQueue.push_back(q);
} else {
q->drawSelf(true, false);
delete q;
}
}
void ThemeEngine::queueBitmap(const Graphics::Surface *bitmap, const Common::Rect &r, bool alpha) {
Common::Rect area = r;
area.clip(_screen.w, _screen.h);
ThemeItemBitmap *q = new ThemeItemBitmap(this, area, bitmap, alpha);
if (_buffering) {
_screenQueue.push_back(q);
} else {
q->drawSelf(true, false);
delete q;
}
}
/**********************************************************
* Widget drawing functions
*********************************************************/
void ThemeEngine::drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, uint16 hints) {
if (!ready())
return;
DrawData dd = kDDButtonIdle;
if (state == kStateEnabled)
dd = kDDButtonIdle;
else if (state == kStateHighlight)
dd = kDDButtonHover;
else if (state == kStateDisabled)
dd = kDDButtonDisabled;
else if (state == kStatePressed)
dd = kDDButtonPressed;
queueDD(dd, r, 0, hints & WIDGET_CLEARBG);
queueDDText(getTextData(dd), getTextColor(dd), r, str, false, true, _widgets[dd]->_textAlignH, _widgets[dd]->_textAlignV);
}
void ThemeEngine::drawLineSeparator(const Common::Rect &r, WidgetStateInfo state) {
if (!ready())
return;
queueDD(kDDSeparator, r);
}
void ThemeEngine::drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state) {
if (!ready())
return;
Common::Rect r2 = r;
DrawData dd = kDDCheckboxDefault;
if (checked)
dd = kDDCheckboxSelected;
if (state == kStateDisabled)
dd = kDDCheckboxDisabled;
const int checkBoxSize = MIN((int)r.height(), getFontHeight());
r2.bottom = r2.top + checkBoxSize;
r2.right = r2.left + checkBoxSize;
queueDD(dd, r2);
r2.left = r2.right + checkBoxSize;
r2.right = r.right;
queueDDText(getTextData(dd), getTextColor(dd), r2, str, true, false, _widgets[kDDCheckboxDefault]->_textAlignH, _widgets[dd]->_textAlignV);
}
void ThemeEngine::drawRadiobutton(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state) {
if (!ready())
return;
Common::Rect r2 = r;
DrawData dd = kDDRadiobuttonDefault;
if (checked)
dd = kDDRadiobuttonSelected;
if (state == kStateDisabled)
dd = kDDRadiobuttonDisabled;
const int checkBoxSize = MIN((int)r.height(), getFontHeight());
r2.bottom = r2.top + checkBoxSize;
r2.right = r2.left + checkBoxSize;
queueDD(dd, r2);
r2.left = r2.right + checkBoxSize;
r2.right = r.right;
queueDDText(getTextData(dd), getTextColor(dd), r2, str, true, false, _widgets[kDDRadiobuttonDefault]->_textAlignH, _widgets[dd]->_textAlignV);
}
void ThemeEngine::drawSlider(const Common::Rect &r, int width, WidgetStateInfo state) {
if (!ready())
return;
DrawData dd = kDDSliderFull;
if (state == kStateHighlight)
dd = kDDSliderHover;
else if (state == kStateDisabled)
dd = kDDSliderDisabled;
Common::Rect r2 = r;
r2.setWidth(MIN((int16)width, r.width()));
// r2.top++; r2.bottom--; r2.left++; r2.right--;
drawWidgetBackground(r, 0, kWidgetBackgroundSlider, kStateEnabled);
queueDD(dd, r2);
}
void ThemeEngine::drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState scrollState, WidgetStateInfo state) {
if (!ready())
return;
queueDD(kDDScrollbarBase, r);
Common::Rect r2 = r;
const int buttonExtra = (r.width() * 120) / 100;
r2.bottom = r2.top + buttonExtra;
queueDD(scrollState == kScrollbarStateUp ? kDDScrollbarButtonHover : kDDScrollbarButtonIdle, r2, Graphics::VectorRenderer::kTriangleUp);
r2.translate(0, r.height() - r2.height());
queueDD(scrollState == kScrollbarStateDown ? kDDScrollbarButtonHover : kDDScrollbarButtonIdle, r2, Graphics::VectorRenderer::kTriangleDown);
r2 = r;
r2.left += 1;
r2.right -= 1;
r2.top += sliderY;
r2.bottom = r2.top + sliderHeight;
r2.top += r.width() / 5;
r2.bottom -= r.width() / 5;
queueDD(scrollState == kScrollbarStateSlider ? kDDScrollbarHandleHover : kDDScrollbarHandleIdle, r2);
}
void ThemeEngine::drawDialogBackground(const Common::Rect &r, DialogBackground bgtype, WidgetStateInfo state) {
if (!ready())
return;
switch (bgtype) {
case kDialogBackgroundMain:
queueDD(kDDMainDialogBackground, r);
break;
case kDialogBackgroundSpecial:
queueDD(kDDSpecialColorBackground, r);
break;
case kDialogBackgroundPlain:
queueDD(kDDPlainColorBackground, r);
break;
case kDialogBackgroundTooltip:
queueDD(kDDTooltipBackground, r);
break;
case kDialogBackgroundDefault:
queueDD(kDDDefaultBackground, r);
break;
}
}
void ThemeEngine::drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state) {
if (!ready())
return;
if (erase) {
restoreBackground(r);
addDirtyRect(r);
} else
queueDD(kDDCaret, r);
}
void ThemeEngine::drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state, Graphics::TextAlign align) {
if (!ready())
return;
DrawData dd = kDDPopUpIdle;
if (state == kStateEnabled)
dd = kDDPopUpIdle;
else if (state == kStateHighlight)
dd = kDDPopUpHover;
else if (state == kStateDisabled)
dd = kDDPopUpDisabled;
queueDD(dd, r);
if (!sel.empty()) {
Common::Rect text(r.left + 3, r.top + 1, r.right - 10, r.bottom);
queueDDText(getTextData(dd), getTextColor(dd), text, sel, true, false, _widgets[dd]->_textAlignH, _widgets[dd]->_textAlignV, deltax);
}
}
void ThemeEngine::drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state, int alpha, bool themeTrans) {
if (!ready())
return;
queueBitmap(&surface, r, themeTrans);
}
void ThemeEngine::drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background, WidgetStateInfo state) {
if (!ready())
return;
switch (background) {
case kWidgetBackgroundBorderSmall:
queueDD(kDDWidgetBackgroundSmall, r);
break;
case kWidgetBackgroundEditText:
queueDD(kDDWidgetBackgroundEditText, r);
break;
case kWidgetBackgroundSlider:
queueDD(kDDWidgetBackgroundSlider, r);
break;
default:
queueDD(kDDWidgetBackgroundDefault, r);
break;
}
}
void ThemeEngine::drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state) {
if (!ready())
return;
queueDD(kDDTabBackground, Common::Rect(r.left, r.top, r.right, r.top + tabHeight));
for (int i = 0; i < (int)tabs.size(); ++i) {
if (i == active)
continue;
if (r.left + i * tabWidth > r.right || r.left + (i + 1) * tabWidth > r.right)
continue;
Common::Rect tabRect(r.left + i * tabWidth, r.top, r.left + (i + 1) * tabWidth, r.top + tabHeight);
queueDD(kDDTabInactive, tabRect);
queueDDText(getTextData(kDDTabInactive), getTextColor(kDDTabInactive), tabRect, tabs[i], false, false, _widgets[kDDTabInactive]->_textAlignH, _widgets[kDDTabInactive]->_textAlignV);
}
if (active >= 0 &&
(r.left + active * tabWidth < r.right) && (r.left + (active + 1) * tabWidth < r.right)) {
Common::Rect tabRect(r.left + active * tabWidth, r.top, r.left + (active + 1) * tabWidth, r.top + tabHeight);
const uint16 tabLeft = active * tabWidth;
const uint16 tabRight = MAX(r.right - tabRect.right, 0);
queueDD(kDDTabActive, tabRect, (tabLeft << 16) | (tabRight & 0xFFFF));
queueDDText(getTextData(kDDTabActive), getTextColor(kDDTabActive), tabRect, tabs[active], false, false, _widgets[kDDTabActive]->_textAlignH, _widgets[kDDTabActive]->_textAlignV);
}
}
void ThemeEngine::drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, Graphics::TextAlign align, TextInversionState inverted, int deltax, bool useEllipsis, FontStyle font, FontColor color, bool restore, const Common::Rect &drawableTextArea) {
if (!ready())
return;
TextColor colorId = kTextColorMAX;
switch (color) {
case kFontColorNormal:
if (inverted) {
colorId = kTextColorNormalInverted;
} else {
switch (state) {
case kStateDisabled:
colorId = kTextColorNormalDisabled;
break;
case kStateHighlight:
colorId = kTextColorNormalHover;
break;
case kStateEnabled:
case kStatePressed:
colorId = kTextColorNormal;
break;
}
}
break;
case kFontColorAlternate:
if (inverted) {
colorId = kTextColorAlternativeInverted;
} else {
switch (state) {
case kStateDisabled:
colorId = kTextColorAlternativeDisabled;
break;
case kStateHighlight:
colorId = kTextColorAlternativeHover;
break;
case kStateEnabled:
case kStatePressed:
colorId = kTextColorAlternative;
break;
}
}
break;
default:
return;
}
TextData textId = fontStyleToData(font);
switch (inverted) {
case kTextInversion:
queueDD(kDDTextSelectionBackground, r);
restore = false;
break;
case kTextInversionFocus:
queueDD(kDDTextSelectionFocusBackground, r);
restore = false;
break;
default:
break;
}
queueDDText(textId, colorId, r, str, restore, useEllipsis, align, kTextAlignVCenter, deltax, drawableTextArea);
}
void ThemeEngine::drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state, FontColor color) {
if (!ready())
return;
Common::Rect charArea = r;
charArea.clip(_screen.w, _screen.h);
uint32 rgbColor = _overlayFormat.RGBToColor(_textColors[color]->r, _textColors[color]->g, _textColors[color]->b);
restoreBackground(charArea);
font->drawChar(&_screen, ch, charArea.left, charArea.top, rgbColor);
addDirtyRect(charArea);
}
void ThemeEngine::debugWidgetPosition(const char *name, const Common::Rect &r) {
_font->drawString(&_screen, name, r.left, r.top, r.width(), 0xFFFF, Graphics::kTextAlignRight, 0, true);
_screen.hLine(r.left, r.top, r.right, 0xFFFF);
_screen.hLine(r.left, r.bottom, r.right, 0xFFFF);
_screen.vLine(r.left, r.top, r.bottom, 0xFFFF);
_screen.vLine(r.right, r.top, r.bottom, 0xFFFF);
}
/**********************************************************
* Screen/overlay management
*********************************************************/
void ThemeEngine::updateScreen(bool render) {
if (!_bufferQueue.empty()) {
_vectorRenderer->setSurface(&_backBuffer);
for (Common::List<ThemeItem *>::iterator q = _bufferQueue.begin(); q != _bufferQueue.end(); ++q) {
(*q)->drawSelf(true, false);
delete *q;
}
_vectorRenderer->setSurface(&_screen);
memcpy(_screen.getPixels(), _backBuffer.getPixels(), _screen.pitch * _screen.h);
_bufferQueue.clear();
}
if (!_screenQueue.empty()) {
_vectorRenderer->disableShadows();
for (Common::List<ThemeItem *>::iterator q = _screenQueue.begin(); q != _screenQueue.end(); ++q) {
(*q)->drawSelf(true, false);
delete *q;
}
_vectorRenderer->enableShadows();
_screenQueue.clear();
}
if (render)
renderDirtyScreen();
}
void ThemeEngine::addDirtyRect(Common::Rect r) {
// Clip the rect to screen coords
r.clip(_screen.w, _screen.h);
// If it is empty after clipping, we are done
if (r.isEmpty())
return;
// Check if the new rectangle is contained within another in the list
Common::List<Common::Rect>::iterator it;
for (it = _dirtyScreen.begin(); it != _dirtyScreen.end();) {
// If we find a rectangle which fully contains the new one,
// we can abort the search.
if (it->contains(r))
return;
// Conversely, if we find rectangles which are contained in
// the new one, we can remove them
if (r.contains(*it))
it = _dirtyScreen.erase(it);
else
++it;
}
// If we got here, we can safely add r to the list of dirty rects.
_dirtyScreen.push_back(r);
}
void ThemeEngine::renderDirtyScreen() {
if (_dirtyScreen.empty())
return;
Common::List<Common::Rect>::iterator i;
for (i = _dirtyScreen.begin(); i != _dirtyScreen.end(); ++i) {
_vectorRenderer->copyFrame(_system, *i);
}
_dirtyScreen.clear();
}
void ThemeEngine::openDialog(bool doBuffer, ShadingStyle style) {
if (doBuffer)
_buffering = true;
if (style != kShadingNone) {
_vectorRenderer->applyScreenShading(style);
addDirtyRect(Common::Rect(0, 0, _screen.w, _screen.h));
}
memcpy(_backBuffer.getPixels(), _screen.getPixels(), _screen.pitch * _screen.h);
_vectorRenderer->setSurface(&_screen);
}
bool ThemeEngine::createCursor(const Common::String &filename, int hotspotX, int hotspotY) {
if (!_system->hasFeature(OSystem::kFeatureCursorPalette))
return true;
// Try to locate the specified file among all loaded bitmaps
const Graphics::Surface *cursor = _bitmaps[filename];
if (!cursor)
return false;
#ifdef USE_RGB_COLOR
_cursorFormat.bytesPerPixel = 1;
_cursorFormat.rLoss = _cursorFormat.gLoss = _cursorFormat.bLoss = _cursorFormat.aLoss = 8;
_cursorFormat.rShift = _cursorFormat.gShift = _cursorFormat.bShift = _cursorFormat.aShift = 0;
#endif
// Set up the cursor parameters
_cursorHotspotX = hotspotX;
_cursorHotspotY = hotspotY;
_cursorWidth = cursor->w;
_cursorHeight = cursor->h;
// Allocate a new buffer for the cursor
delete[] _cursor;
_cursor = new byte[_cursorWidth * _cursorHeight];
assert(_cursor);
memset(_cursor, 0xFF, sizeof(byte) * _cursorWidth * _cursorHeight);
// the transparent color is 0xFF00FF
const uint32 colTransparent = _overlayFormat.RGBToColor(0xFF, 0, 0xFF);
// Now, scan the bitmap. We have to convert it from 16 bit color mode
// to 8 bit mode, and have to create a suitable palette on the fly.
uint colorsFound = 0;
Common::HashMap<int, int> colorToIndex;
const byte *src = (const byte *)cursor->getPixels();
for (uint y = 0; y < _cursorHeight; ++y) {
for (uint x = 0; x < _cursorWidth; ++x) {
uint32 color = colTransparent;
byte r, g, b;
if (cursor->format.bytesPerPixel == 2) {
color = READ_UINT16(src);
} else if (cursor->format.bytesPerPixel == 4) {
color = READ_UINT32(src);
}
src += cursor->format.bytesPerPixel;
// Skip transparency
if (color == colTransparent)
continue;
cursor->format.colorToRGB(color, r, g, b);
const int col = (r << 16) | (g << 8) | b;
// If there is no entry yet for this color in the palette: Add one
if (!colorToIndex.contains(col)) {
if (colorsFound >= MAX_CURS_COLORS) {
warning("Cursor contains too many colors (%d, but only %d are allowed)", colorsFound, MAX_CURS_COLORS);
return false;
}
const int index = colorsFound++;
colorToIndex[col] = index;
_cursorPal[index * 3 + 0] = r;
_cursorPal[index * 3 + 1] = g;
_cursorPal[index * 3 + 2] = b;
}
// Copy pixel from the 16 bit source surface to the 8bit target surface
const int index = colorToIndex[col];
_cursor[y * _cursorWidth + x] = index;
}
}
_useCursor = true;
_cursorPalSize = colorsFound;
return true;
}
/**********************************************************
* Legacy GUI::Theme support functions
*********************************************************/
const Graphics::Font *ThemeEngine::getFont(FontStyle font) const {
return _texts[fontStyleToData(font)]->_fontPtr;
}
int ThemeEngine::getFontHeight(FontStyle font) const {
return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getFontHeight() : 0;
}
int ThemeEngine::getStringWidth(const Common::String &str, FontStyle font) const {
return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getStringWidth(str) : 0;
}
int ThemeEngine::getCharWidth(byte c, FontStyle font) const {
return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getCharWidth(c) : 0;
}
int ThemeEngine::getKerningOffset(byte left, byte right, FontStyle font) const {
return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getKerningOffset(left, right) : 0;
}
TextData ThemeEngine::getTextData(DrawData ddId) const {
return _widgets[ddId] ? (TextData)_widgets[ddId]->_textDataId : kTextDataNone;
}
TextColor ThemeEngine::getTextColor(DrawData ddId) const {
return _widgets[ddId] ? _widgets[ddId]->_textColorId : kTextColorMAX;
}
DrawData ThemeEngine::parseDrawDataId(const Common::String &name) const {
for (int i = 0; i < kDrawDataMAX; ++i)
if (name.compareToIgnoreCase(kDrawDataDefaults[i].name) == 0)
return kDrawDataDefaults[i].id;
return kDDNone;
}
/**********************************************************
* External data loading
*********************************************************/
const Graphics::Font *ThemeEngine::loadScalableFont(const Common::String &filename, const Common::String &charset, const int pointsize, Common::String &name) {
#ifdef USE_FREETYPE2
name = Common::String::format("%s-%s@%d", filename.c_str(), charset.c_str(), pointsize);
// Try already loaded fonts.
const Graphics::Font *font = FontMan.getFontByName(name);
if (font)
return font;
Common::ArchiveMemberList members;
_themeFiles.listMatchingMembers(members, filename);
for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) {
Common::SeekableReadStream *stream = (*i)->createReadStream();
if (stream) {
font = Graphics::loadTTFFont(*stream, pointsize, 0, false,
#ifdef USE_TRANSLATION
TransMan.getCharsetMapping()
#else
0
#endif
);
delete stream;
if (font)
return font;
}
}
#endif
return 0;
}
const Graphics::Font *ThemeEngine::loadFont(const Common::String &filename, Common::String &name) {
name = filename;
// Try already loaded fonts.
const Graphics::Font *font = FontMan.getFontByName(name);
if (font)
return font;
Common::ArchiveMemberList members;
const Common::String cacheFilename(genCacheFilename(filename));
_themeFiles.listMatchingMembers(members, cacheFilename);
_themeFiles.listMatchingMembers(members, filename);
for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) {
Common::SeekableReadStream *stream = (*i)->createReadStream();
if (stream) {
if ((*i)->getName().equalsIgnoreCase(cacheFilename)) {
font = Graphics::BdfFont::loadFromCache(*stream);
} else {
font = Graphics::BdfFont::loadFont(*stream);
if (font && !cacheFilename.empty()) {
if (!Graphics::BdfFont::cacheFontData(*(const Graphics::BdfFont *)font, cacheFilename))
warning("Couldn't create cache file for font '%s'", filename.c_str());
}
}
delete stream;
if (font)
return font;
}
}
return 0;
}
const Graphics::Font *ThemeEngine::loadFont(const Common::String &filename, const Common::String &scalableFilename, const Common::String &charset, const int pointsize, const bool makeLocalizedFont) {
Common::String fontName;
const Graphics::Font *font = 0;
// Prefer scalable fonts over non-scalable fonts
font = loadScalableFont(scalableFilename, charset, pointsize, fontName);
if (!font)
font = loadFont(filename, fontName);
// If the font is successfully loaded store it in the font manager.
if (font) {
FontMan.assignFontToName(fontName, font);
// If this font should be the new default localized font, we set it up
// for that.
if (makeLocalizedFont)
FontMan.setLocalizedFont(fontName);
}
return font;
}
Common::String ThemeEngine::genCacheFilename(const Common::String &filename) const {
Common::String cacheName(filename);
for (int i = cacheName.size() - 1; i >= 0; --i) {
if (cacheName[i] == '.') {
while ((uint)i < cacheName.size() - 1) {
cacheName.deleteLastChar();
}
cacheName += "fcc";
return cacheName;
}
}
return Common::String();
}
/**********************************************************
* Static Theme XML functions
*********************************************************/
bool ThemeEngine::themeConfigParseHeader(Common::String header, Common::String &themeName) {
// Check that header is not corrupted
if ((byte)header[0] > 127) {
warning("Corrupted theme header found");
return false;
}
header.trim();
if (header.empty())
return false;
if (header[0] != '[' || header.lastChar() != ']')
return false;
header.deleteChar(0);
header.deleteLastChar();
Common::StringTokenizer tok(header, ":");
if (tok.nextToken() != SCUMMVM_THEME_VERSION_STR)
return false;
themeName = tok.nextToken();
Common::String author = tok.nextToken();
return tok.empty();
}
bool ThemeEngine::themeConfigUsable(const Common::ArchiveMember &member, Common::String &themeName) {
Common::File stream;
bool foundHeader = false;
if (member.getName().matchString("*.zip", true)) {
Common::Archive *zipArchive = Common::makeZipArchive(member.createReadStream());
if (zipArchive && zipArchive->hasFile("THEMERC")) {
stream.open("THEMERC", *zipArchive);
}
delete zipArchive;
}
if (stream.isOpen()) {
Common::String stxHeader = stream.readLine();
foundHeader = themeConfigParseHeader(stxHeader, themeName);
}
return foundHeader;
}
bool ThemeEngine::themeConfigUsable(const Common::FSNode &node, Common::String &themeName) {
Common::File stream;
bool foundHeader = false;
if (node.getName().matchString("*.zip", true) && !node.isDirectory()) {
Common::Archive *zipArchive = Common::makeZipArchive(node);
if (zipArchive && zipArchive->hasFile("THEMERC")) {
// Open THEMERC from the ZIP file.
stream.open("THEMERC", *zipArchive);
}
// Delete the ZIP archive again. Note: This only works because
// stream.open() only uses ZipArchive::createReadStreamForMember,
// and that in turn happens to read all the data for a given
// archive member into a memory block. So there will be no dangling
// reference to zipArchive anywhere. This could change if we
// ever modify ZipArchive::createReadStreamForMember.
delete zipArchive;
} else if (node.isDirectory()) {
Common::FSNode headerfile = node.getChild("THEMERC");
if (!headerfile.exists() || !headerfile.isReadable() || headerfile.isDirectory())
return false;
stream.open(headerfile);
}
if (stream.isOpen()) {
Common::String stxHeader = stream.readLine();
foundHeader = themeConfigParseHeader(stxHeader, themeName);
}
return foundHeader;
}
namespace {
struct TDComparator {
const Common::String _id;
TDComparator(const Common::String &id) : _id(id) {}
bool operator()(const ThemeEngine::ThemeDescriptor &r) {
return _id == r.id;
}
};
} // end of anonymous namespace
void ThemeEngine::listUsableThemes(Common::List<ThemeDescriptor> &list) {
#ifndef DISABLE_GUI_BUILTIN_THEME
ThemeDescriptor th;
th.name = "ScummVM Classic Theme (Builtin Version)";
th.id = "builtin";
th.filename.clear();
list.push_back(th);
#endif
if (ConfMan.hasKey("themepath"))
listUsableThemes(Common::FSNode(ConfMan.get("themepath")), list);
listUsableThemes(SearchMan, list);
// Now we need to strip all duplicates
// TODO: It might not be the best idea to strip duplicates. The user might
// have different versions of a specific theme in his paths, thus this code
// might show him the wrong version. The problem is we have no ways of checking
// a theme version currently. Also since we want to avoid saving the full path
// in the config file we can not do any better currently.
Common::List<ThemeDescriptor> output;
for (Common::List<ThemeDescriptor>::const_iterator i = list.begin(); i != list.end(); ++i) {
if (Common::find_if(output.begin(), output.end(), TDComparator(i->id)) == output.end())
output.push_back(*i);
}
list = output;
output.clear();
}
void ThemeEngine::listUsableThemes(Common::Archive &archive, Common::List<ThemeDescriptor> &list) {
ThemeDescriptor td;
Common::ArchiveMemberList fileList;
archive.listMatchingMembers(fileList, "*.zip");
for (Common::ArchiveMemberList::iterator i = fileList.begin();
i != fileList.end(); ++i) {
td.name.clear();
if (themeConfigUsable(**i, td.name)) {
td.filename = (*i)->getName();
td.id = (*i)->getDisplayName();
// If the name of the node object also contains
// the ".zip" suffix, we will strip it.
if (td.id.matchString("*.zip", true)) {
for (int j = 0; j < 4; ++j)
td.id.deleteLastChar();
}
list.push_back(td);
}
}
fileList.clear();
}
void ThemeEngine::listUsableThemes(const Common::FSNode &node, Common::List<ThemeDescriptor> &list, int depth) {
if (!node.exists() || !node.isReadable() || !node.isDirectory())
return;
ThemeDescriptor td;
// Check whether we point to a valid theme directory.
if (themeConfigUsable(node, td.name)) {
td.filename = node.getPath();
td.id = node.getName();
list.push_back(td);
// A theme directory should never contain any other themes
// thus we just return to the caller here.
return;
}
Common::FSList fileList;
// Check all files. We need this to find all themes inside ZIP archives.
if (!node.getChildren(fileList, Common::FSNode::kListFilesOnly))
return;
for (Common::FSList::iterator i = fileList.begin(); i != fileList.end(); ++i) {
// We will only process zip files for now
if (!i->getPath().matchString("*.zip", true))
continue;
td.name.clear();
if (themeConfigUsable(*i, td.name)) {
td.filename = i->getPath();
td.id = i->getName();
// If the name of the node object also contains
// the ".zip" suffix, we will strip it.
if (td.id.matchString("*.zip", true)) {
for (int j = 0; j < 4; ++j)
td.id.deleteLastChar();
}
list.push_back(td);
}
}
fileList.clear();
// Check if we exceeded the given recursion depth
if (depth - 1 == -1)
return;
// As next step we will search all subdirectories
if (!node.getChildren(fileList, Common::FSNode::kListDirectoriesOnly))
return;
for (Common::FSList::iterator i = fileList.begin(); i != fileList.end(); ++i)
listUsableThemes(*i, list, depth == -1 ? - 1 : depth - 1);
}
Common::String ThemeEngine::getThemeFile(const Common::String &id) {
// FIXME: Actually "default" rather sounds like it should use
// our default theme which would mean "scummmodern" instead
// of the builtin one.
if (id.equalsIgnoreCase("default"))
return Common::String();
// For our builtin theme we don't have to do anything for now too
if (id.equalsIgnoreCase("builtin"))
return Common::String();
Common::FSNode node(id);
// If the given id is a full path we'll just use it
if (node.exists() && (node.isDirectory() || node.getName().matchString("*.zip", true)))
return id;
// FIXME:
// A very ugly hack to map a id to a filename, this will generate
// a complete theme list, thus it is slower than it could be.
// But it is the easiest solution for now.
Common::List<ThemeDescriptor> list;
listUsableThemes(list);
for (Common::List<ThemeDescriptor>::const_iterator i = list.begin(); i != list.end(); ++i) {
if (id.equalsIgnoreCase(i->id))
return i->filename;
}
warning("Could not find theme '%s' falling back to builtin", id.c_str());
// If no matching id has been found we will
// just fall back to the builtin theme
return Common::String();
}
Common::String ThemeEngine::getThemeId(const Common::String &filename) {
// If no filename has been given we will initialize the builtin theme
if (filename.empty())
return "builtin";
Common::FSNode node(filename);
if (!node.exists())
return "builtin";
if (node.getName().matchString("*.zip", true)) {
Common::String id = node.getName();
for (int i = 0; i < 4; ++i)
id.deleteLastChar();
return id;
} else {
return node.getName();
}
}
void ThemeEngine::showCursor() {
if (_useCursor) {
CursorMan.pushCursorPalette(_cursorPal, 0, _cursorPalSize);
CursorMan.pushCursor(_cursor, _cursorWidth, _cursorHeight, _cursorHotspotX, _cursorHotspotY, 255, true);
CursorMan.showMouse(true);
}
}
void ThemeEngine::hideCursor() {
if (_useCursor) {
CursorMan.popCursorPalette();
CursorMan.popCursor();
}
}
} // End of namespace GUI.