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223794fb38
This does not change the use of defined for some NDS source files, since they seem to be (based on?) third party code.
315 lines
8.7 KiB
C++
315 lines
8.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef COMMON_PTR_H
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#define COMMON_PTR_H
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#include "common/scummsys.h"
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#include "common/noncopyable.h"
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#include "common/types.h"
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namespace Common {
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class SharedPtrDeletionInternal {
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public:
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virtual ~SharedPtrDeletionInternal() {}
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};
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template<class T>
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class SharedPtrDeletionImpl : public SharedPtrDeletionInternal {
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public:
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SharedPtrDeletionImpl(T *ptr) : _ptr(ptr) {}
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~SharedPtrDeletionImpl() {
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// Checks if the supplied type is not just a plain
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// forward definition, taken from boost::checked_delete
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// This makes the user really aware what he tries to do
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// when using this with an incomplete type.
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typedef char completeCheck[sizeof(T) ? 1 : -1];
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(void)sizeof(completeCheck);
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delete _ptr;
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}
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private:
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T *_ptr;
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};
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template<class T, class D>
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class SharedPtrDeletionDeleterImpl : public SharedPtrDeletionInternal {
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public:
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SharedPtrDeletionDeleterImpl(T *ptr, D d) : _ptr(ptr), _deleter(d) {}
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~SharedPtrDeletionDeleterImpl() { _deleter(_ptr); }
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private:
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T *_ptr;
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D _deleter;
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};
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/**
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* A simple shared pointer implementation modelled after boost.
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*
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* This object keeps track of the assigned pointer and automatically
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* frees it when no more SharedPtr references to it exist.
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*
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* To achieve that the object implements an internal reference counting.
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* Thus you should try to avoid using the plain pointer after assigning
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* it to a SharedPtr object for the first time. If you still use the
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* plain pointer be sure you do not delete it on your own. You may also
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* not use the plain pointer to create a new SharedPtr object, since that
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* would result in a double deletion of the pointer sooner or later.
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*
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* Example creation:
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* Common::SharedPtr<int> pointer(new int(1));
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* would create a pointer to int. Later on usage via *pointer is the same
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* as for a normal pointer. If you need to access the plain pointer value
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* itself later on use the get method. The class also supplies a operator
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* ->, which does the same as the -> operator on a normal pointer.
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*
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* Be sure you are using new to initialize the pointer you want to manage.
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* If you do not use new for allocating, you have to supply a deleter as
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* second parameter when creating a SharedPtr object. The deleter has to
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* implement operator() which takes the pointer it should free as argument.
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*
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* Note that you have to specify the type itself not the pointer type as
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* template parameter.
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*
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* When creating a SharedPtr object from a normal pointer you need a real
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* definition of the type you want SharedPtr to manage, a simple forward
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* definition is not enough.
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*
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* The class has implicit upcast support, so if you got a class B derived
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* from class A, you can assign a pointer to B without any problems to a
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* SharedPtr object with template parameter A. The very same applies to
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* assignment of a SharedPtr<B> object to a SharedPtr<A> object.
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*
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* There are also operators != and == to compare two SharedPtr objects
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* with compatible pointers. Comparison between a SharedPtr object and
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* a plain pointer is only possible via SharedPtr::get.
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*/
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template<class T>
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class SharedPtr {
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
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template<class T2> friend class SharedPtr;
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#endif
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public:
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typedef int RefValue;
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typedef T ValueType;
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typedef T *PointerType;
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typedef T &ReferenceType;
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SharedPtr() : _refCount(0), _deletion(0), _pointer(0) {}
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template<class T2>
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explicit SharedPtr(T2 *p) : _refCount(new RefValue(1)), _deletion(new SharedPtrDeletionImpl<T2>(p)), _pointer(p) {}
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template<class T2, class D>
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SharedPtr(T2 *p, D d) : _refCount(new RefValue(1)), _deletion(new SharedPtrDeletionDeleterImpl<T2, D>(p, d)), _pointer(p) {}
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SharedPtr(const SharedPtr &r) : _refCount(r._refCount), _deletion(r._deletion), _pointer(r._pointer) { if (_refCount) ++(*_refCount); }
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template<class T2>
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SharedPtr(const SharedPtr<T2> &r) : _refCount(r._refCount), _deletion(r._deletion), _pointer(r._pointer) { if (_refCount) ++(*_refCount); }
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~SharedPtr() { decRef(); }
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SharedPtr &operator=(const SharedPtr &r) {
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if (r._refCount)
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++(*r._refCount);
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decRef();
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_refCount = r._refCount;
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_deletion = r._deletion;
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_pointer = r._pointer;
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return *this;
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}
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template<class T2>
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SharedPtr &operator=(const SharedPtr<T2> &r) {
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if (r._refCount)
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++(*r._refCount);
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decRef();
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_refCount = r._refCount;
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_deletion = r._deletion;
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_pointer = r._pointer;
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return *this;
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}
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ReferenceType operator*() const { assert(_pointer); return *_pointer; }
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PointerType operator->() const { assert(_pointer); return _pointer; }
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/**
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* Returns the plain pointer value. Be sure you know what you
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* do if you are continuing to use that pointer.
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*
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* @return the pointer the SharedPtr object manages
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*/
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PointerType get() const { return _pointer; }
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/**
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* Implicit conversion operator to bool for convenience, to make
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* checks like "if (sharedPtr) ..." possible.
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*/
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operator bool() const { return _pointer != 0; }
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/**
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* Checks if the SharedPtr object is the only object refering
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* to the assigned pointer. This should just be used for
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* debugging purposes.
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*/
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bool unique() const { return refCount() == 1; }
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/**
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* Resets the SharedPtr object to a NULL pointer.
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*/
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void reset() {
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decRef();
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_deletion = 0;
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_refCount = 0;
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_pointer = 0;
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}
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template<class T2>
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bool operator==(const SharedPtr<T2> &r) const {
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return _pointer == r.get();
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}
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template<class T2>
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bool operator!=(const SharedPtr<T2> &r) const {
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return _pointer != r.get();
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}
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/**
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* Returns the number of references to the assigned pointer.
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* This should just be used for debugging purposes.
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*/
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RefValue refCount() const { return _refCount ? *_refCount : 0; }
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
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private:
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#endif
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void decRef() {
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if (_refCount) {
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--(*_refCount);
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if (!*_refCount) {
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delete _refCount;
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delete _deletion;
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_deletion = 0;
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_refCount = 0;
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_pointer = 0;
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}
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}
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}
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RefValue *_refCount;
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SharedPtrDeletionInternal *_deletion;
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PointerType _pointer;
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};
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template<typename T>
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class ScopedPtr : NonCopyable {
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public:
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typedef T ValueType;
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typedef T *PointerType;
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typedef T &ReferenceType;
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explicit ScopedPtr(PointerType o = 0) : _pointer(o) {}
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ReferenceType operator*() const { return *_pointer; }
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PointerType operator->() const { return _pointer; }
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/**
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* Implicit conversion operator to bool for convenience, to make
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* checks like "if (scopedPtr) ..." possible.
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*/
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operator bool() const { return _pointer != 0; }
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~ScopedPtr() {
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delete _pointer;
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}
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/**
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* Resets the pointer with the new value. Old object will be destroyed
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*/
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void reset(PointerType o = 0) {
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delete _pointer;
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_pointer = o;
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}
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/**
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* Returns the plain pointer value.
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*
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* @return the pointer the ScopedPtr manages
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*/
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PointerType get() const { return _pointer; }
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/**
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* Returns the plain pointer value and releases ScopedPtr.
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* After release() call you need to delete object yourself
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*
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* @return the pointer the ScopedPtr manages
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*/
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PointerType release() {
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PointerType r = _pointer;
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_pointer = 0;
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return r;
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}
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private:
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PointerType _pointer;
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};
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template<typename T>
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class DisposablePtr : NonCopyable {
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public:
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typedef T ValueType;
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typedef T *PointerType;
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typedef T &ReferenceType;
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explicit DisposablePtr(PointerType o, DisposeAfterUse::Flag dispose) : _pointer(o), _dispose(dispose) {}
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~DisposablePtr() {
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if (_dispose) delete _pointer;
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}
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ReferenceType operator*() const { return *_pointer; }
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PointerType operator->() const { return _pointer; }
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/**
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* Implicit conversion operator to bool for convenience, to make
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* checks like "if (scopedPtr) ..." possible.
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*/
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operator bool() const { return _pointer; }
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/**
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* Returns the plain pointer value.
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*
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* @return the pointer the DisposablePtr manages
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*/
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PointerType get() const { return _pointer; }
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private:
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PointerType _pointer;
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DisposeAfterUse::Flag _dispose;
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};
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} // End of namespace Common
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#endif
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