scummvm/engines
2009-10-04 22:55:54 +00:00
..
agi Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
agos Fix some cppcheck warnings reported by salty-horse 2009-10-02 14:32:54 +00:00
cine Clear menu stack in FWRenderer deconstructor. 2009-09-22 17:53:00 +00:00
cruise Added a +1 for dirty rectangle calculation so final column of changed area is included 2009-10-03 08:59:11 +00:00
draci Work-around a bug in the original game files. 2009-10-04 22:55:54 +00:00
drascula Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
gob revert r44542: the fix reopens another previous bug 2009-10-03 13:40:55 +00:00
groovie T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads. 2009-10-01 15:58:15 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
lure Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
m4 Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
made Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor) 2009-10-04 09:31:37 +00:00
parallaction Reduce usage of Common::String::emptyString 2009-10-04 11:58:52 +00:00
queen Constness fix 2009-09-06 11:37:15 +00:00
saga Fixed cppcheck warnings about mismatching allocation/deallocation. 2009-10-02 18:38:52 +00:00
sci SCI: Really remove sci/gui/gui.h include from engine/state.h 2009-10-04 22:43:30 +00:00
scumm Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 Add missing PACKED_STRUCT attribute to FrameHeader. 2009-10-04 15:49:40 +00:00
sword2 Fix free/delete/delete[] mismatches. Patch by salty-horse 2009-10-01 11:02:23 +00:00
teenagent Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
tinsel Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: add clipping for text drawing 2009-09-27 10:36:45 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk MERGE branch gsoc2009-draci 41388:44325 into trunk 2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk