scummvm/sdl.cpp
James Brown 9809c86373 Add boilerplate license to some files, to satisfy Debian types :)
fmopl.c/fmopl.h are infringing on the GPL at the moment. We either need to
replace these, or get permission to relicense them, before 0.2.0

svn-id: r4036
2002-04-21 17:46:42 +00:00

1233 lines
29 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "scumm.h"
#include "mididrv.h"
#include "SDL_thread.h"
#include "gameDetector.h"
#include <SDL.h>
#define MAX(a,b) (((a)<(b)) ? (b) : (a))
#define MIN(a,b) (((a)>(b)) ? (b) : (a))
class OSystem_SDL : public OSystem {
public:
// Set colors of the palette
void set_palette(const byte *colors, uint start, uint num);
// Set the size of the video bitmap.
// Typically, 320x200
void init_size(uint w, uint h);
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
// Update the dirty areas of the screen
void update_screen();
// Either show or hide the mouse cursor
bool show_mouse(bool visible);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
// Get the number of milliseconds since the program was started.
uint32 get_msecs();
// Delay for a specified amount of milliseconds
void delay_msecs(uint msecs);
// Create a thread
void *create_thread(ThreadProc *proc, void *param);
// Get the next event.
// Returns true if an event was retrieved.
bool poll_event(Event *event);
// Set function that generates samples
bool set_sound_proc(void *param, SoundProc *proc, byte sound);
// Poll cdrom status
// Returns true if cd audio is playing
bool poll_cdrom();
// Play cdrom audio track
void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
// Stop cdrom audio track
void stop_cdrom();
// Update cdrom audio status
void update_cdrom();
// Quit
void quit();
// Set a parameter
uint32 property(int param, uint32 value);
static OSystem *create(int gfx_mode, bool full_screen);
private:
typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
SDL_Surface *sdl_screen;
SDL_Surface *sdl_hwscreen;
SDL_Surface *sdl_tmpscreen;
SDL_CD *cdrom;
enum {
DF_FORCE_FULL_ON_PALETTE = 1,
DF_WANT_RECT_OPTIM = 2,
DF_2xSAI = 4,
DF_SEPARATE_HWSCREEN = 8,
DF_UPDATE_EXPAND_1_PIXEL = 16,
};
int _mode;
bool _full_screen;
bool _mouse_visible;
bool _mouse_drawn;
uint32 _mode_flags;
byte _internal_scaling;
bool force_full; //Force full redraw on next update_screen
bool cksum_valid;
enum {
NUM_DIRTY_RECT = 100,
SCREEN_WIDTH = 320,
SCREEN_HEIGHT = 200,
CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8)),
MAX_MOUSE_W = 40,
MAX_MOUSE_H = 40,
MAX_SCALING = 3,
TMP_SCREEN_OFFS = 320*2 + 8,
};
SDL_Rect *dirty_rect_list;
int num_dirty_rects;
uint32 *dirty_checksums;
int scaling;
/* CD Audio */
int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
Uint32 cd_end_time, cd_stop_time, cd_next_second;
struct MousePos {
int16 x,y,w,h;
};
byte *_ms_buf;
byte *_ms_backup;
MousePos _ms_cur;
MousePos _ms_old;
int16 _ms_hotspot_x;
int16 _ms_hotspot_y;
int _current_shake_pos;
TwoXSaiProc *_sai_func;
SDL_Color *_cur_pal;
uint _palette_changed_first, _palette_changed_last;
void add_dirty_rgn_auto(const byte *buf);
void mk_checksums(const byte *buf);
static void fill_sound(void *userdata, Uint8 * stream, int len);
void add_dirty_rect(int x, int y, int w, int h);
void draw_mouse();
void undraw_mouse();
void load_gfx_mode();
void unload_gfx_mode();
void hotswap_gfx_mode();
void get_320x200_image(byte *buf);
};
int Init_2xSaI (uint32 BitFormat);
void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr,
uint32 dstPitch, int width, int height);
void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void atexit_proc() {
SDL_ShowCursor(SDL_ENABLE);
SDL_Quit();
}
OSystem *OSystem_SDL::create(int gfx_mode, bool full_screen) {
OSystem_SDL *syst = new OSystem_SDL();
syst->_mode = gfx_mode;
syst->_full_screen = full_screen;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) ==-1) {
error("Could not initialize SDL: %s.\n", SDL_GetError());
}
SDL_ShowCursor(SDL_DISABLE);
/* Clean up on exit */
atexit(atexit_proc);
return syst;
}
OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
return OSystem_SDL::create(gfx_mode, full_screen);
}
void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
uint i;
SDL_Color *base = _cur_pal + start;
for(i=0;i!=num;i++) {
base[i].r = b[0];
base[i].g = b[1];
base[i].b = b[2];
b += 4;
}
if (start < _palette_changed_first)
_palette_changed_first = start;
if (start + num > _palette_changed_last)
_palette_changed_last = start + num;
}
void OSystem_SDL::load_gfx_mode() {
force_full = true;
scaling = 1;
_internal_scaling = 1;
_mode_flags = 0;
_sai_func = NULL;
switch(_mode) {
case GFX_2XSAI:
_sai_func = _2xSaI;
break;
case GFX_SUPER2XSAI:
_sai_func = Super2xSaI;
break;
case GFX_SUPEREAGLE:
_sai_func = SuperEagle;
break;
case GFX_DOUBLESIZE:
scaling = 2;
_internal_scaling = 2;
_mode_flags = DF_WANT_RECT_OPTIM;
sdl_hwscreen = sdl_screen = SDL_SetVideoMode(640, 400, 8,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_screen == NULL)
error("sdl_screen failed");
break;
case GFX_TRIPLESIZE:
if (_full_screen) {
warning("full screen in useless in triplesize mode, reverting to normal mode");
goto normal_mode;
}
scaling = 3;
_internal_scaling = 3;
_mode_flags = DF_WANT_RECT_OPTIM;
sdl_hwscreen = sdl_screen = SDL_SetVideoMode(960, 600, 8,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_screen == NULL)
error("sdl_screen failed");
break;
case GFX_NORMAL:
normal_mode:;
_mode_flags = DF_WANT_RECT_OPTIM;
sdl_hwscreen = sdl_screen = SDL_SetVideoMode(320, 200, 8,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_screen == NULL)
error("sdl_screen failed");
break;
}
if (_sai_func) {
uint16 *tmp_screen = (uint16*)calloc(320*204 + 16,sizeof(uint16));
_mode_flags = DF_FORCE_FULL_ON_PALETTE | DF_WANT_RECT_OPTIM | DF_2xSAI | DF_SEPARATE_HWSCREEN | DF_UPDATE_EXPAND_1_PIXEL;
Init_2xSaI(565);
sdl_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0);
if (sdl_screen == NULL)
error("SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0) failed");
sdl_hwscreen = SDL_SetVideoMode(640, 400, 16,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_hwscreen == NULL)
error("sdl_hwscreen failed");
/* Need some extra bytes around when using 2XSAI */
sdl_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen + TMP_SCREEN_OFFS, 320, 200, 16,
320*2, 0,0,0,0);
if (sdl_tmpscreen == NULL)
error("sdl_tmpscreen failed");
scaling = 2;
}
}
void OSystem_SDL::unload_gfx_mode() {
SDL_Surface *surf;
surf=sdl_screen; sdl_screen=NULL; SDL_FreeSurface(surf);
if (_mode_flags & DF_SEPARATE_HWSCREEN) {
surf=sdl_hwscreen; sdl_hwscreen=NULL; SDL_FreeSurface(surf);
}
surf = sdl_tmpscreen; sdl_tmpscreen=NULL;
if(surf) {
free((uint16*)surf->pixels - (int)TMP_SCREEN_OFFS);
SDL_FreeSurface(surf);
}
}
void OSystem_SDL::init_size(uint w, uint h) {
if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
error("320x200 is the only game resolution supported");
/* allocate palette, it needs to be persistent across
* driver changes, so i'll alloc it here */
_cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
_ms_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
load_gfx_mode();
}
void OSystem_SDL::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
if (sdl_screen == NULL)
return;
if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
/* Special, optimized case for full screen updates.
* It tries to determine what areas were actually changed,
* and just updates those, on the actual display. */
add_dirty_rgn_auto(buf);
} else {
y+=_current_shake_pos;
/* Clip the coordinates */
if (x < 0) { w+=x; buf-=x; x = 0; }
if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
if (w >= SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
if (h >= SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
if (w<=0 || h<=0)
return;
cksum_valid = false;
add_dirty_rect(x, y, w, h);
}
/* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
if (_mouse_drawn)
undraw_mouse();
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
byte *dst;
switch(_internal_scaling) {
case 1:
dst = (byte *)sdl_screen->pixels + y * 320 + x;
do {
memcpy(dst, buf, w);
dst += 320;
buf += pitch;
} while (--h);
break;
case 2:
dst = (byte *)sdl_screen->pixels + y * 640 * 2 + x * 2;
do {
int i = 0;
do {
dst[i * 2] = dst[i * 2 + 1] = buf[i];
} while (++i != w);
memcpy(dst + 640, dst, w * 2);
dst += 640 * 2;
buf += pitch;
} while (--h);
break;
case 3:
dst = (byte *)sdl_screen->pixels + y * 960 * 3 + x * 3;
do {
int i = 0;
do {
dst[i * 3] = dst[i * 3 + 1] = dst[i * 3 + 2] = buf[i];
} while (++i != w);
memcpy(dst + 960, dst, w * 3);
memcpy(dst + 960 + 960, dst, w * 3);
dst += 960 * 3;
buf += pitch;
} while (--h);
break;
}
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::add_dirty_rect(int x, int y, int w, int h) {
if (force_full)
return;
if (num_dirty_rects == NUM_DIRTY_RECT)
force_full = true;
else {
SDL_Rect *r = &dirty_rect_list[num_dirty_rects++];
/* Update the dirty region by 1 pixel for graphics drivers
* that "smear" the screen */
if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
x--;
y--;
w+=2;
h+=2;
}
/* clip */
if (x<0) { w+=x; x=0; }
if (y<0) { h+=y; y=0; }
if (w>=SCREEN_WIDTH-x) { w=SCREEN_WIDTH-x; }
if (h>=SCREEN_HEIGHT-y) { h=SCREEN_HEIGHT-y; }
if (_internal_scaling != 1) {
x *= _internal_scaling;
y *= _internal_scaling;
w *= _internal_scaling;
h *= _internal_scaling;
}
r->x = x;
r->y = y;
r->w = w;
r->h = h;
}
}
#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
void OSystem_SDL::mk_checksums(const byte *buf) {
uint32 *sums = dirty_checksums;
uint x,y;
/* the 8x8 blocks in buf are enumerated starting in the top left corner and
* reading each line at a time from left to right */
for(y=0; y!=SCREEN_HEIGHT/8; y++,buf+=SCREEN_WIDTH*(8-1))
for(x=0; x!=SCREEN_WIDTH/8; x++,buf+=8) {
uint32 a = x;
uint32 b = y;
DOLINE(0); ROL(a,13); ROL(b,11);
DOLINE(2); ROL(a,13); ROL(b,11);
DOLINE(4); ROL(a,13); ROL(b,11);
DOLINE(6); ROL(a,13); ROL(b,11);
a*=0xDEADBEEF;
b*=0xBAADF00D;
DOLINE(1); ROL(a,13); ROL(b,11);
DOLINE(3); ROL(a,13); ROL(b,11);
DOLINE(5); ROL(a,13); ROL(b,11);
DOLINE(7); ROL(a,13); ROL(b,11);
/* output the checksum for this block */
*sums++=a+b;
}
}
#undef DOLINE
#undef ROL
void OSystem_SDL::add_dirty_rgn_auto(const byte *buf) {
assert( ((uint32)buf & 3) == 0);
/* generate a table of the checksums */
mk_checksums(buf);
if (!cksum_valid) {
force_full = true;
cksum_valid = true;
}
/* go through the checksum list, compare it with the previous checksums,
and add all dirty rectangles to a list. try to combine small rectangles
into bigger ones in a simple way */
if (!force_full) {
uint x,y,w;
uint32 *ck = dirty_checksums;
for(y=0; y!=SCREEN_HEIGHT/8; y++) {
for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
if (ck[0] != ck[CKSUM_NUM]) {
/* found a dirty 8x8 block, now go as far to the right as possible,
and at the same time, unmark the dirty status by setting old to new. */
w=0;
do {
ck[w+CKSUM_NUM] = ck[w];
w++;
} while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
add_dirty_rect(x*8, y*8, w*8, 8);
if (force_full)
goto get_out;
}
}
}
} else {
get_out:;
/* Copy old checksums to new */
memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
}
}
void OSystem_SDL::update_screen() {
/* First make sure the mouse is drawn, if it should be drawn. */
draw_mouse();
if (_palette_changed_last != 0) {
SDL_SetColors(sdl_screen, _cur_pal + _palette_changed_first,
_palette_changed_first,
_palette_changed_last - _palette_changed_first);
_palette_changed_last = 0;
if (_mode_flags & DF_FORCE_FULL_ON_PALETTE)
force_full = true;
}
/* force a full redraw, accomplish that by adding one big rect to the dirty
* rect list */
if (force_full) {
force_full = false;
num_dirty_rects = 0;
add_dirty_rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
}
if (num_dirty_rects == 0 || sdl_hwscreen == NULL)
return;
if (_mode_flags & DF_2xSAI) {
SDL_Rect *r;
uint32 area = 0;
SDL_Rect *dr = dirty_rect_list + num_dirty_rects;
/* Convert appropriate parts of image into 16bpp */
for(r=dirty_rect_list; r!=dr; r++) {
if (SDL_BlitSurface(sdl_screen, r, sdl_tmpscreen, r) != 0)
error("SDL_BlitSurface failed: %s", SDL_GetError());
}
SDL_LockSurface(sdl_tmpscreen);
SDL_LockSurface(sdl_hwscreen);
for(r=dirty_rect_list; r!=dr; r++) {
/* Apply the 2xsai algorithm */
_sai_func((byte*)sdl_tmpscreen->pixels + r->x*2 + r->y*640, 640, NULL,
(byte*)sdl_hwscreen->pixels + r->x*4 + r->y*640*4, 640*2, r->w, r->h);
/* Calculate area */
area += r->w * r->h;
/* scaling the rect to fit in SDL_UpdateRects */
r->x <<= 1;
r->y <<= 1;
r->w <<= 1;
r->h <<= 1;
}
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(sdl_hwscreen);
#ifdef WIN32
if (GetAsyncKeyState(VK_SHIFT)<0)
printf("Update area %d pixels. %d%%\n", area, (area+(320*2)/2) / (320*2));
#endif
}
SDL_UpdateRects(sdl_hwscreen, num_dirty_rects, dirty_rect_list);
num_dirty_rects = 0;
}
bool OSystem_SDL::show_mouse(bool visible) {
if (_mouse_visible == visible)
return visible;
bool last = _mouse_visible;
_mouse_visible = visible;
if (visible)
draw_mouse();
else
undraw_mouse();
return last;
}
void OSystem_SDL::set_mouse_pos(int x, int y) {
if (x != _ms_cur.x || y != _ms_cur.y) {
_ms_cur.x = x;
_ms_cur.y = y;
undraw_mouse();
}
}
void OSystem_SDL::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
_ms_cur.w = w;
_ms_cur.h = h;
_ms_hotspot_x = hotspot_x;
_ms_hotspot_y = hotspot_y;
_ms_buf = (byte*)buf;
undraw_mouse();
}
void OSystem_SDL::set_shake_pos(int shake_pos) {
int old_shake_pos = _current_shake_pos;
int dirty_height, dirty_blackheight;
int dirty_top, dirty_blacktop;
if (shake_pos != old_shake_pos) {
_current_shake_pos = shake_pos;
force_full = true;
/* Old shake pos was current_shake_pos, new is shake_pos.
* Move the screen up or down to account for the change.
*/
SDL_Rect dstr = { 0, shake_pos*scaling, 320*scaling, 200*scaling };
SDL_Rect srcr = { 0, old_shake_pos*scaling, 320*scaling, 200*scaling };
SDL_BlitSurface(sdl_screen, &srcr, sdl_screen, &dstr);
/* Refresh either the upper part of the screen,
* or the lower part */
if (shake_pos > old_shake_pos) {
dirty_height = MIN(shake_pos, 0) - MIN(old_shake_pos, 0);
dirty_top = -MIN(shake_pos, 0);
dirty_blackheight = MAX(shake_pos, 0) - MAX(old_shake_pos, 0);
dirty_blacktop = MAX(old_shake_pos, 0);
} else {
dirty_height = MAX(old_shake_pos, 0) - MAX(shake_pos, 0);
dirty_top = 200 - MAX(old_shake_pos, 0);
dirty_blackheight = MIN(old_shake_pos, 0) - MIN(shake_pos, 0);
dirty_blacktop = 200 + MIN(shake_pos, 0);
}
/* Fill the dirty area with blackness or the scumm image */
SDL_Rect blackrect = {0, dirty_blacktop*scaling, 320*scaling, dirty_blackheight*scaling};
SDL_FillRect(sdl_screen, &blackrect, 0);
/* FIXME: Um, screen seems to glitch since this
'not needed' function was removed */
//g_scumm->redrawLines(dirty_top, dirty_top + dirty_height);
}
}
uint32 OSystem_SDL::get_msecs() {
return SDL_GetTicks();
}
void OSystem_SDL::delay_msecs(uint msecs) {
SDL_Delay(msecs);
}
void *OSystem_SDL::create_thread(ThreadProc *proc, void *param) {
return SDL_CreateThread(proc, param);
}
int mapKey(int key, byte mod)
{
if (key >= SDLK_F1 && key <= SDLK_F9) {
return key - SDLK_F1 + 315;
} else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
key &= ~0x20;
} else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO)
return 0;
return key;
}
bool OSystem_SDL::poll_event(Event *event) {
SDL_Event ev;
for(;;) {
if (!SDL_PollEvent(&ev))
return false;
switch(ev.type) {
case SDL_KEYDOWN: {
byte b = 0;
if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT;
if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL;
if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT;
event->kbd.flags = b;
/* internal keypress? */
if (b == KBD_ALT && ev.key.keysym.sym==SDLK_RETURN) {
property(PROP_TOGGLE_FULLSCREEN, 0);
break;
}
if (b == KBD_CTRL && ev.key.keysym.sym=='z') {
quit();
break;
}
if (b == (KBD_CTRL|KBD_ALT) &&
ev.key.keysym.sym>='1' && ev.key.keysym.sym<='6') {
property(PROP_SET_GFX_MODE, ev.key.keysym.sym - '1');
break;
}
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = ev.key.keysym.sym;
event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
return true;
}
case SDL_MOUSEMOTION:
event->event_code = EVENT_MOUSEMOVE;
event->mouse.x = ev.motion.x;
event->mouse.y = ev.motion.y;
event->mouse.x /= scaling;
event->mouse.y /= scaling;
return true;
case SDL_MOUSEBUTTONDOWN:
if (ev.button.button == SDL_BUTTON_LEFT)
event->event_code = EVENT_LBUTTONDOWN;
else if (ev.button.button == SDL_BUTTON_RIGHT)
event->event_code = EVENT_RBUTTONDOWN;
else
break;
event->mouse.x = ev.button.x;
event->mouse.y = ev.button.y;
event->mouse.x /= scaling;
event->mouse.y /= scaling;
return true;
case SDL_MOUSEBUTTONUP:
if (ev.button.button == SDL_BUTTON_LEFT)
event->event_code = EVENT_LBUTTONUP;
else if (ev.button.button == SDL_BUTTON_RIGHT)
event->event_code = EVENT_RBUTTONUP;
else
break;
event->mouse.x = ev.button.x;
event->mouse.y = ev.button.y;
event->mouse.x /= scaling;
event->mouse.y /= scaling;
return true;
case SDL_QUIT:
quit();
}
}
}
bool OSystem_SDL::set_sound_proc(void *param, SoundProc *proc, byte format) {
SDL_AudioSpec desired;
/* only one format supported at the moment */
desired.freq = SAMPLES_PER_SEC;
desired.format = AUDIO_S16SYS;
desired.channels = 1;
desired.samples = 2048;
desired.callback = proc;
desired.userdata = param;
if (SDL_OpenAudio(&desired, NULL) != 0) {
return false;
}
SDL_PauseAudio(0);
return true;
}
/* retrieve the 320x200 bitmap currently being displayed */
void OSystem_SDL::get_320x200_image(byte *buf) {
/* make sure the mouse is gone */
undraw_mouse();
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
byte *src;
int x,y;
switch(_internal_scaling) {
case 1:
memcpy(buf, sdl_screen->pixels, 320*200);
break;
case 2:
src = (byte*)sdl_screen->pixels;
for(y=0; y!=200; y++) {
for(x=0; x!=320; x++)
buf[x] = src[x*2];
buf += 320;
src += 320 * 2 * 2;
}
break;
case 3:
src = (byte*)sdl_screen->pixels;
for(y=0; y!=200; y++) {
for(x=0; x!=320; x++)
buf[x] = src[x*3];
buf += 320;
src += 320 * 3 * 3;
}
break;
}
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::hotswap_gfx_mode() {
/* hmm, need to allocate a 320x200 bitmap
* which will contain the "backup" of the screen during the change.
* then draw that to the new screen right after it's setup.
*/
byte *bak_mem = (byte*)malloc(320*200);
get_320x200_image(bak_mem);
unload_gfx_mode();
load_gfx_mode();
force_full = true;
/* reset palette */
SDL_SetColors(sdl_screen, _cur_pal, 0, 256);
/* blit image */
OSystem_SDL::copy_rect(bak_mem, 320, 0, 0, 320, 200);
free(bak_mem);
OSystem_SDL::update_screen();
}
uint32 OSystem_SDL::property(int param, uint32 value) {
switch(param) {
case PROP_TOGGLE_FULLSCREEN:
_full_screen ^= true;
if (!SDL_WM_ToggleFullScreen(sdl_hwscreen)) {
/* if ToggleFullScreen fails, achieve the same effect with hotswap gfx mode */
hotswap_gfx_mode();
}
return 1;
case PROP_SET_WINDOW_CAPTION:
SDL_WM_SetCaption((char*)value, (char*)value);
return 1;
case PROP_OPEN_CD:
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
cdrom = NULL;
else {
cdrom = SDL_CDOpen(value);
/* Did if open? Check if cdrom is NULL */
if (!cdrom) {
warning("Couldn't open drive: %s\n", SDL_GetError());
}
}
break;
case PROP_SET_GFX_MODE:
if (value >= 6)
return 0;
_mode = value;
hotswap_gfx_mode();
return 1;
case PROP_SHOW_DEFAULT_CURSOR:
SDL_ShowCursor(value ? SDL_ENABLE : SDL_DISABLE);
break;
case PROP_GET_SAMPLE_RATE:
return SAMPLES_PER_SEC;
}
return 0;
}
void OSystem_SDL::quit() {
unload_gfx_mode();
exit(1);
}
void OSystem_SDL::draw_mouse() {
if (_mouse_drawn || !_mouse_visible)
return;
_mouse_drawn = true;
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
const int ydraw = _ms_cur.y + _current_shake_pos - _ms_hotspot_x;
const int xdraw = _ms_cur.x - _ms_hotspot_y;
const int w = _ms_cur.w;
const int h = _ms_cur.h;
int x,y;
byte color;
byte *dst, *bak = _ms_backup;
byte *buf = _ms_buf;
_ms_old.w = w;
_ms_old.h = h;
_ms_old.x = xdraw;
_ms_old.y = ydraw;
switch(_internal_scaling) {
case 1:
dst = (byte *)sdl_screen->pixels + ydraw * 320 + xdraw;
for (y = 0; y < h; y++, dst += 320, bak += MAX_MOUSE_W, buf += w) {
if ((uint) (ydraw + y) < 200) {
for (x = 0; x < w; x++) {
if ((uint) (xdraw + x) < 320) {
bak[x] = dst[x];
if ((color = buf[x]) != 0xFF) {
dst[x] = color;
}
}
}
}
}
break;
case 2:
dst = (byte *)sdl_screen->pixels + ydraw * 640 * 2 + xdraw * 2;
for (y = 0; y < h; y++, dst += 640 * 2, bak += MAX_MOUSE_W * 2, buf += w) {
if ((uint) (ydraw + y) < 200) {
for (x = 0; x < w; x++) {
if ((uint) (xdraw + x) < 320) {
bak[x * 2] = dst[x * 2];
bak[x * 2 + 1] = dst[x * 2 + 1];
if ((color = buf[x]) != 0xFF) {
dst[x * 2] = color;
dst[x * 2 + 1] = color;
dst[x * 2 + 640] = color;
dst[x * 2 + 1 + 640] = color;
}
}
}
}
}
break;
case 3:
dst = (byte *)sdl_screen->pixels + ydraw * 960 * 3 + xdraw * 3;
for (y = 0; y < h; y++, dst += 960 * 3, bak += MAX_MOUSE_W * 3, buf += w) {
if ((uint) (ydraw + y) < 200) {
for (x = 0; x < w; x++) {
if ((uint) (xdraw + x) < 320) {
bak[x * 3] = dst[x * 3];
bak[x * 3 + 1] = dst[x * 3 + 1];
bak[x * 3 + 2] = dst[x * 3 + 2];
if ((color = buf[x]) != 0xFF) {
dst[x * 3] = color;
dst[x * 3 + 1] = color;
dst[x * 3 + 2] = color;
dst[x * 3 + 960] = color;
dst[x * 3 + 1 + 960] = color;
dst[x * 3 + 2 + 960] = color;
dst[x * 3 + 960 + 960] = color;
dst[x * 3 + 1 + 960 + 960] = color;
dst[x * 3 + 2 + 960 + 960] = color;
}
}
}
}
}
break;
}
add_dirty_rect(xdraw,ydraw,w,h);
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::undraw_mouse() {
if (!_mouse_drawn)
return;
_mouse_drawn = false;
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
byte *dst, *bak = _ms_backup;
const int old_mouse_x = _ms_old.x;
const int old_mouse_y = _ms_old.y;
const int old_mouse_w = _ms_old.w;
const int old_mouse_h = _ms_old.h;
int x,y;
switch(_internal_scaling) {
case 1:
dst = (byte *)sdl_screen->pixels + old_mouse_y * 320 + old_mouse_x;
for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W, dst += 320) {
if ((uint) (old_mouse_y + y) < 200) {
for (x = 0; x < old_mouse_w; x++) {
if ((uint) (old_mouse_x + x) < 320) {
dst[x] = bak[x];
}
}
}
}
break;
case 2:
dst = (byte *)sdl_screen->pixels + old_mouse_y * 640 * 2 + old_mouse_x * 2;
for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W * 2, dst += 640 * 2) {
if ((uint) (old_mouse_y + y) < 200) {
for (x = 0; x < old_mouse_w; x++) {
if ((uint) (old_mouse_x + x) < 320) {
dst[x * 2 + 640] = dst[x * 2] = bak[x * 2];
dst[x * 2 + 640 + 1] = dst[x * 2 + 1] = bak[x * 2 + 1];
}
}
}
}
break;
case 3:
dst = (byte *)sdl_screen->pixels + old_mouse_y * 960 * 3 + old_mouse_x * 3;
for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W * 3, dst += 960 * 3) {
if ((uint) (old_mouse_y + y) < 200) {
for (x = 0; x < old_mouse_w; x++) {
if ((uint) (old_mouse_x + x) < 320) {
dst[x * 3 + 960] = dst[x * 3 + 960 + 960] = dst[x * 3] =
bak[x * 3];
dst[x * 3 + 960 + 1] = dst[x * 3 + 960 + 960 + 1] =
dst[x * 3 + 1] = bak[x * 3 + 1];
dst[x * 3 + 960 + 2] = dst[x * 3 + 960 + 960 + 2] =
dst[x * 3 + 2] = bak[x * 3 + 2];
}
}
}
}
break;
}
add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
cd_stop_time = SDL_GetTicks() + 100;
cd_num_loops = 0;
}
void OSystem_SDL::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
/* Reset sync count */
g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0;
if (!num_loops && !start_frame)
return;
if (!cdrom)
return;
if (end_frame > 0)
end_frame+=5;
cd_track = track;
cd_num_loops = num_loops;
cd_start_frame = start_frame;
SDL_CDStatus(cdrom);
SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
cd_end_frame = end_frame;
cd_stop_time = 0;
cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
}
bool OSystem_SDL::poll_cdrom() {
if (!cdrom)
return false;
return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
}
void OSystem_SDL::update_cdrom() {
if (!cdrom)
return;
if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
SDL_CDStop(cdrom);
cd_num_loops = 0;
cd_stop_time = 0;
return;
}
if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
return;
if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
// Wait another second for it to be done
cd_end_time += 1000;
return;
}
if (cd_num_loops > 0)
cd_num_loops--;
if (cd_num_loops != 0) {
SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
}
}
#ifdef USE_NULL_DRIVER
/* NULL video driver */
class OSystem_NULL : public OSystem {
public:
void set_palette(const byte *colors, uint start, uint num) {}
void init_size(uint w, uint h);
void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {}
void update_screen() {}
bool show_mouse(bool visible) { return false; }
void set_mouse_pos(int x, int y) {}
void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {}
void set_shake_pos(int shake_pos) {}
uint32 get_msecs();
void delay_msecs(uint msecs);
void *create_thread(ThreadProc *proc, void *param) { return NULL; }
bool poll_event(Event *event) { return false; }
bool set_sound_proc(void *param, SoundProc *proc, byte sound) {}
void quit() { exit(1); }
uint32 property(int param, uint32 value) { return 0; }
static OSystem *create(int gfx_mode, bool full_screen);
private:
uint msec_start;
uint32 get_ticks();
};
void OSystem_NULL::init_size(uint w, uint h, byte sound) {
msec_start = get_ticks();
}
uint32 OSystem_NULL::get_ticks() {
uint a = 0;
#ifdef WIN32
a = GetTickCount();
#endif
#ifdef UNIX
struct timeval tv;
gettimeofday(&tv, NULL);
a = tv.tv_sec * 1000 + tv.tv_usec/1000;
#endif
return a;
}
void OSystem_NULL::delay_msecs(uint msecs) {
#ifdef WIN32
Sleep(msecs);
#endif
#ifdef UNIX
usleep(msecs*1000);
#endif
}
uint32 OSystem_NULL::get_msecs() {
return get_ticks() - msec_start;
}
OSystem *OSystem_NULL_create() {
return new OSystem_NULL();
}
#else /* USE_NULL_DRIVER */
OSystem *OSystem_NULL_create() {
return NULL;
}
#endif