mirror of
https://github.com/libretro/scummvm.git
synced 2025-05-25 15:36:17 +00:00

that should fix redrawing bugs with the about dialog. Also I displayed cached background usage in the console for now, since it produces redraw bugs with the old theme (maybe someone with knowledge how redrawing of that dialog is handled should look at that). svn-id: r20337
624 lines
15 KiB
C++
624 lines
15 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $Header$
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*/
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#include "common/stdafx.h"
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#include "gui/console.h"
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#include "gui/ScrollBarWidget.h"
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#include "base/engine.h"
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#include "base/version.h"
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#include "common/system.h"
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#include "graphics/font.h"
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namespace GUI {
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#define kConsoleCharWidth (_font->getMaxCharWidth())
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#define kConsoleLineHeight (_font->getFontHeight() + 2)
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enum {
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kConsoleSlideDownDuration = 200 // Time in milliseconds
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};
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#define PROMPT ") "
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/* TODO:
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* - it is very inefficient to redraw the full thingy when just one char is added/removed.
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* Instead, we could just copy the GFX of the blank console (i.e. after the transparent
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* background is drawn, before any text is drawn). Then using that, it becomes trivial
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* to erase a single character, do scrolling etc.
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* - a *lot* of others things, this code is in no way complete and heavily under progress
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*/
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ConsoleDialog::ConsoleDialog(float widthPercent, float heightPercent)
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: Dialog(0, 0, 1, 1),
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_widthPercent(widthPercent), _heightPercent(heightPercent) {
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const int screenW = g_system->getOverlayWidth();
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const int screenH = g_system->getOverlayHeight();
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_font = FontMan.getFontByUsage(Graphics::FontManager::kConsoleFont);
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// Calculate the real width/height (rounded to char/line multiples)
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_w = (uint16)(_widthPercent * screenW);
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_h = (uint16)((_heightPercent * screenH - 2) / kConsoleLineHeight);
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_h = _h * kConsoleLineHeight + 2;
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// Add scrollbar
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int scrollBarWidth;
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if (screenW >= 400 && screenH >= 300)
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scrollBarWidth = kBigScrollBarWidth;
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else
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scrollBarWidth = kNormalScrollBarWidth;
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_scrollBar = new ScrollBarWidget(this, _w - scrollBarWidth - 1, 0, scrollBarWidth, _h);
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_scrollBar->setTarget(this);
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// Reset the line buffer
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_lineWidth = (_w - scrollBarWidth - 2) / kConsoleCharWidth;
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_linesPerPage = (_h - 2) / kConsoleLineHeight;
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memset(_buffer, ' ', kBufferSize);
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_linesInBuffer = kBufferSize / _lineWidth;
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_currentPos = 0;
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_scrollLine = _linesPerPage - 1;
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_firstLineInBuffer = 0;
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_caretVisible = false;
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_caretTime = 0;
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_slideMode = kNoSlideMode;
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_slideTime = 0;
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// Init callback
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_callbackProc = 0;
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_callbackRefCon = 0;
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// Init History
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_historyIndex = 0;
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_historyLine = 0;
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_historySize = 0;
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for (int i = 0; i < kHistorySize; i++)
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_history[i][0] = '\0';
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_promptStartPos = _promptEndPos = -1;
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// Display greetings & prompt
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print(gScummVMFullVersion);
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print("\nConsole is ready\n");
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_drawingHints = THEME_HINT_FIRST_DRAW | THEME_HINT_SAVE_BACKGROUND;
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}
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void ConsoleDialog::slideUpAndClose() {
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if (_slideMode == kNoSlideMode) {
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_slideTime = g_system->getMillis();
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_slideMode = kUpSlideMode;
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}
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}
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void ConsoleDialog::open() {
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// TODO: find a new way to do this
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// Initiate sliding the console down. We do a very simple trick to achieve
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// this effect: we simply move the console dialog just above (outside) the
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// visible screen area, then shift it down in handleTickle() over a
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// certain period of time.
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_drawingHints |= THEME_HINT_FIRST_DRAW | THEME_HINT_SAVE_BACKGROUND;
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_y = -_h;
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_slideTime = g_system->getMillis();
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_slideMode = kDownSlideMode;
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Dialog::open();
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if (_promptStartPos == -1) {
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print(PROMPT);
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_promptStartPos = _promptEndPos = _currentPos;
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}
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}
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void ConsoleDialog::close() {
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Dialog::close();
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}
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void ConsoleDialog::drawDialog() {
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// Draw text
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int start = _scrollLine - _linesPerPage + 1;
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int y = _y + 2;
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g_gui.theme()->drawDialogBackground(Common::Rect(_x, _y, _x+_w, _y+_h), _drawingHints);
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// FIXME: for the old theme the frame around the console vanishes
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// when any action is processed if we enable this
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// _drawingHints &= ~THEME_HINT_FIRST_DRAW;
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for (int line = 0; line < _linesPerPage; line++) {
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int x = _x + 1;
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for (int column = 0; column < _lineWidth; column++) {
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#if 0
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int l = (start + line) % _linesInBuffer;
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byte c = buffer(l * _lineWidth + column);
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#else
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byte c = buffer((start + line) * _lineWidth + column);
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#endif
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g_gui.theme()->drawChar(Common::Rect(x, y, x+kConsoleCharWidth, y+kConsoleLineHeight), c, _font);
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x += kConsoleCharWidth;
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}
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y += kConsoleLineHeight;
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}
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// Draw the scrollbar
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_scrollBar->draw();
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}
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void ConsoleDialog::handleScreenChanged() {
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Dialog::handleScreenChanged();
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draw();
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}
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void ConsoleDialog::handleTickle() {
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uint32 time = g_system->getMillis();
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if (_caretTime < time) {
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_caretTime = time + kCaretBlinkTime;
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drawCaret(_caretVisible);
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}
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// Perform the "slide animation".
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if (_slideMode != kNoSlideMode) {
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_drawingHints = THEME_HINT_FIRST_DRAW | THEME_HINT_SAVE_BACKGROUND;
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const float tmp = (float)(g_system->getMillis() - _slideTime) / kConsoleSlideDownDuration;
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if (_slideMode == kUpSlideMode) {
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_y = (int)(_h * (0.0 - tmp));
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} else {
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_y = (int)(_h * (tmp - 1.0));
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}
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if (_slideMode == kDownSlideMode && _y > 0) {
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// End the slide
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_slideMode = kNoSlideMode;
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_y = 0;
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draw();
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} else if (_slideMode == kUpSlideMode && _y <= -_h) {
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// End the slide
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//_slideMode = kNoSlideMode;
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close();
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} else
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draw();
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}
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}
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void ConsoleDialog::handleMouseWheel(int x, int y, int direction) {
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_scrollBar->handleMouseWheel(x, y, direction);
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}
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void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
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int i;
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if (_slideMode != kNoSlideMode)
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return;
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switch (keycode) {
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case '\n': // enter/return
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case '\r': {
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if (_caretVisible)
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drawCaret(true);
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nextLine();
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assert(_promptEndPos >= _promptStartPos);
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int len = _promptEndPos - _promptStartPos;
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bool keepRunning = true;
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if (len > 0) {
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// We have to allocate the string buffer with new, since VC++ sadly does not
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// comply to the C++ standard, so we can't use a dynamic sized stack array.
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char *str = new char[len + 1];
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// Copy the user input to str
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for (i = 0; i < len; i++)
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str[i] = buffer(_promptStartPos + i);
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str[len] = '\0';
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// Add the input to the history
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addToHistory(str);
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// Pass it to the input callback, if any
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if (_callbackProc)
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keepRunning = (*_callbackProc)(this, str, _callbackRefCon);
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// Get rid of the string buffer
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delete [] str;
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}
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print(PROMPT);
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_promptStartPos = _promptEndPos = _currentPos;
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draw();
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if (!keepRunning)
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slideUpAndClose();
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break;
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}
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case 27: // escape
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slideUpAndClose();
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break;
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case 8: // backspace
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if (_caretVisible)
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drawCaret(true);
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if (_currentPos > _promptStartPos) {
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_currentPos--;
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killChar();
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}
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scrollToCurrent();
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draw(); // FIXME - not nice to redraw the full console just for one char!
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break;
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case 9: // tab
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{
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if (_completionCallbackProc) {
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int len = _currentPos - _promptStartPos;
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assert(len >= 0);
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char *str = new char[len + 1];
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// Copy the user input to str
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for (i = 0; i < len; i++)
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str[i] = buffer(_promptStartPos + i);
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str[len] = '\0';
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char *completion = 0;
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if ((*_completionCallbackProc)(this, str, completion, _callbackRefCon)) {
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if (_caretVisible)
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drawCaret(true);
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insertIntoPrompt(completion);
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scrollToCurrent();
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draw();
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delete[] completion;
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}
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delete[] str;
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}
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break;
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}
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case 127:
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killChar();
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draw();
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break;
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case 256 + 24: // pageup
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if (modifiers == OSystem::KBD_SHIFT) {
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_scrollLine -= _linesPerPage - 1;
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if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1)
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_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
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updateScrollBuffer();
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draw();
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}
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break;
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case 256 + 25: // pagedown
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if (modifiers == OSystem::KBD_SHIFT) {
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_scrollLine += _linesPerPage - 1;
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if (_scrollLine > _promptEndPos / _lineWidth)
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_scrollLine = _promptEndPos / _lineWidth;
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updateScrollBuffer();
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draw();
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}
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break;
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case 256 + 22: // home
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if (modifiers == OSystem::KBD_SHIFT) {
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_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
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updateScrollBuffer();
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} else {
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_currentPos = _promptStartPos;
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}
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draw();
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break;
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case 256 + 23: // end
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if (modifiers == OSystem::KBD_SHIFT) {
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_scrollLine = _promptEndPos / _lineWidth;
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if (_scrollLine < _linesPerPage - 1)
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_scrollLine = _linesPerPage - 1;
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updateScrollBuffer();
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} else {
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_currentPos = _promptEndPos;
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}
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draw();
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break;
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case 273: // cursor up
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historyScroll(+1);
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break;
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case 274: // cursor down
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historyScroll(-1);
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break;
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case 275: // cursor right
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if (_currentPos < _promptEndPos)
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_currentPos++;
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draw();
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break;
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case 276: // cursor left
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if (_currentPos > _promptStartPos)
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_currentPos--;
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draw();
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break;
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default:
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if (ascii == '~' || ascii == '#') {
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slideUpAndClose();
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} else if (modifiers == OSystem::KBD_CTRL) {
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specialKeys(keycode);
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} else if (isprint((char)ascii)) {
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for (i = _promptEndPos - 1; i >= _currentPos; i--)
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buffer(i + 1) = buffer(i);
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_promptEndPos++;
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putchar((char)ascii);
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scrollToCurrent();
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}
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}
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}
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void ConsoleDialog::insertIntoPrompt(const char* str)
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{
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unsigned int l = strlen(str);
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for (int i = _promptEndPos - 1; i >= _currentPos; i--)
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buffer(i + l) = buffer(i);
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for (unsigned int j = 0; j < l; ++j) {
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_promptEndPos++;
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putcharIntern(str[j]);
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}
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}
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void ConsoleDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
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switch (cmd) {
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case kSetPositionCmd:
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int newPos = (int)data + _linesPerPage - 1 + _firstLineInBuffer;
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if (newPos != _scrollLine) {
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_scrollLine = newPos;
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draw();
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}
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break;
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}
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}
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void ConsoleDialog::specialKeys(int keycode) {
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switch (keycode) {
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case 'a':
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_currentPos = _promptStartPos;
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draw();
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break;
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case 'd':
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if (_currentPos < _promptEndPos) {
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killChar();
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draw();
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}
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break;
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case 'e':
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_currentPos = _promptEndPos;
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draw();
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break;
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case 'k':
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killLine();
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draw();
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break;
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case 'w':
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killLastWord();
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draw();
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break;
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}
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}
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void ConsoleDialog::killChar() {
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for (int i = _currentPos; i < _promptEndPos; i++)
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buffer(i) = buffer(i + 1);
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buffer(_promptEndPos) = ' ';
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_promptEndPos--;
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}
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void ConsoleDialog::killLine() {
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for (int i = _currentPos; i < _promptEndPos; i++)
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buffer(i) = ' ';
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_promptEndPos = _currentPos;
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}
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void ConsoleDialog::killLastWord() {
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int cnt = 0;
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bool space = true;
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while (_currentPos > _promptStartPos) {
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if (buffer(_currentPos - 1) == ' ') {
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if (!space)
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break;
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} else
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space = false;
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_currentPos--;
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cnt++;
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}
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for (int i = _currentPos; i < _promptEndPos; i++)
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buffer(i) = buffer(i + cnt);
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buffer(_promptEndPos) = ' ';
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_promptEndPos -= cnt;
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}
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void ConsoleDialog::addToHistory(const char *str) {
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strcpy(_history[_historyIndex], str);
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_historyIndex = (_historyIndex + 1) % kHistorySize;
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_historyLine = 0;
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if (_historySize < kHistorySize)
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_historySize++;
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}
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void ConsoleDialog::historyScroll(int direction) {
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if (_historySize == 0)
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return;
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if (_historyLine == 0 && direction > 0) {
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int i;
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for (i = 0; i < _promptEndPos - _promptStartPos; i++)
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_history[_historyIndex][i] = buffer(_promptStartPos + i);
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_history[_historyIndex][i] = '\0';
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}
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// Advance to the next line in the history
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int line = _historyLine + direction;
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if ((direction < 0 && line < 0) || (direction > 0 && line > _historySize))
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return;
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_historyLine = line;
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// Hide caret if visible
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if (_caretVisible)
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drawCaret(true);
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// Remove the current user text
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_currentPos = _promptStartPos;
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killLine();
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// ... and ensure the prompt is visible
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scrollToCurrent();
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// Print the text from the history
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int idx;
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if (_historyLine > 0)
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idx = (_historyIndex - _historyLine + _historySize) % _historySize;
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else
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idx = _historyIndex;
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for (int i = 0; i < kLineBufferSize && _history[idx][i] != '\0'; i++)
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putcharIntern(_history[idx][i]);
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_promptEndPos = _currentPos;
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// Ensure once more the caret is visible (in case of very long history entries)
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scrollToCurrent();
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draw();
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}
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void ConsoleDialog::nextLine() {
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int line = _currentPos / _lineWidth;
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if (line == _scrollLine)
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_scrollLine++;
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_currentPos = (line + 1) * _lineWidth;
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updateScrollBuffer();
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}
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// Call this (at least) when the current line changes or when
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// a new line is added
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void ConsoleDialog::updateScrollBuffer() {
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int lastchar = MAX(_promptEndPos, _currentPos);
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int line = lastchar / _lineWidth;
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int numlines = (line < _linesInBuffer) ? line + 1 : _linesInBuffer;
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int firstline = line - numlines + 1;
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if (firstline > _firstLineInBuffer) {
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// clear old line from buffer
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for (int i = lastchar; i < (line+1) * _lineWidth; ++i)
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buffer(i) = ' ';
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_firstLineInBuffer = firstline;
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}
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_scrollBar->_numEntries = numlines;
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_scrollBar->_currentPos = _scrollBar->_numEntries - (line - _scrollLine + _linesPerPage);
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_scrollBar->_entriesPerPage = _linesPerPage;
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_scrollBar->recalc();
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}
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int ConsoleDialog::printf(const char *format, ...) {
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va_list argptr;
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va_start(argptr, format);
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int count = this->vprintf(format, argptr);
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va_end (argptr);
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return count;
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}
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int ConsoleDialog::vprintf(const char *format, va_list argptr) {
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#ifdef PALMOS_MODE
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char buf[256];
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#else
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char buf[2048];
|
|
#endif
|
|
|
|
#if defined(WIN32)
|
|
int count = _vsnprintf(buf, sizeof(buf), format, argptr);
|
|
#elif defined(__SYMBIAN32__)
|
|
int count = vsprintf(buf, format, argptr);
|
|
#else
|
|
int count = vsnprintf(buf, sizeof(buf), format, argptr);
|
|
#endif
|
|
print(buf);
|
|
return count;
|
|
}
|
|
|
|
void ConsoleDialog::putchar(int c) {
|
|
if (_caretVisible)
|
|
drawCaret(true);
|
|
|
|
putcharIntern(c);
|
|
draw(); // FIXME - not nice to redraw the full console just for one char!
|
|
}
|
|
|
|
void ConsoleDialog::putcharIntern(int c) {
|
|
if (c == '\n')
|
|
nextLine();
|
|
else {
|
|
buffer(_currentPos) = (char)c;
|
|
_currentPos++;
|
|
if ((_scrollLine + 1) * _lineWidth == _currentPos) {
|
|
_scrollLine++;
|
|
updateScrollBuffer();
|
|
}
|
|
}
|
|
}
|
|
|
|
void ConsoleDialog::print(const char *str) {
|
|
if (_caretVisible)
|
|
drawCaret(true);
|
|
|
|
while (*str)
|
|
putcharIntern(*str++);
|
|
|
|
draw();
|
|
}
|
|
|
|
void ConsoleDialog::drawCaret(bool erase) {
|
|
// TODO: use code from EditableWidget::drawCaret here
|
|
int line = _currentPos / _lineWidth;
|
|
int displayLine = line - _scrollLine + _linesPerPage - 1;
|
|
|
|
// Only draw caret if visible
|
|
if (!isVisible() || displayLine < 0 || displayLine >= _linesPerPage) {
|
|
_caretVisible = false;
|
|
return;
|
|
}
|
|
|
|
int x = _x + 1 + (_currentPos % _lineWidth) * kConsoleCharWidth;
|
|
int y = _y + displayLine * kConsoleLineHeight;
|
|
|
|
_caretVisible = !erase;
|
|
g_gui.theme()->drawCaret(Common::Rect(x, y, x+kConsoleCharWidth, y+kConsoleLineHeight), erase);
|
|
}
|
|
|
|
void ConsoleDialog::scrollToCurrent() {
|
|
int line = _promptEndPos / _lineWidth;
|
|
|
|
if (line + _linesPerPage <= _scrollLine) {
|
|
// TODO - this should only occur for loong edit lines, though
|
|
} else if (line > _scrollLine) {
|
|
_scrollLine = line;
|
|
updateScrollBuffer();
|
|
}
|
|
}
|
|
|
|
} // End of namespace GUI
|