scummvm/gui
Torbjörn Andersson 349f63ebfc Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)

svn-id: r13483
2004-04-06 11:50:35 +00:00
..
.cvsignore
about.cpp Added FotAQ to the "About" window, after som discussion with Endy about the 2004-03-13 14:19:50 +00:00
about.h updated copyright notice 2004-01-06 12:45:34 +00:00
browser.cpp Fix (workaround?) for bugs and 2004-03-17 00:18:07 +00:00
browser.h renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
chooser.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
chooser.h renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
console.cpp Renamed more OSystem methods 2004-03-28 16:30:50 +00:00
console.h updated copyright notice 2004-01-06 12:45:34 +00:00
dialog.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
dialog.h Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui 2004-03-13 13:03:25 +00:00
EditTextWidget.cpp renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
EditTextWidget.h renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
launcher.cpp Changed "voice_volume" to "speech_volume" for consistency with the Broken 2004-04-06 11:50:35 +00:00
launcher.h removed obsolete #include's 2004-02-05 11:59:06 +00:00
ListWidget.cpp renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
ListWidget.h renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
message.cpp removed obsolete #include's 2004-02-05 11:59:06 +00:00
message.h renamed (Const)Iterator to (const_)iterator; changed size() to return an uint 2004-02-05 00:19:57 +00:00
module.mk Moved Surface/Font code into new 'graphics' module 2004-03-21 21:20:25 +00:00
newgui.cpp Renamed more OSystem methods 2004-03-28 16:30:50 +00:00
newgui.h Make use of Stack template 2004-03-29 22:29:30 +00:00
object.h updated copyright notice 2004-01-06 12:45:34 +00:00
options.cpp Changed "voice_volume" to "speech_volume" for consistency with the Broken 2004-04-06 11:50:35 +00:00
options.h Changed "voice_volume" to "speech_volume" for consistency with the Broken 2004-04-06 11:50:35 +00:00
PopUpWidget.cpp Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui 2004-03-13 13:03:25 +00:00
PopUpWidget.h useful helper method (will be used for improved options dialog) 2004-03-13 12:33:31 +00:00
ScrollBarWidget.cpp renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend 2004-02-28 12:58:13 +00:00
ScrollBarWidget.h updated copyright notice 2004-01-06 12:45:34 +00:00
TabWidget.cpp renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend 2004-02-28 12:58:13 +00:00
TabWidget.h updated copyright notice 2004-01-06 12:45:34 +00:00
widget.cpp Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui 2004-03-13 13:03:25 +00:00
widget.h Moved Surface/Font code into new 'graphics' module 2004-03-21 21:20:25 +00:00