mirror of
https://github.com/libretro/scummvm.git
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1177 lines
27 KiB
C++
1177 lines
27 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/archive.h"
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#include "common/savefile.h"
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/imuse/imuse.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/scumm.h"
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#include "scumm/he/sound_he.h"
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#include "scumm/usage_bits.h"
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#include "scumm/util.h"
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#include "scumm/verbs.h"
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namespace Scumm {
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struct vsUnpackCtx {
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uint8 size;
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uint8 type;
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uint8 b;
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uint8 *ptr;
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};
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struct vsPackCtx {
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int size;
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uint8 buf[256];
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};
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static void virtScreenSavePackBuf(vsPackCtx *ctx, uint8 *&dst, int len);
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static void virtScreenSavePackByte(vsPackCtx *ctx, uint8 *&dst, int len, uint8 b);
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static uint8 virtScreenLoadUnpack(vsUnpackCtx *ctx, byte *data);
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static int virtScreenSavePack(byte *dst, byte *src, int len, int unk);
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// Compatibility notes:
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//
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// FBEAR (fbear, fbeardemo)
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// transparency in akos.cpp
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// negative size in file read/write
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#define OPCODE(i, x) _opcodes[i]._OPCODE(ScummEngine_v60he, x)
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void ScummEngine_v60he::setupOpcodes() {
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ScummEngine_v6::setupOpcodes();
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_opcodes[0x63].setProc(0, 0);
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_opcodes[0x64].setProc(0, 0);
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OPCODE(0x70, o60_setState);
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_opcodes[0x9a].setProc(0, 0);
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OPCODE(0x9c, o60_roomOps);
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OPCODE(0x9d, o60_actorOps);
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_opcodes[0xac].setProc(0, 0);
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OPCODE(0xbd, o6_stopObjectCode);
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OPCODE(0xc8, o60_kernelGetFunctions);
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OPCODE(0xc9, o60_kernelSetFunctions);
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OPCODE(0xd9, o60_closeFile);
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OPCODE(0xda, o60_openFile);
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OPCODE(0xdb, o60_readFile);
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OPCODE(0xdc, o60_writeFile);
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OPCODE(0xde, o60_deleteFile);
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OPCODE(0xdf, o60_rename);
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OPCODE(0xe0, o60_soundOps);
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OPCODE(0xe2, o60_localizeArrayToScript);
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OPCODE(0xe9, o60_seekFilePos);
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OPCODE(0xea, o60_redimArray);
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OPCODE(0xeb, o60_readFilePos);
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_opcodes[0xec].setProc(0, 0);
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_opcodes[0xed].setProc(0, 0);
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}
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Common::String ScummEngine_v60he::convertFilePath(const byte *src) {
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debug(2, "convertFilePath in: '%s'", (const char *)src);
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int srcSize = resStrLen(src);
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int start = 0;
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if (srcSize > 2) {
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if (src[0] == ':') { // Game Data Path (Macintosh)
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// The default game data path is set to ':' by ScummVM
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start = 1;
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} else if (src[0] == '.' && src[1] == '\\') { // Game Data Path (Windows)
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// The default game data path is set to '.\\' by ScummVM
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start = 2;
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} else if (src[0] == '*' && src[1] == '\\') { // Save Game Path (Windows HE72 - HE100)
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// The default save game path is set to '*\\' by ScummVM
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start = 2;
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} else if (src[0] == '*' && src[1] == ':') { // Save Game Path (Macintosh HE72 - HE100)
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// The default save game path is set to '*:' by ScummVM
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start = 2;
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} else if (src[0] == 'c' && src[1] == ':') { // Save Game Path (HE60 - HE71)
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// The default save path is game path (DOS) or 'c:\\hegames\\' (Windows)
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for (start = srcSize; start != 0; start--)
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if (src[start - 1] == '\\')
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break;
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} else if (src[0] == 'u' && src[1] == 's') { // Save Game Path (Moonbase Commander)
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// The default save path is 'user\\'
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start = 5;
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}
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}
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Common::String dst;
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for (int i = start; i < srcSize; i++) {
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// Convert path separators
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if (src[i] == '\\' || src[i] == ':')
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dst += '/';
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else
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dst += src[i];
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}
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// Sanity check
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if (dst.lastChar() == '/')
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dst.deleteLastChar();
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debug(2, "convertFilePath out: '%s'", dst.c_str());
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return dst;
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}
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Common::String ScummEngine_v60he::convertSavePath(const byte *src) {
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debug(2, "convertSavePath in: '%s'", (const char *)src);
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Common::String filePath = convertFilePath(src);
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// Strip us down to only the file
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for (int32 i = filePath.size() - 1; i >= 0; i--) {
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if (filePath[i] == '/') {
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filePath = Common::String(filePath.c_str() + i + 1);
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break;
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}
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}
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// Prepend the target name
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filePath = _targetName + '-' + filePath;
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debug(2, "convertSavePath out: '%s'", filePath.c_str());
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return filePath;
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}
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Common::String ScummEngine_v60he::convertSavePathOld(const byte *src) {
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// This is provided solely for loading older saved games.
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// No new saves should go through this function.
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int srcSize = resStrLen(src);
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// Old hacky target name insertion
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// (This breaks the soccer and football games)
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if (src[srcSize - 3] == 's' && src[srcSize - 2] == 'g')
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return _targetName + ".sg" + (char)src[srcSize - 1];
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if (src[0] == 'u' && src[1] == 's') {
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// Save Game Path (Moonbase Commander)
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// The default save path is 'user/'
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return (const char *)src + 5;
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} else if (src[0] == '*' && (src[1] == '\\' || src[1] == ':')) {
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// Save Game Path (HE72 - HE100)
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// The default save game path is set to '*\\' by ScummVM for Windows
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// and '*:' for Macintosh
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return (const char *)src + 2;
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} else if (src[0] == 'c' && src[1] == ':') {
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// The default save path is game path (DOS) or 'c:\\hegames\\' (Windows)
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for (int i = srcSize; i > 0; i--)
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if (src[i] == '\\')
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return (const char *)src + i + 1;
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}
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// Can't reach here
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return "";
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}
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Common::SeekableReadStream *ScummEngine_v60he::openFileForReading(const byte *fileName) {
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Common::SeekableReadStream *saveFile = openSaveFileForReading(fileName);
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if (saveFile)
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return saveFile;
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return SearchMan.createReadStreamForMember(convertFilePath(fileName));
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}
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Common::SeekableReadStream *ScummEngine_v60he::openSaveFileForReading(const byte *fileName) {
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Common::SeekableReadStream *file = _saveFileMan->openForLoading(convertSavePath(fileName));
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if (file)
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return file;
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return _saveFileMan->openForLoading(convertSavePathOld(fileName));
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}
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Common::WriteStream *ScummEngine_v60he::openSaveFileForWriting(const byte *fileName) {
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return _saveFileMan->openForSaving(convertSavePath(fileName));
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}
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void ScummEngine_v60he::deleteSaveFile(const byte *fileName) {
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Common::String convertedName = convertSavePath(fileName);
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if (!_saveFileMan->listSavefiles(convertedName).empty()) {
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_saveFileMan->removeSavefile(convertedName);
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return;
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}
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convertedName = convertSavePathOld(fileName);
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if (!_saveFileMan->listSavefiles(convertedName).empty())
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_saveFileMan->removeSavefile(convertedName);
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}
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void ScummEngine_v60he::renameSaveFile(const byte *from, const byte *to) {
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Common::String toName = convertSavePath(to);
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if (_saveFileMan->renameSavefile(convertSavePathOld(from), toName))
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return;
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_saveFileMan->renameSavefile(convertSavePath(from), toName);
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}
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Common::WriteStream *ScummEngine_v60he::openSaveFileForAppending(const byte *fileName) {
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Common::SeekableReadStream *initialFile = openSaveFileForReading(fileName);
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byte *initialData = 0;
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uint32 initialDataSize = 0;
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if (initialFile) {
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initialDataSize = initialFile->size();
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if (initialDataSize > 0) {
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initialData = new byte[initialDataSize];
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initialFile->read(initialData, initialDataSize);
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}
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delete initialFile;
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}
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Common::WriteStream *output = openSaveFileForWriting(fileName);
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if (!output) {
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delete[] initialData;
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return nullptr;
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}
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if (initialData) {
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output->write(initialData, initialDataSize);
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delete[] initialData;
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}
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return output;
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}
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Common::SeekableReadStream *ScummEngine_v60he::openSaveFileForReading(int slot, bool compat, Common::String &fileName) {
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if (slot == 255) {
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// HACK: Allow custom filenames for save game system in HE Games
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fileName = convertSavePath((const byte *)_saveLoadFileName.c_str());
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Common::SeekableReadStream *stream = _saveFileMan->openForLoading(fileName);
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if (stream)
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return stream;
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Common::String oldFileName = convertSavePathOld((const byte *)_saveLoadFileName.c_str());
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stream = _saveFileMan->openForLoading(oldFileName);
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if (stream) {
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fileName = oldFileName;
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return stream;
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}
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return 0;
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}
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return ScummEngine::openSaveFileForReading(slot, compat, fileName);
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}
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Common::WriteStream *ScummEngine_v60he::openSaveFileForWriting(int slot, bool compat, Common::String &fileName) {
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if (slot == 255) {
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// HACK: Allow custom filenames for save game system in HE Games
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fileName = convertSavePath((const byte *)_saveLoadFileName.c_str());
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return _saveFileMan->openForSaving(fileName);
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}
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return ScummEngine::openSaveFileForWriting(slot, compat, fileName);
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}
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void ScummEngine_v60he::o60_setState() {
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int state = pop();
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int obj = pop();
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if (state & 0x8000) {
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state &= 0x7FFF;
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putState(obj, state);
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if (_game.heversion >= 72)
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removeObjectFromDrawQue(obj);
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} else {
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putState(obj, state);
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markObjectRectAsDirty(obj);
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if (_bgNeedsRedraw)
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clearDrawObjectQueue();
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}
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}
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void ScummEngine_v60he::o60_roomOps() {
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int a, b, c, d, e;
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byte subOp = fetchScriptByte();
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switch (subOp) {
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case 172: // SO_ROOM_SCROLL
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b = pop();
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a = pop();
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if (a < (_screenWidth / 2))
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a = (_screenWidth / 2);
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if (b < (_screenWidth / 2))
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b = (_screenWidth / 2);
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if (a > _roomWidth - (_screenWidth / 2))
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a = _roomWidth - (_screenWidth / 2);
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if (b > _roomWidth - (_screenWidth / 2))
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b = _roomWidth - (_screenWidth / 2);
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VAR(VAR_CAMERA_MIN_X) = a;
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VAR(VAR_CAMERA_MAX_X) = b;
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break;
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case 174: // SO_ROOM_SCREEN
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b = pop();
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a = pop();
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if (_game.heversion >= 71)
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initScreens(a, _screenHeight);
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else
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initScreens(a, b);
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break;
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case 175: // SO_ROOM_PALETTE
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d = pop();
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c = pop();
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b = pop();
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a = pop();
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setPalColor(d, a, b, c);
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break;
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case 176: // SO_ROOM_SHAKE_ON
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setShake(1);
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break;
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case 177: // SO_ROOM_SHAKE_OFF
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setShake(0);
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break;
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case 179: // SO_ROOM_INTENSITY
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c = pop();
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b = pop();
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a = pop();
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darkenPalette(a, a, a, b, c);
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break;
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case 180: // SO_ROOM_SAVEGAME
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_saveTemporaryState = true;
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_saveLoadSlot = pop();
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_saveLoadFlag = pop();
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break;
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case 181: // SO_ROOM_FADE
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a = pop();
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if (_game.heversion >= 70) {
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// Defaults to 1 but doesn't use fade effects
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} else if (a) {
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_switchRoomEffect = (byte)(a & 0xFF);
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_switchRoomEffect2 = (byte)(a >> 8);
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} else {
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fadeIn(_newEffect);
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}
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break;
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case 182: // SO_RGB_ROOM_INTENSITY
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e = pop();
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d = pop();
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c = pop();
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b = pop();
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a = pop();
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darkenPalette(a, b, c, d, e);
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break;
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case 183: // SO_ROOM_SHADOW
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e = pop();
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d = pop();
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c = pop();
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b = pop();
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a = pop();
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if (_game.heversion == 60)
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setShadowPalette(a, b, c, d, e, 0, 256);
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break;
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case 186: // SO_ROOM_TRANSFORM
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d = pop();
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c = pop();
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b = pop();
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a = pop();
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palManipulateInit(a, b, c, d);
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break;
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case 187: // SO_CYCLE_SPEED
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b = pop();
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a = pop();
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assertRange(1, a, 16, "o60_roomOps: 187: color cycle");
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_colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
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break;
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case 213: // SO_ROOM_NEW_PALETTE
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a = pop();
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setCurrentPalette(a);
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break;
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case 220:
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a = pop();
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b = pop();
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copyPalColor(a, b);
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break;
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case 221:
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byte buffer[100];
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int len;
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convertMessageToString(_scriptPointer, buffer, sizeof(buffer));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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_saveLoadFileName = (char *)buffer;
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debug(1, "o60_roomOps: case 221: filename %s", _saveLoadFileName.c_str());
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_saveLoadFlag = pop();
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_saveLoadSlot = 255;
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_saveTemporaryState = true;
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break;
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case 234: // HE 7.1
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b = pop();
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a = pop();
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swapObjects(a, b);
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break;
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case 236: // HE 7.1
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b = pop();
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a = pop();
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setRoomPalette(a, b);
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break;
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default:
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error("o60_roomOps: default case %d", subOp);
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}
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}
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void ScummEngine_v60he::swapObjects(int object1, int object2) {
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int idx1 = -1, idx2 = -1;
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for (int i = 0; i < _numLocalObjects; i++) {
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if (_objs[i].obj_nr == object1)
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idx1 = i;
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if (_objs[i].obj_nr == object2)
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idx2 = i;
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}
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if (idx1 == -1 || idx2 == -1 || idx1 <= idx2)
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return;
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stopObjectScript(object1);
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stopObjectScript(object2);
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ObjectData tmpOd;
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memcpy(&tmpOd, &_objs[idx1], sizeof(tmpOd));
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memcpy(&_objs[idx1], &_objs[idx2], sizeof(tmpOd));
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memcpy(&_objs[idx2], &tmpOd, sizeof(tmpOd));
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}
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void ScummEngine_v60he::o60_actorOps() {
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ActorHE *a;
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int i, j, k;
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int args[8];
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byte subOp = fetchScriptByte();
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if (subOp == 197) {
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_curActor = pop();
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return;
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}
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a = (ActorHE *)derefActorSafe(_curActor, "o60_actorOps");
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if (!a)
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return;
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switch (subOp) {
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case 30:
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// _game.heversion >= 70
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_actorClipOverride.bottom = pop();
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_actorClipOverride.right = pop();
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_actorClipOverride.top = pop();
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_actorClipOverride.left = pop();
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break;
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case 76: // SO_COSTUME
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a->setActorCostume(pop());
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break;
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case 77: // SO_STEP_DIST
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j = pop();
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i = pop();
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a->setActorWalkSpeed(i, j);
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break;
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case 78: // SO_SOUND
|
|
k = getStackList(args, ARRAYSIZE(args));
|
|
for (i = 0; i < k; i++)
|
|
a->_sound[i] = args[i];
|
|
break;
|
|
case 79: // SO_WALK_ANIMATION
|
|
a->_walkFrame = pop();
|
|
break;
|
|
case 80: // SO_TALK_ANIMATION
|
|
a->_talkStopFrame = pop();
|
|
a->_talkStartFrame = pop();
|
|
break;
|
|
case 81: // SO_STAND_ANIMATION
|
|
a->_standFrame = pop();
|
|
break;
|
|
case 82: // SO_ANIMATION
|
|
// dummy case in scumm6
|
|
pop();
|
|
pop();
|
|
pop();
|
|
break;
|
|
case 83: // SO_DEFAULT
|
|
a->initActor(0);
|
|
break;
|
|
case 84: // SO_ELEVATION
|
|
a->setElevation(pop());
|
|
break;
|
|
case 85: // SO_ANIMATION_DEFAULT
|
|
a->_initFrame = 1;
|
|
a->_walkFrame = 2;
|
|
a->_standFrame = 3;
|
|
a->_talkStartFrame = 4;
|
|
a->_talkStopFrame = 5;
|
|
break;
|
|
case 86: // SO_PALETTE
|
|
j = pop();
|
|
i = pop();
|
|
assertRange(0, i, 255, "o60_actorOps: palette slot");
|
|
a->remapActorPaletteColor(i, j);
|
|
a->_needRedraw = true;
|
|
break;
|
|
case 87: // SO_TALK_COLOR
|
|
a->_talkColor = pop();
|
|
break;
|
|
case 88: // SO_ACTOR_NAME
|
|
loadPtrToResource(rtActorName, a->_number, NULL);
|
|
break;
|
|
case 89: // SO_INIT_ANIMATION
|
|
a->_initFrame = pop();
|
|
break;
|
|
case 91: // SO_ACTOR_WIDTH
|
|
a->_width = pop();
|
|
break;
|
|
case 92: // SO_SCALE
|
|
i = pop();
|
|
a->setScale(i, i);
|
|
break;
|
|
case 93: // SO_NEVER_ZCLIP
|
|
a->_forceClip = 0;
|
|
break;
|
|
case 94: // SO_ALWAYS_ZCLIP
|
|
a->_forceClip = pop();
|
|
break;
|
|
case 95: // SO_IGNORE_BOXES
|
|
a->_ignoreBoxes = 1;
|
|
a->_forceClip = 0;
|
|
if (a->isInCurrentRoom())
|
|
a->putActor();
|
|
break;
|
|
case 96: // SO_FOLLOW_BOXES
|
|
a->_ignoreBoxes = 0;
|
|
a->_forceClip = 0;
|
|
if (a->isInCurrentRoom())
|
|
a->putActor();
|
|
break;
|
|
case 97: // SO_ANIMATION_SPEED
|
|
a->setAnimSpeed(pop());
|
|
break;
|
|
case 98: // SO_SHADOW
|
|
a->_shadowMode = pop();
|
|
a->_needRedraw = true;
|
|
break;
|
|
case 99: // SO_TEXT_OFFSET
|
|
a->_talkPosY = pop();
|
|
a->_talkPosX = pop();
|
|
break;
|
|
case 198: // SO_ACTOR_VARIABLE
|
|
i = pop();
|
|
a->setAnimVar(pop(), i);
|
|
break;
|
|
case 215: // SO_ACTOR_IGNORE_TURNS_ON
|
|
a->_ignoreTurns = true;
|
|
break;
|
|
case 216: // SO_ACTOR_IGNORE_TURNS_OFF
|
|
a->_ignoreTurns = false;
|
|
break;
|
|
case 217: // SO_ACTOR_NEW
|
|
a->initActor(2);
|
|
break;
|
|
case 218:
|
|
a->drawActorToBackBuf(a->getPos().x, a->getPos().y);
|
|
break;
|
|
case 219:
|
|
a->_drawToBackBuf = false;
|
|
a->_needRedraw = true;
|
|
a->_needBgReset = true;
|
|
break;
|
|
case 225:
|
|
{
|
|
byte string[128];
|
|
copyScriptString(string);
|
|
int slot = pop();
|
|
|
|
int len = resStrLen(string) + 1;
|
|
convertMessageToString(string, a->_heTalkQueue[slot].sentence, len);
|
|
|
|
a->_heTalkQueue[slot].posX = a->_talkPosX;
|
|
a->_heTalkQueue[slot].posY = a->_talkPosY;
|
|
a->_heTalkQueue[slot].color = a->_talkColor;
|
|
break;
|
|
}
|
|
default:
|
|
error("o60_actorOps: default case %d", subOp);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_kernelSetFunctions() {
|
|
int args[29];
|
|
int num;
|
|
|
|
num = getStackList(args, ARRAYSIZE(args));
|
|
|
|
switch (args[0]) {
|
|
case 1:
|
|
// Used to restore images when decorating cake in
|
|
// Fatty Bear's Birthday Surprise
|
|
virtScreenLoad(args[1], args[2], args[3], args[4], args[5]);
|
|
break;
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 8:
|
|
//Used before mini games in 3DO versions, seems safe to ignore.
|
|
break;
|
|
default:
|
|
error("o60_kernelSetFunctions: default case %d (param count %d)", args[0], num);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::virtScreenLoad(int resIdx, int x1, int y1, int x2, int y2) {
|
|
vsUnpackCtx ctx;
|
|
memset(&ctx, 0, sizeof(ctx));
|
|
VirtScreen &vs = _virtscr[kMainVirtScreen];
|
|
|
|
ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, resIdx);
|
|
virtScreenLoadUnpack(&ctx, ah->data);
|
|
for (int j = y1; j <= y2; ++j) {
|
|
uint8 *p1 = vs.getPixels(x1, j - vs.topline);
|
|
uint8 *p2 = vs.getBackPixels(x1, j - vs.topline);
|
|
if (x2 >= x1) {
|
|
uint32 w = x2 - x1 + 1;
|
|
while (w--) {
|
|
uint8 decByte = virtScreenLoadUnpack(&ctx, 0);
|
|
*p1++ = decByte;
|
|
*p2++ = decByte;
|
|
}
|
|
}
|
|
}
|
|
markRectAsDirty(kMainVirtScreen, x1, x2, y1, y2 + 1, USAGE_BIT_RESTORED);
|
|
}
|
|
|
|
uint8 virtScreenLoadUnpack(vsUnpackCtx *ctx, byte *data) {
|
|
uint8 decByte;
|
|
if (data != 0) {
|
|
ctx->type = 0;
|
|
ctx->ptr = data;
|
|
decByte = 0;
|
|
} else {
|
|
uint8 a;
|
|
if (ctx->type == 0) {
|
|
a = *(ctx->ptr)++;
|
|
if (a & 1) {
|
|
ctx->type = 1;
|
|
ctx->b = *(ctx->ptr)++;
|
|
} else {
|
|
ctx->type = 2;
|
|
}
|
|
ctx->size = a;
|
|
a = (a >> 1) + 1;
|
|
} else {
|
|
a = ctx->size;
|
|
}
|
|
if (ctx->type == 2) {
|
|
ctx->b = *(ctx->ptr)++;
|
|
}
|
|
ctx->size = a - 1;
|
|
if (ctx->size == 0) {
|
|
ctx->type = 0;
|
|
}
|
|
decByte = ctx->b;
|
|
}
|
|
return decByte;
|
|
}
|
|
|
|
|
|
void ScummEngine_v60he::o60_kernelGetFunctions() {
|
|
int args[29];
|
|
byte *data;
|
|
getStackList(args, ARRAYSIZE(args));
|
|
|
|
switch (args[0]) {
|
|
case 1:
|
|
// Used to store images when decorating cake in
|
|
// Fatty Bear's Birthday Surprise
|
|
writeVar(0, 0);
|
|
data = defineArray(0, kByteArray, 0, virtScreenSave(0, args[1], args[2], args[3], args[4]));
|
|
virtScreenSave(data, args[1], args[2], args[3], args[4]);
|
|
push(readVar(0));
|
|
break;
|
|
default:
|
|
error("o60_kernelGetFunctions: default case %d", args[0]);
|
|
}
|
|
}
|
|
|
|
int ScummEngine_v60he::virtScreenSave(byte *dst, int x1, int y1, int x2, int y2) {
|
|
int packedSize = 0;
|
|
VirtScreen &vs = _virtscr[kMainVirtScreen];
|
|
|
|
for (int j = y1; j <= y2; ++j) {
|
|
uint8 *p = vs.getBackPixels(x1, j - vs.topline);
|
|
|
|
int size = virtScreenSavePack(dst, p, x2 - x1 + 1, 0);
|
|
if (dst != 0) {
|
|
dst += size;
|
|
}
|
|
packedSize += size;
|
|
}
|
|
return packedSize;
|
|
}
|
|
|
|
int virtScreenSavePack(byte *dst, byte *src, int len, int unk) {
|
|
vsPackCtx ctx;
|
|
memset(&ctx, 0, sizeof(ctx));
|
|
|
|
uint8 prevByte, curByte;
|
|
|
|
ctx.buf[0] = prevByte = *src++;
|
|
int flag = 0;
|
|
int iend = 1;
|
|
int ibeg = 0;
|
|
|
|
for (--len; len != 0; --len, prevByte = curByte) {
|
|
bool pass = false;
|
|
|
|
assert(iend < 0x100);
|
|
ctx.buf[iend] = curByte = *src++;
|
|
++iend;
|
|
|
|
if (flag == 0) {
|
|
if (iend > 0x80) {
|
|
virtScreenSavePackBuf(&ctx, dst, iend - 1);
|
|
ctx.buf[0] = curByte;
|
|
iend = 1;
|
|
ibeg = 0;
|
|
continue;
|
|
}
|
|
if (prevByte != curByte) {
|
|
ibeg = iend - 1;
|
|
continue;
|
|
}
|
|
if (iend - ibeg < 3) {
|
|
if (ibeg != 0) {
|
|
pass = true;
|
|
} else {
|
|
flag = 1;
|
|
}
|
|
} else {
|
|
if (ibeg > 0) {
|
|
virtScreenSavePackBuf(&ctx, dst, ibeg);
|
|
}
|
|
flag = 1;
|
|
}
|
|
}
|
|
if (flag == 1 || pass) {
|
|
if (prevByte != curByte || iend - ibeg > 0x80) {
|
|
virtScreenSavePackByte(&ctx, dst, iend - ibeg - 1, prevByte);
|
|
ctx.buf[0] = curByte;
|
|
iend = 1;
|
|
ibeg = 0;
|
|
flag = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (flag == 0) {
|
|
virtScreenSavePackBuf(&ctx, dst, iend);
|
|
} else if (flag == 1) {
|
|
virtScreenSavePackByte(&ctx, dst, iend - ibeg, prevByte);
|
|
}
|
|
return ctx.size;
|
|
}
|
|
|
|
void virtScreenSavePackBuf(vsPackCtx *ctx, uint8 *&dst, int len) {
|
|
if (dst) {
|
|
*dst++ = (len - 1) * 2;
|
|
}
|
|
++ctx->size;
|
|
if (len > 0) {
|
|
ctx->size += len;
|
|
if (dst) {
|
|
memcpy(dst, ctx->buf, len);
|
|
dst += len;
|
|
}
|
|
}
|
|
}
|
|
|
|
void virtScreenSavePackByte(vsPackCtx *ctx, uint8 *&dst, int len, uint8 b) {
|
|
if (dst) {
|
|
*dst++ = ((len - 1) * 2) | 1;
|
|
}
|
|
++ctx->size;
|
|
if (dst) {
|
|
*dst++ = b;
|
|
}
|
|
++ctx->size;
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_openFile() {
|
|
int mode, len, slot, i;
|
|
byte buffer[100];
|
|
|
|
convertMessageToString(_scriptPointer, buffer, sizeof(buffer));
|
|
len = resStrLen(_scriptPointer);
|
|
_scriptPointer += len + 1;
|
|
|
|
debug(1, "Trying to open file '%s'", (char *)buffer);
|
|
|
|
mode = pop();
|
|
slot = -1;
|
|
for (i = 0; i < 17; i++) {
|
|
if (_hInFileTable[i] == 0 && _hOutFileTable[i] == 0) {
|
|
slot = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (slot != -1) {
|
|
switch (mode) {
|
|
case 1:
|
|
_hInFileTable[slot] = openFileForReading(buffer);
|
|
break;
|
|
case 2:
|
|
_hOutFileTable[slot] = openSaveFileForWriting(buffer);
|
|
break;
|
|
default:
|
|
error("o60_openFile(): wrong open file mode %d", mode);
|
|
}
|
|
|
|
if (_hInFileTable[slot] == 0 && _hOutFileTable[slot] == 0)
|
|
slot = -1;
|
|
|
|
}
|
|
push(slot);
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_closeFile() {
|
|
int slot = pop();
|
|
if (0 <= slot && slot < 17) {
|
|
if (_hOutFileTable[slot]) {
|
|
_hOutFileTable[slot]->finalize();
|
|
delete _hOutFileTable[slot];
|
|
_hOutFileTable[slot] = 0;
|
|
}
|
|
|
|
delete _hInFileTable[slot];
|
|
_hInFileTable[slot] = 0;
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_deleteFile() {
|
|
int len;
|
|
byte buffer[100];
|
|
|
|
convertMessageToString(_scriptPointer, buffer, sizeof(buffer));
|
|
len = resStrLen(_scriptPointer);
|
|
_scriptPointer += len + 1;
|
|
|
|
debug(1, "o60_deleteFile (\"%s\")", (char *)buffer);
|
|
|
|
deleteSaveFile(buffer);
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_rename() {
|
|
int len;
|
|
byte buffer1[100], buffer2[100];
|
|
|
|
convertMessageToString(_scriptPointer, buffer1, sizeof(buffer1));
|
|
len = resStrLen(_scriptPointer);
|
|
_scriptPointer += len + 1;
|
|
|
|
convertMessageToString(_scriptPointer, buffer2, sizeof(buffer2));
|
|
len = resStrLen(_scriptPointer);
|
|
_scriptPointer += len + 1;
|
|
|
|
debug(1, "o60_rename (\"%s\" to \"%s\")", (char *)buffer1, (char *)buffer2);
|
|
|
|
renameSaveFile(buffer1, buffer2);
|
|
}
|
|
|
|
int ScummEngine_v60he::readFileToArray(int slot, int32 size) {
|
|
assert(_hInFileTable[slot]);
|
|
if (size == 0)
|
|
size = _hInFileTable[slot]->size() - _hInFileTable[slot]->pos();
|
|
|
|
writeVar(0, 0);
|
|
byte *data = defineArray(0, kByteArray, 0, size);
|
|
_hInFileTable[slot]->read(data, size);
|
|
|
|
return readVar(0);
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_readFile() {
|
|
int32 size = pop();
|
|
int slot = pop();
|
|
int val;
|
|
|
|
// Fatty Bear uses positive values
|
|
if (_game.platform == Common::kPlatformDOS && _game.id == GID_FBEAR)
|
|
size = -size;
|
|
|
|
assert(_hInFileTable[slot]);
|
|
if (size == -2) {
|
|
val = _hInFileTable[slot]->readUint16LE();
|
|
push(val);
|
|
} else if (size == -1) {
|
|
val = _hInFileTable[slot]->readByte();
|
|
push(val);
|
|
} else {
|
|
val = readFileToArray(slot, size);
|
|
push(val);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::writeFileFromArray(int slot, int resID) {
|
|
ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, resID);
|
|
int32 size = FROM_LE_16(ah->dim1) * FROM_LE_16(ah->dim2);
|
|
|
|
assert(_hOutFileTable[slot]);
|
|
_hOutFileTable[slot]->write(ah->data, size);
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_writeFile() {
|
|
int32 size = pop();
|
|
int16 resID = pop();
|
|
int slot = pop();
|
|
|
|
// Fatty Bear uses positive values
|
|
if (_game.platform == Common::kPlatformDOS && _game.id == GID_FBEAR)
|
|
size = -size;
|
|
|
|
assert(_hOutFileTable[slot]);
|
|
if (size == -2) {
|
|
_hOutFileTable[slot]->writeUint16LE(resID);
|
|
} else if (size == -1) {
|
|
_hOutFileTable[slot]->writeByte(resID);
|
|
} else {
|
|
writeFileFromArray(slot, resID);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_soundOps() {
|
|
byte subOp = fetchScriptByte();
|
|
int arg = pop();
|
|
|
|
switch (subOp) {
|
|
case 222:
|
|
if (_imuse) {
|
|
_imuse->setMusicVolume(arg);
|
|
}
|
|
break;
|
|
case 223:
|
|
// WORKAROUND: For error in room script 228 (room 2) of fbear.
|
|
break;
|
|
case 224:
|
|
// Fatty Bear's Birthday surprise uses this when playing the
|
|
// piano, but only when using one of the digitized instruments.
|
|
// See also o6_startSound().
|
|
((SoundHE *)_sound)->setOverrideFreq(arg);
|
|
break;
|
|
default:
|
|
error("o60_soundOps: default case 0x%x", subOp);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::localizeArray(int slot, byte scriptSlot) {
|
|
if (_game.heversion >= 80)
|
|
slot &= ~0x33539000;
|
|
|
|
if (slot >= _numArray)
|
|
error("o60_localizeArrayToScript(%d): array slot out of range", slot);
|
|
|
|
_arraySlot[slot] = scriptSlot;
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_localizeArrayToScript() {
|
|
int slot = pop();
|
|
localizeArray(slot, _currentScript);
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_seekFilePos() {
|
|
int mode, offset, slot;
|
|
|
|
mode = pop();
|
|
offset = pop();
|
|
slot = pop();
|
|
|
|
if (slot == -1)
|
|
return;
|
|
|
|
assert(_hInFileTable[slot]);
|
|
switch (mode) {
|
|
case 1:
|
|
_hInFileTable[slot]->seek(offset, SEEK_SET);
|
|
break;
|
|
case 2:
|
|
_hInFileTable[slot]->seek(offset, SEEK_CUR);
|
|
break;
|
|
case 3:
|
|
_hInFileTable[slot]->seek(offset, SEEK_END);
|
|
break;
|
|
default:
|
|
error("o60_seekFilePos: default case %d", mode);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_readFilePos() {
|
|
int slot = pop();
|
|
|
|
if (slot == -1) {
|
|
push(0);
|
|
return;
|
|
}
|
|
|
|
assert(_hInFileTable[slot]);
|
|
push(_hInFileTable[slot]->pos());
|
|
}
|
|
|
|
void ScummEngine_v60he::o60_redimArray() {
|
|
int newX, newY;
|
|
newY = pop();
|
|
newX = pop();
|
|
|
|
if (newY == 0)
|
|
SWAP(newX, newY);
|
|
|
|
byte subOp = fetchScriptByte();
|
|
switch (subOp) {
|
|
case 199:
|
|
redimArray(fetchScriptWord(), newX, newY, kIntArray);
|
|
break;
|
|
case 202:
|
|
redimArray(fetchScriptWord(), newX, newY, kByteArray);
|
|
break;
|
|
default:
|
|
error("o60_redimArray: default type %d", subOp);
|
|
}
|
|
}
|
|
|
|
void ScummEngine_v60he::redimArray(int arrayId, int newX, int newY, int type) {
|
|
// Used in mini game at Cosmic Dust Diner in puttmoon
|
|
int newSize, oldSize;
|
|
|
|
if (readVar(arrayId) == 0)
|
|
error("redimArray: Reference to zeroed array pointer");
|
|
|
|
ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, readVar(arrayId));
|
|
|
|
if (!ah)
|
|
error("redimArray: Invalid array (%d) reference", readVar(arrayId));
|
|
|
|
newSize = (type == kIntArray) ? 2 : 1;
|
|
oldSize = (FROM_LE_16(ah->type) == kIntArray) ? 2 : 1;
|
|
|
|
newSize *= (newX + 1) * (newY + 1);
|
|
oldSize *= FROM_LE_16(ah->dim1) * FROM_LE_16(ah->dim2);
|
|
|
|
if (newSize != oldSize)
|
|
error("redimArray: array %d redim mismatch", readVar(arrayId));
|
|
|
|
ah->type = TO_LE_16(type);
|
|
ah->dim1 = TO_LE_16(newY + 1);
|
|
ah->dim2 = TO_LE_16(newX + 1);
|
|
}
|
|
|
|
void ScummEngine_v60he::decodeParseString(int m, int n) {
|
|
int i, colors;
|
|
int args[31];
|
|
|
|
byte b = fetchScriptByte();
|
|
|
|
switch (b) {
|
|
case 65: // SO_AT
|
|
_string[m].ypos = pop();
|
|
_string[m].xpos = pop();
|
|
_string[m].overhead = false;
|
|
break;
|
|
case 66: // SO_COLOR
|
|
_string[m].color = pop();
|
|
break;
|
|
case 67: // SO_CLIPPED
|
|
_string[m].right = pop();
|
|
break;
|
|
case 69: // SO_CENTER
|
|
_string[m].center = true;
|
|
_string[m].overhead = false;
|
|
break;
|
|
case 71: // SO_LEFT
|
|
_string[m].center = false;
|
|
_string[m].overhead = false;
|
|
break;
|
|
case 72: // SO_OVERHEAD
|
|
_string[m].overhead = true;
|
|
_string[m].no_talk_anim = false;
|
|
break;
|
|
case 74: // SO_MUMBLE
|
|
_string[m].no_talk_anim = true;
|
|
break;
|
|
case 75: // SO_TEXTSTRING
|
|
printString(m, _scriptPointer);
|
|
_scriptPointer += resStrLen(_scriptPointer) + 1;
|
|
break;
|
|
case 0xF9:
|
|
colors = pop();
|
|
if (colors == 1) {
|
|
_string[m].color = pop();
|
|
} else {
|
|
push(colors);
|
|
getStackList(args, ARRAYSIZE(args));
|
|
for (i = 0; i < 16; i++)
|
|
_charsetColorMap[i] = _charsetData[_string[m]._default.charset][i] = (unsigned char)args[i];
|
|
_string[m].color = _charsetColorMap[0];
|
|
}
|
|
break;
|
|
case 0xFE:
|
|
_string[m].loadDefault();
|
|
if (n)
|
|
_actorToPrintStrFor = pop();
|
|
break;
|
|
case 0xFF:
|
|
_string[m].saveDefault();
|
|
break;
|
|
default:
|
|
error("decodeParseString: default case 0x%x", b);
|
|
}
|
|
}
|
|
|
|
} // End of namespace Scumm
|