scummvm/engines/wintermute/base/base_file_manager.h
2014-02-18 02:39:40 +01:00

80 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_BASE_FILE_MANAGER_H
#define WINTERMUTE_BASE_FILE_MANAGER_H
#include "common/archive.h"
#include "common/str.h"
#include "common/fs.h"
#include "common/file.h"
#include "common/language.h"
namespace Wintermute {
class BaseFileManager {
public:
bool cleanup();
bool closeFile(Common::SeekableReadStream *File);
bool hasFile(const Common::String &filename);
Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true);
byte *readWholeFile(const Common::String &filename, uint32 *size = nullptr, bool mustExist = true);
BaseFileManager(Common::Language lang, bool detectionMode = false);
virtual ~BaseFileManager();
// Used only for detection
bool registerPackages(const Common::FSList &fslist);
static BaseFileManager *getEngineInstance();
private:
typedef enum {
PATH_PACKAGE,
PATH_SINGLE
} TPathType;
bool reloadPaths();
bool initPaths();
bool addPath(TPathType type, const Common::FSNode &path);
bool registerPackages();
void initResources();
Common::SeekableReadStream *openFileRaw(const Common::String &filename);
Common::SeekableReadStream *openPkgFile(const Common::String &filename);
Common::FSList _packagePaths;
bool findPackageSignature(Common::SeekableReadStream *f, uint32 *offset);
bool registerPackage(Common::FSNode package, const Common::String &filename = "", bool searchSignature = false);
bool _detectionMode;
Common::SearchSet _packages;
Common::Array<Common::SeekableReadStream *> _openFiles;
Common::Language _language;
Common::Archive *_resources;
// This class is intentionally not a subclass of Base, as it needs to be used by
// the detector too, without launching the entire engine:
};
} // End of namespace Wintermute
#endif