scummvm/scumm
2003-03-07 22:44:25 +00:00
..
smush decreased sound buffer for imuse digital, bundle music, and cmi smush audio 2003-03-07 06:41:44 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp properly init Actor objects instead of one big evil hackish memset... 2003-03-07 02:43:21 +00:00
actor.h fixed some more valgrind warnings 2003-03-07 21:59:02 +00:00
akos.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
akos.h updated copyrights headers 2003-03-06 21:46:56 +00:00
base-costume.h updated copyrights headers 2003-03-06 21:46:56 +00:00
boxes.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
boxes.h updated copyrights headers 2003-03-06 21:46:56 +00:00
bundle.cpp changed voice buffer allocation to needed size 2003-03-07 07:49:10 +00:00
bundle.h changed voice buffer allocation to needed size 2003-03-07 07:49:10 +00:00
charset.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
charset.h updated copyrights headers 2003-03-06 21:46:56 +00:00
costume.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
costume.h updated copyrights headers 2003-03-06 21:46:56 +00:00
debug.cpp Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :) 2002-12-16 03:25:51 +00:00
debug.h debugger can now use the console (experimental, and thus disabled by default) 2002-12-15 00:39:33 +00:00
debugger.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
debugger.h updated copyrights headers 2003-03-06 21:46:56 +00:00
debugrl.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
debugrl.h updated copyrights headers 2003-03-06 21:46:56 +00:00
dialogs.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
dialogs.h updated copyrights headers 2003-03-06 21:46:56 +00:00
gfx.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
gfx.h updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse_digi.cpp decreased a little more sound buffer 2003-03-07 07:14:35 +00:00
imuse_digi.h updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse.h updated copyrights headers 2003-03-06 21:46:56 +00:00
instrument.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
instrument.h updated copyrights headers 2003-03-06 21:46:56 +00:00
intern.h refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
module.mk Patch 667613: Extend gfxUsageBits[] 2003-01-14 10:06:56 +00:00
nut_renderer.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
nut_renderer.h updated copyrights headers 2003-03-06 21:46:56 +00:00
object.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
object.h updated copyrights headers 2003-03-06 21:46:56 +00:00
resource_v2.cpp refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
resource_v3.cpp refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
resource_v4.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
resource.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
resource.h updated copyrights headers 2003-03-06 21:46:56 +00:00
saveload.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
saveload.h updated copyrights headers 2003-03-06 21:46:56 +00:00
script_v5.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
script_v6.cpp typo 2003-03-07 21:54:45 +00:00
script_v8.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
script.cpp ouch - fixed OOB access on _baseFLObject; also added various sanity checks (thx valgrind) 2003-03-07 02:42:39 +00:00
scumm.h refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
scummvm.cpp ah yeah, I did that on purpose. Really. Just wanted to check if everybody is paying attention 2003-03-07 22:44:25 +00:00
sound.cpp refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
sound.h updated copyrights headers 2003-03-06 21:46:56 +00:00
string.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
usage_bits.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
usage_bits.h updated copyrights headers 2003-03-06 21:46:56 +00:00
vars.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
verbs.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
verbs.h updated copyrights headers 2003-03-06 21:46:56 +00:00