mirror of
https://github.com/libretro/scummvm.git
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227 lines
5.9 KiB
C++
227 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/substream.h"
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#include "access/files.h"
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#include "access/amazon/amazon_resources.h"
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#include "access/martian/martian_resources.h"
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#include "access/access.h"
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namespace Access {
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FileIdent::FileIdent() {
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_fileNum = -1;
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_subfile = 0;
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}
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void FileIdent::load(Common::SeekableReadStream &s) {
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_fileNum = s.readSint16LE();
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_subfile = s.readUint16LE();
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}
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/*------------------------------------------------------------------------*/
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CellIdent:: CellIdent() {
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_cell = 0;
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}
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CellIdent::CellIdent(int cell, int fileNum, int subfile) {
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_cell = cell;
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_fileNum = fileNum;
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_subfile = subfile;
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}
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/*------------------------------------------------------------------------*/
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Resource::Resource() {
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_stream = nullptr;
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_size = 0;
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_data = nullptr;
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}
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Resource::~Resource() {
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delete[] _data;
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delete _stream;
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}
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Resource::Resource(byte *p, int size) {
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_data = p;
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_size = size;
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_stream = new Common::MemoryReadStream(p, size);
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}
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byte *Resource::data() {
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if (_data == nullptr) {
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_data = new byte[_size];
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int pos = _stream->pos();
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_stream->seek(0);
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_stream->read(_data, _size);
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_stream->seek(pos);
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}
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return _data;
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}
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/*------------------------------------------------------------------------*/
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FileManager::FileManager(AccessEngine *vm) : _vm(vm) {
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_fileNumber = -1;
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_setPaletteFlag = true;
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}
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FileManager::~FileManager() {
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}
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Resource *FileManager::loadFile(int fileNum, int subfile) {
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Resource *res = new Resource();
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setAppended(res, fileNum);
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gotoAppended(res, subfile);
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handleFile(res);
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return res;
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}
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Resource *FileManager::loadFile(const FileIdent &fileIdent) {
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return loadFile(fileIdent._fileNum, fileIdent._subfile);
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}
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Resource *FileManager::loadFile(const Common::String &filename) {
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Resource *res = new Resource();
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// Open the file
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openFile(res, filename);
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// Set up stream for the entire file
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res->_size = res->_file.size();
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res->_stream = res->_file.readStream(res->_size);
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handleFile(res);
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return res;
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}
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bool FileManager::existFile(const Common::String &filename) {
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Common::File f;
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return f.exists(filename);
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}
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void FileManager::openFile(Resource *res, const Common::String &filename) {
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// Open up the file
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_fileNumber = -1;
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if (!res->_file.open(filename))
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error("Could not open file - %s", filename.c_str());
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}
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void FileManager::loadScreen(Graphics::ManagedSurface *dest, int fileNum, int subfile) {
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Resource *res = loadFile(fileNum, subfile);
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handleScreen(dest, res);
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delete res;
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}
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void FileManager::handleScreen(Graphics::ManagedSurface *dest, Resource *res) {
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_vm->_screen->loadRawPalette(res->_stream);
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if (_setPaletteFlag)
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_vm->_screen->setPalette();
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_setPaletteFlag = true;
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// The remainder of the file after the palette may be separately compressed,
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// so call handleFile to handle it if it is
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res->_size -= res->_stream->pos();
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handleFile(res);
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Graphics::Surface destSurface = dest->getSubArea(Common::Rect(0, 0,
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_vm->_screen->w, _vm->_screen->h));
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if (destSurface.w == destSurface.pitch) {
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res->_stream->read((byte *)destSurface.getPixels(), destSurface.w * destSurface.h);
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} else {
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for (int y = 0; y < destSurface.h; ++y) {
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byte *pDest = (byte *)destSurface.getBasePtr(0, y);
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res->_stream->read(pDest, destSurface.w);
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}
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}
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}
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void FileManager::loadScreen(int fileNum, int subfile) {
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loadScreen(_vm->_screen, fileNum, subfile);
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}
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void FileManager::loadScreen(const Common::String &filename) {
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Resource *res = loadFile(filename);
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handleScreen(_vm->_screen, res);
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delete res;
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}
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void FileManager::handleFile(Resource *res) {
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char header[3];
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res->_stream->read(&header[0], 3);
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res->_stream->seek(-3, SEEK_CUR);
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bool isCompressed = !strncmp(header, "DBE", 3);
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// If the data is compressed, uncompress it and replace the stream
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// in the resource with the decompressed one
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if (isCompressed) {
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// Read in the entire compressed data
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byte *src = new byte[res->_size];
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res->_stream->read(src, res->_size);
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// Decompress the data
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res->_size = decompressDBE(src, &res->_data);
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// Replace the default resource stream with a stream for the decompressed data
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delete res->_stream;
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res->_file.close();
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res->_stream = new Common::MemoryReadStream(res->_data, res->_size);
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delete[] src;
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}
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}
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void FileManager::setAppended(Resource *res, int fileNum) {
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// Open the file for access
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if (!res->_file.open(_vm->_res->FILENAMES[fileNum]))
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error("Could not open file %s", _vm->_res->FILENAMES[fileNum].c_str());
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// If a different file has been opened then previously, load its index
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if (_fileNumber != fileNum) {
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_fileNumber = fileNum;
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// Read in the file index
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int count = res->_file.readUint16LE();
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assert(count <= 100);
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_fileIndex.resize(count);
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for (int i = 0; i < count; ++i)
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_fileIndex[i] = res->_file.readUint32LE();
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}
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}
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void FileManager::gotoAppended(Resource *res, int subfile) {
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uint32 offset = _fileIndex[subfile];
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uint32 size = (subfile == (int)_fileIndex.size() - 1) ? res->_file.size() - offset :
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_fileIndex[subfile + 1] - offset;
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res->_size = size;
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res->_stream = new Common::SeekableSubReadStream(&res->_file, offset, offset + size);
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}
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} // End of namespace Access
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