scummvm/engines/neverhood
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
modules NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
background.cpp
background.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
blbarchive.cpp NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
blbarchive.h
configure.engine
console.cpp
console.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
detection.cpp NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
diskplayerscene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
diskplayerscene.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
entity.cpp
entity.h
gamemodule.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
gamemodule.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
gamevars.cpp
gamevars.h
graphics.cpp
graphics.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
klaymen.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
klaymen.h
menumodule.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
menumodule.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
messages.h
microtiles.cpp
microtiles.h
module.cpp
module.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
module.mk
mouse.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
mouse.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
navigationscene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
navigationscene.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
neverhood.cpp NEVERHOOD: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
neverhood.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
palette.cpp
palette.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
POTFILES
resource.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
resource.h
resourceman.cpp NEVERHOOD: fix late game notes crash in DR 2017-11-26 11:24:17 +01:00
resourceman.h
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
scene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
scene.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
screen.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
screen.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
smackerplayer.cpp
smackerplayer.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
smackerscene.cpp NEVERHOOD: Fix Missing Default Switch Cases 2019-12-05 22:37:54 +00:00
smackerscene.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
sound.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
sound.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
sprite.cpp
sprite.h NEVERHOOD: Add override keywords 2020-02-09 12:43:15 +01:00
staticdata.cpp
staticdata.h