Matthew Hoops 6d55998b40 ZVISION: Make the rest of the controls properly use VideoDecoder timing
The hacky use of getDuration() to retrieve the framerate() is gone

Thanks to md5 for testing (and for filling in a few gaps since I was coding in the blind ;))
2014-12-28 21:27:56 -05:00

181 lines
5.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/scripting/controls/safe_control.h"
#include "zvision/zvision.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/graphics/cursors/cursor_manager.h"
#include "common/stream.h"
#include "common/file.h"
#include "common/tokenizer.h"
#include "common/system.h"
#include "graphics/surface.h"
#include "video/video_decoder.h"
namespace ZVision {
SafeControl::SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
: Control(engine, key, CONTROL_SAFE) {
_statesCount = 0;
_curState = 0;
_animation = NULL;
_innerRaduis = 0;
_innerRadiusSqr = 0;
_outerRadius = 0;
_outerRadiusSqr = 0;
_zeroPointer = 0;
_startPointer = 0;
_targetFrame = 0;
// Loop until we find the closing brace
Common::String line = stream.readLine();
_engine->getScriptManager()->trimCommentsAndWhiteSpace(&line);
Common::String param;
Common::String values;
getParams(line, param, values);
while (!stream.eos() && !line.contains('}')) {
if (param.matchString("animation", true)) {
_animation = _engine->loadAnimation(values);
_animation->start();
} else if (param.matchString("rectangle", true)) {
int x;
int y;
int width;
int height;
sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height);
_rectangle = Common::Rect(x, y, width, height);
} else if (param.matchString("num_states", true)) {
_statesCount = atoi(values.c_str());
} else if (param.matchString("center", true)) {
int x;
int y;
sscanf(values.c_str(), "%d %d", &x, &y);
_center = Common::Point(x, y);
} else if (param.matchString("dial_inner_radius", true)) {
_innerRaduis = atoi(values.c_str());
_innerRadiusSqr = _innerRaduis * _innerRaduis;
} else if (param.matchString("radius", true)) {
_outerRadius = atoi(values.c_str());
_outerRadiusSqr = _outerRadius * _outerRadius;
} else if (param.matchString("zero_radians_offset", true)) {
_zeroPointer = atoi(values.c_str());
} else if (param.matchString("pointer_offset", true)) {
_startPointer = atoi(values.c_str());
_curState = _startPointer;
} else if (param.matchString("cursor", true)) {
// Not used
} else if (param.matchString("mirrored", true)) {
// Not used
} else if (param.matchString("venus_id", true)) {
_venusId = atoi(values.c_str());
}
line = stream.readLine();
_engine->getScriptManager()->trimCommentsAndWhiteSpace(&line);
getParams(line, param, values);
}
if (_animation)
_animation->seekToFrame(_curState);
}
SafeControl::~SafeControl() {
if (_animation)
delete _animation;
}
bool SafeControl::process(uint32 deltaTimeInMillis) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
if (_animation && _animation->getCurFrame() != _targetFrame && _animation->needsUpdate()) {
// If we're past the target frame, move back one
if (_animation->getCurFrame() > _targetFrame)
_animation->seekToFrame(_animation->getCurFrame() - 1);
const Graphics::Surface *frameData = _animation->decodeNextFrame();
if (frameData)
_engine->getRenderManager()->blitSurfaceToBkg(*frameData, _rectangle.left, _rectangle.top);
}
return false;
}
bool SafeControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
if (_rectangle.contains(backgroundImageSpacePos)) {
int32 mR = backgroundImageSpacePos.sqrDist(_center);
if (mR <= _outerRadiusSqr && mR >= _innerRadiusSqr) {
_engine->getCursorManager()->changeCursor(CursorIndex_Active);
return true;
}
}
return false;
}
bool SafeControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
if (_rectangle.contains(backgroundImageSpacePos)) {
int32 mR = backgroundImageSpacePos.sqrDist(_center);
if (mR <= _outerRadiusSqr && mR >= _innerRadiusSqr) {
setVenus();
Common::Point tmp = backgroundImageSpacePos - _center;
float dd = atan2((float)tmp.x, (float)tmp.y) * 57.29578;
int16 dp_state = 360 / _statesCount;
int16 m_state = (_statesCount - ((((int16)dd + 540) % 360) / dp_state)) % _statesCount;
int16 tmp2 = (m_state + _curState - _zeroPointer + _statesCount - 1) % _statesCount;
if (_animation)
_animation->seekToFrame((_curState + _statesCount - _startPointer) % _statesCount);
_curState = (_statesCount * 2 + tmp2) % _statesCount;
_targetFrame = (_curState + _statesCount - _startPointer) % _statesCount;
_engine->getScriptManager()->setStateValue(_key, _curState);
return true;
}
}
return false;
}
} // End of namespace ZVision