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https://github.com/libretro/scummvm.git
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62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "director/director.h"
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#include "director/movie.h"
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#include "director/castmember/movie.h"
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namespace Director {
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MovieCastMember::MovieCastMember(Cast *cast, uint16 castId, Common::SeekableReadStreamEndian &stream, uint16 version)
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: CastMember(cast, castId, stream) {
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_type = kCastMovie;
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_initialRect = Movie::readRect(stream);
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_flags = stream.readUint32();
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_looping = !(_flags & 0x20);
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_enableScripts = _flags & 0x10;
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_enableSound = _flags & 0x08;
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_crop = !(_flags & 0x02);
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_center = _flags & 0x01;
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if (debugChannelSet(2, kDebugLoading))
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_initialRect.debugPrint(2, "MovieCastMember(): rect:");
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debugC(2, kDebugLoading, "MovieCastMember(): flags: (%d 0x%04x)", _flags, _flags);
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debugC(2, kDebugLoading, "_looping: %d, _enableScripts %d, _enableSound: %d, _crop %d, _center: %d",
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_looping, _enableScripts, _enableSound, _crop, _center);
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}
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Common::String MovieCastMember::formatInfo() {
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return Common::String::format(
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"initialRect: %dx%d@%d,%d, boundingRect: %dx%d@%d,%d, enableScripts: %d, enableSound: %d, looping: %d, crop: %d, center: %d",
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_initialRect.width(), _initialRect.height(),
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_initialRect.left, _initialRect.top,
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_boundingRect.width(), _boundingRect.height(),
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_boundingRect.left, _boundingRect.top,
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_enableScripts, _enableSound, _looping,
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_crop, _center
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);
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}
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} // End of namespace Director
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