mirror of
https://github.com/libretro/scummvm.git
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93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* This is a utility for extracting needed resource data from different language
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* version of the Mortevielle executable files into a new file mort.dat - this
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* is required for the ScummVM Mortevielle module to work properly
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*/
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 0
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enum AccessMode {
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kFileReadMode = 1,
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kFileWriteMode = 2
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};
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#define MORT_DAT "mort.dat"
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class File {
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private:
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FILE *f;
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public:
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bool open(const char *filename, AccessMode mode = kFileReadMode) {
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f = fopen(filename, (mode == kFileReadMode) ? "rb" : "wb");
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return (f != NULL);
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}
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void close() {
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fclose(f);
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f = NULL;
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}
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int seek(int32 offset, int whence = SEEK_SET) {
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return fseek(f, offset, whence);
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}
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long read(void *buffer, int len) {
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return fread(buffer, 1, len, f);
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}
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void write(const void *buffer, int len) {
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fwrite(buffer, 1, len, f);
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}
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byte readByte() {
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byte v;
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read(&v, sizeof(byte));
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return v;
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}
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uint16 readWord() {
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uint16 v;
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read(&v, sizeof(uint16));
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return FROM_LE_16(v);
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}
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uint32 readLong() {
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uint32 v;
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read(&v, sizeof(uint32));
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return FROM_LE_32(v);
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}
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void writeByte(byte v) {
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write(&v, sizeof(byte));
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}
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void writeWord(uint16 v) {
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uint16 vTemp = TO_LE_16(v);
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write(&vTemp, sizeof(uint16));
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}
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void writeLong(uint32 v) {
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uint32 vTemp = TO_LE_32(v);
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write(&vTemp, sizeof(uint32));
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}
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void writeString(const char *s) {
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write(s, strlen(s) + 1);
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}
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uint32 pos() {
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return ftell(f);
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}
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};
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File outputFile, mortCom;
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