mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
137140b7e9
svn-id: r27007
137 lines
3.1 KiB
C++
137 lines
3.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* cinE Engine is (C) 2004-2005 by CinE Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "cine/cine.h"
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#include "cine/various.h"
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#include "common/config-manager.h"
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namespace Cine {
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prcLinkedListStruct globalScriptsHead;
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prcLinkedListStruct objScriptList;
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//char currentPrcName[20];
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void resetglobalScriptsHead(void) {
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globalScriptsHead.next = NULL;
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globalScriptsHead.scriptIdx = -1;
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}
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void freePrcLinkedList(void) {
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prcLinkedListStruct *currentHead = globalScriptsHead.next;
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while (currentHead) {
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prcLinkedListStruct *temp;
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assert(currentHead);
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temp = currentHead->next;
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free(currentHead);
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currentHead = temp;
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}
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resetglobalScriptsHead();
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}
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void loadPrc(const char *pPrcName) {
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byte i;
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uint16 numScripts;
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byte *scriptPtr, *dataPtr;
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assert(pPrcName);
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for (i = 0; i < NUM_MAX_SCRIPT; i++) {
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if (scriptTable[i].ptr) {
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assert(scriptTable[i].ptr);
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free(scriptTable[i].ptr);
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scriptTable[i].ptr = NULL;
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scriptTable[i].size = 0;
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}
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}
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// This is copy protection. Used to hang the machine
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if (!scumm_stricmp(pPrcName, "L201.ANI")) {
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exitEngine = 1;
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return;
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}
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checkDataDisk(-1);
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if ((g_cine->getGameType() == Cine::GType_FW) &&
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(!scumm_stricmp(pPrcName, BOOT_PRC_NAME) || !scumm_stricmp(pPrcName, "demo.prc"))) {
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scriptPtr = dataPtr = readFile(pPrcName);
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} else {
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scriptPtr = dataPtr = readBundleFile(findFileInBundle(pPrcName));
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}
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assert(scriptPtr);
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setMouseCursor(MOUSE_CURSOR_DISK);
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numScripts = READ_BE_UINT16(scriptPtr);
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scriptPtr += 2;
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assert(numScripts <= NUM_MAX_SCRIPT);
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for (i = 0; i < numScripts; i++) {
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scriptTable[i].size = READ_BE_UINT16(scriptPtr); scriptPtr += 2;
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}
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for (i = 0; i < numScripts; i++) {
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uint16 size = scriptTable[i].size;
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if (size) {
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scriptTable[i].ptr = (byte *) malloc(size);
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assert(scriptTable[i].ptr);
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memcpy(scriptTable[i].ptr, scriptPtr, size);
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scriptPtr += size;
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computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size);
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}
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}
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free(dataPtr);
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#ifdef DUMP_SCRIPTS
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{
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uint16 s;
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char buffer[256];
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for (s = 0; s < numScripts; s++) {
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if (scriptTable[s].size) {
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sprintf(buffer, "%s_%03d.txt", pPrcName, s);
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decompileScript(scriptTable[s].ptr, scriptTable[s].stack, scriptTable[s].size, s);
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dumpScript(buffer);
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}
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}
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}
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#endif
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}
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} // End of namespace Cine
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