mirror of
https://github.com/libretro/scummvm.git
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13770ce9cd
svn-id: r52553
46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/plugins/ds/ds-provider.h $
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* $Id: ds-provider.h 52112 2010-08-16 08:41:04Z toneman1138 $
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*
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*/
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#if defined(DYNAMIC_MODULES) && defined(__WII__)
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#include "backends/plugins/elf-provider.h"
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#include "backends/plugins/ppc-loader.h"
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class WiiPluginProvider : public ELFPluginProvider {
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class WiiPlugin : public ELFPlugin {
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public:
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WiiPlugin(const Common::String &filename) : ELFPlugin(filename) {}
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DLObject *makeDLObject() { return new PPCDLObject(); }
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};
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public:
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Plugin* createPlugin(const Common::FSNode &node) const {
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return new WiiPlugin(node.getPath());
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}
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};
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#endif // defined(DYNAMIC_MODULES) && defined(__WII__)
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