.. |
actor.cpp
|
renamed constants to comply with the code convention.
|
2009-09-15 20:21:18 +00:00 |
actor.h
|
return bounding boxes from the render(), slightly changed internal events arguments.
|
2009-09-15 19:21:45 +00:00 |
animation.cpp
|
commented out noisy debug
|
2009-09-15 22:34:32 +00:00 |
animation.h
|
renamed constants to comply with the code convention.
|
2009-09-15 20:21:18 +00:00 |
callbacks.cpp
|
added missing sound
|
2009-09-27 13:48:51 +00:00 |
detection.cpp
|
capitalized game title
|
2009-09-15 10:36:50 +00:00 |
dialog.cpp
|
fixed animation pausing/restarting when only one of animations present
|
2009-09-15 20:58:30 +00:00 |
dialog.h
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
font.cpp
|
renamed constants to comply with the code convention.
|
2009-09-15 20:21:18 +00:00 |
font.h
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
inventory.cpp
|
removed packed structs/direct read/writes, so the game should work on big-endian archs.
|
2009-09-26 15:04:09 +00:00 |
inventory.h
|
removed packed structs/direct read/writes, so the game should work on big-endian archs.
|
2009-09-26 15:04:09 +00:00 |
module.mk
|
removed tab as suggested
|
2009-09-03 21:31:51 +00:00 |
music.cpp
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
music.h
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
objects.cpp
|
replace spaces with tabs
|
2009-09-27 05:24:45 +00:00 |
objects.h
|
added save()'s where needed
|
2009-09-27 05:17:00 +00:00 |
pack.cpp
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
pack.h
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
resources.cpp
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
resources.h
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
scene.cpp
|
added save()'s where needed
|
2009-09-27 05:17:00 +00:00 |
scene.h
|
removed packed structs/direct read/writes, so the game should work on big-endian archs.
|
2009-09-26 15:04:09 +00:00 |
segment.cpp
|
removed magic exe offsets, added teenagent.dat support.
|
2009-09-05 08:16:35 +00:00 |
segment.h
|
TEEN: More code formatting & whitespace changes (automatically generated with astyle)
|
2009-09-15 08:54:06 +00:00 |
surface.cpp
|
renamed constants to comply with the code convention.
|
2009-09-15 20:21:18 +00:00 |
surface.h
|
renamed constants to comply with the code convention.
|
2009-09-15 20:21:18 +00:00 |
teenagent.cpp
|
removed packed structs/direct read/writes, so the game should work on big-endian archs.
|
2009-09-26 15:04:09 +00:00 |
teenagent.h
|
removed packed structs/direct read/writes, so the game should work on big-endian archs.
|
2009-09-26 15:04:09 +00:00 |